Ejemplo n.º 1
0
    def test_grab_device_non_existing(self):
        custom_mapping.change(Key(EV_ABS, ABS_HAT0X, 1), 'a')
        self.injector = Injector('foobar', custom_mapping)
        self.injector.context = Context(custom_mapping)

        _grab_device = self.injector._grab_device
        self.assertIsNone(_grab_device('/dev/input/event1234'))
Ejemplo n.º 2
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 def test_gamepad_to_buttons_event_producer(self):
     custom_mapping.set('gamepad.joystick.left_purpose', BUTTONS)
     custom_mapping.set('gamepad.joystick.right_purpose', BUTTONS)
     self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
     self.injector.stop_injecting()
     self.injector.run()
     self.assertIsNone(self.injector._event_producer.abs_range)
Ejemplo n.º 3
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    def test_gamepad_forward_joysticks(self):
        push_events(
            'gamepad',
            [
                # should forward them unmodified
                new_event(EV_ABS, ABS_X, 10),
                new_event(EV_ABS, ABS_Y, 20),
                new_event(EV_ABS, ABS_X, -30),
                new_event(EV_ABS, ABS_Y, -40),
                new_event(EV_KEY, BTN_A, 1),
                new_event(EV_KEY, BTN_A, 0)
            ] * 2)

        custom_mapping.set('gamepad.joystick.left_purpose', NONE)
        custom_mapping.set('gamepad.joystick.right_purpose', NONE)
        # BTN_A -> 77
        custom_mapping.change(Key((1, BTN_A, 1)), 'b')
        system_mapping._set('b', 77)
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.start()

        # wait for the injector to start sending, at most 1s
        uinput_write_history_pipe[0].poll(1)
        time.sleep(0.2)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        self.assertEqual(history.count((EV_ABS, ABS_X, 10)), 2)
        self.assertEqual(history.count((EV_ABS, ABS_Y, 20)), 2)
        self.assertEqual(history.count((EV_ABS, ABS_X, -30)), 2)
        self.assertEqual(history.count((EV_ABS, ABS_Y, -40)), 2)
        self.assertEqual(history.count((EV_KEY, 77, 1)), 2)
        self.assertEqual(history.count((EV_KEY, 77, 0)), 2)
Ejemplo n.º 4
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    def test_gamepad_trigger(self):
        # map one of the triggers to BTN_NORTH, while the other one
        # should be forwarded unchanged
        value = MAX_ABS // 2
        push_events('gamepad', [
            new_event(EV_ABS, ABS_Z, value),
            new_event(EV_ABS, ABS_RZ, value),
        ])

        # ABS_Z -> 77
        # ABS_RZ is not mapped
        custom_mapping.change(Key((EV_ABS, ABS_Z, 1)), 'b')
        system_mapping._set('b', 77)
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.start()

        # wait for the injector to start sending, at most 1s
        uinput_write_history_pipe[0].poll(1)
        time.sleep(0.2)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        self.assertEqual(history.count((EV_KEY, 77, 1)), 1)
        self.assertEqual(history.count((EV_ABS, ABS_RZ, value)), 1)
Ejemplo n.º 5
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        def do_stuff():
            if self.injector is not None:
                # discard the previous injector
                self.injector.stop_injecting()
                time.sleep(0.1)
                while uinput_write_history_pipe[0].poll():
                    uinput_write_history_pipe[0].recv()

            push_events('gamepad', [
                new_event(*w_down),
                new_event(*d_down),
                new_event(*w_up),
                new_event(*d_up),
            ])

            self.injector = Injector(groups.find(name='gamepad'),
                                     custom_mapping)

            # the injector will otherwise skip the device because
            # the capabilities don't contain EV_TYPE
            input = InputDevice('/dev/input/event30')
            self.injector._grab_device = lambda *args: input

            self.injector.start()
            uinput_write_history_pipe[0].poll(timeout=1)
            time.sleep(EVENT_READ_TIMEOUT * 10)
            return read_write_history_pipe()
Ejemplo n.º 6
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    def test_store_permutations_for_macros(self):
        mapping = Mapping()
        ev_1 = (EV_KEY, 41, 1)
        ev_2 = (EV_KEY, 42, 1)
        ev_3 = (EV_KEY, 43, 1)
        # a combination
        mapping.change(Key(ev_1, ev_2, ev_3), 'k(a)')
        self.injector = Injector(groups.find(key='Foo Device 2'), mapping)

        history = []

        class Stop(Exception):
            pass

        def _construct_capabilities(*args):
            history.append(args)
            # avoid going into any mainloop
            raise Stop()

        with mock.patch.object(self.injector, '_construct_capabilities',
                               _construct_capabilities):
            try:
                self.injector.run()
            except Stop:
                pass

