Ejemplo n.º 1
0
    def construct(self):
        eq1a = TextMobject("4x + 3y")
        eq1b = TextMobject("=")
        eq1c = TextMobject("0")

        eq2a = TextMobject("5x - 2y")
        eq2b = TextMobject("=")
        eq2c = TextMobject("3")

        eq1b.next_to(eq1a, RIGHT)
        eq1c.next_to(eq1b, RIGHT)

        eq2a.shift(DOWN)
        eq2b.shift(DOWN)
        eq2c.shift(DOWN)

        eq2a.align_to(eq1a, LEFT)
        eq2b.align_to(eq1b, LEFT)
        eq2c.align_to(eq1c, LEFT)

        eq_group = VGroup(eq1a, eq2a)
        braces = Brace(eq_group, LEFT)
        eq_text = braces.get_text("A pair of equations")

        self.add(eq1a, eq1b, eq1c)
        self.add(eq2a, eq2b, eq2c)
        self.play(GrowFromCenter(braces), Write(eq_text))

        self.wait(3)
Ejemplo n.º 2
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    def initialize_texts(self):
        geom_text = TextMobject("一个边长为$n$的正六边形", "和一些边长为1的菱形")
        eqtri_text = TextMobject("它们都是由若干正三角形组成的")
        three_types_text = TextMobject("因为朝向不同,菱形被分成三种")
        try_tiling_text = TextMobject("现在用这些菱形", "镶嵌", "正六边形...")
        remark = TextMobject("(无间隙且不重叠地覆盖)")
        claim_text = TextMobject("最终的图案中", "每种菱形的数量一定都是$n^2$")
        twist_text = TextMobject("改变菱形的摆放方式", "或者改变正六边形的大小", "这个结论依然成立")
        how_to_prove_text = TextMobject("如何证明?", "")

        for text in (geom_text, claim_text, twist_text):
            text.arrange_submobjects(DOWN, aligned_edge=LEFT)
        try_tiling_text[1].set_color(GREEN)
        remark.scale(0.5)
        remark.set_color(GREEN)
        remark.next_to(try_tiling_text[1], DOWN, buff=0.1)
        how_to_prove_text.set_color(YELLOW)

        bg_texts = VGroup(
            geom_text,
            eqtri_text,
            three_types_text,
            VGroup(try_tiling_text, remark),
        )
        q_texts = VGroup(
            claim_text,
            twist_text,
        )
        for texts in (bg_texts, q_texts, how_to_prove_text):
            texts.arrange_submobjects(DOWN, aligned_edge=LEFT, buff=1)
            texts.to_corner(LEFT + UP)

        self.bg_texts = bg_texts
        self.q_texts = q_texts
        self.how_to_prove_text = how_to_prove_text
Ejemplo n.º 3
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    def construct(self):
        quote = TextMobject("Imagination is more important than knowledge")
        quote.set_color(RED)
        quote.to_edge(UP)

        quote2 = TextMobject(
            "A person who never made a mistake never tried anything new")
        quote2.set_color(YELLOW)
        author = TextMobject("- Albert Einstein")
        author.scale(0.75)

        corner = quote.get_corner(DOWN + RIGHT)
        print("corner", corner)
        author.next_to(corner, ORIGIN)

        self.add(quote, author)
        self.wait(2)
        self.play(
            Transform(quote, quote2),
            ApplyMethod(author.move_to,
                        quote2.get_corner(DOWN + RIGHT) + DOWN + 2 * LEFT))
        self.play(ApplyMethod(author.scale, 1.5))
        author.match_color(quote2)
        self.play(FadeOut(quote), FadeOut(author))
        self.wait()
Ejemplo n.º 4
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 def add_title(self, title="Sample space", buff=MED_SMALL_BUFF):
     # TODO, should this really exist in SampleSpaceScene
     title_mob = TextMobject(title)
     if title_mob.get_width() > self.get_width():
         title_mob.set_width(self.get_width())
     title_mob.next_to(self, UP, buff=buff)
     self.title = title_mob
     self.add(title_mob)
Ejemplo n.º 5
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 def add_title(self, title="Sample space", buff=MED_SMALL_BUFF):
     # TODO, should this really exist in SampleSpaceScene
     title_mob = TextMobject(title)
     if title_mob.get_width() > self.get_width():
         title_mob.set_width(self.get_width())
     title_mob.next_to(self, UP, buff=buff)
     self.title = title_mob
     self.add(title_mob)
Ejemplo n.º 6
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    def setup(self):
        MovingCameraScene.setup(self)
        frame = self.camera_frame
        frame.shift(DOWN)

        self.logo = Logo()
        name = TextMobject("3Blue1Brown")
        name.scale(2.5)
        name.next_to(self.logo, DOWN, buff=MED_LARGE_BUFF)
        name.set_sheen(-0.2, DR)
        self.channel_name = name
Ejemplo n.º 7
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    def setup(self):
        MovingCameraScene.setup(self)
        frame = self.camera_frame
        frame.shift(DOWN)

        self.logo = Logo()
        name = TextMobject("3Blue1Brown")
        name.scale(2.5)
        name.next_to(self.logo, DOWN, buff=MED_LARGE_BUFF)
        name.set_sheen(-0.2, DR)
        self.channel_name = name
Ejemplo n.º 8
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    def setup(self):
        super().setup()
        frame = self.camera.frame
        frame.shift(DOWN)

