def test_should_fail_when_guess_does_already_exist(self):
        expected_guess = random_guess()
        game = random_game(game_id=expected_guess.game_id)
        existing_guess = random_guess(guess_id=expected_guess.guess_id)

        self.context.game_repository.insert(game)
        self.context.guess_repository.insert(existing_guess)

        request_data = {
            "guess_id": expected_guess.guess_id.guess_id,
            "first_code_peg": expected_guess.first_peg.peg_type,
            "second_code_peg": expected_guess.second_peg.peg_type,
            "third_code_peg": expected_guess.third_peg.peg_type,
            "fourth_code_peg": expected_guess.fourth_peg.peg_type
        }

        endpoint = self.__guess_endpoint_for_game_id(expected_guess.game_id)
        response = self.test_client.post(endpoint, data=request_data)

        self.assertEqual(response.status_code, 409)
        self.assertNotEquals(json.loads(response.data), {})
        self.assertEqual(
            self.context.guess_repository.search(expected_guess.guess_id),
            existing_guess
        )
    def test_should_fail_when_the_guesses_limit_is_surpassed(self):
        expected_guess = random_guess()
        game = random_game(game_id=expected_guess.game_id)

        self.context.game_repository.insert(game)
        for _ in range(10):
            self.context.guess_repository.insert(
                random_guess(game_id=expected_guess.game_id)
            )

        request_data = {
            "guess_id": expected_guess.guess_id.guess_id,
            "first_code_peg": expected_guess.first_peg.peg_type,
            "second_code_peg": expected_guess.second_peg.peg_type,
            "third_code_peg": expected_guess.third_peg.peg_type,
            "fourth_code_peg": expected_guess.fourth_peg.peg_type
        }

        endpoint = self.__guess_endpoint_for_game_id(expected_guess.game_id)
        response = self.test_client.post(endpoint, data=request_data)

        self.assertEqual(response.status_code, 409)
        self.assertNotEquals(json.loads(response.data), {})
        self.assertEqual(
            self.context.guess_repository.search(expected_guess.guess_id),
            None
        )
 def test_should_find_existing_game(self):
     game = random_game()
     self.game_repository.insert(game)
     self.assertEqual(
         self.game_repository.search(game.game_id),
         game
     )
Ejemplo n.º 4
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    def test_should_fail_if_game_already_exists(self):
        command = random_create_game_command()

        game_id = GameId(command.game_id)
        self.should_find_game(game_id, random_game(game_id=game_id))

        with self.assertRaises(GameAlreadyExists) as context:
            self.handler.handle(command)
            self.assertEqual(context.exception, GameAlreadyExists(game_id))
    def test_invalid_third_code_peg(self):
        game = random_game()
        request_data = {
            "game_id": game.game_id.game_id,
            "first_code_peg": game.first_peg.peg_type,
            "second_code_peg": game.second_peg.peg_type,
            "third_code_peg": invalid_code_peg(),
            "fourth_code_peg": game.fourth_peg.peg_type
        }

        response = self.test_client.post(self.GAME_ENDPOINT, data=request_data)
        self.assertEqual(response.status_code, 422)
    def test_game_already_exists(self):
        game = random_game()
        request_data = {
            "game_id": game.game_id.game_id,
            "first_code_peg": game.first_peg.peg_type,
            "second_code_peg": game.second_peg.peg_type,
            "third_code_peg": game.third_peg.peg_type,
            "fourth_code_peg": game.fourth_peg.peg_type
        }

        self.context.game_repository.insert(game)
        response = self.test_client.post(self.GAME_ENDPOINT, data=request_data)
        self.assertEqual(response.status_code, 409)
    def test_should_find_existing_game(self):
        query = random_search_game_query()

        game_id = random_game_id(query.game_id)
        game = random_game(game_id=game_id)
        expected_response = SearchGameResponse(
            GameResponse(game.game_id.game_id, game.first_peg.peg_type,
                         game.second_peg.peg_type, game.third_peg.peg_type,
                         game.fourth_peg.peg_type))

        self.should_find_game(game_id, game)

        self.assertEqual(self.handler.handle(query), expected_response)
    def test_should_create_game_on_request(self):
        expected_game = random_game()
        request_data = {
            "game_id": expected_game.game_id.game_id,
            "first_code_peg": expected_game.first_peg.peg_type,
            "second_code_peg": expected_game.second_peg.peg_type,
            "third_code_peg": expected_game.third_peg.peg_type,
            "fourth_code_peg": expected_game.fourth_peg.peg_type
        }

        response = self.test_client.post(self.GAME_ENDPOINT, data=request_data)

        self.assertEqual(response.status_code, 201)
        self.assertEqual(json.loads(response.data), {})
        self.assertEqual(
            self.context.game_repository.search(expected_game.game_id),
            expected_game)
 def test_should_insert_game(self):
     game = random_game()
     self.game_repository.insert(game)