            # one call
            self.assertEqual(len(history), 1)
            # first argument of the first call
            macros = self.injector.context.macros
            self.assertEqual(len(macros), 2)
            self.assertEqual(macros[(ev_1, ev_2, ev_3)].code, 'k(a)')
            self.assertEqual(macros[(ev_2, ev_1, ev_3)].code, 'k(a)')
Ejemplo n.º 7
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    def test_gamepad_purpose_none_2(self):
        # forward abs joystick events for the left joystick only
        custom_mapping.set('gamepad.joystick.left_purpose', NONE)
        config.set('gamepad.joystick.right_purpose', MOUSE)

        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.context = Context(custom_mapping)

        path = '/dev/input/event30'
        device = self.injector._grab_device(path)
        # the right joystick maps as mouse, so it is grabbed
        # even with an empty mapping
        self.assertIsNotNone(device)
        gamepad = classify(device) == GAMEPAD
        self.assertTrue(gamepad)
        capabilities = self.injector._construct_capabilities(gamepad)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertIn(EV_REL, capabilities)

        custom_mapping.change(Key(EV_KEY, BTN_A, 1), 'a')
        device = self.injector._grab_device(path)
        gamepad = classify(device) == GAMEPAD
        self.assertIsNotNone(device)
        self.assertTrue(gamepad)
        capabilities = self.injector._construct_capabilities(gamepad)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertIn(EV_REL, capabilities)
        self.assertIn(EV_KEY, capabilities)
Ejemplo n.º 8
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 def test_device1_event_producer(self):
     custom_mapping.set('gamepad.joystick.left_purpose', MOUSE)
     custom_mapping.set('gamepad.joystick.right_purpose', WHEEL)
     self.injector = Injector('device 1', custom_mapping)
     self.injector.stop_injecting()
     self.injector.run()
     # not a gamepad, so _event_producer is not initialized for that.
     # it can still debounce stuff though
     self.assertIsNone(self.injector._event_producer.abs_range)
Ejemplo n.º 9
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 def test_skip_unused_device(self):
     # skips a device because its capabilities are not used in the mapping
     custom_mapping.change(Key(EV_KEY, 10, 1), 'a')
     self.injector = Injector('device 1', custom_mapping)
     self.injector.context = Context(custom_mapping)
     path = '/dev/input/event11'
     device = self.injector._grab_device(path)
     self.assertIsNone(device)
     self.assertEqual(self.failed, 0)
Ejemplo n.º 10
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    def test_grab_device_1(self):
        # according to the fixtures, /dev/input/event30 can do ABS_HAT0X
        custom_mapping.change(Key(EV_ABS, ABS_HAT0X, 1), 'a')
        self.injector = Injector('foobar', custom_mapping)
        self.injector.context = Context(custom_mapping)

        _grab_device = self.injector._grab_device
        self.assertIsNone(_grab_device('/dev/input/event10'))
        self.assertIsNotNone(_grab_device('/dev/input/event30'))
Ejemplo n.º 11
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    def test_grab_device_1(self):
        custom_mapping.change(Key(EV_ABS, ABS_HAT0X, 1), 'a')
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.context = Context(custom_mapping)

        _grab_device = self.injector._grab_device
        # doesn't have the required capability
        self.assertIsNone(_grab_device('/dev/input/event10'))
        # according to the fixtures, /dev/input/event30 can do ABS_HAT0X
        self.assertIsNotNone(_grab_device('/dev/input/event30'))
        # this doesn't exist
        self.assertIsNone(_grab_device('/dev/input/event1234'))
Ejemplo n.º 12
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    def test_capabilities_and_uinput_presence(self, ungrab_patch):
        custom_mapping.change(Key(EV_KEY, KEY_A, 1), 'c')
        custom_mapping.change(Key(EV_REL, REL_HWHEEL, 1), 'k(b)')
        self.injector = Injector(groups.find(key='Foo Device 2'),
                                 custom_mapping)
        self.injector.stop_injecting()
        self.injector.run()