        self.logo = Logo()
        name = TextMobject("3Blue1Brown")
        name.scale(2.5)
        name.next_to(self.logo, DOWN, buff=MED_LARGE_BUFF)
        name.set_gloss(0.2)
        self.channel_name = name
Ejemplo n.º 9
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 def add_labels(self):
     numeral_labels = VGroup(*[
         TextMobject(str(i+1)).next_to(self.get_square("a"+str(i+1)), LEFT)
         for i in range(8)
     ])
     alphabetical_labels = TextMobject(*[chr(97+i) for i in range(8)])
     alphabetical_labels.next_to(self.border, DOWN, buff = 0.15)
     for i, label in enumerate(alphabetical_labels):
         label.next_to(self.get_square(chr(97+i)+"1"), DOWN, coor_mask = [1, 0, 0])
     self.add(numeral_labels, alphabetical_labels)
     self.numeral_labels = numeral_labels
     self.alphabetical_labels = alphabetical_labels
Ejemplo n.º 10
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    def construct(self):
        my_first_text = TextMobject("Writing with manim is fun")
        second_line = TextMobject("and easy to do!")
        second_line.next_to(my_first_text, DOWN)
        third_line = TextMobject("for me and you!")
        third_line.next_to(my_first_text, DOWN)

        self.add(my_first_text, second_line)
        self.wait(2)
        self.play(Transform(second_line, third_line))
        self.wait(2)
        second_line.shift(3 * DOWN)
        self.play(ApplyMethod(my_first_text.shift, 3 * UP))
        self.wait()
    def _main_title(self):
        paper_name_a = TextMobject(
            "Simulating human interactions in supermarkets to")
        paper_name_b = TextMobject(
            "measure the risk of COVID-19 contagion at scale")
        author_list_a = TextMobject(
            "Serge Plata\\quad Sumanas Sarma\\quad Melvin Lancelot")
        author_list_b = TextMobject(
            "Kristine Bagrova\\quad David Romano-Critchley")
        arxiv = TextMobject("arXiv:2006.15213")

        paper_name_a.shift(UP)
        paper_name_b.next_to(paper_name_a, DOWN)

        author_list_a.scale(0.8)
        author_list_b.scale(0.8)

        author_list_a.next_to(paper_name_b, DOWN + DOWN)
        author_list_b.next_to(author_list_a, DOWN)

        arxiv.scale(0.6)
        arxiv.next_to(author_list_b, DOWN + DOWN)

        self.play(FadeIn(paper_name_a), FadeIn(paper_name_b))
        self.wait()
        self.play(FadeIn(author_list_a), FadeIn(author_list_b))
        self.play(FadeIn(arxiv))

        self.wait(4)
        self.play(FadeOut(paper_name_a), FadeOut(paper_name_b),
                  FadeOut(author_list_a), FadeOut(author_list_b),
                  ApplyMethod(arxiv.move_to, BOTTOM + (UP * 0.5)))
Ejemplo n.º 12
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    def construct(self):
        my_first_text = TextMobject("Writing with manim is fun")
        second_line = TextMobject("and easy to do!")
        second_line.next_to(my_first_text, DOWN)
        third_line = TextMobject("for me and you!")
        third_line.next_to(my_first_text, DOWN)

        self.play(FadeIn(my_first_text), FadeIn(second_line))
        self.wait(2)
        self.play(Transform(second_line, third_line))
        self.wait(2)

        self.play(ApplyMethod(my_first_text.shift, 3 * UP))
        self.play(Rotating(second_line), radians=PI, run_time=2)
        self.wait()
Ejemplo n.º 13
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 def generate_points(self):
     image = ImageMobject(self.image_filename)
     remark = TextMobject(self.remark_text)
     if self.image_width is not None:
         image.set_width(self.image_width)
     if self.text_width is not None:
         remark.set_width(self.text_width)
     remark.next_to(
         image, self.text_position,
         aligned_edge = self.text_aligned_edge, buff = self.text_buff
     )
     self.add(image)
     self.add(remark)
     self.center()
     self.image = image
     self.remark = remark
Ejemplo n.º 14
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    def get_corner_numbers(self, value, symbol):
        value_mob = TextMobject(value)
        width = self.get_width() / self.card_width_to_corner_num_width
        height = self.get_height() / self.card_height_to_corner_num_height
        value_mob.set_width(width)
        value_mob.stretch_to_fit_height(height)
        value_mob.next_to(self.get_corner(UP + LEFT),
                          DOWN + RIGHT,
                          buff=MED_LARGE_BUFF * width)
        value_mob.set_color(symbol.get_color())
        corner_symbol = symbol.copy()
        corner_symbol.set_width(width)
        corner_symbol.next_to(value_mob, DOWN, buff=MED_SMALL_BUFF * width)
        corner_group = VGroup(value_mob, corner_symbol)
        opposite_corner_group = corner_group.copy()
        opposite_corner_group.rotate(np.pi, about_point=self.get_center())

