def make_grasps(self, initial_pose_stamped, allowed_touch_objects):
        # Initialize the grasp object
        g = Grasp()

        # Set the pre-grasp and grasp postures appropriately
        g.pre_grasp_posture = self.make_gripper_posture(GRIPPER_OPEN)
        g.grasp_posture = self.make_gripper_posture(GRIPPER_CLOSED)

        # Set the approach and retreat parameters as desired
        g.pre_grasp_approach = self.make_gripper_translation(0.01, 0.2, [0.0, 1.0, 0.0])
        g.post_grasp_retreat = self.make_gripper_translation(0.1, 0.2, [0.0, 0.0, 1.0])

        # Set the first grasp pose to the input pose
        g.grasp_pose = initial_pose_stamped

        # Pitch angles to try
        pitch_vals = [0, 0.1, -0.1, 0.2, -0.2, 0.3, -0.3]

        # Yaw angles to try
        yaw_vals = [0]

        # A list to hold the grasps
        grasps = []

        # Generate a grasp for each pitch and yaw angle
        for y in yaw_vals:
            for p in pitch_vals:
                # Create a quaternion from the Euler angles
                # q = quaternion_from_euler(0, p, y)

                # # Set the grasp pose orientation accordingly
                # g.grasp_pose.pose.orientation.x = q[0]
                # g.grasp_pose.pose.orientation.y = q[1]
                # g.grasp_pose.pose.orientation.z = q[2]
                # g.grasp_pose.pose.orientation.w = q[3]

                q = quaternion_from_euler(0, 0, -1.57079633)
                g.grasp_pose.pose.orientation.x = q[0]
                g.grasp_pose.pose.orientation.y = q[1]
                g.grasp_pose.pose.orientation.z = q[2]
                g.grasp_pose.pose.orientation.w = q[3]

                # Set and id for this grasp (simply needs to be unique)
                g.id = str(len(grasps))

                # Set the allowed touch objects to the input list
                g.allowed_touch_objects = allowed_touch_objects

                # Don't restrict contact force
                g.max_contact_force = 0

                # Degrade grasp quality for increasing pitch angles
                g.grasp_quality = 1.0 - abs(p)

                # Append the grasp to the list
                grasps.append(deepcopy(g))

        # Return the list
        return grasps
Ejemplo n.º 2
0
  def make_grasps(self, pose_stamped, mega_angle=False):
      # setup defaults for the grasp
      g = Grasp()
      g.pre_grasp_posture = self.make_gripper_posture(GRIPPER_OPEN)
      g.grasp_posture = self.make_gripper_posture(GRIPPER_CLOSED)
      g.pre_grasp_approach = self.make_gripper_translation(0.05, 0.1)
      g.post_grasp_retreat = self.make_gripper_translation(0.05, 0.1, -1.0)
      g.grasp_pose = pose_stamped
 
      pitch_vals = [0, 0.2, -0.2, 0.4, -0.4]
      #pitch_vals = [0]
     
      yaw_vals = [-0.2, -0.1, 0, 0.1, 0.2]
      #yaw_vals = [0]
     
      if mega_angle:
          pitch_vals += [0.78, -0.78, 0.3, -0.3, 0.5, -0.5, 0.6, -0.6]
 
      # generate list of grasps
      grasps = []
      #for y in [-1.57, -0.78, 0, 0.78, 1.57]:
      for y in yaw_vals:
          for p in pitch_vals:
              q = quaternion_from_euler(0, 1.57-p, y)
              g.grasp_pose.pose.orientation.x = q[0]
              g.grasp_pose.pose.orientation.y = q[1]
              g.grasp_pose.pose.orientation.z = q[2]
              g.grasp_pose.pose.orientation.w = q[3]
              g.id = str(len(grasps))
              g.allowed_touch_objects = ["part"]
              g.max_contact_force = 0
              #g.grasp_quality = 1.0 - abs(p/2.0)
              grasps.append(copy.deepcopy(g))
      return grasps
def createGrasp(grasp_pose):
    grasp = Grasp()
    grasp.id = "test"   
    grasp.grasp_pose = grasp_pose
    
#     grasp.pre_grasp_approach.direction.header.frame_id = "base_link"
#     grasp.pre_grasp_approach.direction.header.stamp = rospy.Time.now()
#     grasp.pre_grasp_approach.direction.vector.x = 1.0
#     grasp.pre_grasp_approach.direction.vector.y = 0.0
#     grasp.pre_grasp_approach.direction.vector.z = 0.0
#     grasp.pre_grasp_approach.desired_distance = 0.05
#     grasp.pre_grasp_approach.min_distance = 0.01
    
    grasp.pre_grasp_posture.header.frame_id = "base_link" # what link do i need here?
    grasp.pre_grasp_posture.header.stamp = rospy.Time.now() 
    grasp.pre_grasp_posture.joint_names = ["hand_right_thumb_joint", "hand_right_index_joint", "hand_right_middle_joint"]
    pos = JointTrajectoryPoint() # pre-grasp with thumb down and fingers open
    pos.positions.append(2.0)
    pos.positions.append(0.0)
    pos.positions.append(0.0)
    grasp.pre_grasp_posture.points.append(pos)
     
     
    grasp.grasp_posture.header.frame_id = "base_link"
    grasp.grasp_posture.header.stamp = rospy.Time.now() 
    grasp.grasp_posture.joint_names = ["hand_right_thumb_joint", "hand_right_index_joint", "hand_right_middle_joint"]
    pos = JointTrajectoryPoint() # grasp with all closed
    pos.positions.append(2.0)
    pos.positions.append(2.0)
    pos.positions.append(2.0)
    grasp.grasp_posture.points.append(pos)
    
#     grasp.post_grasp_retreat.direction.header.frame_id = "base_link"
#     grasp.post_grasp_retreat.direction.header.stamp = rospy.Time.now()
#     grasp.post_grasp_retreat.direction.vector.x = 0.0
#     grasp.post_grasp_retreat.direction.vector.y = 0.0
#     grasp.post_grasp_retreat.direction.vector.z = 1.0
#     grasp.post_grasp_retreat.desired_distance = 0.1
#     grasp.post_grasp_retreat.min_distance = 0.01
#     grasp.allowed_touch_objects = ["table", "part"]
    
    grasp.max_contact_force = 0
    
    return grasp
    def make_grasps(self, initial_pose, allow_touch_objects):
        # initialise a grasp object
        g = Grasp()

        g.pre_grasp_posture = self.make_grab_posture(self.open_joint_values)
        g.grasp_posture = self.make_grab_posture(self.closed_joint_values)

        g.pre_grasp_approach = self.make_grab_translation(0.01, 0.1, [0.0, 0.0, 1.0])
        g.post_grasp_retreat = self.make_grab_translation(0.1, 0.15, [0.0, 0.0, 1.0])

        g.grasp_pose = initial_pose

        # pitch_vals = [0, 0.1, -0.1, 0.2, -0.2, 0.4, -0.4]
        #
        # target_pose_arm_ref = self.tf_buffer.transform(initial_pose,'hand_iiwa_link_0')
        # x = target_pose_arm_ref.pose.position.x
        # y = target_pose_arm_ref.pose.position.y
        # yaw_vals = [math.atan2(y,x) + inc for inc in [0, 0.1, -0.1]]
        #
        grasps = []
        #
        # for yaw in yaw_vals:
        #     for pitch in pitch_vals:
        #         q = quaternion_from_euler(0,pitch,yaw)
        #
        #         g.grasp_pose.pose.orientation.x = q[0]
        #         g.grasp_pose.pose.orientation.y = q[1]
        #         g.grasp_pose.pose.orientation.z = q[2]
        #         g.grasp_pose.pose.orientation.w = q[3]

        g.id = str(len(grasps))

        g.allowed_touch_objects = allow_touch_objects
        g.max_contact_force = 0
        g.grasp_quality = 1.0 #- abs(pitch)

        grasps.append(g)

        return grasps
Ejemplo n.º 5
0
    def make_grasps(self, initial_pose_stamped, allowed_touch_objects):
        # Initialize the grasp object
        g = Grasp()

        #g.grasp_pose = initial_pose_stamped
        #q0 = g.grasp_pose.pose.orientation.w
        #q1 = g.grasp_pose.pose.orientation.x
        #q2 = g.grasp_pose.pose.orientation.y
        #q3 = g.grasp_pose.pose.orientation.z
        #eulerR = atan2(2*(q0*q1+q2*q3),1-2*(q1*q1+q2*q2))
        #eulerP = asin(2*(q0*q2-q1*q3))
        #eulerY = atan2(2*(q0*q3+q1*q2),1-2*(q2*q2+q3*q3))
        #print(eulerR)
        #print(eulerY)
        #print(eulerP)
        # Set the pre-grasp and grasp postures appropriately
        g.pre_grasp_posture = self.make_gripper_posture(GRIPPER_OPEN)
        g.grasp_posture = self.make_gripper_posture(GRIPPER_CLOSED)

        # Set the approach and retreat parameters as desired
        g.pre_grasp_approach = self.make_gripper_translation(
            0.01, 0.1, [1.0, 0.0, 0.0])
        g.post_grasp_retreat = self.make_gripper_translation(
            0.1, 0.15, [0.0, 0, 1.7])

        # Set the first grasp pose to the input pose
        g.grasp_pose = initial_pose_stamped

        # Pitch angles to try
        pitch_vals = [0, 0.1, -0.1, 0.2, -0.2, 0.3, -0.3, 0.5, 0.4, 0.6]

        # Yaw angles to try
        yaw_vals = [0]

        # Roll angles to try
        roll_vals = [-3.14, 0]

        # A list to hold the grasps
        grasps = []

        # Generate a grasp for each pitch and yaw angle\
        for r in roll_vals:
            for y in yaw_vals:
                for p in pitch_vals:
                    # Create a quaternion from the Euler angles
                    q = quaternion_from_euler(r, p, y)

                    # Set the grasp pose orientation accordingly
                    g.grasp_pose.pose.orientation.x = q[0]
                    g.grasp_pose.pose.orientation.y = q[1]
                    g.grasp_pose.pose.orientation.z = q[2]
                    g.grasp_pose.pose.orientation.w = q[3]

                    # Set and id for this grasp (simply needs to be unique)
                    g.id = str(len(grasps))

                    # Set the allowed touch objects to the input list
                    g.allowed_touch_objects = allowed_touch_objects

                    # Don't restrict contact force
                    g.max_contact_force = 0

                    # Degrade grasp quality for increasing pitch angles
                    g.grasp_quality = 1.0 - abs(p)

                    # Append the grasp to the list
                    grasps.append(deepcopy(g))

        # Return the list
        return grasps
Ejemplo n.º 6
0
    def generate_grasp_msgs(self, selected_grasps):
        self.grasps = []
        formatted_grasps = []
        self.grasps_cartesian = []
        formatted_grasps_cartesian = []
        tot_grasps = len(selected_grasps)
        cont = 0
        filtered_orientation = 0
        for i in range(0, len(selected_grasps)):
            z_axis_unit = (0, 0, -1)
            ap_axis = (selected_grasps[i].approach.x,
                       selected_grasps[i].approach.y,
                       selected_grasps[i].approach.z)
            angle = numpy.dot(z_axis_unit, ap_axis)
            if (angle >= 0):
                # filter it out, because grasp coming from below the ground
                filtered_orientation += 1
                perror(
                    repr(filtered_orientation) +
                    " Grasp filtered because coming from underneath the ground"
                )
                continue
            tf_listener_.waitForTransform('/arm_camera_depth_optical_frame',
                                          '/summit_xl_base_footprint',
                                          rospy.Time(), rospy.Duration(2.0))
            g = Grasp()
            g.id = "dupa"
            gp = PoseStamped()
            gp.header.frame_id = "arm_camera_depth_optical_frame"
            org_q = self.trans_matrix_to_quaternion(selected_grasps[i])

            quat = org_q

            gp.pose.position.x = selected_grasps[
                i].surface.x + self.grasp_offset * selected_grasps[i].approach.x
            gp.pose.position.y = selected_grasps[
                i].surface.y + self.grasp_offset * selected_grasps[i].approach.y
            gp.pose.position.z = selected_grasps[
                i].surface.z + self.grasp_offset * selected_grasps[i].approach.z
            gp.pose.orientation.x = float(quat.elements[1])
            gp.pose.orientation.y = float(quat.elements[2])
            gp.pose.orientation.z = float(quat.elements[3])
            gp.pose.orientation.w = float(quat.elements[0])

            translated_pose = tf_listener_.transformPose(
                "summit_xl_base_footprint", gp)

            g.grasp_pose = translated_pose  #gp
            g.pre_grasp_approach.direction.header.frame_id = "arm_ee_link"
            g.pre_grasp_approach.direction.vector.x = 1.0
            g.pre_grasp_approach.min_distance = 0.06
            g.pre_grasp_approach.desired_distance = 0.1
            #g.allowed_touch_objects = ["<octomap>", "obj"]
            g.allowed_touch_objects = ["obj"]
            #g.max_contact_force = 0.0
            g.grasp_quality = selected_grasps[0].score.data
            formatted_grasps.append(g)

            # Add config for cartesian pick
            gp_cartesian = PoseStamped()
            gp_cartesian.header.frame_id = "arm_camera_depth_optical_frame"
            gp_cartesian.pose.position.x = selected_grasps[
                i].surface.x + self.grasp_offset_cartesian * selected_grasps[
                    i].approach.x
            gp_cartesian.pose.position.y = selected_grasps[
                i].surface.y + self.grasp_offset_cartesian * selected_grasps[
                    i].approach.y
            gp_cartesian.pose.position.z = selected_grasps[
                i].surface.z + self.grasp_offset_cartesian * selected_grasps[
                    i].approach.z
            gp_cartesian.pose.orientation.x = float(quat.elements[1])
            gp_cartesian.pose.orientation.y = float(quat.elements[2])
            gp_cartesian.pose.orientation.z = float(quat.elements[3])
            gp_cartesian.pose.orientation.w = float(quat.elements[0])

            translated_pose = tf_listener_.transformPose(
                "summit_xl_base_footprint", gp_cartesian)

            g_cartesian = Grasp()
            g_cartesian.id = "cart"
            g_cartesian.grasp_pose = translated_pose
            g_cartesian.allowed_touch_objects = ["obj"]
            formatted_grasps_cartesian.append(g_cartesian)

