Ejemplo n.º 1
0
def piece_create():
    form = PieceForm()
    if form.validate_on_submit():
        piece_db = Piece(
            lesson = form.lesson.data,
            section = form.section.data,
            tag = form.tag.data,
            number = form.number.data,
            content = form.content.data,
        )
        try:
            piece_db.put()
            flash(u'Piece id %s successfully saved.' % piece_db.key.id(), 'success')
            return redirect(url_for('piece_view'))
        except:
            flash(u'Something went wrong.', 'info')
            return redirect(url_for('piece_update'))
    return render_template(
        'piece_update.html',
        html_class='piece-create',
        title='Create Piece',
        form=form)
Ejemplo n.º 2
0
	def setup(self, game):
		game.turn = 1
		game.phase = 1

		game.luftwaffe = 3

		game.vp = 0
		game.initiative = 0

		game.axis_armor_track = 0
		game.eliminated_panzer_units = 0
		game.axis_strategic_mode = 'tank-production'

		game.soviet_armor_track = 0
		game.soviet_industry_track = 0
		game.soviet_lend_lease_track = 0

		game.fortified = self.fortified

		# eventually I'll have a proper setup but I need to do some actual
		# game-code work for a change...so we'll just go with a hard-coded setup
		# for now
		#game.state = 'setup'
		game.state = 'playing'

		for ussr in self.ussr_line:
			p = Piece(game=game, side='ussr', type='line', y=ussr[0], x=ussr[1])
			p.put()

		for finn in self.finns:
			p = Piece(game=game, side='axis', type='finn', y=finn[0], x=finn[1])
			p.put()

		Piece(game=game, side='axis', type='panzer', y=6, x=5).put()
		Piece(game=game, side='axis', type='panzer', y=8, x=5).put()
		Piece(game=game, side='axis', type='panzer', y=9, x=5).put()

		Piece(game=game, side='axis', type='mountain', y=11, x=7).put()

		Piece(game=game, side='axis', type='rumanian', y=11, x=6).put()
		Piece(game=game, side='axis', type='rumanian', y=12, x=8).put()

		for german in itertools.chain(self.greater_germany_setup, [[11, 5]]):
			p = Piece(game=game, side='axis', type='line', y=german[0], x=german[1])
			p.put()