        return VGroup(corner_group, opposite_corner_group)
Ejemplo n.º 15
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def get_det_text(matrix, determinant=None, background_rect=False, initial_scale_factor=2):
    parens = TexMobject("(", ")")
    parens.scale(initial_scale_factor)
    parens.stretch_to_fit_height(matrix.get_height())
    l_paren, r_paren = parens.split()
    l_paren.next_to(matrix, LEFT, buff=0.1)
    r_paren.next_to(matrix, RIGHT, buff=0.1)
    det = TextMobject("det")
    det.scale(initial_scale_factor)
    det.next_to(l_paren, LEFT, buff=0.1)
    if background_rect:
        det.add_background_rectangle()
    det_text = VGroup(det, l_paren, r_paren)
    if determinant is not None:
        eq = TexMobject("=")
        eq.next_to(r_paren, RIGHT, buff=0.1)
        result = TexMobject(str(determinant))
        result.next_to(eq, RIGHT, buff=0.2)
        det_text.add(eq, result)
    return det_text
Ejemplo n.º 16
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def get_det_text(matrix, determinant=None, background_rect=False, initial_scale_factor=2):
    parens = TexMobject("(", ")")
    parens.scale(initial_scale_factor)
    parens.stretch_to_fit_height(matrix.get_height())
    l_paren, r_paren = parens.split()
    l_paren.next_to(matrix, LEFT, buff=0.1)
    r_paren.next_to(matrix, RIGHT, buff=0.1)
    det = TextMobject("det")
    det.scale(initial_scale_factor)
    det.next_to(l_paren, LEFT, buff=0.1)
    if background_rect:
        det.add_background_rectangle()
    det_text = VGroup(det, l_paren, r_paren)
    if determinant is not None:
        eq = TexMobject("=")
        eq.next_to(r_paren, RIGHT, buff=0.1)
        result = TexMobject(str(determinant))
        result.next_to(eq, RIGHT, buff=0.2)
        det_text.add(eq, result)
    return det_text
Ejemplo n.º 17
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    def get_corner_numbers(self, value, symbol):
        value_mob = TextMobject(value)
        width = self.get_width() / self.card_width_to_corner_num_width
        height = self.get_height() / self.card_height_to_corner_num_height
        value_mob.set_width(width)
        value_mob.stretch_to_fit_height(height)
        value_mob.next_to(
            self.get_corner(UP + LEFT), DOWN + RIGHT,
            buff=MED_LARGE_BUFF * width
        )
        value_mob.set_color(symbol.get_color())
        corner_symbol = symbol.copy()
        corner_symbol.set_width(width)
        corner_symbol.next_to(
            value_mob, DOWN,
            buff=MED_SMALL_BUFF * width
        )
        corner_group = VGroup(value_mob, corner_symbol)
        opposite_corner_group = corner_group.copy()
        opposite_corner_group.rotate(
            np.pi, about_point=self.get_center()
        )

        return VGroup(corner_group, opposite_corner_group)
Ejemplo n.º 18
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    def setup_axes(self, animate=False):
        """
        This method sets up the axes of the graph.

        Parameters
        ----------
        animate (bool=False)
            Whether or not to animate the setting up of the Axes.
        """
        # TODO, once eoc is done, refactor this to be less redundant.
        x_num_range = float(self.x_max - self.x_min)
        self.space_unit_to_x = self.x_axis_width / x_num_range
        if self.x_labeled_nums is None:
            self.x_labeled_nums = []
        if self.x_leftmost_tick is None:
            self.x_leftmost_tick = self.x_min
        x_axis = NumberLine(
            x_min=self.x_min,
            x_max=self.x_max,
            unit_size=self.space_unit_to_x,
            tick_frequency=self.x_tick_frequency,
            leftmost_tick=self.x_leftmost_tick,
            numbers_with_elongated_ticks=self.x_labeled_nums,
            color=self.axes_color,
            # Added this line
            decimal_number_config={"color": self.label_nums_color})
        x_axis.shift(self.graph_origin - x_axis.number_to_point(0))
        if len(self.x_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.x_labeled_nums = [
                    x for x in self.x_labeled_nums if x != 0
                ]
            x_axis.add_numbers(*self.x_labeled_nums)
        if self.x_axis_label:
            x_label = TextMobject(self.x_axis_label)

            # Added this line
            x_label.set_color(self.label_color)
            x_label.next_to(x_axis.get_tick_marks(),
                            UP + RIGHT,
                            buff=SMALL_BUFF)
            x_label.shift_onto_screen()
            x_axis.add(x_label)
            self.x_axis_label_mob = x_label
        y_num_range = float(self.y_max - self.y_min)
        self.space_unit_to_y = self.y_axis_height / y_num_range

        if self.y_labeled_nums is None:
            self.y_labeled_nums = []
        if self.y_bottom_tick is None:
            self.y_bottom_tick = self.y_min
        y_axis = NumberLine(
            x_min=self.y_min,
            x_max=self.y_max,
            unit_size=self.space_unit_to_y,
            tick_frequency=self.y_tick_frequency,
            leftmost_tick=self.y_bottom_tick,
            numbers_with_elongated_ticks=self.y_labeled_nums,
            color=self.axes_color,
            line_to_number_vect=LEFT,
            label_direction=LEFT,
            # yongze added this line
            decimal_number_config={"color": self.label_nums_color},
        )
        y_axis.shift(self.graph_origin - y_axis.number_to_point(0))
        y_axis.rotate(np.pi / 2, about_point=y_axis.number_to_point(0))
        if len(self.y_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.y_labeled_nums = [
                    y for y in self.y_labeled_nums if y != 0
                ]
            y_axis.add_numbers(*self.y_labeled_nums)
        if self.y_axis_label:
            y_label = TextMobject(self.y_axis_label)
            # yongze Added this line
            y_label.set_color(self.label_color)
            y_label.next_to(y_axis.get_corner(UP + RIGHT),
                            UP + RIGHT,
                            buff=SMALL_BUFF)
            y_label.shift_onto_screen()
            y_axis.add(y_label)
            self.y_axis_label_mob = y_label

        if animate:
            self.play(Write(VGroup(x_axis, y_axis)))
        else:
            self.add(x_axis, y_axis)
        self.x_axis, self.y_axis = self.axes = VGroup(x_axis, y_axis)
        self.default_graph_colors = it.cycle(self.default_graph_colors)
Ejemplo n.º 19
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 def get_author(self, quote):
     author = TextMobject(self.text_size + " --" + self.author)
     author.next_to(quote, DOWN, buff=self.author_buff)
     author.set_color(YELLOW)
     return author
Ejemplo n.º 20
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 def get_author(self, quote):
     author = TextMobject(self.text_size + " --" + self.author)
     author.next_to(quote, DOWN, buff=self.author_buff)
     author.set_color(YELLOW)
     return author
    def construct(self):
        self._main_title()

