Ejemplo n.º 1
0
def proper_way_to_solve_part_one():
    best_player = {'Cost': float("inf")}
    for player in lib.all_players():
        if lib.player_wins(player, lib.get_enemy()):
            if player['Cost'] < best_player['Cost']:
                best_player = player

    print "Least Gold spent and wins is: " + str((best_player['Cost']))
    return best_player['Cost']
Ejemplo n.º 2
0
def proper_way_to_solve_part_two():
    best_player = {'Cost': float("-inf")}
    for player in lib.all_players():
        if not lib.player_wins(player, lib.get_enemy()):
            if player['Cost'] > best_player['Cost']:
                best_player = player

    print "Most Gold Spent and still dies is: " + str((best_player['Cost']))
    return best_player['Cost']
Ejemplo n.º 3
0
#!/usr/bin/env python3

import lib

best_player = {'Cost': float("inf")}
for player in lib.all_players():
    if lib.player_wins(player, lib.get_enemy()):
        if player['Cost'] < best_player['Cost']:
            best_player = player

print(best_player['Cost'])