Ejemplo n.º 1
0
array_types = [
    "k3d::bool_t", "k3d::color", "k3d::double_t", "k3d::imaterial*",
    "k3d::inode*", "k3d::int16_t", "k3d::int32_t", "k3d::int64_t",
    "k3d::int8_t", "k3d::matrix4", "k3d::normal3", "k3d::point2",
    "k3d::point3", "k3d::point4", "k3d::string_t", "k3d::texture3",
    "k3d::uint16_t", "k3d::uint32_t", "k3d::uint64_t", "k3d::uint8_t",
    "k3d::vector2", "k3d::vector3", "k3d::uint_t"
]
array_values = [
    True,
    k3d.color(1, 2, 3), 1.0, None, None, 1, 2, 3, 4,
    k3d.identity3(),
    k3d.normal3(1, 2, 3),
    k3d.point2(1, 2),
    k3d.point3(1, 2, 3),
    k3d.point4(1, 2, 3, 4), "A String",
    k3d.texture3(1, 2, 3), 1, 2, 3, 4,
    k3d.vector2(1, 2),
    k3d.vector3(1, 2, 3), 7
]

structure = primitive.structure().create("generic")
attributes = primitive.attributes().create("generic")

for i in range(len(array_types)):
    type = array_types[i]
    value = array_values[i]

    structure_array = structure.create(type, type)
    structure_array.append(value)
    structure_array.append(value)
Ejemplo n.º 2
0
#python

import k3d
import sys
import testing

document = k3d.new_document()

source = document.new_node("FrozenMesh")
mesh = source.create_mesh()
primitive = mesh.primitives().create("test")

array_types = [ "k3d::bool_t", "k3d::color", "k3d::double_t", "k3d::imaterial*", "k3d::inode*", "k3d::int16_t", "k3d::int32_t", "k3d::int64_t", "k3d::int8_t", "k3d::matrix4", "k3d::normal3", "k3d::point2", "k3d::point3", "k3d::point4", "k3d::string_t", "k3d::texture3", "k3d::uint16_t", "k3d::uint32_t", "k3d::uint64_t", "k3d::uint8_t", "k3d::vector2", "k3d::vector3", "k3d::uint_t" ]
array_values = [ True, k3d.color(1, 2, 3), 1.0, None, None, 1, 2, 3, 4, k3d.identity3(), k3d.normal3(1, 2, 3), k3d.point2(1, 2), k3d.point3(1, 2, 3), k3d.point4(1, 2, 3, 4), "A String", k3d.texture3(1, 2, 3), 1, 2, 3, 4, k3d.vector2(1, 2), k3d.vector3(1, 2, 3), 7 ]

attributes = primitive.attributes().create("uniform")
for i in range(len(array_types)):
	type = array_types[i]
	value = array_values[i]

	named_array = primitive.structure().create(type, type)
	named_array.append(value)
	named_array.append(value)

	attribute_array = attributes.create(type, type)
	attribute_array.append(value)
	attribute_array.append(value)
	attribute_array.append(value)

print repr(mesh)
sys.stdout.flush()
Ejemplo n.º 3
0
test_node.name = "test_node"

create_property(test_container, "k3d::bool_t", True)
create_property(test_container, "k3d::color", k3d.color(1, 2, 3))
create_property(test_container, "k3d::double_t", 3.1415)
create_property(test_container, "k3d::filesystem::path",
                k3d.filesystem.generic_path("/foo/bar/baz"))
create_property(test_container, "k3d::gl::imesh_painter*",
                test_gl_mesh_painter)
create_property(test_container, "k3d::imaterial*", test_material)
create_property(test_container, "k3d::inode*", test_node)
create_property(test_container, "k3d::int32_t", 19700827)
create_property(test_container, "k3d::matrix4", k3d.scale3(1, 2, 3))
create_property(test_container, "k3d::normal3", k3d.normal3(1, 2, 3))
create_property(test_container, "k3d::point3", k3d.point3(1, 2, 3))
create_property(test_container, "k3d::point4", k3d.point4(1, 2, 3, 4))
create_property(test_container, "k3d::ri::imesh_painter*",
                test_ri_mesh_painter)
create_property(test_container, "k3d::ri::itexture*", test_ri_texture)
create_property(test_container, "k3d::string_t", "K-3D Rocks!")
create_property(test_container, "k3d::vector3", k3d.vector3(1, 2, 3))