        text_one = TextMobject("Given a list of items sold")
        text_two: TextMobject = TextMobject(
            "Randomly choose items matching this distribution")
        text_two.next_to(text_one, DOWN)
        number_line = NumberLine(
            numbers_with_elongated_ticks=[0, 1],
            include_numbers=True,
            x_min=0,
            x_max=1,
            unit_size=10,
            tick_frequency=0.1,
            # decimal_number_config={"num_decimal_places": 1},
            numbers_to_show=[0, 1])
        number_line.next_to(text_two, UP)

        self.play(ShowCreation(text_one))
        self.wait()
        self.play(ShowCreation(text_two))
        self.wait(4)

        apples_text = TextMobject("Apples:")
        apples_text.set_color(self._apple_colour)

        apples_text.to_edge(UP)
        apples_text.align_to(text_two, LEFT)

        apple_count_text = TextMobject(f"{self._apple_count}")
        apple_count_text.set_color(self._apple_colour)
        apple_count_text.next_to(apples_text, RIGHT)

        banana_text = TextMobject("Bananas:")
        banana_text.set_color(self._banana_colour)

        banana_text.next_to(apples_text, DOWN)
        banana_text.align_to(apples_text, LEFT)

        banana_count_text = TextMobject(f"{self._banana_count}")
        banana_count_text.set_color(self._banana_colour)
        banana_count_text.next_to(banana_text, RIGHT)

        self.play(Transform(text_one, apples_text))
        self.play(ShowCreation(apple_count_text))
        self.play(ShowCreation(banana_text), ShowCreation(banana_count_text))

        banana_bar = Rectangle(
            height=0.4,
            width=number_line.point_to_number(self._banana_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._banana_colour,
            fill_color=self._banana_colour,
            fill_opacity=0.75)
        banana_bar.next_to(banana_count_text, RIGHT + RIGHT)

        apple_bar = Rectangle(
            height=0.4,
            width=number_line.point_to_number(self._apple_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._apple_colour,
            fill_color=self._apple_colour,
            fill_opacity=0.75)
        apple_bar.next_to(banana_bar, UP)
        apple_bar.align_to(banana_bar, LEFT)

        self.play(FadeIn(apple_bar), FadeIn(banana_bar))

        self.wait(1.5)

        apple_fraction_text = TextMobject("$\\frac{" + str(self._apple_count) +
                                          "}{" + str(self._apple_count +
                                                     self._banana_count) +
                                          "} = " + str(self._apple_fraction) +
                                          "$")
        apple_fraction_text.next_to(apple_bar, RIGHT)

        banana_fraction_text = TextMobject("$\\frac{" +
                                           str(self._banana_count) + "}{" +
                                           str(self._apple_count +
                                               self._banana_count) + "} = " +
                                           str(self._banana_fraction) + "$")
        banana_fraction_text.next_to(banana_bar, RIGHT)

        self.play(ShowCreation(apple_fraction_text))
        self.play(ShowCreation(banana_fraction_text))

        self.wait(2)

        number_line_map_text = TextMobject(
            "Map these counts to values between 0 and 1")
        number_line_map_text.next_to(text_two, UP)
        self.play(ShowCreation(number_line_map_text))

        self.wait(3)
        self.play(Transform(number_line_map_text, number_line))

        apple_num_ln_bar = Rectangle(
            height=0.4,
            # width=1 - self._apple_fraction * (number_line.number_to_point(1)[0]),
            width=number_line.point_to_number(self._apple_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._apple_colour,
            fill_color=self._apple_colour,
            fill_opacity=0.25)
        apple_num_ln_bar.move_to(apple_bar, LEFT)
        self.add(apple_num_ln_bar)
        self.wait(2)
        self.play(
            ApplyMethod(apple_num_ln_bar.move_to,
                        number_line.number_to_point(0), LEFT))

        banana_num_ln_bar = Rectangle(
            height=0.4,
            width=number_line.point_to_number(self._banana_fraction * 10) *
            (number_line.number_to_point(1)[0]),
            color=self._banana_colour,
            fill_color=self._banana_colour,
            fill_opacity=0.25)
        banana_num_ln_bar.move_to(banana_bar, LEFT)
        self.add(banana_num_ln_bar)
        self.wait(2)
        self.play(
            ApplyMethod(banana_num_ln_bar.move_to,
                        number_line.number_to_point(1), RIGHT))

        text_scale: float = 0.75
        get_rnd_full = TextMobject(
            "Get a random number $n$ between 0 and 1 (uniform distribution)")

        get_apple_text = TextMobject(
            f"Apple\\quad if $n <= {self._apple_fraction}$",
            tex_to_color_map={"Apple": self._apple_colour})
        get_banana_text = TextMobject(
            f"Banana\\quad if $n > {self._apple_fraction}$",
            tex_to_color_map={"Banana": self._banana_colour})

        get_rnd_full.scale(text_scale)
        get_rnd_full.next_to(text_two, DOWN)
        get_banana_text.next_to(get_apple_text, DOWN)
        step_group = VGroup(get_apple_text, get_banana_text)

        brace = Brace(step_group, LEFT)
        step_text_d = brace.get_text("$n \\sim U(0, 1)$")
        step_text_d.scale(text_scale)
        step_text_d.next_to(get_rnd_full, DOWN + DOWN)
        step_text_d.shift(LEFT)
        brace.next_to(step_text_d, RIGHT)

        step_group.scale(text_scale)
        step_group.next_to(step_text_d, RIGHT + RIGHT + RIGHT)

        self.wait(2)
        self.play(ShowCreation(get_rnd_full))
        self.wait(2)
        self.play(ShowCreation(step_text_d))
        self.wait(2)

        self.play(GrowFromCenter(brace))
        self.wait()
        self.play(ShowCreation(get_apple_text))
        self.wait(2)
        self.play(ShowCreation(get_banana_text))