        self.assertEqual(
            self.injector.context.mapping.get_symbol(Key(EV_KEY, KEY_A, 1)),
            'c')
        self.assertEqual(
            self.injector.context.key_to_code[((EV_KEY, KEY_A, 1), )], KEY_C)
        self.assertEqual(
            self.injector.context.mapping.get_symbol(Key(
                EV_REL, REL_HWHEEL, 1)), 'k(b)')
        self.assertEqual(
            self.injector.context.macros[((EV_REL, REL_HWHEEL, 1), )].code,
            'k(b)')

        self.assertListEqual(
            sorted(uinputs.keys()),
            sorted([
                # reading and preventing original events from reaching the
                # display server
                'key-mapper Foo Device foo forwarded',
                'key-mapper Foo Device forwarded',
                # injection
                'key-mapper Foo Device 2 mapped'
            ]))

        forwarded_foo = uinputs.get('key-mapper Foo Device foo forwarded')
        forwarded = uinputs.get('key-mapper Foo Device forwarded')
        mapped = uinputs.get('key-mapper Foo Device 2 mapped')
        self.assertIsNotNone(forwarded_foo)
        self.assertIsNotNone(forwarded)
        self.assertIsNotNone(mapped)

        # puts the needed capabilities into the new key-mapper device
        self.assertIn(EV_KEY, mapped.capabilities())
        self.assertEqual(len(mapped.capabilities()[EV_KEY]), 2)
        self.assertIn(KEY_C, mapped.capabilities()[EV_KEY])
        self.assertIn(KEY_B, mapped.capabilities()[EV_KEY])
        # not a gamepad that maps joysticks to mouse movements
        self.assertNotIn(EV_REL, mapped.capabilities())

        # copies capabilities for all other forwarded devices
        self.assertIn(EV_REL, forwarded_foo.capabilities())
        self.assertIn(EV_KEY, forwarded.capabilities())
        self.assertEqual(sorted(forwarded.capabilities()[EV_KEY]),
                         keyboard_keys)

        self.assertEqual(ungrab_patch.call_count, 2)
Ejemplo n.º 13
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    def test_get_udef_name(self):
        self.injector = Injector('device 1', custom_mapping)
        suffix = 'mapped'
        prefix = 'key-mapper'
        expected = f'{prefix} {"a" * (80 - len(suffix) - len(prefix) - 2)} {suffix}'
        self.assertEqual(len(expected), 80)
        self.assertEqual(self.injector.get_udef_name('a' * 100, suffix),
                         expected)

        self.injector.device = 'abcd'
        self.assertEqual(self.injector.get_udef_name('abcd', 'forwarded'),
                         'key-mapper abcd forwarded')
Ejemplo n.º 14
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    def test_skip_unknown_device(self):
        custom_mapping.change(Key(EV_KEY, 10, 1), 'a')

        # skips a device because its capabilities are not used in the mapping
        self.injector = Injector('device 1', custom_mapping)
        self.injector.context = Context(custom_mapping)
        path = '/dev/input/event11'
        device = self.injector._grab_device(path)

        # skips the device alltogether, so no grab attempts fail
        self.assertEqual(self.failed, 0)
        self.assertIsNone(device)
Ejemplo n.º 15
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    def test_adds_ev_key(self):
        # for some reason, having any EV_KEY capability is needed to
        # be able to control the mouse. it probably wants the mouse click.
        custom_mapping.change(Key(EV_KEY, BTN_A, 1), 'a')
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        custom_mapping.set('gamepad.joystick.left_purpose', MOUSE)
        self.injector.context = Context(custom_mapping)
        """ABS device without any key capability"""

        path = self.new_gamepad_path
        gamepad_template = copy.deepcopy(fixtures['/dev/input/event30'])
        fixtures[path] = {
            'name': 'qux 2',
            'phys': 'abcd',
            'info': '1234',
            'capabilities': gamepad_template['capabilities']
        }
        del fixtures[path]['capabilities'][EV_KEY]
        device = self.injector._grab_device(path)
        # no reason to grab, BTN_A capability is missing in the device
        self.assertIsNone(device)
        """ABS device with a btn_mouse capability"""

        path = self.new_gamepad_path
        gamepad_template = copy.deepcopy(fixtures['/dev/input/event30'])
        fixtures[path] = {
            'name': 'qux 3',
            'phys': 'abcd',
            'info': '1234',
            'capabilities': gamepad_template['capabilities']
        }
        fixtures[path]['capabilities'][EV_KEY].append(BTN_LEFT)
        fixtures[path]['capabilities'][EV_KEY].append(KEY_A)
        device = self.injector._grab_device(path)
        gamepad = classify(device) == GAMEPAD
        capabilities = self.injector._construct_capabilities(gamepad)
        self.assertIn(EV_KEY, capabilities)
        self.assertIn(evdev.ecodes.BTN_MOUSE, capabilities[EV_KEY])
        self.assertIn(evdev.ecodes.KEY_A, capabilities[EV_KEY])
        """a gamepad"""

