Ejemplo n.º 1
0
    def playerComboCall(self, idx):
        if idx == self.ui.playerCombo.count()-1:
            newName, ok = QInputDialog.getText(self,'Add New Player','Enter a new player name')
            if newName == '' or not ok:
                return
            if newName in self.playerData.keys():
                QMessageBox.information(self, 'Player exists', 'The player %s already exists' % (newName))

            newCfg = mathConfig.mathConfig()
            newCfg['lastPlayer'] = True
            for k in self.playerData.keys():
                self.playerData[k]['lastPlayer'] = False
            self.playerData[newName] = newCfg
            self.populatePlayerCombo()
            self.setupPlayer(newName)
        else:
            newName = self.ui.playerCombo.itemText(idx)
            if newName == self.currentPlayer:
                return
            for k in self.playerData.keys():
                if newName == k:
                    self.playerData[newName]['lastPlayer'] = True
                else:
                    self.playerData[newName]['lastPlayer'] = False

            self.setupPlayer(newName)
        self.saveSettings()
Ejemplo n.º 2
0
    def loadSettings(self):
        fname = os.path.abspath(os.path.expanduser('~/.mathflash/mathflash.json'))
        try:
            data = json.load(open(fname,'r'))
        except:
            self.init_file(fname)
            data = json.load(open(fname,'r'))
        pdata = data['players']
        self.playerData = dict()
        lastPlayer = ''
        for k, v in pdata.iteritems():
            cfg = mathConfig.mathConfig()
            if v['lastPlayer']:
                lastPlayer=k
            for kk, vv in v.iteritems():
                cfg[kk] = vv
            self.playerData[k] = cfg

        if lastPlayer != '':
            self.currentPlayer = lastPlayer
            self.currentPlayerData = self.playerData[self.currentPlayer]
        self.populatePlayerCombo()
        self.setupPlayer(lastPlayer)