        # Sort grasps using z (get higher grasps first)
        formatted_grasps.sort(
            key=lambda grasp: grasp.grasp_pose.pose.position.z, reverse=True)
        formatted_grasps_cartesian.sort(
            key=lambda grasp: grasp.grasp_pose.pose.position.z, reverse=True)
        return formatted_grasps, formatted_grasps_cartesian
    def __init__(self):
        
        self.scene = PlanningSceneInterface()
        self.robot = RobotCommander()
        self.arm = MoveGroupCommander("arm")
        rospy.sleep(1)
        
    
        #remove existing objects
        self.scene.remove_world_object()
        self.scene.remove_attached_object("endeff", "part")
        rospy.sleep(5)
        
        '''
        # publish a demo scene
        self.pos = PoseStamped()
        self.pos.header.frame_id = "world"
        
        # add wall in between
        self.pos.pose.position.x = -0.14
        self.pos.pose.position.y = 0.02
        self.pos.pose.position.z = 0.09
        self.scene.add_box("wall", pos, (0.06, 0.01, 0.18))
      
        # add an object to be grasped
        self.pos.pose.position.x = -0.14
        self.pos.pose.position.y = -0.0434
        self.pos.pose.position.z = 0.054
        '''
        
        self.g=Grasp()
    
        self.g.pre_grasp_approach.direction.vector.z= 1
        self.g.pre_grasp_approach.direction.header.frame_id = 'endeff'
        self.g.pre_grasp_approach.min_distance = 0.04
        self.g.pre_grasp_approach.desired_distance = 0.10
        
        self.g.grasp_posture = self.make_gripper_posture(0)
        
        self.g.post_grasp_retreat.direction.vector.z= -1
        self.g.post_grasp_retreat.direction.header.frame_id = 'endeff'
        self.g.post_grasp_retreat.min_distance = 0.04
        self.g.post_grasp_retreat.desired_distance = 0.10
    
        self.g.allowed_touch_objects = ["part"]
        
        self.p=PlaceLocation()

        self.p.place_pose.header.frame_id= 'world'
        self.p.place_pose.pose.position.x= -0.13341
        self.p.place_pose.pose.position.y= 0.12294
        self.p.place_pose.pose.position.z= 0.099833
        self.p.place_pose.pose.orientation.x= 0 
        self.p.place_pose.pose.orientation.y= 0 
        self.p.place_pose.pose.orientation.z= 0 
        self.p.place_pose.pose.orientation.w= 1 
    
        self.p.pre_place_approach.direction.vector.z= 1
        self.p.pre_place_approach.direction.header.frame_id = 'endeff'
        self.p.pre_place_approach.min_distance = 0.06
        self.p.pre_place_approach.desired_distance = 0.12
        
        self.p.post_place_posture= self.make_gripper_posture(-1.1158)
        
        self.p.post_place_retreat.direction.vector.z= -1
        self.p.post_place_retreat.direction.header.frame_id = 'endeff'
        self.p.post_place_retreat.min_distance = 0.05
        self.p.post_place_retreat.desired_distance = 0.06
            
        self.p.allowed_touch_objects=["part"]
        
        self._as = actionlib.SimpleActionServer("server_test", TwoIntsAction, execute_cb=self.execute_pick_place, auto_start = False)
    	self._as.start()
def load_grasps(filename):
		f = open(filename)
		args = yaml.load(f)
		grasp = Grasp()
		genpy.message.fill_message_args(grasp, args)
		return grasp
Ejemplo n.º 9
0
    def make_grasps(self, initial_pose_stamped, allowed_touch_objects):
        # Initialize the grasp object
        g = Grasp()

        # Set the pre-grasp and grasp postures appropriately
        g.pre_grasp_posture = self.make_gripper_posture(GRIPPER_OPEN)
        g.grasp_posture = self.make_gripper_posture(GRIPPER_CLOSED)

        # Set the approach and retreat parameters as desired
        g.pre_grasp_approach = self.make_gripper_translation(
            0.01, 0.2, [0.0, 1.0, 0.0])
        g.post_grasp_retreat = self.make_gripper_translation(
            0.1, 0.2, [0.0, 0.0, 1.0])

        # Set the first grasp pose to the input pose
        g.grasp_pose = initial_pose_stamped

        # Pitch angles to try
        pitch_vals = [0, 0.1, -0.1, 0.2, -0.2, 0.3, -0.3]

        # Yaw angles to try
        yaw_vals = [0]

        # A list to hold the grasps
        grasps = []

        # Generate a grasp for each pitch and yaw angle
        for y in yaw_vals:
            for p in pitch_vals:
                # Create a quaternion from the Euler angles
                # q = quaternion_from_euler(0, p, y)

                # # Set the grasp pose orientation accordingly
                # g.grasp_pose.pose.orientation.x = q[0]
                # g.grasp_pose.pose.orientation.y = q[1]
                # g.grasp_pose.pose.orientation.z = q[2]
                # g.grasp_pose.pose.orientation.w = q[3]

                q = quaternion_from_euler(0, 0, -1.57079633)
                g.grasp_pose.pose.orientation.x = q[0]
                g.grasp_pose.pose.orientation.y = q[1]
                g.grasp_pose.pose.orientation.z = q[2]
                g.grasp_pose.pose.orientation.w = q[3]

                # Set and id for this grasp (simply needs to be unique)
                g.id = str(len(grasps))

                # Set the allowed touch objects to the input list
                g.allowed_touch_objects = allowed_touch_objects

                # Don't restrict contact force
                g.max_contact_force = 0

                # Degrade grasp quality for increasing pitch angles
                g.grasp_quality = 1.0 - abs(p)

                # Append the grasp to the list
                grasps.append(deepcopy(g))

        # Return the list
        return grasps
def main():   
    try:
               
        print("creating basic interface")
        moveit_commander.roscpp_initialize(sys.argv)
        rospy.init_node('move_and_pick', anonymous=True)

        #creating a robot object
        robot = moveit_commander.RobotCommander()
        scene = moveit_commander.PlanningSceneInterface()

        #Defining the group name
        group_name = "panda_arm"
        move_group = moveit_commander.MoveGroupCommander(group_name)
        move_group.set_planning_time(45.0)

        print "============ Printing initial robot state"
        print robot.get_current_state()

        ################################################### Creating the environment: Namely a cube and 2 tables to pick from and place on.
        #clean the scene
        scene.remove_world_object("table1")
        scene.remove_world_object("table2")
        scene.remove_world_object("cube")

        print"################Creating the scene"
        dem = moveit_commander.PoseStamped()
        dem.header.frame_id = "panda_link0"

        #add a pickup table
        dem.pose.position.x = 0.5
        dem.pose.position.y = 0
        dem.pose.position.z = 0.2
        scene.add_box("table1", dem, (0.02, 0.02, 0.58))

        #add a drop off table
        dem.pose.position.x = 0
        dem.pose.position.y = 0.5
        dem.pose.position.z = 0.2
        scene.add_box("table2", dem, (0.02, 0.02, 0.58))

        #add an object to be grasped
        dem.pose.position.x = 0.5
        dem.pose.position.y = 0
        dem.pose.position.z = 0.5
        scene.add_box("cube", dem, (0.02, 0.02, 0.02))
        rospy.sleep(1)

        ########################Resetting the robot arm to prevent singularity
        print"Resetting: moving joints to defined orientation to avoid singularity"
        joint_goal = move_group.get_current_joint_values()
        joint_goal[0] = 0
        joint_goal[1] = -pi/4
        joint_goal[2] = 0
        joint_goal[3] = -pi/2
        joint_goal[4] = 0
        joint_goal[5] = pi/3
        joint_goal[6] = 0          
        move_group.go(joint_goal, wait=True)
        move_group.stop()
        rospy.sleep(1)

        ##################################################Approaching the cube and picking it up
        print "################Moving to pick the cube"
        grasps = Grasp()

        #defining the grasp pose of the end effector
        grasps.grasp_pose.header.frame_id = "panda_link0"
        grasps.grasp_pose.pose.position.x = 0.415
        grasps.grasp_pose.pose.position.y = 0
        grasps.grasp_pose.pose.position.z = 0.5
        quaternion = quaternion_from_euler(-pi/2, -pi/4, -pi/2)
        grasps.grasp_pose.pose.orientation.x = quaternion[0]
        grasps.grasp_pose.pose.orientation.y = quaternion[1]
        grasps.grasp_pose.pose.orientation.z = quaternion[2]
        grasps.grasp_pose.pose.orientation.w = quaternion[3]

        #setting the pregrasp approach
        grasps.pre_grasp_approach.direction.header.frame_id = "panda_link0"
        grasps.pre_grasp_approach.direction.vector.x = 1.0
        grasps.pre_grasp_approach.min_distance = 0.095
        grasps.pre_grasp_approach.desired_distance = 0.115
    
        #setting post grasp-retreat
        grasps.post_grasp_retreat.direction.header.frame_id = "panda_link0"
        grasps.post_grasp_retreat.direction.vector.z = 1.0
        grasps.post_grasp_retreat.min_distance = 0.1
        grasps.post_grasp_retreat.desired_distance = 0.25

        #opening the hand
        #add points
        grasps.pre_grasp_posture.joint_names.append("panda_finger_joint1")
        grasps.pre_grasp_posture.joint_names.append("panda_finger_joint2")
        point1=JointTrajectoryPoint()
        point1.positions.append(0.04)
        point1.positions.append(0.04)
        point1.time_from_start = rospy.Duration(0.5)
        grasps.pre_grasp_posture.points.append(point1)
     
        #closing the hand
        #add points
        grasps.grasp_posture.joint_names.append("panda_finger_joint1")
        grasps.grasp_posture.joint_names.append("panda_finger_joint2")
        point2=JointTrajectoryPoint()
        point2.positions.append(0.00)
        point2.positions.append(0.00)
        point2.time_from_start = rospy.Duration(0.5)
        grasps.grasp_posture.points.append(point2)

        move_group.set_support_surface_name("table1")
        move_group.pick("cube", grasps)

        rospy.sleep(1.0)

        print "============ Printing picked up robot state"
        print robot.get_current_state()

        ##########################################################Moving the cube and placing it down
        print"################Moving to place the cube"
        placer = PlaceLocation()
        #defining the grasp pose of the end effector
        placer.place_pose.header.frame_id = "panda_link0"
        placer.place_pose.pose.position.x = 0
        placer.place_pose.pose.position.y = 0.5
        placer.place_pose.pose.position.z = 0.5
        quaternion = quaternion_from_euler(-pi, 0, pi/2)
        placer.place_pose.pose.orientation.x = quaternion[0]
        placer.place_pose.pose.orientation.y = quaternion[1]
        placer.place_pose.pose.orientation.z = quaternion[2]
        placer.place_pose.pose.orientation.w = quaternion[3]

        #setting the pre-place approach
        placer.pre_place_approach.direction.header.frame_id = "panda_link0"
        placer.pre_place_approach.direction.vector.z = -1.0
        placer.pre_place_approach.min_distance = 0.095
        placer.pre_place_approach.desired_distance = 0.115
    
        #setting post place-retreat
        placer.post_place_retreat.direction.header.frame_id = "panda_link0"
        placer.post_place_retreat.direction.vector.y = -1.0
        placer.post_place_retreat.min_distance = 0.1
        placer.post_place_retreat.desired_distance = 0.25

        #opening the hand
        #add points
        placer.post_place_posture.joint_names.append("panda_finger_joint1")
        placer.post_place_posture.joint_names.append("panda_finger_joint2")
        point3 = JointTrajectoryPoint()
        point3.positions.append(0.00)
        point3.positions.append(0.00)
        point3.time_from_start = rospy.Duration(0.5)
        placer.post_place_posture.points.append(point3)

        move_group.set_support_surface_name("table2")
        move_group.place("cube", placer)

        print "============ Printing placed/final robot state"
        print robot.get_current_state()
       
    except rospy.ROSInterruptException:
        return
    except KeyboardInterrupt:
        return
Ejemplo n.º 11
0
    def plan_point_cluster_grasps(self, target, arm_name):

        rospy.loginfo("Probabilistic Version! ")
        error_code = GraspPlanningErrorCode()
        grasps = []

        #get the hand joint names from the param server (loaded from yaml config file)
        #hand_description = rospy.get_param('hand_description')
        hand_description = rospy.get_param('~hand_description')
        pregrasp_joint_angles_dict = rospy.get_param('~pregrasp_joint_angles')
        grasp_joint_angles_dict = rospy.get_param('~grasp_joint_angles')
        pregrasp_joint_efforts_dict = rospy.get_param(
            '~pregrasp_joint_efforts')
        grasp_joint_efforts_dict = rospy.get_param('~grasp_joint_efforts')
        if not arm_name:
            arm_name = hand_description.keys()[0]
            rospy.logerr(
                "point cluster grasp planner: missing arm_name in request!  Using "
                + arm_name)
        try:
            hand_joints = hand_description[arm_name]["hand_joints"]
        except KeyError:
            arm_name = hand_description.keys()[0]
            rospy.logerr("arm_name " + arm_name +
                         " not found!  Using joint names from " + arm_name)
            try:
                hand_joints = hand_description[arm_name]["hand_joints"]
            except KeyError:
                rospy.logerr("no hand joints found for %s!" % arm_name)
                return ([], error_code.OTHER_ERROR)
        try:
            hand_frame = hand_description[arm_name]["hand_frame"]
            hand_approach_direction = hand_description[arm_name][
                "hand_approach_direction"]
        except KeyError:
            rospy.logerr(
                "couldn't find hand_frame or hand_approach_direction!")
            return ([], error_code.OTHER_ERROR)
        pregrasp_joint_angles = pregrasp_joint_angles_dict[arm_name]
        grasp_joint_angles = grasp_joint_angles_dict[arm_name]
        pregrasp_joint_efforts = pregrasp_joint_efforts_dict[arm_name]
        grasp_joint_efforts = grasp_joint_efforts_dict[arm_name]

        #hand_joints = rospy.get_param('/hand_description/'+arm_name+'/hand_joints')
        rospy.loginfo("hand_joints:" + str(hand_joints))