        # random_nos_to_draw = 10
        # main_arrow = Arrow(ORIGIN, DOWN * 1.3)
        # helper_arrow = Arrow(ORIGIN, LEFT * 1.3)
        #
        # for i in range(random_nos_to_draw):
        #   num: float = np.random.random_sample(1)
        #   point = number_line.number_to_point(num)
        #   arrow_colour = self._apple_colour if num <= self._apple_fraction else self._banana_colour
        #   arrow_recipient = get_apple_text if num <= self._apple_fraction else get_banana_text
        #
        #   main_arrow.set_color(arrow_colour)
        #
        #   if i == 0:
        #     main_arrow.next_to(point, UP)
        #     helper_arrow.next_to(arrow_recipient, RIGHT)
        #     self.play(GrowArrow(main_arrow), GrowArrow(helper_arrow))
        #   else:
        #     self.play(ApplyMethod(helper_arrow.next_to, arrow_recipient, RIGHT),
        #               ApplyMethod(main_arrow.next_to, point, UP))
        #   self.wait()
        #
        # self.play(FadeOut(main_arrow), FadeOut(helper_arrow))
        self.wait()
Ejemplo n.º 22
0
    def scroll_through_patrons(self):
        logo_box = Square(side_length=2.5)
        logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF)
        total_width = FRAME_X_RADIUS - logo_box.get_right()[0]

        black_rect = Rectangle(
            fill_color=BLACK,
            fill_opacity=1,
            stroke_width=3,
            stroke_color=BLACK,
            width=FRAME_WIDTH,
            height=0.6 * FRAME_HEIGHT,
        )
        black_rect.to_edge(UP, buff=0)
        line = DashedLine(FRAME_X_RADIUS * LEFT, FRAME_X_RADIUS * RIGHT)
        line.move_to(ORIGIN)

        thanks = TextMobject(self.thanks_words)
        thanks.scale(0.9)
        thanks.next_to(black_rect.get_bottom(), UP, SMALL_BUFF)
        thanks.set_color(YELLOW)
        underline = Line(LEFT, RIGHT)
        underline.match_width(thanks)
        underline.scale(1.1)
        underline.next_to(thanks, DOWN, SMALL_BUFF)
        thanks.add(underline)

        changed_patron_names = map(
            self.modify_patron_name,
            self.specific_patrons,
        )
        patrons = VGroup(*map(
            TextMobject,
            changed_patron_names,
        ))
        patrons.scale(self.patron_scale_val)
        for patron in patrons:
            if patron.get_width() > self.max_patron_width:
                patron.set_width(self.max_patron_width)
        columns = VGroup(*[
            VGroup(*patrons[i::self.n_patron_columns])
            for i in range(self.n_patron_columns)
        ])
        for column in columns:
            for n, name in enumerate(column):
                name.shift(n * self.name_y_spacing * DOWN)
        columns.arrange(
            RIGHT, buff=LARGE_BUFF,
            aligned_edge=UP,
        )
        max_width = FRAME_WIDTH - 1
        if columns.get_width() > max_width:
            columns.set_width(max_width)
        underline.match_width(columns)
        # thanks.to_edge(RIGHT, buff=MED_SMALL_BUFF)
        columns.next_to(underline, DOWN, buff=2)

        columns.generate_target()
        columns.target.to_edge(DOWN, buff=2)
        vect = columns.target.get_center() - columns.get_center()
        distance = get_norm(vect)
        wait_time = 20
        always_shift(
            columns,
            direction=normalize(vect),
            rate=(distance / wait_time)
        )

        self.add(columns, black_rect, line, thanks)
        self.wait(wait_time)
Ejemplo n.º 23
0
    def setup_axes(self, reback=False, animate=False):
        """
        This method sets up the axes of the graph.
        Parameters
        ----------
        animate (bool=False)
            Whether or not to animate the setting up of the Axes.
        """
        # reback和animate都为True时,只有reback生效
        # TODO, once eoc is done, refactor this to be less redundant.
        x_num_range = float(self.x_max - self.x_min)
        self.space_unit_to_x = self.x_axis_width / x_num_range
        if self.x_labeled_nums is None:
            self.x_labeled_nums = []
        if self.x_leftmost_tick is None:
            self.x_leftmost_tick = self.x_min
        x_axis = NumberLine(
            x_min=self.x_min,
            x_max=self.x_max,
            unit_size=self.space_unit_to_x,
            tick_frequency=self.x_tick_frequency,
            leftmost_tick=self.x_leftmost_tick,
            numbers_with_elongated_ticks=self.x_labeled_nums,
            color=self.axes_color,
            stroke_opacity=self.xyStrokeOpacity,
            decimal_number_config={"num_decimal_places": self.x_num_decimal_places}
        )
        x_axis.shift(self.graph_origin - x_axis.number_to_point(0))
        if len(self.x_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.x_labeled_nums = [x for x in self.x_labeled_nums]
                # self.x_labeled_nums = [x for x in self.x_labeled_nums if x != 0]
            x_axis.add_numbers(*self.x_labeled_nums)
        if self.x_axis_label:
            x_label = TextMobject(self.x_axis_label)
            x_label.next_to(
                x_axis.get_tick_marks(), UP + RIGHT,
                buff=SMALL_BUFF
            )
            x_label.shift_onto_screen()
            x_axis.add(x_label)
            self.x_axis_label_mob = x_label

        y_num_range = float(self.y_max - self.y_min)
        self.space_unit_to_y = self.y_axis_height / y_num_range

