Ejemplo n.º 1
0
 def test_end_game_player_2_win(self):
     game = Kalah(6, 4)
     game.turn = [0, 1]
     game.set_status(
         {'f': 0, 'e': 0, 'd': 0, 'c': 2, 'b': 0, 'a': 0, 'bank_player_one': 10, 'F': 2, 'E': 3, 'D': 0, 'C': 0,
          'B': 8, 'A': 8, 'bank_player_tow': 15})
     self.assertEqual(game.play('F'), 'Player 2 wins')
Ejemplo n.º 2
0
 def test_end_tie(self):
     game = Kalah(6, 4)
     game.set_status(
         {'f': 2, 'e': 2, 'd': 0, 'c': 0, 'b': 8, 'a': 8, 'bank_player_one': 2, 'F': 0, 'E': 0, 'D': 0, 'C': 2,
          'B': 0,
          'A': 0, 'bank_player_tow': 24})
     self.assertEqual(game.play('f'), 'tie')
Ejemplo n.º 3
0
 def test_non_capture(self):
     game = Kalah(6, 4)
     game.turn = [0, 1]
     game.set_status(
         {'f': 4, 'e': 4, 'd': 4, 'c': 8, 'b': 0, 'a': 8, 'bank_player_one': 1, 'F': 1, 'E': 0, 'D': 0, 'C': 0,
          'B': 0,
          'A': 5, 'bank_player_tow': 13})
     game.play('F')
     self.assertEqual(game.status(), (4, 4, 4, 8, 0, 8, 1, 0, 1, 0, 0, 0, 5, 13))
Ejemplo n.º 4
0
 def test_capture_player_2(self):
     game = Kalah(6, 4)
     game.set_status(
         {'f': 4, 'e': 4, 'd': 4, 'c': 8, 'b': 8, 'a': 8, 'bank_player_one': 1, 'F': 0, 'E': 0, 'D': 0, 'C': 0,
          'B': 0,
          'A': 9, 'bank_player_tow': 2})
     game.turn = [0, 1]
     game.play('A')
     self.assertEqual(game.status(), (5, 5, 5, 9, 0, 9, 1, 1, 0, 0, 0, 0, 0, 13))
Ejemplo n.º 5
0
class KalahTestCase(unittest.TestCase):
    def setUp(self):
        self.game = Kalah(6, 4)

    def test_initial_status(self):
        self.assertEqual(self.game.status(), (4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0))

    def test_illegal_hole(self):
        self.assertRaises(IndexError, self.game.play, -1)
        self.assertRaises(IndexError, self.game.play, 15)

    def test_simple_move(self):
        self.game.play(0)
        self.assertEqual(self.game.status(), (0, 5, 5, 5, 5, 4, 0, 4, 4, 4, 4, 4, 4, 0))

    def test_crossing_move(self):
        self.game.play(4)
        self.assertEqual(self.game.status(), (4, 4, 4, 4, 0, 5, 1, 5, 5, 4, 4, 4, 4, 0))

    def test_two_simple_moves(self):
        self.game.play(0)
        self.assertEqual(self.game.status(), (0, 5, 5, 5, 5, 4, 0, 4, 4, 4, 4, 4, 4, 0))
        self.game.play(8)
        self.assertEqual(self.game.status(), (0, 5, 5, 5, 5, 4, 0, 4, 0, 5, 5, 5, 5, 0))

    def test_player_two_crosses(self):
        self.game.play(0)
        self.assertEqual(self.game.status(), (0, 5, 5, 5, 5, 4, 0, 4, 4, 4, 4, 4, 4, 0))
        self.game.play(8)
        self.assertEqual(self.game.status(), (0, 5, 5, 5, 5, 4, 0, 4, 0, 5, 5, 5, 5, 0))
        self.game.play(2)
        self.assertEqual(self.game.status(), (0, 5, 0, 6, 6, 5, 1, 5, 0, 5, 5, 5, 5, 0))
        self.game.play(10)
        self.assertEqual(self.game.status(), (1, 6, 0, 6, 6, 5, 1, 5, 0, 5, 0, 6, 6, 1))