path = testing.binary_path() + "/document.serialization.properties.output.k3d"
document.save(path)


def test_property(value, expected_value):
    if value != expected_value:
        raise "property value doesn't match: ", value, expected_value

test_node = k3d.plugin.create("Axes", document)
test_node.name = "test_node"

create_property(test_container, "k3d::bool_t", True)
create_property(test_container, "k3d::color", k3d.color(1, 2, 3))
create_property(test_container, "k3d::double_t", 3.1415)
create_property(test_container, "k3d::filesystem::path", k3d.filesystem.generic_path("/foo/bar/baz"))
create_property(test_container, "k3d::gl::imesh_painter*", test_gl_mesh_painter)
create_property(test_container, "k3d::imaterial*", test_material)
create_property(test_container, "k3d::inode*", test_node)
create_property(test_container, "k3d::int32_t", 19700827)
create_property(test_container, "k3d::matrix4", k3d.scale3(1, 2, 3))
create_property(test_container, "k3d::normal3", k3d.normal3(1, 2, 3))
create_property(test_container, "k3d::point3", k3d.point3(1, 2, 3))
create_property(test_container, "k3d::point4", k3d.point4(1, 2, 3, 4))
create_property(test_container, "k3d::ri::imesh_painter*", test_ri_mesh_painter)
create_property(test_container, "k3d::ri::itexture*", test_ri_texture)
create_property(test_container, "k3d::string_t", "K-3D Rocks!")
create_property(test_container, "k3d::vector3", k3d.vector3(1, 2, 3))

path = testing.binary_path() + "/document.serialization.properties.output.k3d"
document.save(path)

def test_property(value, expected_value):
	if value != expected_value:
		raise "property value doesn't match: ", value, expected_value

document2 = k3d.open_document(k3d.filesystem.native_path(path))
test_container2 = k3d.node.lookup_one(document, "test_container")
Ejemplo n.º 5
0
#python

import k3d
import sys
import testing

setup = testing.setup_mesh_writer_test(["FrozenMesh", "K3DMeshWriter"], "K3DMeshReader", "mesh.serialization.k3d")

mesh = setup.source.create_mesh()
primitive = mesh.primitives().create("test")

array_types = [ "k3d::bool_t", "k3d::color", "k3d::double_t", "k3d::imaterial*", "k3d::inode*", "k3d::int16_t", "k3d::int32_t", "k3d::int64_t", "k3d::int8_t", "k3d::matrix4", "k3d::normal3", "k3d::point2", "k3d::point3", "k3d::point4", "k3d::string_t", "k3d::texture3", "k3d::uint16_t", "k3d::uint32_t", "k3d::uint64_t", "k3d::uint8_t", "k3d::vector2", "k3d::vector3", "k3d::uint_t" ]
array_values = [ True, k3d.color(1, 2, 3), 1.0, None, None, 1, 2, 3, 4, k3d.identity3(), k3d.normal3(1, 2, 3), k3d.point2(1, 2), k3d.point3(1, 2, 3), k3d.point4(1, 2, 3, 4), "A String", k3d.texture3(1, 2, 3), 1, 2, 3, 4, k3d.vector2(1, 2), k3d.vector3(1, 2, 3), 7 ]

structure = primitive.structure().create("generic")
attributes = primitive.attributes().create("generic")

for i in range(len(array_types)):
	type = array_types[i]
	value = array_values[i]

	structure_array = structure.create(type, type)
	structure_array.append(value)
	structure_array.append(value)
	structure_array.append(value)

	attribute_array = attributes.create(type, type)
	attribute_array.append(value)
	attribute_array.append(value)
	attribute_array.append(value)