        if self.y_labeled_nums is None:
            self.y_labeled_nums = []
        if self.y_bottom_tick is None:
            self.y_bottom_tick = self.y_min
        y_axis = NumberLine(
            x_min=self.y_min,
            x_max=self.y_max,
            unit_size=self.space_unit_to_y,
            tick_frequency=self.y_tick_frequency,
            leftmost_tick=self.y_bottom_tick,
            numbers_with_elongated_ticks=self.y_labeled_nums,
            color=self.axes_color,
            line_to_number_vect=LEFT,
            label_direction=LEFT,
            stroke_opacity=self.xyStrokeOpacity,
            decimal_number_config={"num_decimal_places": self.y_num_decimal_places}
        )
        y_axis.shift(self.graph_origin - y_axis.number_to_point(0))
        y_axis.rotate(np.pi / 2, about_point=y_axis.number_to_point(0))
        if len(self.y_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.y_labeled_nums = [y for y in self.y_labeled_nums if y != 0]
            y_axis.add_numbers(*self.y_labeled_nums)
        if self.y_axis_label:
            y_label = TextMobject(self.y_axis_label)
            y_label.next_to(
                y_axis.get_corner(UP + RIGHT), UP + RIGHT,
                buff=SMALL_BUFF
            )
            y_label.shift_onto_screen()
            y_axis.add(y_label)
            self.y_axis_label_mob = y_label
        
        # 给对象绑定x_axis和y_axis属性
        # Ag 修改了reback和这里的顺序
        self.x_axis, self.y_axis = self.axes = VGroup(x_axis, y_axis)
        self.default_graph_colors = it.cycle(self.default_graph_colors)

        if self.add_coordinate_grid:
            self.lines_x_axis = self.get_vertical_lines_to_axis(
                num_lines=len(np.arange(self.x_min, self.x_max, self.x_tick_frequency))+1
                )
            self.lines_y_axis = self.get_horizontal_lines_to_axis(
                num_lines=len(np.arange(self.y_min, self.y_max, self.y_tick_frequency))+1
                )
            
        return self.reback_or_anim_axis(reback, animate)
Ejemplo n.º 24
0
    def scroll_through_patrons(self):
        logo_box = Square(side_length=2.5)
        logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF)
        total_width = FRAME_X_RADIUS - logo_box.get_right()[0]

        black_rect = Rectangle(
            fill_color=BLACK,
            fill_opacity=1,
            stroke_width=3,
            stroke_color=BLACK,
            width=FRAME_WIDTH,
            height=0.6 * FRAME_HEIGHT,
        )
        black_rect.to_edge(UP, buff=0)
        line = DashedLine(FRAME_X_RADIUS * LEFT, FRAME_X_RADIUS * RIGHT)
        line.move_to(ORIGIN)

        thanks = TextMobject(self.thanks_words)
        thanks.scale(0.9)
        thanks.next_to(black_rect.get_bottom(), UP, SMALL_BUFF)
        thanks.set_color(YELLOW)
        underline = Line(LEFT, RIGHT)
        underline.match_width(thanks)
        underline.scale(1.1)
        underline.next_to(thanks, DOWN, SMALL_BUFF)
        thanks.add(underline)

        changed_patron_names = map(
            self.modify_patron_name,
            self.specific_patrons,
        )
        patrons = VGroup(*map(
            TextMobject,
            changed_patron_names,
        ))
        patrons.scale(self.patron_scale_val)
        for patron in patrons:
            if patron.get_width() > self.max_patron_width:
                patron.set_width(self.max_patron_width)
        columns = VGroup(*[
            VGroup(*patrons[i::self.n_patron_columns])
            for i in range(self.n_patron_columns)
        ])
        for column in columns:
            for n, name in enumerate(column):
                name.shift(n * self.name_y_spacing * DOWN)
        columns.arrange(
            RIGHT, buff=LARGE_BUFF,
            aligned_edge=UP,
        )
        if columns.get_width() > self.max_patron_width:
            columns.set_width(total_width - 1)

        thanks.to_edge(RIGHT, buff=MED_SMALL_BUFF)
        columns.next_to(underline, DOWN, buff=2)

        columns.generate_target()
        columns.target.to_edge(DOWN, buff=2)
        vect = columns.target.get_center() - columns.get_center()
        distance = get_norm(vect)
        wait_time = 20
        always_shift(
            columns,
            direction=normalize(vect),
            rate=(distance / wait_time)
        )

        self.add(columns, black_rect, line, thanks)
        self.wait(wait_time)
Ejemplo n.º 25
0
    def setup_axes(self, animate=False):
        """
        Creates two axes according to the parameters in CONFIG
        """
        # TODO, once eoc is done, refactor this to be less redundant.
        x_num_range = float(self.x_max - self.x_min)
        self.space_unit_to_x = self.x_axis_width / x_num_range
        if self.x_labeled_nums is None:
            self.x_labeled_nums = []
        if self.x_leftmost_tick is None:
            self.x_leftmost_tick = self.x_min
        x_axis = NumberLine(x_min=self.x_min,
                            x_max=self.x_max,
                            unit_size=self.space_unit_to_x,
                            tick_frequency=self.x_tick_frequency,
                            leftmost_tick=self.x_leftmost_tick,
                            numbers_with_elongated_ticks=self.x_labeled_nums,
                            color=self.axes_color)
        x_axis.shift(self.graph_origin - x_axis.number_to_point(0))
        if len(self.x_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.x_labeled_nums = [
                    x for x in self.x_labeled_nums if x != 0
                ]
            x_axis.add_numbers(*self.x_labeled_nums)
        if self.x_axis_label:
            x_label = TextMobject(self.x_axis_label)
            x_label.next_to(x_axis.get_tick_marks(),
                            UP + RIGHT,
                            buff=SMALL_BUFF)
            x_label.shift_onto_screen()
            x_axis.add(x_label)
            self.x_axis_label_mob = x_label