        #find the cluster bounding box and relevant frames, and transform the cluster
        init_start_time = time.time()

        if len(target.cluster.points) > 0:
            if (target.use_probability):  #probabilistic
                if (len(target.probabilities) > 0):
                    self.pcgp.init_cluster_grasper(target.cluster,
                                                   target.probabilities,
                                                   use_probability=True)
                else:  #weighted probabilistic
                    self.pcgp.init_cluster_grasper(target.cluster,
                                                   probabilities=[],
                                                   use_probability=True)
            else:  #deterministic
                self.pcgp.init_cluster_grasper(target.cluster,
                                               probabilities=[],
                                               use_probability=False)
            cluster_frame = target.cluster.header.frame_id
            self.cluster_frame = cluster_frame
        else:
            self.pcgp.init_cluster_grasper(target.region.cloud)
            cluster_frame = target.region.cloud.header.frame_id
            if len(cluster_frame) == 0:
                rospy.logerr("region.cloud.header.frame_id was empty!")
                error_code.value = error_code.OTHER_ERROR
                return (grasps, error_code)

        init_end_time = time.time()
        #print "init time: %.3f"%(init_end_time - init_start_time)

        #plan grasps for the cluster (returned in the cluster frame)
        grasp_plan_start_time = time.time()
        (pregrasp_poses, grasp_poses, gripper_openings, qualities,
         pregrasp_dists) = self.pcgp.plan_point_cluster_grasps()
        grasp_plan_end_time = time.time()
        #print "total grasp planning time: %.3f"%(grasp_plan_end_time - grasp_plan_start_time)

        #add error code to service
        error_code.value = error_code.SUCCESS
        grasp_list = []
        if pregrasp_poses == None:
            error_code.value = error_code.OTHER_ERROR
            return (grasps, error_code)

        #fill in the list of grasps
        for (grasp_pose, quality,
             pregrasp_dist) in zip(grasp_poses, qualities, pregrasp_dists):
            pre_grasp_joint_state = self.create_joint_trajectory(
                hand_joints, pregrasp_joint_angles, pregrasp_joint_efforts)
            grasp_joint_state = self.create_joint_trajectory(
                hand_joints, grasp_joint_angles, grasp_joint_efforts)

            #if the cluster isn't in the same frame as the graspable object reference frame,
            #transform the grasps to be in the reference frame
            if cluster_frame == target.reference_frame_id:
                transformed_grasp_pose = stamp_pose(grasp_pose, cluster_frame)
            else:
                transformed_grasp_pose = change_pose_stamped_frame(
                    self.pcgp.tf_listener, stamp_pose(grasp_pose,
                                                      cluster_frame),
                    target.reference_frame_id)
            if self.pcgp.pregrasp_just_outside_box:
                min_approach_distance = pregrasp_dist
            else:
                min_approach_distance = max(pregrasp_dist - .05, .05)
            approach = GripperTranslation(
                create_vector3_stamped(hand_approach_direction, hand_frame),
                pregrasp_dist, min_approach_distance)
            retreat = GripperTranslation(
                create_vector3_stamped(
                    [-1. * x for x in hand_approach_direction], hand_frame),
                pregrasp_dist, min_approach_distance)

            # LT
            grasp_list.append(
                Grasp(id="id",
                      pre_grasp_posture=pre_grasp_joint_state,
                      grasp_posture=grasp_joint_state,
                      grasp_pose=transformed_grasp_pose,
                      grasp_quality=quality,
                      pre_grasp_approach=approach,
                      post_grasp_retreat=retreat,
                      max_contact_force=-1))

        #if requested, randomize the first few grasps
        if self.randomize_grasps:
            first_grasps = grasp_list[:30]
            random.shuffle(first_grasps)
            shuffled_grasp_list = first_grasps + grasp_list[30:]
            grasps = shuffled_grasp_list
        else:
            grasps = grasp_list

        return (grasps, error_code)
Ejemplo n.º 12
0
    #robot.pincher_arm.set_planner_id('RRTConnectkConfigDefault')
    robot.pincher_arm.set_num_planning_attempts(10000)
    robot.pincher_arm.set_planning_time(5)
    robot.pincher_arm.set_goal_position_tolerance(0.01)
    robot.pincher_arm.set_goal_orientation_tolerance(0.5)
    robot.pincher_gripper.set_goal_position_tolerance(0.01)
    robot.pincher_gripper.set_goal_orientation_tolerance(0.5)

    robot.get_current_state()
    robot.pincher_arm.set_start_state(RobotState())

    #------------------------------
    # The Grasp
    #-----------------------------

    the_grasp = Grasp()
    the_grasp.id = "Por cima"

    # Gripper Posture before the grasp (opened griper)
    the_grasp.pre_grasp_posture.joint_names = robot.pincher_gripper.get_active_joints(
    )
    the_grasp.pre_grasp_posture.points.append(JointTrajectoryPoint())
    the_grasp.pre_grasp_posture.points[0].positions = [0.030]

    # Gripper posture while grapping (closed gripper)
    the_grasp.grasp_posture.joint_names = robot.pincher_gripper.get_active_joints(
    )
    the_grasp.grasp_posture.points.append(JointTrajectoryPoint())
    the_grasp.grasp_posture.points[0].positions = [0.015]

    # Where the arm should go to grasp the object
Ejemplo n.º 13
0
    p.pose.position.z = 0.75
    scene.add_box("part", p, (0.07, 0.01, 0.2))


    # add a position for placement
    p1 = PoseStamped()
    p1.header.frame_id = robot.get_planning_frame()
    p1.pose.position.x = 0.4
    p1.pose.position.y = -0.3
    p1.pose.position.z = 0.75
   
    rospy.sleep(1)
    #rospy.logwarn("moving to test")
    grasps = []
    0.67611; 0.0091003; 0.71731
    g = Grasp()
    g.id = "test"
    grasp_pose = PoseStamped()
    grasp_pose.header.frame_id = "base_footprint"
    grasp_pose.pose.position.x = 0.35
    grasp_pose.pose.position.y = -0
    grasp_pose.pose.position.z = 0.76
    grasp_pose.pose.orientation.x = -0.0209083116076
    grasp_pose.pose.orientation.y = -0.00636455547831
    grasp_pose.pose.orientation.z = 0.0170413352124
    grasp_pose.pose.orientation.w = 0.999615890147

    rospy.logwarn("moving to arm")
    right_arm.set_pose_target(grasp_pose)
    right_arm.go()
   
Ejemplo n.º 14
0
    def __init__(self):

        roscpp_initialize(sys.argv)
        rospy.init_node('moveit_py_demo', anonymous=True)
      
        scene = PlanningSceneInterface()
        robot = RobotCommander()
       
        right_arm = MoveGroupCommander(GROUP_NAME_ARM)
        #right_arm.set_planner_id("KPIECEkConfigDefault");
        right_gripper = MoveGroupCommander(GROUP_NAME_GRIPPER)
       
        eef = right_arm.get_end_effector_link()
       
        rospy.sleep(2)
       
        scene.remove_attached_object(GRIPPER_FRAME, "part")

   
        # clean the scene
        scene.remove_world_object("table")
        scene.remove_world_object("part")
   
        #right_arm.set_named_target("r_start")
        #right_arm.go()
      
        #right_gripper.set_named_target("right_gripper_open")
        #right_gripper.go()
      
        rospy.sleep(1)
   
        # publish a demo scene
        p = PoseStamped()
        p.header.frame_id = robot.get_planning_frame()
   
        # add a table
        #p.pose.position.x = 0.42
        #p.pose.position.y = -0.2
        #p.pose.position.z = 0.3
        #scene.add_box("table", p, (0.5, 1.5, 0.6))

   
        # add an object to be grasped
        p.pose.position.x = 0.7
        p.pose.position.y = -0.2
        p.pose.position.z = 0.85
        scene.add_box("part", p, (0.07, 0.01, 0.2))
      
        rospy.sleep(1)
             
        g = Grasp()
        g.id = "test"
        start_pose = PoseStamped()
        start_pose.header.frame_id = FIXED_FRAME
   
        # start the gripper in a neutral pose part way to the target
        start_pose.pose.position.x = 0.47636
        start_pose.pose.position.y = -0.21886
        start_pose.pose.position.z = 0.9
        start_pose.pose.orientation.x = 0.00080331
        start_pose.pose.orientation.y = 0.001589
        start_pose.pose.orientation.z = -2.4165e-06
        start_pose.pose.orientation.w = 1
          
        right_arm.set_pose_target(start_pose)
        right_arm.go()
       
        rospy.sleep(2)

        # generate a list of grasps
        grasps = self.make_grasps(start_pose)
   
        result = False
        n_attempts = 0
       
        # repeat until will succeed
        while result == False:
            result = robot.right_arm.pick("part", grasps)      
            n_attempts += 1
            print "Attempts: ", n_attempts
            rospy.sleep(0.3)
          
        rospy.spin()
        roscpp_shutdown()
Ejemplo n.º 15
0
    # move to a random target
    # right_arm.set_named_target("r_start")
    # right_arm.go()
    # rospy.sleep(1)

    # right_arm.set_random_target()
    # right_arm.go()
    # rospy.sleep(1)

    # right_arm.set_position_target([.75,-0.3, 1])
    # right_arm.go()
    # rospy.sleep(1)

    grasps = []

    g = Grasp()
    g.id = "test"
    grasp_pose = PoseStamped()
    grasp_pose.header.frame_id = "base_link"
    grasp_pose.pose.position.x = 0.47636
    grasp_pose.pose.position.y = -0.21886
    grasp_pose.pose.position.z = 0.7164
    grasp_pose.pose.orientation.x = 0.00080331
    grasp_pose.pose.orientation.y = 0.001589
    grasp_pose.pose.orientation.z = -2.4165e-06
    grasp_pose.pose.orientation.w = 1

    rospy.logwarn("moving to arm")
    right_arm.set_pose_target(grasp_pose)
    right_arm.go()
    rospy.sleep(3)
Ejemplo n.º 16
0
def compute_grasp(joints_open_position,
                  open_hand_time,
                  close_hand_time,
                  pre_grasp_aproach_direction,
                  pre_grasp_desired_dis,
                  pre_gras_min_dis,
                  post_grasp_aproach_direction,
                  post_grasp_desired_dis,
                  post_gras_min_dis,
                  world_file,
                  package_name,
                  package_folder,
                  world_object_pose,
                  aditional_rotation=None,
                  aditional_translation=None,
                  max_contact_force=-1,
                  allowed_touch_objects=[],
                  reference_frame="world"):
    """
    Compute the grasp of an object
    inputs:
    --joints_open_position: dictionary of the joints and angle in open position (pre-grasp)
    --open_hand_time: time desired to open hand
    --close_hand_time: time to reach grasp position with the fingers.
    --pre_grasp_aproach_direction:  (x,y,z) direction end effector will aproach grasp_poses in world frame
    --pre_grasp_desired_dis: distance will travel when aproaching 
    --pre_gras_min_dis: the min distance that must be considered feasible before the grasp is even attempted
    --post_grasp_aproach_direction: (x,y,z) direction end effector will retreat after closing the hand (from grasp_pose). in world frame
    --post_grasp_desired_dis: distance that will retreat
    --post_gras_min_dis: min distance to consider is enough far away?
    --max_contact_force: the maximum contact force to use while grasping (<=0 to disable)
    --allowed_touch_objects: objects that can be touched/pushed/moved in the course of grasping. list of strings.
    --world_file: world file of the hand holding the object. For example 'mpl_checker_v3.xml'
    --package_name: name of the package where the world file is located
    --package_folder: location of the folders "moldels" and "worlds" from graspit, inside the package
    --world_object_pose: object Pose in world frame (gazebo/moveit)
    --aditional rotation and translation: can be include in case of unconsidered transformations between the object in gazebo and graspit (not needed of them if frame if the same when object in graspit and gazebo when no rotation and translation is the same)
    --reference_frame: directions and object position reference frame
    """
    filename = "worlds/" + world_file
    #read world file
    robot_joints, T_robot_graspit, T_object_graspit = utils.read_world_file(
        filename, package_name, package_folder)

    #create moveit Grasp
    grasp = Grasp()

    #grasp id (optional)

    #define pre-grasp joints posture. basically open hand.
    grasp.pre_grasp_posture = utils.get_posture(joints_open_position,
                                                open_hand_time)

    #define hand finger posture during grasping
    grasp.grasp_posture = utils.get_posture(robot_joints, close_hand_time)

    #define grasp pose: position of the end effector during grasp
    grasp.grasp_pose.header.frame_id = reference_frame  #pose in this reference frame
    grasp.grasp_pose.pose = utils.get_robot_pose(T_robot_graspit,
                                                 T_object_graspit,
                                                 world_object_pose,
                                                 aditional_rotation,
                                                 aditional_translation)

    #grasp quality (no needed/used. can be obtained from graspit)

    #pre_grasp_approach.The approach direction the robot will move when aproaching the object
    grasp.pre_grasp_approach = utils.get_gripper_translation(
        pre_grasp_aproach_direction, pre_grasp_desired_dis, pre_gras_min_dis,
        reference_frame)

    #post_grasp_retreat. The retreat direction to take after a grasp has been completed (object is attached)
    grasp.post_grasp_retreat = utils.get_gripper_translation(
        post_grasp_aproach_direction, post_grasp_desired_dis,
        post_gras_min_dis, reference_frame)

    #max contact force
    grasp.max_contact_force = max_contact_force

    #allowd_tocuh_force
    grasp.allowed_touch_objects = allowed_touch_objects

    return grasp
Ejemplo n.º 17
0
    def generate_grasp_width(self,
                             eef_orientation,
                             position,
                             width,
                             roll=0,
                             pitch=0,
                             yaw=0,
                             length=0):
        now = rospy.Time.now()
        grasp = Grasp()

        grasp.grasp_pose.header.stamp = now
        grasp.grasp_pose.header.frame_id = self.robot.get_planning_frame()

        grasp.grasp_pose.pose.position = position

        if eef_orientation == "horizontal":
            q = quaternion_from_euler(0.0, numpy.deg2rad(pitch), 0.0)
        elif eef_orientation == "vertical":
            q = quaternion_from_euler(0.0, numpy.deg2rad(90.0),
                                      numpy.deg2rad(yaw))
        elif eef_orientation == "user_defined":
            q = quaternion_from_euler(numpy.deg2rad(roll),
                                      numpy.deg2rad(pitch), numpy.deg2rad(yaw))

        grasp.grasp_pose.pose.orientation = Quaternion(*q)