        path = '/dev/input/event30'
        device = self.injector._grab_device(path)
        gamepad = classify(device) == GAMEPAD
        self.assertIn(EV_KEY, device.capabilities())
        self.assertNotIn(evdev.ecodes.BTN_MOUSE, device.capabilities()[EV_KEY])
        capabilities = self.injector._construct_capabilities(gamepad)
        self.assertIn(EV_KEY, capabilities)
        self.assertGreater(len(capabilities), 1)
        self.assertIn(evdev.ecodes.BTN_MOUSE, capabilities[EV_KEY])
Ejemplo n.º 16
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    def test_gamepad_to_mouse(self):
        # maps gamepad joystick events to mouse events
        config.set('gamepad.joystick.non_linearity', 1)
        pointer_speed = 80
        config.set('gamepad.joystick.pointer_speed', pointer_speed)
        config.set('gamepad.joystick.left_purpose', MOUSE)

        # they need to sum up before something is written
        divisor = 10
        x = MAX_ABS / pointer_speed / divisor
        y = MAX_ABS / pointer_speed / divisor
        push_events('gamepad', [
            new_event(EV_ABS, ABS_X, x),
            new_event(EV_ABS, ABS_Y, y),
            new_event(EV_ABS, ABS_X, -x),
            new_event(EV_ABS, ABS_Y, -y),
        ])

        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.start()

        # wait for the injector to start sending, at most 1s
        uinput_write_history_pipe[0].poll(1)

        # wait a bit more for it to sum up
        sleep = 0.5
        time.sleep(sleep)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        if history[0][0] == EV_ABS:
            raise AssertionError(
                'The injector probably just forwarded them unchanged'
                # possibly in addition to writing mouse events
            )

        # movement is written at 60hz and it takes `divisor` steps to
        # move 1px. take it times 2 for both x and y events.
        self.assertGreater(len(history), 60 * sleep * 0.9 * 2 / divisor)
        self.assertLess(len(history), 60 * sleep * 1.1 * 2 / divisor)

        # those may be in arbitrary order
        count_x = history.count((EV_REL, REL_X, -1))
        count_y = history.count((EV_REL, REL_Y, -1))
        self.assertGreater(count_x, 1)
        self.assertGreater(count_y, 1)
        # only those two types of events were written
        self.assertEqual(len(history), count_x + count_y)
Ejemplo n.º 17
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    def test_grab(self):
        # path is from the fixtures
        custom_mapping.change(Key(EV_KEY, 10, 1), 'a')

        self.injector = Injector('device 1', custom_mapping)
        path = '/dev/input/event10'
        # this test needs to pass around all other constraints of
        # _grab_device
        self.injector.context = Context(custom_mapping)
        device = self.injector._grab_device(path)
        gamepad = classify(device) == GAMEPAD
        self.assertFalse(gamepad)
        self.assertEqual(self.failed, 2)
        # success on the third try
        device.name = fixtures[path]['name']
Ejemplo n.º 18
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    def test_construct_capabilities_buttons_buttons(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        # those settings shouldn't have an effect with gamepad=False
        config.set('gamepad.joystick.left_purpose', BUTTONS)
        self.mapping.set('gamepad.joystick.right_purpose', BUTTONS)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)

        capabilities = self.injector._construct_capabilities(gamepad=False)

        self.check_keys(capabilities)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertNotIn(EV_REL, capabilities)
Ejemplo n.º 19
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    def test_construct_capabilities_gamepad_none_none(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        config.set('gamepad.joystick.left_purpose', NONE)
        self.mapping.set('gamepad.joystick.right_purpose', NONE)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)
        self.assertFalse(self.injector.context.maps_joystick())
        self.assertFalse(self.injector.context.joystick_as_mouse())
        self.assertFalse(self.injector.context.joystick_as_dpad())

        capabilities = self.injector._construct_capabilities(gamepad=True)
        self.assertNotIn(EV_ABS, capabilities)

        self.check_keys(capabilities)
Ejemplo n.º 20
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    def test_construct_capabilities_gamepad_buttons_buttons(self):
        self.mapping.change(Key((EV_KEY, 60, 1)), self.macro.code)