        y_num_range = float(self.y_max - self.y_min)
        self.space_unit_to_y = self.y_axis_height / y_num_range

        if self.y_labeled_nums is None:
            self.y_labeled_nums = []
        if self.y_bottom_tick is None:
            self.y_bottom_tick = self.y_min
        y_axis = NumberLine(
            x_min=self.y_min,
            x_max=self.y_max,
            unit_size=self.space_unit_to_y,
            tick_frequency=self.y_tick_frequency,
            leftmost_tick=self.y_bottom_tick,
            numbers_with_elongated_ticks=self.y_labeled_nums,
            color=self.axes_color,
            line_to_number_vect=LEFT,
            label_direction=LEFT,
        )
        y_axis.shift(self.graph_origin - y_axis.number_to_point(0))
        y_axis.rotate(np.pi / 2, about_point=y_axis.number_to_point(0))
        if len(self.y_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.y_labeled_nums = [
                    y for y in self.y_labeled_nums if y != 0
                ]
            y_axis.add_numbers(*self.y_labeled_nums)
        if self.y_axis_label:
            y_label = TextMobject(self.y_axis_label)
            y_label.next_to(y_axis.get_corner(UP + RIGHT),
                            UP + RIGHT,
                            buff=SMALL_BUFF)
            y_label.shift_onto_screen()
            y_axis.add(y_label)
            self.y_axis_label_mob = y_label

        if animate:
            self.play(Write(VGroup(x_axis, y_axis)))
        else:
            self.add(x_axis, y_axis)
        self.x_axis, self.y_axis = self.axes = VGroup(x_axis, y_axis)
        self.default_graph_colors = it.cycle(self.default_graph_colors)
Ejemplo n.º 26
0
    def construct(self):
        # Add title
        title = self.title = TextMobject("Clicky Stuffs")
        title.scale(1.5)
        title.to_edge(UP, buff=MED_SMALL_BUFF)

        pi_creatures = VGroup(Randolph(), Mortimer())
        for pi, vect in zip(pi_creatures, [LEFT, RIGHT]):
            pi.set_height(title.get_height())
            pi.change_mode("thinking")
            pi.look(DOWN)
            pi.next_to(title, vect, buff=MED_LARGE_BUFF)
        self.add(title, pi_creatures)

        # Set the top of the screen
        logo_box = Square(side_length=2.5)
        logo_box.to_corner(DOWN + LEFT, buff=MED_LARGE_BUFF)

        black_rect = Rectangle(
            fill_color=BLACK,
            fill_opacity=1,
            stroke_width=3,
            stroke_color=BLACK,
            width=FRAME_WIDTH,
            height=0.6 * FRAME_HEIGHT,
        )
        black_rect.to_edge(UP, buff=0)
        line = DashedLine(FRAME_X_RADIUS * LEFT, FRAME_X_RADIUS * RIGHT)
        line.move_to(ORIGIN)

        # Add thanks
        thanks = TextMobject(self.thanks_words)
        thanks.scale(0.9)
        thanks.next_to(black_rect.get_bottom(), UP, SMALL_BUFF)
        thanks.set_color(YELLOW)
        underline = Line(LEFT, RIGHT)
        underline.match_width(thanks)
        underline.scale(1.1)
        underline.next_to(thanks, DOWN, SMALL_BUFF)
        thanks.add(underline)

        # Build name list
        file_name = os.path.join(get_directories()["data"], "patrons.txt")
        with open(file_name, "r") as fp:
            names = [
                self.modify_patron_name(name.strip())
                for name in fp.readlines()
            ]

        if self.randomize_order:
            random.shuffle(names)
        else:
            names.sort()

        name_labels = VGroup(*map(TextMobject, names))
        name_labels.scale(self.patron_scale_val)
        for label in name_labels:
            if label.get_width() > self.max_patron_width:
                label.set_width(self.max_patron_width)
        columns = VGroup(*[
            VGroup(*name_labels[i::self.n_patron_columns])
            for i in range(self.n_patron_columns)
        ])
        column_x_spacing = 0.5 + max([c.get_width() for c in columns])

        for i, column in enumerate(columns):
            for n, name in enumerate(column):
                name.shift(n * self.name_y_spacing * DOWN)
                name.align_to(ORIGIN, LEFT)
            column.move_to(i * column_x_spacing * RIGHT, UL)
        columns.center()

        max_width = FRAME_WIDTH - 1
        if columns.get_width() > max_width:
            columns.set_width(max_width)
        underline.match_width(columns)
        columns.next_to(underline, DOWN, buff=3)

        # Set movement
        columns.generate_target()
        distance = columns.get_height() + 2
        wait_time = self.scroll_time
        frame = self.camera.frame
        frame_shift = ApplyMethod(
            frame.shift,
            distance * DOWN,
            run_time=wait_time,
            rate_func=linear,
        )
        blink_anims = []
        blank_mob = Mobject()
        for x in range(wait_time):
            if random.random() < 0.25:
                blink_anims.append(Blink(random.choice(pi_creatures)))
            else:
                blink_anims.append(Animation(blank_mob))
        blinks = Succession(*blink_anims)

