Ejemplo n.º 1
0
    def test_does_not_accept_missing_key(self):
        lock = maze.Lock()
        lock.add_fitting_key("blue")

        accepts = lock.accepts("red")

        self.assertFalse(accepts)
Ejemplo n.º 2
0
    def test_accepts_fitting_key(self):
        lock = maze.Lock()
        lock.add_fitting_key("blue")

        accepts = lock.accepts("blue")

        self.assertTrue(accepts)
Ejemplo n.º 3
0
    def test_add_duplicate_fitting_key(self):
        lock = maze.Lock()

        lock.add_fitting_key("blue")
        lock.add_fitting_key("blue")

        self.assertEqual(lock.fitting_keys, ["blue"])
Ejemplo n.º 4
0
    def test_cannot_unlock_door_missing_key(self):
        keyring = maze.Keyring()
        lock = maze.Lock()
        keyring.add_key("blue")
        lock.add_fitting_key("red")
        door = maze.Door(maze.Room(), maze.Room(), lock)

        can_unlock = keyring.can_unlock(door)

        self.assertFalse(can_unlock)
Ejemplo n.º 5
0
    def test_can_unlock_door_having_key(self):
        key = "blue"
        keyring = maze.Keyring()
        lock = maze.Lock()
        keyring.add_key(key)
        lock.add_fitting_key(key)
        door = maze.Door(maze.Room(), maze.Room(), lock)

        can_unlock = keyring.can_unlock(door)

        self.assertTrue(can_unlock)
Ejemplo n.º 6
0
    def test_cannot_move_through_locked_door_without_key(self):
        room_a = maze.Room("A")
        room_b = maze.Room("B")
        lock = maze.Lock()
        lock.add_fitting_key("blue")
        room_a.add_north_door(room_b, lock)
        player = maze.Player(room_a)

        player.move_through(room_a.north_door)

        self.assertEqual(player.current_room, room_a)