        config.set('gamepad.joystick.left_purpose', BUTTONS)
        self.mapping.set('gamepad.joystick.right_purpose', BUTTONS)

        self.injector = Injector('foo', self.mapping)
        self.injector.context = Context(self.mapping)
        self.assertTrue(self.injector.context.maps_joystick())
        self.assertFalse(self.injector.context.joystick_as_mouse())
        self.assertTrue(self.injector.context.joystick_as_dpad())

        capabilities = self.injector._construct_capabilities(gamepad=True)

        self.check_keys(capabilities)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertNotIn(EV_REL, capabilities)
Ejemplo n.º 21
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    def test_construct_capabilities(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)

        capabilities = self.injector._construct_capabilities(gamepad=False)
        self.assertNotIn(EV_ABS, capabilities)

        self.check_keys(capabilities)
        keys = capabilities[EV_KEY]
        # mouse capabilities were not present in the fake_device and are
        # still not needed
        self.assertNotIn(self.left, keys)

        self.assertNotIn(evdev.ecodes.EV_SYN, capabilities)
        self.assertNotIn(evdev.ecodes.EV_FF, capabilities)
        self.assertNotIn(EV_REL, capabilities)
Ejemplo n.º 22
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    def test_gamepad_to_mouse_event_producer(self):
        custom_mapping.set('gamepad.joystick.left_purpose', MOUSE)
        custom_mapping.set('gamepad.joystick.right_purpose', NONE)
        self.injector = Injector('gamepad', custom_mapping)
        # the stop message will be available in the pipe right away,
        # so run won't block and just stop. all the stuff
        # will be initialized though, so that stuff can be tested
        self.injector.stop_injecting()

        # the context serves no purpose in the main process
        self.assertIsNone(self.injector.context)

        self.injector.run()
        # not in a process, so the event_producer state can be checked
        self.assertEqual(self.injector._event_producer.abs_range[0], MIN_ABS)
        self.assertEqual(self.injector._event_producer.abs_range[1], MAX_ABS)
        self.assertEqual(
            self.injector.context.mapping.get('gamepad.joystick.left_purpose'),
            MOUSE)
Ejemplo n.º 23
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    def test_fail_grab(self):
        self.make_it_fail = 10
        custom_mapping.change(Key(EV_KEY, 10, 1), 'a')

        self.injector = Injector('device 1', custom_mapping)
        path = '/dev/input/event10'
        self.injector.context = Context(custom_mapping)
        device = self.injector._grab_device(path)
        self.assertIsNone(device)
        self.assertGreaterEqual(self.failed, 1)

        self.assertEqual(self.injector.get_state(), UNKNOWN)
        self.injector.start()
        self.assertEqual(self.injector.get_state(), STARTING)
        # since none can be grabbed, the process will terminate. But that
        # actually takes quite some time.
        time.sleep(1.5)
        self.assertFalse(self.injector.is_alive())
        self.assertEqual(self.injector.get_state(), NO_GRAB)
Ejemplo n.º 24
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    def test_gamepad_purpose_none(self):
        # forward abs joystick events
        custom_mapping.set('gamepad.joystick.left_purpose', NONE)
        config.set('gamepad.joystick.right_purpose', NONE)

        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.context = Context(custom_mapping)

        path = '/dev/input/event30'
        device = self.injector._grab_device(path)
        self.assertIsNone(device)  # no capability is used, so it won't grab

        custom_mapping.change(Key(EV_KEY, BTN_A, 1), 'a')
        device = self.injector._grab_device(path)
        self.assertIsNotNone(device)
        gamepad = classify(device) == GAMEPAD
        self.assertTrue(gamepad)
        capabilities = self.injector._construct_capabilities(gamepad)
        self.assertNotIn(EV_ABS, capabilities)
Ejemplo n.º 25
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    def test_construct_capabilities_gamepad(self):
        self.mapping.change(Key((EV_KEY, 60, 1)), self.macro.code)

        config.set('gamepad.joystick.left_purpose', MOUSE)
        self.mapping.set('gamepad.joystick.right_purpose', WHEEL)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)
        self.assertTrue(self.injector.context.maps_joystick())
        self.assertTrue(self.injector.context.joystick_as_mouse())
        self.assertFalse(self.injector.context.joystick_as_dpad())

        capabilities = self.injector._construct_capabilities(gamepad=True)
        self.assertNotIn(EV_ABS, capabilities)

        self.check_keys(capabilities)
        keys = capabilities[EV_KEY]