        # transform from gripper to TCP
        grasp.grasp_pose.pose = self.gripper2TCP(grasp.grasp_pose.pose, length)

        if not self.is_inside_workspace(grasp.grasp_pose.pose.position.x,
                                        grasp.grasp_pose.pose.position.y,
                                        grasp.grasp_pose.pose.position.z):
            rospy.loginfo('***** GOAL POSE IS OUT OF ROBOT WORKSPACE *****')
            #return False

        # Setting pre-grasp approach
        grasp.pre_grasp_approach.direction.header.stamp = now
        grasp.pre_grasp_approach.direction.header.frame_id = self.robot.get_planning_frame(
        )
        grasp.pre_grasp_approach.direction.vector = self.approach_direction
        grasp.pre_grasp_approach.min_distance = self.approach_retreat_min_dist
        grasp.pre_grasp_approach.desired_distance = self.approach_retreat_desired_dist

        # Setting post-grasp retreat
        grasp.post_grasp_retreat.direction.header.stamp = now
        grasp.post_grasp_retreat.direction.header.frame_id = self.robot.get_planning_frame(
        )
        grasp.post_grasp_retreat.direction.vector = self.retreat_direction
        grasp.post_grasp_retreat.min_distance = self.approach_retreat_min_dist
        grasp.post_grasp_retreat.desired_distance = self.approach_retreat_desired_dist

        grasp.max_contact_force = 1000

        grasp.pre_grasp_posture.joint_names.append("gripper_finger1_joint")
        traj = JointTrajectoryPoint()
        traj.positions.append(0.0)
        traj.time_from_start = rospy.Duration.from_sec(0.5)
        grasp.pre_grasp_posture.points.append(traj)

        grasp.grasp_posture.joint_names.append("gripper_finger1_joint")
        traj = JointTrajectoryPoint()
        traj.positions.append(width)

        traj.time_from_start = rospy.Duration.from_sec(5.0)
        grasp.grasp_posture.points.append(traj)

        return grasp
    def generate_grasps(self, name, pose):
        grasps = []

        now = rospy.Time.now()
        #for angle in numpy.arange(0.0, numpy.deg2rad(360.0), numpy.deg2rad(10.0)):
        # Create place location:
        angle = 0
        grasp = Grasp()

        grasp.grasp_pose.header.stamp = now
        grasp.grasp_pose.header.frame_id = self.robot.get_planning_frame()
        grasp.grasp_pose.pose = copy.deepcopy(pose)

        # Setting pre-grasp approach
        grasp.pre_grasp_approach.direction.header.stamp = now
        grasp.pre_grasp_approach.direction.header.frame_id = self.robot.get_planning_frame(
        )
        grasp.pre_grasp_approach.direction.vector.z = -0.2
        grasp.pre_grasp_approach.min_distance = self.approach_retreat_min_dist
        grasp.pre_grasp_approach.desired_distance = self.approach_retreat_desired_dist

        # Setting post-grasp retreat
        grasp.post_grasp_retreat.direction.header.stamp = now
        grasp.post_grasp_retreat.direction.header.frame_id = self.robot.get_planning_frame(
        )
        grasp.post_grasp_retreat.direction.vector.z = 0.2
        grasp.post_grasp_retreat.min_distance = self.approach_retreat_min_dist
        grasp.post_grasp_retreat.desired_distance = self.approach_retreat_desired_dist

        # if name != "cylinder":
        q = quaternion_from_euler(0.0, numpy.deg2rad(90.0), angle)
        grasp.grasp_pose.pose.orientation = Quaternion(*q)
        # else:
        #     #grasp.pre_grasp_approach.direction.vector.z = -0.05
        #     grasp.pre_grasp_approach.direction.vector.x = 0.1
        #     #grasp.post_grasp_retreat.direction.vector.z = 0.05
        #     grasp.post_grasp_retreat.direction.vector.x = -0.1

        grasp.max_contact_force = 100

        grasp.pre_grasp_posture.joint_names.append("gripper_finger1_joint")
        traj = JointTrajectoryPoint()
        traj.positions.append(0.03)
        traj.time_from_start = rospy.Duration.from_sec(0.5)
        grasp.pre_grasp_posture.points.append(traj)

        grasp.grasp_posture.joint_names.append("gripper_finger1_joint")
        traj = JointTrajectoryPoint()
        if name == "box":
            traj.positions.append(0.57)
        elif name == "sphere":
            traj.positions.append(0.3)
        else:
            traj.positions.append(0.3)

        #traj.velocities.append(0.2)
        traj.effort.append(800)
        traj.time_from_start = rospy.Duration.from_sec(5.0)
        grasp.grasp_posture.points.append(traj)

        grasps.append(grasp)

        return grasps
Ejemplo n.º 19
0
    def make_grasps(self,
                    initial_pose_stamped,
                    allowed_touch_objects,
                    pre,
                    post,
                    set_rpy=0):
        g = Grasp()
        g.pre_grasp_posture = self.make_gripper_posture(GRIPPER_OPEN)
        g.grasp_posture = self.make_gripper_posture(GRIPPER_CLOSED)
        g.pre_grasp_approach = self.make_gripper_translation(
            pre[0], pre[1], pre[2])
        g.post_grasp_retreat = self.make_gripper_translation(
            post[0], post[1], post[2])

        g.grasp_pose = initial_pose_stamped
        roll_vals = [1.57]
        yaw_vals = [0, 0.2, -0.2, 0.4, -0.4, 0.6, -0.6]
        pitch_vals = [-1.57, -1.47, -1.67, -1.37, -1.77]
        z_vals = [0]

        grasps = []

        for y in yaw_vals:
            for p in pitch_vals:
                for z in z_vals:
                    for r in roll_vals:
                        if set_rpy:
                            q = quaternion_from_euler(r, p, y)
                            g.grasp_pose.pose.orientation.x = q[0]
                            g.grasp_pose.pose.orientation.y = q[1]
                            g.grasp_pose.pose.orientation.z = q[2]
                            g.grasp_pose.pose.orientation.w = q[3]

                        g.grasp_pose.pose.position.z = initial_pose_stamped.pose.position.z + z

                        g.id = str(len(grasps))
                        g.allowed_touch_objects = allowed_touch_objects
                        g.max_contact_force = 0
                        g.grasp_quality = 1.0 - abs(p)
                        grasps.append(deepcopy(g))

        return grasps
Ejemplo n.º 20
0
    def grasp_array(cls, msg, obj):
        # for me...
        for i in range(msg['_length_grasp']):
            gsp = Grasp()

            # direct descendants of grasp:
            gsp.id = msg["%s_id" % i]
            gsp.grasp_quality = msg["%s_grasp_quality" % i]
            gsp.max_contact_force = msg["%s_max_contact_force" % i]
            gsp.allowed_touch_objects = msg["%s_allowed_touch_objects" % i]

            # descendants of pre_grasp_posture:
            gsp.pre_grasp_posture.header = \
                decode.header(msg, gsp.pre_grasp_posture.header, "%s_pre" % i)
            gsp.pre_grasp_posture.joint_names = msg['%s_prejoint_names' % i]
            for j in range(msg['%s_length_points1' % i]):
                jtp1 = JointTrajectoryPoint()
                jtp1 = decode.grasp_points(msg, jtp1, "%s_%s_pre" % (i, j))
                gsp.pre_grasp_posture.points.append(jtp1)

            # descendants of grasp_posture:
            gsp.grasp_posture.header = \
                decode.header(msg, gsp.grasp_posture.header, "%s_posture" % i)
            gsp.grasp_posture.joint_names = msg["%s_joint_names" % i]
            for j in range(msg['%s_length_points2' % i]):
                jtp2 = JointTrajectoryPoint()
                jtp2 = decode.grasp_points(msg, jtp2, "%s_%s_posture" % (i, j))
                gsp.grasp_posture.points.append(jtp2)

            # descendants of grasp_pose:
            gsp.grasp_pose.header = \
                decode.header(msg, gsp.grasp_pose.header, "%s_pose" % i)
            gsp.grasp_pose.pose.position = \
                decode.position(msg, gsp.grasp_pose.pose.position,
                                "%s_pose" % i)
            gsp.grasp_pose.pose.orientation = \
                decode.orientation(msg, gsp.grasp_pose.pose.orientation,
                                   "%s_pose" % i)

            # descendants of pre_grasp_approach:
            gsp.pre_grasp_approach.direction.header = \
                decode.header(msg, gsp.pre_grasp_approach.direction.header,
                              "%s_app" % i)
            gsp.pre_grasp_approach.direction.vector = \
                decode.vector(msg, gsp.pre_grasp_approach.direction.vector,
                              "%s_app" % i)
            gsp.pre_grasp_approach.desired_distance = \
                msg['%s_appdesired_distance' % i]
            gsp.pre_grasp_approach.min_distance = msg['%s_appmin_distance' % i]

            # descendants of post_grasp_retreat:
            gsp.post_grasp_retreat.direction.header = \
                decode.header(msg, gsp.post_grasp_retreat.direction.header,
                              "%s_ret" % i)
            gsp.post_grasp_retreat.direction.vector = \
                decode.vector(msg, gsp.post_grasp_retreat.direction.vector,
                              "%s_ret" % i)
            gsp.post_grasp_retreat.desired_distance = \
                msg['%s_retdesired_distance' % i]
            gsp.post_grasp_retreat.min_distance = msg['%s_retmin_distance' % i]

            # descendants of post_place_retreat
            gsp.post_place_retreat.direction.header = \
                decode.header(msg, gsp.post_place_retreat.direction.header,
                              '%s_place' % i)
            gsp.post_place_retreat.direction.vector = \
                decode.vector(msg, gsp.post_place_retreat.direction.vector,
                              '%s_place' % i)
            gsp.post_place_retreat.desired_distance = \
                msg['%s_pldesired_distance' % i]
            gsp.post_place_retreat.min_distance = msg['%s_plmin_distance' % i]

            # append Grasp to GraspArray:
            obj.grasps.append(gsp)
        return(obj)
Ejemplo n.º 21
0
    def __init__(self, robot_name="panda_arm", frame="panda_link0"):
        try:
            moveit_commander.roscpp_initialize(sys.argv)
            rospy.init_node(name="pick_place_test")
            self.scene = PlanningSceneInterface()
            self.scene_pub = rospy.Publisher('planning_scene',
                                             PlanningScene,
                                             queue_size=10)
            # region Robot initial
            self.robot = MoveGroupCommander(robot_name)
            self.robot.set_goal_joint_tolerance(0.00001)
            self.robot.set_goal_position_tolerance(0.00001)
            self.robot.set_goal_orientation_tolerance(0.01)
            self.robot.set_goal_tolerance(0.00001)
            self.robot.allow_replanning(True)
            self.robot.set_pose_reference_frame(frame)
            self.robot.set_planning_time(3)
            # endregion
            self.gripper = MoveGroupCommander("hand")
            self.gripper.set_joint_value_target(GRIPPER_CLOSED)
            self.gripper.go()
            self.gripper.set_joint_value_target(GRIPPER_OPEN)
            self.gripper.go()
            self.gripper.set_joint_value_target(GRIPPER_CLOSED)
            self.gripper.go()

            # Robot go home
            self.robot.set_named_target("home")
            self.robot.go()
            # clear all object in world
            self.clear_all_object()

            table_pose = un.Pose(0, 0, -10, 0, 0, 0)
            table_color = un.Color(255, 255, 0, 100)
            self.add_object_box("table", table_pose, table_color, frame,
                                (2000, 2000, 10))

            bearing_pose = un.Pose(250, 250, 500, -90, 45, -90)
            bearing_color = un.Color(255, 0, 255, 255)
            bearing_file_name = "../stl/bearing.stl"
            self.add_object_mesh("bearing", bearing_pose, bearing_color, frame,
                                 bearing_file_name)
            obpose = self.scene.get_object_poses(["bearing"])
            # self.robot.set_support_surface_name("table")
            g = Grasp()
            # Create gripper position open or close
            g.pre_grasp_posture = self.open_gripper()
            g.grasp_posture = self.close_gripper()
            g.pre_grasp_approach = self.make_gripper_translation(
                0.01, 0.1, [0, 1.0, 0])
            g.post_grasp_retreat = self.make_gripper_translation(
                0.01, 0.9, [0, 1.0, 0])
            p = PoseStamped()
            p.header.frame_id = "panda_link0"
            p.pose.orientation = obpose["bearing"].orientation
            p.pose.position = obpose["bearing"].position
            g.grasp_pose = p
            g.allowed_touch_objects = ["bearing"]
            a = []
            a.append(g)
            result = self.robot.pick(object_name="bearing", grasp=a)
            print(result)

        except Exception as ex:
            print(ex)
            moveit_commander.roscpp_shutdown()

        moveit_commander.roscpp_shutdown()
Ejemplo n.º 22
0
def move_group_python_interface_tutorial():
  ## BEGIN_TUTORIAL
  ##
  ## Setup
  ## ^^^^^
  ## CALL_SUB_TUTORIAL imports
  ##
  ## First initialize moveit_commander and rospy.
  print "============ Starting tutorial setup"
  moveit_commander.roscpp_initialize(sys.argv)
  rospy.init_node('move_group_python_interface_tutorial',
                  anonymous=True)


  ## Instantiate a RobotCommander object.  This object is an interface to
  ## the robot as a whole.
  robot = moveit_commander.RobotCommander()
  
  ##quit()
  ## Instantiate a PlanningSceneInterface object.  This object is an interface
  ## to the world surrounding the robot.
  scene = moveit_commander.PlanningSceneInterface()
  scene.remove_world_object("pole")
  scene.remove_world_object("table")
  scene.remove_world_object("part")

  ## Instantiate a MoveGroupCommander object.  This object is an interface
  ## to one group of joints.  In this case the group is the joints in the left
  ## arm.  This interface can be used to plan and execute motions on the left
  ## arm.
  group = moveit_commander.MoveGroupCommander("left_arm")
  group.set_start_state_to_current_state()
  left = baxter_interface.Gripper('left')
  left.calibrate()

# === RANDOM ===
  '''
  group.set_random_target()
  group.set_planning_time(20)
  plan = group.plan()
  
  group.go()
 
  rospy.sleep(3)
  
  print "\n close"
  left.close()
  rospy.sleep(2)
  print "\n open"
  left.open()
  
  quit()
  '''