    def test_crossing_other_bank(self):
        self.game.set_status([1, 6, 0, 6, 2, 9, 1, 5, 0, 5, 0, 6, 6, 1])
        self.game.play(5)
        self.assertEqual(self.game.status(), (2, 7, 0, 6, 2, 0, 2, 6, 1, 6, 1, 7, 7, 1))

    def test_empty_hole(self):
        self.game.set_status([2, 7, 0, 6, 2, 0, 2, 6, 1, 6, 1, 7, 7, 1])
        self.assertRaises(ValueError, self.game.play, 2)

    def test_bonus_move_player_one(self):
        self.assertEqual(self.game.play(2), "Player 1 plays next")
        self.assertEqual(self.game.status(), (4, 4, 0, 5, 5, 5, 1, 4, 4, 4, 4, 4, 4, 0))

    def test_bonus_move_player_two(self):
        self.game.set_player(1)
        self.assertEqual(self.game.play(9), "Player 2 plays next")

    def test_capture_player_one(self):
        self.game.set_status([2, 7, 0, 6, 2, 0, 2, 6, 1, 6, 1, 7, 7, 1])
        self.game.play(0)
        self.assertEqual(self.game.status(), (0, 8, 0, 6, 2, 0, 4, 6, 1, 6, 0, 7, 7, 1))

    def test_capture_player_two(self):
        self.game.set_player(1)
        self.game.set_status([0, 7, 1, 6, 2, 0, 4, 5, 2, 6, 0, 7, 7, 1])
        self.game.play(8)
        self.assertEqual(self.game.status(), (0, 7, 0, 6, 2, 0, 4, 5, 0, 7, 0, 7, 7, 3))

    def test_non_capture(self):
        self.game.set_player(1)
        self.game.set_status([0, 8, 0, 6, 2, 0, 4, 5, 2, 6, 0, 7, 7, 1])
        self.game.play(8)
        self.assertEqual(self.game.status(), (0, 8, 0, 6, 2, 0, 4, 5, 0, 7, 1, 7, 7, 1))

    def test_end_game(self):
        self.game.set_status([0, 0, 0, 0, 0, 0, 25, 4, 2, 6, 0, 7, 3, 1])
        self.assertEqual(self.game.play(5), "Player 1 wins.")

        self.game.set_status([2, 2, 6, 0, 7, 3, 3, 0, 0, 0, 0, 0, 0, 25])
        self.game.set_player(1)
        self.assertEqual(self.game.play(8), "Player 2 wins.")

        self.game.set_status([0, 0, 0, 0, 0, 0, 24, 3, 2, 6, 0, 7, 4, 2])
        self.assertEqual(self.game.play(5), "Tie")

    def test_4_holes_4_seeds(self):
        print(self.game.render())
        self.game = Kalah(4, 4)
        self.game.set_status([0, 0, 0, 0, 17, 4, 2, 6, 2, 1])
        self.assertEqual(self.game.play(2), "Player 1 wins.")

        self.game.set_status([1, 2, 6, 2, 4, 0, 0, 0, 0, 17])
        self.game.set_player(1)
        self.assertEqual(self.game.play(8), "Player 2 wins.")

        self.game.set_status([0, 0, 0, 0, 16, 3, 2, 6, 3, 2])
        self.assertEqual(self.game.play(2), "Tie")

    def test_rep(self):
        assert repr(Kalah(6, 4)) == "Kalah(4, 6, status=(4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0), player=0)"

    def test_render(self):
        #self.game = Kalah(6, 6)
        x = """	P L A Y E R  2
 ____________________________________________________________
|★★★★  ____    ____    ____    ____    ____    ____    ★★★★|
|★   ★ [_4__] 	[_4__] 	[_4__] 	[_4__] 	[_4__] 	[_4__] 	★   ★|
|★ 0 ★  ____    ____    ____    ____    ____    ____   ★ 0 ★| 
|★★★★	[_4__]	[_4__]	[_4__]	[_4__]	[_4__]	[_4__]	★★★★|
 ____________________________________________________________
	P L A Y E R  1"""
        self.assertEqual(self.game.render(), x)