Ejemplo n.º 1
0
 def load_scene(self, basic_state):
     story_name = basic_state["story"]
     self.path = join(getcwd(), "tests", "fixtures", "library", story_name)
     self.scene = Scene(self.path, basic_state)
Ejemplo n.º 2
0
    def load_scene(self, player_state):
        story_name = player_state["story"]

        return Scene(self.build_story_path(story_name), player_state)