  ## We create this DisplayTrajectory publisher which is used below to publish
  ## trajectories for RVIZ to visualize.
  display_trajectory_publisher = rospy.Publisher(
                                      '/move_group/display_planned_path',
                                      moveit_msgs.msg.DisplayTrajectory)

  ## Wait for RVIZ to initialize. This sleep is ONLY to allow Rviz to come up.
  #print "============ Waiting for RVIZ..."
  #rospy.sleep(10)
  print "============ Starting tutorial "

  ## Getting Basic Information
  ## ^^^^^^^^^^^^^^^^^^^^^^^^^
  ##
  ## We can get the name of the reference frame for this robot
  print "============ Reference frame: %s" % group.get_planning_frame()

  ## We can also print the name of the end-effector link for this group
  print "============ Reference frame: %s" % group.get_end_effector_link()

  ## We can get a list of all the groups in the robot
  print "============ Robot Groups:"
  print robot.get_group_names()

  ## Sometimes for debugging it is useful to print the entire state of the
  ## robot.
  print "============ Printing robot state"
  print robot.get_current_state()
  print "============"
  
  print robot.has_group("left_hand")
  left.open()
  #rospy.sleep(1)

  ## Now, we call the planner to compute the plan
  ## and visualize it if successful
  ## Note that we are just planning, not asking move_group 
  ## to actually move the robot

  
  p = PoseStamped()
  p.header.frame_id = "/base"
  p.pose.position.x = 0.85
  p.pose.position.y = 0.3
  p.pose.position.z = -0.1
  #scene.add_box("cube", p, (0.05, 0.05, 0.05))
  
  p.pose.position.y = 0.5
  p.pose.position.z = -0.3
  #scene.add_box("table", p, (0.5, 1.5, 0.35))
  # pick an object

  ## Planning to a Pose goal
  ## ^^^^^^^^^^^^^^^^^^^^^^^
  ## We can plan a motion for this group to a desired pose for the 
  ## end-effector
  print "============ Generating plan 1"
  
  # This works:
  ## top approach x y z w : 0.707, 0.707, 0, 0
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/base"
  pose_target.pose.orientation.x = 0.
  pose_target.pose.orientation.y = 0.707
  pose_target.pose.orientation.z = 0
  pose_target.pose.orientation.w = 0.707
  pose_target.pose.position.x = 0.8
  pose_target.pose.position.y = 0.3
  pose_target.pose.position.z = 0.11
  group.set_pose_target(pose_target)
  group.plan()
  print "\n here now 1"
  #rospy.sleep(5)
  group.go()
  quit()
  print "\n here now 2"
  rospy.sleep(2)
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/base"
  pose_target.pose.orientation.x = 0.
  pose_target.pose.orientation.y = 0.707
  pose_target.pose.orientation.z = 0
  pose_target.pose.orientation.w = 0.707
  pose_target.pose.position.x = 0.8
  pose_target.pose.position.y = 0.3
  pose_target.pose.position.z = -0.02
  group.set_pose_target(pose_target)
  group.plan()
  print "\n here now 3"
  rospy.sleep(2)
  group.go()
  
  
  
  left.close()
  group.attach_object("cube")
  
  
  rospy.sleep(2)
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/base"
  pose_target.pose.orientation.x = 0.
  pose_target.pose.orientation.y = 0.707
  pose_target.pose.orientation.z = 0
  pose_target.pose.orientation.w = 0.707
  pose_target.pose.position.x = 0.8
  pose_target.pose.position.y = 0.3
  pose_target.pose.position.z = 0.2
  group.set_pose_target(pose_target)
  group.plan()
  print "\n here now 4"
  rospy.sleep(2)
  group.go()
  rospy.sleep(2)
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/base"
  pose_target.pose.orientation.x = 0.
  pose_target.pose.orientation.y = 0.707
  pose_target.pose.orientation.z = 0
  pose_target.pose.orientation.w = 0.707
  pose_target.pose.position.x = 0.8
  pose_target.pose.position.y = 0
  pose_target.pose.position.z = -0.02
  group.set_pose_target(pose_target)
  group.plan()
  print "\n here now 5"
  rospy.sleep(5)
  group.go()
  
  left.open()
  group.detach_object("cube")
  
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/base"
  pose_target.pose.orientation.x = 0.
  pose_target.pose.orientation.y = 0.707
  pose_target.pose.orientation.z = 0
  pose_target.pose.orientation.w = 0.707
  pose_target.pose.position.x = 0.8
  pose_target.pose.position.y = 0
  pose_target.pose.position.z = 0.2
  group.set_pose_target(pose_target)
  group.plan()
  print "\n here now 6"
  rospy.sleep(5)
  group.go()
  
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/base"
  pose_target.pose.orientation.x = 0.
  pose_target.pose.orientation.y = 0.707
  pose_target.pose.orientation.z = 0
  pose_target.pose.orientation.w = 0.707
  pose_target.pose.position.x = 0.8
  pose_target.pose.position.y = 0.5
  pose_target.pose.position.z = 0.5
  group.set_pose_target(pose_target)
  group.plan()
  print "\n here now 7"
  rospy.sleep(5)
  group.go()
  
  

  # =============== QUITTING ================
  quit()
  
  
  
  
  pose_target = geometry_msgs.msg.PoseStamped()
  pose_target.header.frame_id = "/world"
  pose_target.pose.orientation.x = 0.707
  pose_target.pose.orientation.y = 0
  pose_target.pose.orientation.z = 0.707
  pose_target.pose.orientation.w = 0
  pose_target.pose.position.x = 0.6
  pose_target.pose.position.y = 0.4
  pose_target.pose.position.z = 0
  group.set_pose_target(pose_target)
  group.plan()
  rospy.sleep(10)
  print "\n here now 1"
  group.go()
  rospy.sleep(3)
  print "\n here now 2"
  left.close()
  rospy.sleep(2)
  left.open()
  
  

  # =============== QUITTING ================
  quit()  



  # Create grasp
  grasp_pose = PoseStamped()
  grasp_pose.header.frame_id="base"
  grasp_pose.pose.position.x = 0.6
  grasp_pose.pose.position.y = 0.4
  grasp_pose.pose.position.z = 0
  grasp_pose.pose.orientation.x = 0
  grasp_pose.pose.orientation.y = 0.707
  grasp_pose.pose.orientation.z = 0
  grasp_pose.pose.orientation.w = .707
  grasp = Grasp()
  
  grasp.grasp_pose = grasp_pose
  grasp.pre_grasp_approach.direction.vector.y = 0
  grasp.pre_grasp_approach.direction.vector.x = 0
  grasp.pre_grasp_approach.direction.vector.z = 1
  grasp.pre_grasp_approach.direction.header.frame_id = "base"
  grasp.pre_grasp_approach.min_distance = 0.01
  grasp.pre_grasp_approach.desired_distance = 0.25

  grasp.post_grasp_retreat.direction.header.frame_id = "base"
  grasp.pre_grasp_approach.direction.vector.y = 0
  grasp.pre_grasp_approach.direction.vector.x = 0
  grasp.pre_grasp_approach.direction.vector.z = -1
  grasp.post_grasp_retreat.min_distance = 0.01
  grasp.post_grasp_retreat.desired_distance = 0.25

  grasp.pre_grasp_posture.header.frame_id="base"
  grasp.pre_grasp_posture.joint_names.append("left_gripper_base")
  pre_point = JointTrajectoryPoint()
  pre_point.positions.append(0.0095)
  grasp.pre_grasp_posture.points.append(pre_point)
  
  grasp.grasp_posture.header.frame_id="base"
  grasp.grasp_posture.joint_names.append("left_gripper_base")
  point = JointTrajectoryPoint()
  point.positions.append(-0.0125)  
  grasp.grasp_posture.points.append(point)
  grasp.allowed_touch_objects.append("cube")
  grasps = []
  grasps.append(grasp)

  print "grasp:", grasp
  #quit()
  group.set_goal_position_tolerance(10)
  group.set_planning_time(20)

  robot.left_arm.pick("cube", grasps)
  quit()
  #print "solution:", plan1
  print "============ Waiting while RVIZ displays plan1..."
  #rospy.sleep(5)

  
  group.go()

  quit()
  ## You can ask RVIZ to visualize a plan (aka trajectory) for you.  But the
  ## group.plan() method does this automatically so this is not that useful
  ## here (it just displays the same trajectory again).
  print "============ Visualizing plan1"
  display_trajectory = moveit_msgs.msg.DisplayTrajectory()

  display_trajectory.trajectory_start = robot.get_current_state()
  display_trajectory.trajectory.append(plan1)
  display_trajectory_publisher.publish(display_trajectory);

  print "============ Waiting while plan1 is visualized (again)..."
  rospy.sleep(5)


  ## Moving to a pose goal
  ## ^^^^^^^^^^^^^^^^^^^^^
  ##
  ## Moving to a pose goal is similar to the step above
  ## except we now use the go() function. Note that
  ## the pose goal we had set earlier is still active 
  ## and so the robot will try to move to that goal. We will
  ## not use that function in this tutorial since it is 
  ## a blocking function and requires a controller to be active
  ## and report success on execution of a trajectory.

  # Uncomment below line when working with a real robot
  # group.go(wait=True)

  ## Planning to a joint-space goal 
  ## ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  ##
  ## Let's set a joint space goal and move towards it. 
  ## First, we will clear the pose target we had just set.

  group.clear_pose_targets()

  ## Then, we will get the current set of joint values for the group
  group_variable_values = group.get_current_joint_values()
  print "============ Joint values: ", group_variable_values

  ## Now, let's modify one of the joints, plan to the new joint
  ## space goal and visualize the plan
  group_variable_values[0] = 1.0
  group.set_joint_value_target(group_variable_values)

  plan2 = group.plan()

  print "============ Waiting while RVIZ displays plan2..."
  rospy.sleep(5)


  ## Cartesian Paths
  ## ^^^^^^^^^^^^^^^
  ## You can plan a cartesian path directly by specifying a list of waypoints 
  ## for the end-effector to go through.
  waypoints = []

  # start with the current pose
  waypoints.append(group.get_current_pose().pose)

  # first orient gripper and move forward (+x)
  wpose = geometry_msgs.msg.Pose()
  wpose.orientation.w = 1.0
  wpose.position.x = waypoints[0].position.x + 0.1
  wpose.position.y = waypoints[0].position.y
  wpose.position.z = waypoints[0].position.z
  waypoints.append(copy.deepcopy(wpose))

  # second move down
  wpose.position.z -= 0.10
  waypoints.append(copy.deepcopy(wpose))

  # third move to the side
  wpose.position.y += 0.05
  waypoints.append(copy.deepcopy(wpose))

  ## We want the cartesian path to be interpolated at a resolution of 1 cm
  ## which is why we will specify 0.01 as the eef_step in cartesian
  ## translation.  We will specify the jump threshold as 0.0, effectively
  ## disabling it.
  (plan3, fraction) = group.compute_cartesian_path(
                               waypoints,   # waypoints to follow
                               0.01,        # eef_step
                               0.0)         # jump_threshold
                               
  print "============ Waiting while RVIZ displays plan3..."
  rospy.sleep(5)

 
  ## Adding/Removing Objects and Attaching/Detaching Objects
  ## ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  ## First, we will define the collision object message
  collision_object = moveit_msgs.msg.CollisionObject()



  ## When finished shut down moveit_commander.
  moveit_commander.roscpp_shutdown()

  ## END_TUTORIAL

  print "============ STOPPING"
Ejemplo n.º 23
0
def create_grasp(grasp_pose,
                 allowed_touch_objects=[],
                 pre_grasp_posture=None,
                 grasp_posture=None,
                 pre_grasp_approach=None,
                 post_grasp_retreat=None,
                 id_grasp="grasp_"):
    grasp = Grasp()
    grasp.id = id_grasp
    grasp.grasp_pose = grasp_pose
    if pre_grasp_posture is None:
        grasp.pre_grasp_posture = get_grasp_posture(True)
    else:
        grasp.pre_grasp_posture = pre_grasp_posture

    if grasp_posture is None:
        grasp.grasp_posture = get_grasp_posture(False)
    else:
        grasp.grasp_posture = grasp_posture

    grasp.allowed_touch_objects = allowed_touch_objects

    if pre_grasp_approach is not None:
        grasp.pre_grasp_approach = pre_grasp_approach

    if post_grasp_retreat is not None:
        grasp.post_grasp_retreat = post_grasp_retreat

    grasp.max_contact_force = 0

    return grasp
Ejemplo n.º 24
0
    def __init__(self):

        moveit_commander.roscpp_initialize(sys.argv)
        rospy.init_node('moveit_py_demo', anonymous=True)

        scene = moveit_commander.PlanningSceneInterface()
        robot = moveit_commander.RobotCommander()

        right_arm = moveit_commander.MoveGroupCommander(GROUP_NAME_ARM)
        right_gripper = moveit_commander.MoveGroupCommander(GROUP_NAME_GRIPPER)

        eef = right_arm.get_end_effector_link()

        rospy.sleep(2)

        scene.remove_attached_object(GRIPPER_FRAME, "part")

        # clean the scene
        scene.remove_world_object("table")
        scene.remove_world_object("part")

        #right_arm.set_named_target("resting")
        #right_arm.go()

        #right_gripper.set_named_target("open")
        #right_gripper.go()

        rospy.sleep(1)

        # publish a demo scene
        p = PoseStamped()
        p.header.frame_id = robot.get_planning_frame()

        # add a table
        #p.pose.position.x = 0.42
        #p.pose.position.y = -0.2
        #p.pose.position.z = 0.3
        #scene.add_box("table", p, (0.5, 1.5, 0.6))

        # add an object to be grasped
        p.pose.position.x = 0.15

        p.pose.position.y = -0.12
        p.pose.position.z = 0.7
        scene.add_box("part", p, (0.07, 0.01, 0.2))

        rospy.sleep(1)

        g = Grasp()
        g.id = "test"
        start_pose = PoseStamped()
        start_pose.header.frame_id = FIXED_FRAME

        # start the gripper in a neutral pose part way to the target
        start_pose.pose.position.x = 0.0130178
        start_pose.pose.position.y = -0.125155
        start_pose.pose.position.z = 0.597653
        start_pose.pose.orientation.x = 0.0
        start_pose.pose.orientation.y = 0.388109
        start_pose.pose.orientation.z = 0.0
        start_pose.pose.orientation.w = 0.921613

        right_arm.set_pose_target(start_pose)
        right_arm.go()

        rospy.sleep(2)

