Ejemplo n.º 1
0
 def revive(self):
     self.health = logic.getSystemVitality(self.target)
     [
         person.revive(logic.getVitality(person.name.getStripped()))
         for name, person in self.defenders.items()
     ]
     self.police_notify_sent = False
     self.stat_cooldown = None
Ejemplo n.º 2
0
def getVitality(who):
    who = unicode(who)
    if '@' in who: 
        who = utils.jidStrip(who)
    if who in gCooldowns:
        hits = gCooldowns[who][0]
        #assert hits > 0
        return hits
    else:
        return logic.getVitality(who)
Ejemplo n.º 3
0
def setCooldown(who, hits):
    who = unicode(who)
    if '@' in who:
        who = utils.jidStrip(who)
    global gCooldowns
    if who in gCooldowns:
        newhits = gCooldowns[who][0]
    else:
        newhits = logic.getVitality(who)
    gCooldowns[who] = (newhits - hits, time.time())
Ejemplo n.º 4
0
def updateCooldowns():
    now = time.time()
    remove = []
    for who in gCooldowns:
        if confs.getConfsCount(who) > 0:
            continue
        delta = int(now - gCooldowns[who][1])
        if delta > config.cooldownRestore:
            newhits = gCooldowns[who][0] + 1
            if newhits > logic.getVitality(who):
                logging.info("cooldown: user %s restored" , who)
                remove.append(who)
            else:
                #print "cooldown: user %s incremented (%d)" % (who, newhits)
                gCooldowns[who] = (newhits, now)
    for r in remove:
        del gCooldowns[r]
    remove = []
    for t in gTargets:
        if time.time() > gTargets[t]:
            remove.append(t)
    for r in remove:
            del gTargets[r]  
Ejemplo n.º 5
0
def updateCooldowns():
    now = time.time()
    remove = []
    for who in gCooldowns:
        if confs.getConfsCount(who) > 0:
            continue
        delta = int(now - gCooldowns[who][1])
        if delta > config.cooldownRestore:
            newhits = gCooldowns[who][0] + 1
            if newhits > logic.getVitality(who):
                logging.info("cooldown: user %s restored" , who)
                remove.append(who)
            else:
                #print "cooldown: user %s incremented (%d)" % (who, newhits)
                gCooldowns[who] = (newhits, now)
    for r in remove:
        del gCooldowns[r]
    remove = []
    for t in gTargets:
        if time.time() > gTargets[t]:
            remove.append(t)
    for r in remove:
            del gTargets[r]  
                
Ejemplo n.º 6
0
 def revive(self):
     self.health = logic.getSystemVitality(self.target)
     [person.revive(logic.getVitality(person.name.getStripped())) for name, person in self.defenders.items()]
     self.police_notify_sent = False
     self.stat_cooldown = None