        static_group = VGroup(black_rect, line, thanks, pi_creatures, title)
        static_group.fix_in_frame()
        self.add(columns, static_group)
        self.play(frame_shift, blinks)
Ejemplo n.º 27
0
 def setup_axes(self, animate=False):
     # X axis ---------------------
     x_num_range = float(self.x_max - self.x_min)
     self.space_unit_to_x = self.x_axis_width / x_num_range
     if self.x_labeled_nums is None:
         self.x_labeled_nums = []
     if self.x_elongated_nums is None:
         self.x_elongated_nums = []
     if self.x_leftmost_tick is None:
         self.x_leftmost_tick = self.x_min
     x_axis = NumberLine(x_min=self.x_min,
                         x_max=self.x_max,
                         unit_size=self.space_unit_to_x,
                         tick_frequency=self.x_tick_frequency,
                         leftmost_tick=self.x_leftmost_tick,
                         numbers_with_elongated_ticks=self.x_elongated_nums,
                         color=self.axes_color)
     if len(self.x_labeled_nums) > 0:
         if self.exclude_zero_label:
             self.x_labeled_nums = [
                 x for x in self.x_labeled_nums if x != 0
             ]
         x_axis.add_numbers(*self.x_labeled_nums)
     if self.x_axis_label:
         x_label = TextMobject(self.x_axis_label)
         x_label.next_to(
             x_axis.get_corner(self.x_axis_label_position),
             self.x_axis_label_position,
             buff=self.x_axis_label_buff,
         )
         x_axis.add(x_label)
         self.x_axis_label_mob = x_label
     # Y axis ---------------------
     y_num_range = float(self.y_max - self.y_min)
     self.space_unit_to_y = self.y_axis_height / y_num_range
     if self.y_labeled_nums is None:
         self.y_labeled_nums = []
     if self.y_elongated_nums is None:
         self.y_elongated_nums = []
     if self.y_bottom_tick is None:
         self.y_bottom_tick = self.y_min
     y_axis = NumberLine(
         x_min=self.y_min,
         x_max=self.y_max,
         unit_size=self.space_unit_to_y,
         tick_frequency=self.y_tick_frequency,
         leftmost_tick=self.y_bottom_tick,
         numbers_with_elongated_ticks=self.y_elongated_nums,
         color=self.axes_color,
         label_direction=LEFT,
     )
     y_axis.shift(-1 * y_axis.number_to_point(0))
     y_axis.rotate(np.pi / 2, about_point=y_axis.number_to_point(0))
     if len(self.y_labeled_nums) > 0:
         if self.exclude_zero_label:
             self.y_labeled_nums = [
                 y for y in self.y_labeled_nums if y != 0
             ]
         y_axis.add_numbers(*self.y_labeled_nums)
     if self.y_axis_label:
         y_label = TextMobject(self.y_axis_label)
         y_label.next_to(
             y_axis.get_corner(self.y_axis_label_position),
             self.y_axis_label_position,
             buff=self.y_axis_label_buff,
         )
         y_axis.add(y_label)
         self.y_axis_label_mob = y_label
     # Add axes
     self.add(x_axis, y_axis)
     self.x_axis, self.y_axis = self.axes = VGroup(x_axis, y_axis)
     self.default_graph_colors = it.cycle(self.default_graph_colors)
Ejemplo n.º 28
0
    def setup_axes(self, animate=False):
        # TODO, once eoc is done, refactor this to be less redundant.
        x_num_range = float(self.x_max - self.x_min)
        self.space_unit_to_x = self.x_axis_width / x_num_range
        if self.x_labeled_nums is None:
            self.x_labeled_nums = []
        if self.x_leftmost_tick is None:
            self.x_leftmost_tick = self.x_min
        x_axis = NumberLine(
            x_min=self.x_min,
            x_max=self.x_max,
            unit_size=self.space_unit_to_x,
            tick_frequency=self.x_tick_frequency,
            leftmost_tick=self.x_leftmost_tick,
            numbers_with_elongated_ticks=self.x_labeled_nums,
            color=self.axes_color
        )
        x_axis.shift(self.graph_origin - x_axis.number_to_point(0))
        if len(self.x_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.x_labeled_nums = [x for x in self.x_labeled_nums if x != 0]
            x_axis.add_numbers(*self.x_labeled_nums)
        if self.x_axis_label:
            x_label = TextMobject(self.x_axis_label)
            x_label.next_to(
                x_axis.get_tick_marks(), UP + RIGHT,
                buff=SMALL_BUFF
            )
            x_label.shift_onto_screen()
            x_axis.add(x_label)
            self.x_axis_label_mob = x_label

        y_num_range = float(self.y_max - self.y_min)
        self.space_unit_to_y = self.y_axis_height / y_num_range

        if self.y_labeled_nums is None:
            self.y_labeled_nums = []
        if self.y_bottom_tick is None:
            self.y_bottom_tick = self.y_min
        y_axis = NumberLine(
            x_min=self.y_min,
            x_max=self.y_max,
            unit_size=self.space_unit_to_y,
            tick_frequency=self.y_tick_frequency,
            leftmost_tick=self.y_bottom_tick,
            numbers_with_elongated_ticks=self.y_labeled_nums,
            color=self.axes_color,
            line_to_number_vect=LEFT,
            label_direction=LEFT,
        )
        y_axis.shift(self.graph_origin - y_axis.number_to_point(0))
        y_axis.rotate(np.pi / 2, about_point=y_axis.number_to_point(0))
        if len(self.y_labeled_nums) > 0:
            if self.exclude_zero_label:
                self.y_labeled_nums = [y for y in self.y_labeled_nums if y != 0]
            y_axis.add_numbers(*self.y_labeled_nums)
        if self.y_axis_label:
            y_label = TextMobject(self.y_axis_label)
            y_label.next_to(
                y_axis.get_corner(UP + RIGHT), UP + RIGHT,
                buff=SMALL_BUFF
            )
            y_label.shift_onto_screen()
            y_axis.add(y_label)
            self.y_axis_label_mob = y_label

        if animate:
            self.play(Write(VGroup(x_axis, y_axis)))
        else:
            self.add(x_axis, y_axis)
        self.x_axis, self.y_axis = self.axes = VGroup(x_axis, y_axis)
        self.default_graph_colors = it.cycle(self.default_graph_colors)