        # generate a list of grasps
        grasps = self.make_grasps(start_pose)

        result = False
        n_attempts = 0

        # repeat until will succeed
        while result == False:
            result = right_arm.pick("part", grasps)
            n_attempts += 1
            print "Attempts: ", n_attempts
            rospy.sleep(0.2)

        rospy.spin()
        moveit_commander.roscpp_shutdown()
Ejemplo n.º 25
0
    def generate_grasp_msgs(self, grasps):
        formatted_grasps = []
        for i in range(0, len(grasps)):

            g = Grasp()
            g.id = "dupa_" + str(i)
            gp = PoseStamped()
            gp.header.frame_id = "camera_color_optical_frame"

            org_q = self.trans_matrix_to_quaternion(grasps[i])
            #   rot_q = Quaternion(0.7071, 0.7071, 0, 0)  # 90* around X axis (W, X, Y, Z)
            #  quat = rot_q * org_q

            quat = org_q

            # Move grasp back for given offset
            gp.pose.position.x = grasps[
                i].surface.x + self.grasp_offset * grasps[i].approach.x
            gp.pose.position.y = grasps[
                i].surface.y + self.grasp_offset * grasps[i].approach.y
            gp.pose.position.z = grasps[
                i].surface.z + self.grasp_offset * grasps[i].approach.z
            #why this like Lukasz?
            gp.pose.orientation.x = float(quat.elements[1])
            gp.pose.orientation.y = float(quat.elements[2])
            gp.pose.orientation.z = float(quat.elements[3])
            gp.pose.orientation.w = float(quat.elements[0])
            #pprint(gp.pose.orientation)

            g.grasp_pose = gp

            g.pre_grasp_approach.direction.header.frame_id = "tool_link"
            g.pre_grasp_approach.direction.vector.x = 1.0
            g.pre_grasp_approach.direction.vector.y = 0.0
            g.pre_grasp_approach.direction.vector.z = 0.0
            g.pre_grasp_approach.min_distance = 0.04
            g.pre_grasp_approach.desired_distance = 0.08

            #   g.pre_grasp_posture.joint_names = ["joint_6"]
            #   g.pre_grasp_posture.header.frame_id = "hand_link"
            #   pos = JointTrajectoryPoint()
            #  pos.positions.append(0)
            #  pos.positions.append(0.1337)
            # g.pre_grasp_posture.points.append(pos)

            #  g.grasp_posture.joint_names = ["gripper_right_finger_joint", "gripper_left_finger_joint"]
            #  g.grasp_posture.joint_names = ["joint_6"]
            # pos = JointTrajectoryPoint()
            # pos.positions.append(0.0)
            # pos.positions.append(0.0)
            # pos.accelerations.append(0.0)
            # pos.accelerations.append(0.0)
            # g.grasp_posture.points.append(pos)
            # g.grasp_posture.header.frame_id = "hand_link"

            #g.allowed_touch_objects = ["<octomap>", "obj"]
            g.allowed_touch_objects = ["obj"]
            g.max_contact_force = 0.0
            #g.grasp_quality = grasps[0].score.data  perche 0 e non i????
            g.grasp_quality = grasps[i].score.data

            #Create virtual link so I can get the transform from the gripper_link to grasp pose
            # transform_msg = geometry_msgs.msg.TransformStamped()
            # transform_msg.header.frame_id = "camera_color_optical_frame"
            # transform_msg.child_frame_id  = "virtual_frame"
            # transform_msg.transform.translation.x = g.grasp_pose.pose.position.x
            # transform_msg.transform.translation.y = g.grasp_pose.pose.position.y
            # transform_msg.transform.translation.z = g.grasp_pose.pose.position.z
            # transform_msg.transform.rotation.x = g.grasp_pose.pose.orientation.x
            # transform_msg.transform.rotation.y = g.grasp_pose.pose.orientation.y
            # transform_msg.transform.rotation.z = g.grasp_pose.pose.orientation.z
            # transform_msg.transform.rotation.w = g.grasp_pose.pose.orientation.w
            # self.bcaster.sendTransform(transform_msg)
            # time.sleep(1)

            # #t = self.tf.getLatestCommonTime("virtual_frame", "gripper_link")
            # t = rospy.Time(0)
            # self.tf.waitForTransform("gripper_link", "virtual_frame", t, rospy.Duration(4.0))
            # (v_trans, v_rot) = self.tf.lookupTransformFull("gripper_link", t, "virtual_frame", t, "base_link")

            # #t = self.tf.getLatestCommonTime("tool_link", "base_link")
            # self.tf.waitForTransform("base_link", "tool_link", t, rospy.Duration(4.0))
            # (tool_trans, tool_rot) = self.tf.lookupTransformFull("base_link",t, "tool_link", t, "base_link")

            # pprint((v_trans, tool_trans))

            # #Update the grasp message, tool_link and gripper have the same orientation
            # g.grasp_pose.pose.position.x = tool_trans[0] + v_trans[0]
            # g.grasp_pose.pose.position.y = tool_trans[1] + v_trans[1]
            # g.grasp_pose.pose.position.z = tool_trans[2] + v_trans[2]

            # gp.header.frame_id = "base_link"

            #t = rospy.Time(0)
            #grasp_point = geometry_msgs.msg.PointStamped()
            #grasp_point.header.frame_id = "camera_color_optical_frame"
            #grasp_point.point = g.grasp_pose.pose.position

            #Get grasp point in base_link coordinate system
            #t = self.tf.getLatestCommonTime("camera_color_optical_frame", "base_link")
            #print(t)
            #self.tf.waitForTransform("camera_color_optical_frame", "base_link", t, rospy.Duration(4.0))
            #grasp_base = self.transformer.TransformPose("base_link", grasp_point)
            #grasp_base = self.transformer.transform(grasp_point, "base_link", timeout=rospy.Duration(4.0))

            grasp_base = self.tf.transformPose("base_link", g.grasp_pose)

            # #Get tool and gripper translations from base_link
            # #self.tf.waitForTransform("base_link", "tool_link", rospy.Duration(4.0))
            # tool_trans, _    = self.tf.lookupTransform("base_link", "tool_link", rospy.Time(0))
            # gripper_trans, _ = self.tf.lookupTransform("base_link", "gripper_link", rospy.Time(0))

            # g.grasp_pose.header.frame_id = "base_link"
            # g.grasp_pose.pose.position.x = tool_trans[0] + grasp_base.pose.position.x - gripper_trans[0]
            # g.grasp_pose.pose.position.y = tool_trans[1] + grasp_base.pose.position.y - gripper_trans[1]
            # g.grasp_pose.pose.position.z = tool_trans[2] + grasp_base.pose.position.z - gripper_trans[2]
            # g.grasp_pose.pose.orientation.x = grasp_base.pose.orientation.x
            # g.grasp_pose.pose.orientation.y = grasp_base.pose.orientation.y
            # g.grasp_pose.pose.orientation.z = grasp_base.pose.orientation.z
            # g.grasp_pose.pose.orientation.w = grasp_base.pose.orientation.w
            #pprint(g.grasp_pose)

            # q = Quaternion(g.grasp_pose.pose.orientation.w,
            #                g.grasp_pose.pose.orientation.x,
            #                g.grasp_pose.pose.orientation.y,
            #                g.grasp_pose.pose.orientation.z)

            # (x_axis, z_axis) = (q.rotate([1.0, 0.0, 0.0]),
            #                     q.rotate([0.0, 0.0, 1.0]))

            # g.grasp_pose.header.frame_id = "base_link"
            # g.grasp_pose.pose.position.x = grasp_base.pose.position.x - 0.025 * x_axis[0] + 0.015 * z_axis[0]
            # g.grasp_pose.pose.position.y = grasp_base.pose.position.y - 0.025 * x_axis[1] + 0.015 * z_axis[1]
            # g.grasp_pose.pose.position.z = grasp_base.pose.position.z - 0.025 * x_axis[2] + 0.015 * z_axis[2]
            # g.grasp_pose.pose.orientation.x = grasp_base.pose.orientation.x
            # g.grasp_pose.pose.orientation.y = grasp_base.pose.orientation.y
            # g.grasp_pose.pose.orientation.z = grasp_base.pose.orientation.z
            # g.grasp_pose.pose.orientation.w = grasp_base.pose.orientation.w
            t = rospy.Time.now()
            self.br.sendTransform(
                (grasp_base.pose.position.x, grasp_base.pose.position.y,
                 grasp_base.pose.position.z),
                (grasp_base.pose.orientation.x, grasp_base.pose.orientation.y,
                 grasp_base.pose.orientation.z, grasp_base.pose.orientation.w),
                t, "grasp_frame", "base_link")

            self.br.sendTransform((-0.025, 0.0, 0.015), (0, 0, 0, 1), t,
                                  "virtual_tool", "grasp_frame")

            tool_pose = geometry_msgs.msg.PoseStamped()
            tool_pose.header.frame_id = "virtual_tool"
            tool_pose.pose.orientation.w = 1.0

            self.tf.waitForTransform("base_link", "virtual_tool", t,
                                     rospy.Duration(4.0))
            g.grasp_pose.header.frame_id = "base_link"
            g.grasp_pose = self.tf.transformPose("base_link", tool_pose)

            formatted_grasps.append(g)
        return formatted_grasps
Ejemplo n.º 26
0
# Init stuff
moveit_commander.roscpp_initialize(sys.argv)
rospy.init_node('moving_irb120_robot', anonymous=True)
robot = moveit_commander.RobotCommander()
#scene = moveit_commander.PlanningSceneInterface()
scene = moveit_commander.PlanningSceneInterface("base_link")
arm_group = moveit_commander.MoveGroupCommander("irb_120")
hand_group = moveit_commander.MoveGroupCommander("robotiq_85")

# Publish trajectory in RViz
display_trajectory_publisher = rospy.Publisher(
    '/move_group/display_planned_path',
    moveit_msgs.msg.DisplayTrajectory,
    queue_size=20)

grasp = Grasp()
place = PlaceLocation()
pick_and_place = PickPlaceInterface("irb_120", "robotiq_85")


# Inverse Kinematics (IK): move TCP to given position and orientation
def move_pose_arm(roll, pitch, yaw, x, y, z):
    pose_goal = geometry_msgs.msg.Pose()
    quat = quaternion_from_euler(roll, pitch, yaw)
    pose_goal.orientation.x = quat[0]
    pose_goal.orientation.y = quat[1]
    pose_goal.orientation.z = quat[2]
    pose_goal.orientation.w = quat[3]
    pose_goal.position.x = x
    pose_goal.position.y = y
    pose_goal.position.z = z
Ejemplo n.º 27
0
    def __init__(self):

        roscpp_initialize(sys.argv)
        rospy.init_node('moveit_py_demo', anonymous=True)
      
        scene = PlanningSceneInterface()
        robot = RobotCommander()
       
        right_arm = MoveGroupCommander("right_arm")
        right_gripper = MoveGroupCommander("right_gripper")
       
        eef = right_arm.get_end_effector_link()
       
        rospy.sleep(2)
       
        scene.remove_attached_object("right_gripper_link", "part")

   
        # clean the scene
        scene.remove_world_object("table")
        scene.remove_world_object("part")
   
        right_arm.set_named_target("start1")
        right_arm.go()
      
        right_gripper.set_named_target("open")
        right_gripper.go()
      
        rospy.sleep(1)
   
        # publish a demo scene
        p = PoseStamped()
        p.header.frame_id = robot.get_planning_frame()
   
        # add a table
        #p.pose.position.x = 0.42
        #p.pose.position.y = -0.2
        #p.pose.position.z = 0.3
        #scene.add_box("table", p, (0.5, 1.5, 0.6))

   
        # add an object to be grasped
        p.pose.position.x = 0.15

        p.pose.position.y = -0.12
        p.pose.position.z = 0.7
        scene.add_box("part", p, (0.07, 0.01, 0.2))
      
        rospy.sleep(1)
             
        g = Grasp()
        g.id = "test"
        start_pose = PoseStamped()
        start_pose.header.frame_id = FIXED_FRAME
   
        # start the gripper in a neutral pose part way to the target
        start_pose.pose.position.x = 0.0130178
        start_pose.pose.position.y = -0.125155
        start_pose.pose.position.z = 0.597653
        start_pose.pose.orientation.x = 0.0
        start_pose.pose.orientation.y = 0.388109
        start_pose.pose.orientation.z = 0.0
        start_pose.pose.orientation.w = 0.921613
          
        right_arm.set_pose_target(start_pose)
        right_arm.go()
       
        rospy.sleep(2)

        # generate a list of grasps
        #grasps = self.make_grasps(start_pose)
   
        #result = False
        #n_attempts = 0
       
        # repeat until will succeed
        #while result == False:
            #result = robot.right_arm.pick("part", grasps)      
            #n_attempts += 1
            #print "Attempts: ", n_attempts
            #rospy.sleep(0.2)
          
        rospy.spin()
        roscpp_shutdown()
Ejemplo n.º 28
0
    def make_grasps(self, initial_pose_stamped, allowed_touch_objects):
        # Initialize the grasp object
        g = Grasp()

        # Set the pre-grasp and grasp postures appropriately
        g.pre_grasp_posture = self.make_gripper_posture(GRIPPER_OPEN)
        g.grasp_posture = self.make_gripper_posture(GRIPPER_GRASP)

        # Set the approach and retreat parameters as desired
        g.pre_grasp_approach = self.make_gripper_translation(
            0.1, 0.1, [0, 1, 0])
        g.post_grasp_retreat = self.make_gripper_translation(
            0.1, 0.15, [1, 0, 0])

        # Set the first grasp pose to the input pose
        g.grasp_pose = initial_pose_stamped

        ideal_roll = 0
        ideal_pitch = 0
        ideal_yaw = 0

        step_size = 0.1
        idx = 0.1
        idx_roll = ideal_roll + idx
        idx_pitch = ideal_pitch + idx
        idx_yaw = ideal_yaw + idx
        roll_vals = []
        pitch_vals = []
        yaw_vals = []
        while idx >= -0.1:
            roll_vals.append(idx_roll)
            pitch_vals.append(idx_pitch)
            yaw_vals.append(idx_yaw)
            idx -= step_size
            idx_roll -= step_size
            idx_pitch -= step_size
            idx_yaw -= step_size