        # now that it is told that it is a gamepad, btn_left is inserted
        # to ensure the operating system interprets it as mouse.
        self.assertIn(self.left, keys)
Ejemplo n.º 26
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    def test_copy_capabilities(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        # I don't know what ABS_VOLUME is, for now I would like to just always
        # remove it until somebody complains, since its presence broke stuff
        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.fake_device._capabilities = {
            EV_ABS: [ABS_VOLUME, (ABS_X, evdev.AbsInfo(0, 0, 500, 0, 0, 0))],
            EV_KEY: [1, 2, 3],
            EV_REL: [11, 12, 13],
            evdev.ecodes.EV_SYN: [1],
            evdev.ecodes.EV_FF: [2],
        }

        capabilities = self.injector._copy_capabilities(self.fake_device)
        self.assertNotIn(ABS_VOLUME, capabilities[EV_ABS])
        self.assertNotIn(evdev.ecodes.EV_SYN, capabilities)
        self.assertNotIn(evdev.ecodes.EV_FF, capabilities)
        self.assertListEqual(capabilities[EV_KEY], [1, 2, 3])
        self.assertListEqual(capabilities[EV_REL], [11, 12, 13])
        self.assertEqual(capabilities[EV_ABS][0][1].max, 500)
Ejemplo n.º 27
0
    def test_gamepad_capabilities(self):
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        # give the injector a reason to grab the device
        custom_mapping.set('gamepad.joystick.left_purpose', MOUSE)
        self.injector.context = Context(custom_mapping)

        path = '/dev/input/event30'
        device = self.injector._grab_device(path)
        gamepad = classify(device) == GAMEPAD
        self.assertIsNotNone(device)
        self.assertTrue(gamepad)

        capabilities = self.injector._construct_capabilities(gamepad)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertIn(EV_REL, capabilities)

        self.assertIn(evdev.ecodes.REL_X, capabilities.get(EV_REL))
        self.assertIn(evdev.ecodes.REL_Y, capabilities.get(EV_REL))
        self.assertIn(evdev.ecodes.REL_WHEEL, capabilities.get(EV_REL))
        self.assertIn(evdev.ecodes.REL_HWHEEL, capabilities.get(EV_REL))

        self.assertIn(EV_KEY, capabilities)
        self.assertIn(evdev.ecodes.BTN_LEFT, capabilities[EV_KEY])
Ejemplo n.º 28
0
    def test_key_to_code(self):
        mapping = Mapping()
        ev_1 = (EV_KEY, 41, 1)
        ev_2 = (EV_KEY, 42, 1)
        ev_3 = (EV_KEY, 43, 1)
        ev_4 = (EV_KEY, 44, 1)
        mapping.change(Key(ev_1), 'a')
        # a combination
        mapping.change(Key(ev_2, ev_3, ev_4), 'b')
        self.assertEqual(mapping.get_symbol(Key(ev_2, ev_3, ev_4)), 'b')

        system_mapping.clear()
        system_mapping._set('a', 51)
        system_mapping._set('b', 52)

        injector = Injector(groups.find(key='Foo Device 2'), mapping)
        injector.context = Context(mapping)
        self.assertEqual(injector.context.key_to_code.get((ev_1, )), 51)
        # permutations to make matching combinations easier
        self.assertEqual(injector.context.key_to_code.get((ev_2, ev_3, ev_4)),
                         52)
        self.assertEqual(injector.context.key_to_code.get((ev_3, ev_2, ev_4)),
                         52)
        self.assertEqual(len(injector.context.key_to_code), 3)
Ejemplo n.º 29
0
class TestModifyCapabilities(unittest.TestCase):
    def setUp(self):
        class FakeDevice:
            def __init__(self):
                self._capabilities = {
                    evdev.ecodes.EV_SYN: [1, 2, 3],
                    evdev.ecodes.EV_FF: [1, 2, 3],
                    EV_ABS: [(1,
                              evdev.AbsInfo(value=None,
                                            min=None,
                                            max=1234,
                                            fuzz=None,
                                            flat=None,
                                            resolution=None)),
                             (2,
                              evdev.AbsInfo(value=None,
                                            min=50,
                                            max=2345,
                                            fuzz=None,
                                            flat=None,
                                            resolution=None)), 3]
                }

            def capabilities(self, absinfo=False):
                assert absinfo is True
                return self._capabilities

        mapping = Mapping()
        mapping.change(Key(EV_KEY, 80, 1), 'a')
        mapping.change(Key(EV_KEY, 81, 1), DISABLE_NAME)

        macro_code = 'r(2, m(sHiFt_l, r(2, k(1).k(2))))'
        macro = parse(macro_code, mapping)

        mapping.change(Key(EV_KEY, 60, 111), macro_code)

