Ejemplo n.º 1
0
 def create_character(self, name, owner=""):
     '''Create an in-world character if one does not already exist.
     If one exists, return it.'''
     # TODO: This is pretty dumb and needs reorganized.
     charobj = self.get_character(name)
     if not charobj:
         # No character in the db named that,
         # So create an object for the player and save it.
         charobj = Character()
         charobj.name = name
         charobj.owner = owner
         charobj.states.append('player')
     return charobj
Ejemplo n.º 2
0
 def get_character(self, character):
     '''Gets a character from the database by name.
     Returns the Character object, or False if it isn't a
     well-formed character object.'''
     try:
         charobj = Character.objects(name=character).first()
         return charobj if charobj.states else False
     except(IndexError, AttributeError):
         return False
Ejemplo n.º 3
0
 def is_owner(self, username, character):
     charobj = Character.objects(name=character).first()
     if charobj:
         return charobj.owner == username
     else:
         return None