        # A list to hold the grasps
        grasps = []

        print "Generating Poses"

        # Generate a grasp for each roll pitch and yaw angle
        for r in roll_vals:
            for y in yaw_vals:
                for p in pitch_vals:
                    # Create a quaternion from the Euler angles
                    q = quaternion_from_euler(r, p, y)

                    # Set the grasp pose orientation accordingly
                    g.grasp_pose.pose.orientation.x = q[0]
                    g.grasp_pose.pose.orientation.y = q[1]
                    g.grasp_pose.pose.orientation.z = q[2]
                    g.grasp_pose.pose.orientation.w = q[3]

                    # Set and id for this grasp (simply needs to be unique)
                    g.id = str(len(grasps))

                    # Set the allowed touch objects to the input list
                    g.allowed_touch_objects = allowed_touch_objects

                    # Don't restrict contact force
                    g.max_contact_force = 0

                    # Degrade grasp quality for increasing pitch angles
                    g.grasp_quality = 1.0 - abs(p)

                    # Append the grasp to the list
                    grasps.append(deepcopy(g))

        print "Generated " + g.id + " poses"
        # Return the list
        return grasps
Ejemplo n.º 29
0
import rospy
from moveit_commander import RobotCommander, PlanningSceneInterface, roscpp_initialize, roscpp_shutdown
from geometry_msgs.msg import PoseStamped
from moveit_msgs.msg import Grasp

if __name__ == '__main__':

    roscpp_initialize(sys.argv)
    rospy.init_node('moveit_py_demo', anonymous=True)

    scene = PlanningSceneInterface()
    robot = RobotCommander()
    rospy.sleep(1)

    grasps = []
    grasp = Grasp()
    grasp.id = "right_grasp"
    grasp.grasp_pose.header.frame_id = "base_link"
    grasp.grasp_pose.header.stamp = rospy.Time.now()
    grasp.grasp_pose.pose.position.x = 0.127233849387
    grasp.grasp_pose.pose.position.y = -0.288138890182
    grasp.grasp_pose.pose.position.z = 0.127521900721
    grasp.grasp_pose.pose.orientation.w = -0.0267003256568
    grasp.grasp_pose.pose.orientation.x = -0.0163927540977
    grasp.grasp_pose.pose.orientation.y = -0.681901741856
    grasp.grasp_pose.pose.orientation.z = 0.730772457525
    grasps.append(grasp)

    # clean the scene
    scene.remove_world_object("part")
Ejemplo n.º 30
0
    def __init__(self):

        roscpp_initialize(sys.argv)
        rospy.init_node('moveit_py_demo', anonymous=True)
      
        scene = PlanningSceneInterface()
        robot = RobotCommander()
       
        right_arm = MoveGroupCommander(GROUP_NAME_ARM)
        #right_arm.set_planner_id("KPIECEkConfigDefault");
        right_gripper = MoveGroupCommander(GROUP_NAME_GRIPPER)
       
        eef = right_arm.get_end_effector_link()
       
        rospy.sleep(2)
       
        scene.remove_attached_object(GRIPPER_FRAME, "part")

   
        # clean the scene
        scene.remove_world_object("table")
        scene.remove_world_object("part")
   
        right_arm.set_named_target("right_start")
        right_arm.go()
      
        right_gripper.set_named_target("right_gripper_open")
        right_gripper.go()
      
        rospy.sleep(1)
   
        # publish a demo scene
        p = PoseStamped()
        p.header.frame_id = robot.get_planning_frame()
   
        # add a table
        p.pose.position.x = 0.42
        p.pose.position.y = -0.2
        p.pose.position.z = 0.3
        scene.add_box("table", p, (0.5, 1.5, 0.6))

   
        # add an object to be grasped
        p.pose.position.x = 0.40
        p.pose.position.y = -0.0
        p.pose.position.z = 0.85
        scene.add_box("part", p, (0.07, 0.01, 0.2))
      
        rospy.sleep(1)
             
        g = Grasp()
        g.id = "test"
        start_pose = PoseStamped()
        start_pose.header.frame_id = FIXED_FRAME
   
        # start the gripper in a neutral pose part way to the target
        start_pose.pose.position.x = 0.37636
        start_pose.pose.position.y = 0.21886
        start_pose.pose.position.z = 0.9
        start_pose.pose.orientation.x = 0.00080331
        start_pose.pose.orientation.y = 0.001589
        start_pose.pose.orientation.z = -2.4165e-06
        start_pose.pose.orientation.w = 1
          
        right_arm.set_pose_target(start_pose)
        right_arm.go()
       
        rospy.sleep(2)

        # generate a list of grasps
        grasps = self.make_grasps(start_pose)
   
        result = False
        n_attempts = 0
       
        # repeat until will succeed
        while result == False:
            result = robot.right_arm.pick("part", grasps)      
            n_attempts += 1
            print "Attempts: ", n_attempts
            rospy.sleep(0.3)
          
        rospy.spin()
        roscpp_shutdown()
def createGrasp(grasp_pose, allowed_touch_objects=[], pre_grasp_posture=None, grasp_posture=None, pre_grasp_approach=None, post_grasp_retreat=None, id_grasp="grasp_"):
    """Create a grasp for object in grasp_pose, allowing collisions with allowed_touch_objects list,
     with pre_grasp_posture and grasp_posture as positions of the hand. Also id name id_grasp."""
    grasp = Grasp()
    grasp.id = id_grasp
#     header = Header()
#     header.frame_id = "base_link"
#     header.stamp = rospy.Time.now()
#     grasp_pose_msg = PoseStamped(header, grasp_pose)
    grasp_pose_with_offset = add_offset_reem_hand(grasp_pose)
    grasp.grasp_pose = grasp_pose_with_offset
    
    if pre_grasp_posture == None:
        grasp.pre_grasp_posture = getPreGraspPosture
    else:
        grasp.pre_grasp_posture = pre_grasp_posture
    
    if grasp_posture == None:
        grasp.grasp_posture = getGraspPosture
    else:
        grasp.grasp_posture = grasp_posture
        
    grasp.allowed_touch_objects = allowed_touch_objects # ["table", "part"]
        
    if pre_grasp_approach != None:
        grasp.pre_grasp_approach = pre_grasp_approach
        
    if post_grasp_retreat != None:
        grasp.post_grasp_retreat = post_grasp_retreat


    grasp.max_contact_force = 0
    #grasp.grasp_quality = 0
    
    return grasp
Ejemplo n.º 32
0
def make_grasps(initial_pose_stamped, allowed_touch_objects, grasp_opening=[0]):
	# INicio el grasp
	g = Grasp()

	# Asigno las posiciones de pre-grasp y grasp postures;
	
	g.pre_grasp_posture = make_gripper_posture(GRIPPER_OPEN)
	g.grasp_posture = make_gripper_posture(grasp_opening)

	# Defino los parametros de aproximación y alejar deseados
	g.pre_grasp_approach = make_gripper_translation(0.01, 0.1, [1.0, 0.0, 0.0])
	g.post_grasp_retreat = make_gripper_translation(0.1, 0.15, [0.0, -1.0, 1.0])

	# Defino la primera grasp pose
	g.grasp_pose = initial_pose_stamped

	# Pitch angulos a probar: POR AHORA SOLO UNO
	pitch_vals = [0]

	# Yaw angles to try: POR AHORA SOLO UNO
	yaw_vals = [0]
	
	# A list to hold the grasps
	grasps = []

	# Genero un grasp para cada angulo pitch y yaw
	for y in yaw_vals:
	    for p in pitch_vals:
		# Creo un quaternion de Euler angles, con un roll de pi (cenital)
		q = quaternion_from_euler(pi, p, y)

		# asigno grasppose acorde al quaternio
		g.grasp_pose.pose.orientation.x = q[0]
		g.grasp_pose.pose.orientation.y = q[1]
		g.grasp_pose.pose.orientation.z = q[2]
		g.grasp_pose.pose.orientation.w = q[3]

		# EStablezco la id de este grasp 
		g.id = str(len(grasps))

		# Defino los objetos que se pueden tocar
		g.allowed_touch_objects = allowed_touch_objects
	
		# no elimino la fuerza de contacto
		g.max_contact_force = 0
 
	
		g.grasp_quality = 1.0 - abs(p)

		# Adjunto la lista de grasp
		grasps.append(deepcopy(g))
	
	#Me devuelve la lista
	return grasps
Ejemplo n.º 33
0
def compute_checkers_grasp(checker_row, checker_col, open_hand_time,
                           close_hand_time, pre_grasp_aproach_direction,
                           pre_grasp_desired_dis, pre_gras_min_dis,
                           post_grasp_aproach_direction,
                           post_grasp_desired_dis, post_gras_min_dis,
                           max_contact_force, allowed_touch_objects,
                           robot_base_frame, grasp_file, pregrasp_file):
    def cell_info_client(from_row, from_col):
        """
        function to get checker information from gazebo
        """
        rospy.wait_for_service('checkers/cell_info/')
        try:
            cell_info = rospy.ServiceProxy('checkers/cell_info/', CellInfo)
            resp = cell_info(from_row, from_col)
            return resp
        except rospy.ServiceException as e:
            rospy.loginfo("Service call checker info failed: %s" % e)

    #define some parameters
    # grasp_file="mpl_checker_v4.xml" #grasping position
    # pregrasp_file="mpl_checker_pregrasp.xml"
    package_folder = 'resources'
    package_name = 'mpl_graspit'

    #create moveit Grasp
    grasp = Grasp()

    #find object information
    cell_info = cell_info_client(checker_row, checker_col)
    if not cell_info.available:
        #object pose in world frame
        objects_pose_w = cell_info.pose_checker
        # print("object pose")
        # print(str(objects_pose_w))

        #compute angle between shoulder and object (set a starting angle to start looking for for the grip of the checker. Later check. there is an angle that alwyas work?)
        angle = int(
            compute_angle_object_frame("mpl_right_arm__humerus",
                                       objects_pose_w))
        print("start looking IK from angle " + str(angle))

        # if robot_base_frame !="world":
        #     objects_pose_r=utils.transform_pose_between_frames(objects_pose_w, "world", robot_base_frame)#object pose in robot frame
        # else:
        #     objects_pose_r=objects_pose_w

        #read world file grasp
        filename = "worlds/" + grasp_file
        robot_joints_grasp, T_robot_graspit, T_object_graspit = utils.read_world_file(
            filename, package_name, package_folder)

        #read world file pregrasp
        filename_pre = "worlds/" + pregrasp_file
        robot_joints_pregrasp, _, _ = utils.read_world_file(
            filename_pre, package_name, package_folder)

        #check robot pose
        aditional_translation = None
        #find hand rotation that have inverse kinematic solution
        step = 1

        # for deg in range(angle,90,step):#check all circle. Rotation in Z axis
        for deg in range(angle, 360, step):
            rospy.loginfo("IK solver trying pose: %i deg rotation" % deg)
            aditional_rotation = np.array([
                math.cos(math.radians(deg / 2)), 0, 0,
                math.sin(math.radians(deg / 2))
            ])
            robot_pose_w = utils.get_robot_pose(T_robot_graspit,
                                                T_object_graspit,
                                                objects_pose_w,
                                                aditional_rotation,
                                                aditional_translation)

            if robot_base_frame != "world":
                robot_pose_r = utils.transform_pose_between_frames(
                    robot_pose_w, "world",
                    robot_base_frame)  #object pose in robot frame
            else:
                robot_pose_r = robot_pose_w
            # robot_pose_r=utils.get_robot_pose(T_robot_graspit ,T_object_graspit, objects_pose_r,aditional_rotation, aditional_translation)
            #tranform pose to robot frame

            #check is pose is reachabe using inverse kinematics (service must be available)
            is_valid = (IK_client(robot_pose_r)).is_solution
            if is_valid:
                rospy.loginfo("Pose can be achived: %i" % deg)

                #----complete grasp information---------------
                #define pre-grasp joints posture. basically open hand.
                grasp.pre_grasp_posture = utils.get_posture(
                    robot_joints_pregrasp, open_hand_time)

                #define hand finger posture during grasping
                grasp.grasp_posture = utils.get_posture(
                    robot_joints_grasp, close_hand_time)

                #define grasp pose: position of the end effector during grasp
                grasp.grasp_pose.header.frame_id = robot_base_frame  #pose in this reference frame
                grasp.grasp_pose.pose = robot_pose_r

                #pre_grasp_approach.The approach direction the robot will move when aproaching the object
                grasp.pre_grasp_approach = utils.get_gripper_translation(
                    pre_grasp_aproach_direction, pre_grasp_desired_dis,
                    pre_gras_min_dis, robot_base_frame)

                #post_grasp_retreat. The retreat direction to take after a grasp has been completed (object is attached)
                grasp.post_grasp_retreat = utils.get_gripper_translation(
                    post_grasp_aproach_direction, post_grasp_desired_dis,
                    post_gras_min_dis, robot_base_frame)

                #max contact force
                grasp.max_contact_force = max_contact_force

                #allowd_tocuh_force
                grasp.allowed_touch_objects = allowed_touch_objects

                return grasp

        # rospy.loginfo("Pose CAN NOT  be achived")
        # return None

        # grasp_result=grasps.compute_grasp(
        #     joints_open_position,open_hand_time,
        #     close_hand_time,
        #     pre_grasp_aproach_direction, pre_grasp_desired_dis, pre_gras_min_dis,
        #     post_grasp_aproach_direction, post_grasp_desired_dis, post_gras_min_dis,
        #     grasp_file,
        #     package_name,
        #     package_folder,
        #     world_object_pose,
        #     aditional_rotation,
        #     aditional_translation,
        #     max_contact_force,
        #     allowed_touch_objects,
        #     reference_frame)
        # return grasp_result

    else:
        rospy.loginfo("Cell " + cell_info.cell_name +
                      " doesn't have a checker piece")
Ejemplo n.º 34
0
    # move to a random target
    #right_arm.set_named_target("r_start")
    #right_arm.go()
    #rospy.sleep(1)

    #right_arm.set_random_target()
    #right_arm.go()
    #rospy.sleep(1)