        # going to be ignored, because EV_REL cannot be mapped, that's
        # mouse movements.
        mapping.change(Key(EV_REL, 1234, 3), 'b')

        self.a = system_mapping.get('a')
        self.shift_l = system_mapping.get('ShIfT_L')
        self.one = system_mapping.get(1)
        self.two = system_mapping.get('2')
        self.left = system_mapping.get('BtN_lEfT')
        self.fake_device = FakeDevice()
        self.mapping = mapping
        self.macro = macro

    def check_keys(self, capabilities):
        """No matter the configuration, EV_KEY will be mapped to EV_KEY."""
        self.assertIn(EV_KEY, capabilities)
        keys = capabilities[EV_KEY]
        self.assertIn(self.a, keys)
        self.assertIn(self.one, keys)
        self.assertIn(self.two, keys)
        self.assertIn(self.shift_l, keys)
        self.assertNotIn(DISABLE_CODE, keys)

    def tearDown(self):
        quick_cleanup()

    def test_construct_capabilities(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)

        capabilities = self.injector._construct_capabilities(gamepad=False)
        self.assertNotIn(EV_ABS, capabilities)

        self.check_keys(capabilities)
        keys = capabilities[EV_KEY]
        # mouse capabilities were not present in the fake_device and are
        # still not needed
        self.assertNotIn(self.left, keys)

        self.assertNotIn(evdev.ecodes.EV_SYN, capabilities)
        self.assertNotIn(evdev.ecodes.EV_FF, capabilities)
        self.assertNotIn(EV_REL, capabilities)

    def test_copy_capabilities(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        # I don't know what ABS_VOLUME is, for now I would like to just always
        # remove it until somebody complains, since its presence broke stuff
        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.fake_device._capabilities = {
            EV_ABS: [ABS_VOLUME, (ABS_X, evdev.AbsInfo(0, 0, 500, 0, 0, 0))],
            EV_KEY: [1, 2, 3],
            EV_REL: [11, 12, 13],
            evdev.ecodes.EV_SYN: [1],
            evdev.ecodes.EV_FF: [2],
        }

        capabilities = self.injector._copy_capabilities(self.fake_device)
        self.assertNotIn(ABS_VOLUME, capabilities[EV_ABS])
        self.assertNotIn(evdev.ecodes.EV_SYN, capabilities)
        self.assertNotIn(evdev.ecodes.EV_FF, capabilities)
        self.assertListEqual(capabilities[EV_KEY], [1, 2, 3])
        self.assertListEqual(capabilities[EV_REL], [11, 12, 13])
        self.assertEqual(capabilities[EV_ABS][0][1].max, 500)

    def test_construct_capabilities_gamepad(self):
        self.mapping.change(Key((EV_KEY, 60, 1)), self.macro.code)

        config.set('gamepad.joystick.left_purpose', MOUSE)
        self.mapping.set('gamepad.joystick.right_purpose', WHEEL)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)
        self.assertTrue(self.injector.context.maps_joystick())
        self.assertTrue(self.injector.context.joystick_as_mouse())
        self.assertFalse(self.injector.context.joystick_as_dpad())

        capabilities = self.injector._construct_capabilities(gamepad=True)
        self.assertNotIn(EV_ABS, capabilities)

        self.check_keys(capabilities)
        keys = capabilities[EV_KEY]

        # now that it is told that it is a gamepad, btn_left is inserted
        # to ensure the operating system interprets it as mouse.
        self.assertIn(self.left, keys)

    def test_construct_capabilities_gamepad_none_none(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        config.set('gamepad.joystick.left_purpose', NONE)
        self.mapping.set('gamepad.joystick.right_purpose', NONE)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)
        self.assertFalse(self.injector.context.maps_joystick())
        self.assertFalse(self.injector.context.joystick_as_mouse())
        self.assertFalse(self.injector.context.joystick_as_dpad())

        capabilities = self.injector._construct_capabilities(gamepad=True)
        self.assertNotIn(EV_ABS, capabilities)

        self.check_keys(capabilities)

    def test_construct_capabilities_gamepad_buttons_buttons(self):
        self.mapping.change(Key((EV_KEY, 60, 1)), self.macro.code)

        config.set('gamepad.joystick.left_purpose', BUTTONS)
        self.mapping.set('gamepad.joystick.right_purpose', BUTTONS)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)
        self.assertTrue(self.injector.context.maps_joystick())
        self.assertFalse(self.injector.context.joystick_as_mouse())
        self.assertTrue(self.injector.context.joystick_as_dpad())

        capabilities = self.injector._construct_capabilities(gamepad=True)

        self.check_keys(capabilities)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertNotIn(EV_REL, capabilities)

    def test_construct_capabilities_buttons_buttons(self):
        self.mapping.change(Key(EV_KEY, 60, 1), self.macro.code)

        # those settings shouldn't have an effect with gamepad=False
        config.set('gamepad.joystick.left_purpose', BUTTONS)
        self.mapping.set('gamepad.joystick.right_purpose', BUTTONS)

        self.injector = Injector(groups.find(name='foo'), self.mapping)
        self.injector.context = Context(self.mapping)

        capabilities = self.injector._construct_capabilities(gamepad=False)

        self.check_keys(capabilities)
        self.assertNotIn(EV_ABS, capabilities)
        self.assertNotIn(EV_REL, capabilities)
Ejemplo n.º 30
0
    def test_wheel(self):
        # this tests both keycode_mapper and event_producer, and it seems
        # to test stuff not covered in test_keycode_mapper, so it's a quite
        # important one.

        # wheel release events are made up with a debouncer

        # map those two to stuff
        w_up = (EV_REL, REL_WHEEL, -1)
        hw_right = (EV_REL, REL_HWHEEL, 1)

        # should be forwarded and present in the capabilities
        hw_left = (EV_REL, REL_HWHEEL, -1)

        custom_mapping.change(Key(*hw_right), 'k(b)')
        custom_mapping.change(Key(*w_up), 'c')

        system_mapping.clear()
        code_b = 91
        code_c = 92
        system_mapping._set('b', code_b)
        system_mapping._set('c', code_c)

        group_key = 'Foo Device 2'
        push_events(group_key, [
            new_event(*w_up),
        ] * 10 + [
            new_event(*hw_right),
            new_event(*w_up),
        ] * 5 + [new_event(*hw_left)])

        group = groups.find(key=group_key)
        self.injector = Injector(group, custom_mapping)

        device = InputDevice('/dev/input/event11')
        # make sure this test uses a device that has the needed capabilities
        # for the injector to grab it
        self.assertIn(EV_REL, device.capabilities())
        self.assertIn(REL_WHEEL, device.capabilities()[EV_REL])
        self.assertIn(REL_HWHEEL, device.capabilities()[EV_REL])
        self.assertIn(device.path, group.paths)

        self.injector.start()

        # wait for the first injected key down event
        uinput_write_history_pipe[0].poll(timeout=1)
        self.assertTrue(uinput_write_history_pipe[0].poll())
        event = uinput_write_history_pipe[0].recv()
        self.assertEqual(event.t, (EV_KEY, code_c, 1))

        time.sleep(EVENT_READ_TIMEOUT * 5)
        # in 5 more read-loop ticks, nothing new should have happened
        self.assertFalse(uinput_write_history_pipe[0].poll())

        time.sleep(EVENT_READ_TIMEOUT * 6)
        # 5 more and it should be within the second phase in which
        # the horizontal wheel is used. add some tolerance
        self.assertTrue(uinput_write_history_pipe[0].poll())
        event = uinput_write_history_pipe[0].recv()
        self.assertEqual(event.t, (EV_KEY, code_b, 1))

        time.sleep(EVENT_READ_TIMEOUT * 10 + 5 / 60)
        # after 21 read-loop ticks all events should be consumed, wait for
        # at least 3 (=5) producer-ticks so that the debouncers are triggered.
        # Key-up events for both wheel events should be written now that no
        # new key-down event arrived.
        events = read_write_history_pipe()
        self.assertEqual(events.count((EV_KEY, code_b, 0)), 1)
        self.assertEqual(events.count((EV_KEY, code_c, 0)), 1)
        self.assertEqual(events.count(hw_left), 1)  # the unmapped wheel

        # the unmapped wheel won't get a debounced release command, it's
        # forwarded as is
        self.assertNotIn((EV_REL, REL_HWHEEL, 0), events)

        self.assertEqual(len(events), 3)