    #right_arm.set_position_target([.75,-0.3, 1])
    #right_arm.go()
    #rospy.sleep(1)

    grasps = []

    g = Grasp()
    g.id = "test"
    grasp_pose = PoseStamped()
    grasp_pose.header.frame_id = "base_link"
    grasp_pose.pose.position.x = 0.47636
    grasp_pose.pose.position.y = -0.21886
    grasp_pose.pose.position.z = 0.7164
    grasp_pose.pose.orientation.x = 0.00080331
    grasp_pose.pose.orientation.y = 0.001589
    grasp_pose.pose.orientation.z = -2.4165e-06
    grasp_pose.pose.orientation.w = 1

    rospy.logwarn("moving to arm")
    right_arm.set_pose_target(grasp_pose)
    right_arm.go()
    rospy.sleep(3)
    print(name)

print "\n\n\n=============== Press `Enter` to list of attached object ==============\n"
raw_input()
for name in s.getKnownAttachedObjects():
    print(name)

if len(s.getKnownCollisionObjects() + s.getKnownAttachedObjects()) == 0:
    print("No objects in planning scene.")

print "\n\n\n=============== Press `Enter` to pick cube ==============\n"
raw_input()
pp = PickPlaceInterface(
    "panda_arm",
    "hand")  # also takes a third parameter "plan_only" which defaults to False
g = Grasp()  # fill in g
print(g)
pp.pickup(object_name, [
    g,
], support_name="supporting_surface")
l = PlaceLocation()  # fill in l
print(l)
pp.place(object_name, [
    l,
],
         goal_is_eef=True,
         support_name="supporting_surface")

print "\n\n\n=============== Press `Enter` to De-attach Box ==============\n"
raw_input()
s.removeAttachedObject(object_name)
    def make_grasps(self,
                    initial_pose_stamped,
                    allowed_touch_objects,
                    grasp_opening=[0]):
        # Initialize the grasp object
        g = Grasp()

        # Set the pre-grasp and grasp postures appropriately;
        # grasp_opening should be a bit smaller than target width
        g.pre_grasp_posture = self.make_gripper_posture(self.gripper_opened)
        g.grasp_posture = self.make_gripper_posture(grasp_opening)

        # Set the approach and retreat parameters as desired
        g.pre_grasp_approach = self.make_gripper_translation(
            0.01, 0.1, [1.0, 0.0, 0.0])
        g.post_grasp_retreat = self.make_gripper_translation(
            0.1, 0.15, [0.0, -1.0, 1.0])

        # Set the first grasp pose to the input pose
        g.grasp_pose = initial_pose_stamped

        # Pitch angles to try
        pitch_vals = [0, 0.1, -0.1, 0.2, -0.2, 0.4, -0.4]

        # Yaw angles to try; given the limited dofs of turtlebot_arm, we must calculate the heading
        # from arm base to the object to pick (first we must transform its pose to arm base frame)
        target_pose_arm_ref = self.tf_listener.transformPose(
            ARM_BASE_FRAME, initial_pose_stamped)
        x = target_pose_arm_ref.pose.position.x
        y = target_pose_arm_ref.pose.position.y

        self.pick_yaw = atan2(
            y,
            x)  # check in make_places method why we store the calculated yaw
        yaw_vals = [self.pick_yaw]

        # A list to hold the grasps
        grasps = []

        # Generate a grasp for each pitch and yaw angle
        for yaw in yaw_vals:
            for pitch in pitch_vals:
                # Create a quaternion from the Euler angles
                q = quaternion_from_euler(0, pitch, yaw)

                # Set the grasp pose orientation accordingly
                g.grasp_pose.pose.orientation.x = q[0]
                g.grasp_pose.pose.orientation.y = q[1]
                g.grasp_pose.pose.orientation.z = q[2]
                g.grasp_pose.pose.orientation.w = q[3]

                # Set and id for this grasp (simply needs to be unique)
                g.id = str(len(grasps))

                # Set the allowed touch objects to the input list
                g.allowed_touch_objects = allowed_touch_objects

                # Don't restrict contact force
                g.max_contact_force = 0

                # Degrade grasp quality for increasing pitch angles
                g.grasp_quality = 1.0 - abs(pitch)

                # Append the grasp to the list
                grasps.append(deepcopy(g))

        # Return the list
        return grasps
Ejemplo n.º 37
0
    scene.add_box("part", p, (0.07, 0.01, 0.2))

    # add a position for placement
    p1 = PoseStamped()
    p1.header.frame_id = robot.get_planning_frame()
    p1.pose.position.x = 0.4
    p1.pose.position.y = -0.3
    p1.pose.position.z = 0.75

    rospy.sleep(1)
    #rospy.logwarn("moving to test")
    grasps = []
    0.67611
    0.0091003
    0.71731
    g = Grasp()
    g.id = "test"
    grasp_pose = PoseStamped()
    grasp_pose.header.frame_id = "base_footprint"
    grasp_pose.pose.position.x = 0.35
    grasp_pose.pose.position.y = -0
    grasp_pose.pose.position.z = 0.76
    grasp_pose.pose.orientation.x = -0.0209083116076
    grasp_pose.pose.orientation.y = -0.00636455547831
    grasp_pose.pose.orientation.z = 0.0170413352124
    grasp_pose.pose.orientation.w = 0.999615890147

    rospy.logwarn("moving to arm")
    right_arm.set_pose_target(grasp_pose)
    right_arm.go()
Ejemplo n.º 38
0
 def pickup(self):
     g = Grasp()
     self._pickplace.pickup("box", [g], support_name="box")
    def generate_grasp_msgs(self, selected_grasps):
            self.grasps = []
            formatted_grasps = []
            self.grasps_cartesian = []
            formatted_grasps_cartesian = []
            tot_grasps = len(selected_grasps)
            cont = 0
            filtered_orientation = 0
            for i in range(0, len(selected_grasps)):
                z_axis_unit = (0, 0, -1)
                ap_axis = (selected_grasps[i].approach.x, selected_grasps[i].approach.y, selected_grasps[i].approach.z)
                angle = numpy.dot(z_axis_unit, ap_axis)
                if (angle <= 0):
                    # filter it out, because grasp coming from below the ground
                    filtered_orientation += 1
                    print(repr(filtered_orientation) + " Grasp filtered because coming from underneath the ground")
                    continue
                g = Grasp()
                g.id = "dupa"
                gp = PoseStamped()
                gp.header.frame_id = "summit_xl_base_footprint"
                org_q = self.trans_matrix_to_quaternion(selected_grasps[i])

                quat = org_q
                gp.pose.position.x = selected_grasps[i].surface.x + self.grasp_offset * selected_grasps[i].approach.x
                gp.pose.position.y = selected_grasps[i].surface.y + self.grasp_offset * selected_grasps[i].approach.y
                gp.pose.position.z = selected_grasps[i].surface.z + self.grasp_offset * selected_grasps[i].approach.z
                gp.pose.orientation.x = float(quat.elements[1])
                gp.pose.orientation.y = float(quat.elements[2])
                gp.pose.orientation.z = float(quat.elements[3])
                gp.pose.orientation.w = float(quat.elements[0])
                g.grasp_pose = gp
                g.pre_grasp_approach.direction.header.frame_id = "arm_ee_link"
                g.pre_grasp_approach.direction.vector.x = 1.0
                g.pre_grasp_approach.min_distance = 0.06
                g.pre_grasp_approach.desired_distance = 0.1
                    #   g.pre_grasp_posture.joint_names = ["gripper_right_finger_joint", "gripper_left_finger_joint"]
                    #   g.pre_grasp_posture.joint_names = ["arm_tool0"]
                    #     g.pre_grasp_posture.header.frame_id = "arm_wrist_3_link"
                    #    pos = JointTrajectoryPoint()
                    #    pos.positions.append(0)
                    #   pos.positions.append(0.1337)
                    #   g.pre_grasp_posture.points.append(pos)
                    #  g.grasp_posture.joint_names = ["gripper_right_finger_joint", "gripper_left_finger_joint"]
                    #  g.grasp_posture.joint_names = ["joint_6"]
                    #  pos = JointTrajectoryPoint()
                    #  pos.positions.append(0.0)
                    #  pos.positions.append(0.0)
                    #  pos.accelerations.append(0.0)
                    #  pos.accelerations.append(0.0)
                    #  g.grasp_posture.points.append(pos)
                    #  g.grasp_posture.header.frame_id = "hand_link"
               # g.allowed_touch_objects = ["<octomap>", "obj"]
                g.allowed_touch_objects = ["obj"]
             #   g.max_contact_force = 0.0
                g.grasp_quality = selected_grasps[0].score.data
                formatted_grasps.append(g)

                #Added code lines for cartesian pick
                gp_cartesian = PoseStamped()
                gp_cartesian.header.frame_id = "summit_xl_base_footprint"
                gp_cartesian.pose.position.x = selected_grasps[i].surface.x + self.grasp_offset_cartesian * selected_grasps[i].approach.x
                gp_cartesian.pose.position.y = selected_grasps[i].surface.y + self.grasp_offset_cartesian * selected_grasps[i].approach.y
                gp_cartesian.pose.position.z = selected_grasps[i].surface.z + self.grasp_offset_cartesian * selected_grasps[i].approach.z
                gp_cartesian.pose.orientation.x = float(quat.elements[1])
                gp_cartesian.pose.orientation.y = float(quat.elements[2])
                gp_cartesian.pose.orientation.z = float(quat.elements[3])
                gp_cartesian.pose.orientation.w = float(quat.elements[0])

                g_cartesian = Grasp ()
                g_cartesian.id = "cart"
                g_cartesian.grasp_pose = gp_cartesian
                g_cartesian.allowed_touch_objects = ["obj"]
                formatted_grasps_cartesian.append(g_cartesian)

           # print(repr(cont) + " grasps out of " + repr(tot_grasps) + " removed because of no IK_SOLUTION error")
            # sort grasps using z (get higher grasps first)
            formatted_grasps.sort(key=lambda grasp: grasp.grasp_pose.pose.position.z, reverse=True)
            formatted_grasps_cartesian.sort(key=lambda grasp: grasp.grasp_pose.pose.position.z, reverse=True)
            return formatted_grasps, formatted_grasps_cartesian
Ejemplo n.º 40
0
    def create_grasp(self, pose, grasp_id):
        """
        :type pose: Pose
            pose of the gripper for the grasp
        :type grasp_id: str
            name for the grasp
        :rtype: Grasp
        """
        g = Grasp()
        g.id = grasp_id

        pre_grasp_posture = JointTrajectory()
        pre_grasp_posture.header.frame_id = self._grasp_postures_frame_id
        pre_grasp_posture.joint_names = [
            name for name in self._gripper_joint_names.split()]
        jtpoint = JointTrajectoryPoint()
        jtpoint.positions = [
            float(pos) for pos in self._gripper_pre_grasp_positions.split()]
        jtpoint.time_from_start = rospy.Duration(self._time_pre_grasp_posture)
        pre_grasp_posture.points.append(jtpoint)

        grasp_posture = copy.deepcopy(pre_grasp_posture)
        grasp_posture.points[0].time_from_start = rospy.Duration(
            self._time_pre_grasp_posture + self._time_grasp_posture)
        jtpoint2 = JointTrajectoryPoint()
        jtpoint2.positions = [
            float(pos) for pos in self._gripper_grasp_positions.split()]
        jtpoint2.time_from_start = rospy.Duration(
            self._time_pre_grasp_posture +
            self._time_grasp_posture + self._time_grasp_posture_final)
        grasp_posture.points.append(jtpoint2)

        g.pre_grasp_posture = pre_grasp_posture
        g.grasp_posture = grasp_posture

        header = Header()
        header.frame_id = self._grasp_pose_frame_id  # base_footprint
        q = [pose.orientation.x, pose.orientation.y,
             pose.orientation.z, pose.orientation.w]
        # Fix orientation from gripper_link to parent_link (tool_link)
        fix_tool_to_gripper_rotation_q = quaternion_from_euler(
            math.radians(self._fix_tool_frame_to_grasping_frame_roll),
            math.radians(self._fix_tool_frame_to_grasping_frame_pitch),
            math.radians(self._fix_tool_frame_to_grasping_frame_yaw)
        )
        q = quaternion_multiply(q, fix_tool_to_gripper_rotation_q)
        fixed_pose = copy.deepcopy(pose)
        fixed_pose.orientation = Quaternion(*q)

        g.grasp_pose = PoseStamped(header, fixed_pose)
        g.grasp_quality = self._grasp_quality

        g.pre_grasp_approach = GripperTranslation()
        g.pre_grasp_approach.direction.vector.x = self._pre_grasp_direction_x  # NOQA
        g.pre_grasp_approach.direction.vector.y = self._pre_grasp_direction_y  # NOQA
        g.pre_grasp_approach.direction.vector.z = self._pre_grasp_direction_z  # NOQA
        g.pre_grasp_approach.direction.header.frame_id = self._grasp_postures_frame_id  # NOQA
        g.pre_grasp_approach.desired_distance = self._grasp_desired_distance  # NOQA
        g.pre_grasp_approach.min_distance = self._grasp_min_distance
        g.post_grasp_retreat = GripperTranslation()
        g.post_grasp_retreat.direction.vector.x = self._post_grasp_direction_x  # NOQA
        g.post_grasp_retreat.direction.vector.y = self._post_grasp_direction_y  # NOQA
        g.post_grasp_retreat.direction.vector.z = self._post_grasp_direction_z  # NOQA
        g.post_grasp_retreat.direction.header.frame_id = self._grasp_postures_frame_id  # NOQA
        g.post_grasp_retreat.desired_distance = self._grasp_desired_distance  # NOQA
        g.post_grasp_retreat.min_distance = self._grasp_min_distance

        g.max_contact_force = self._max_contact_force
        g.allowed_touch_objects = self._allowed_touch_objects

        return g
Ejemplo n.º 41
0
def create_grasp(grasp_pose, allowed_touch_objects=[], pre_grasp_posture=None, grasp_posture=None,
                 pre_grasp_approach=None, post_grasp_retreat=None, id_grasp="grasp_"):
    grasp = Grasp()
    grasp.id = id_grasp
    grasp.grasp_pose = grasp_pose
    if pre_grasp_posture is None:
        grasp.pre_grasp_posture = get_grasp_posture(True)
    else:
        grasp.pre_grasp_posture = pre_grasp_posture

    if grasp_posture is None:
        grasp.grasp_posture = get_grasp_posture(False)
    else:
        grasp.grasp_posture = grasp_posture

    grasp.allowed_touch_objects = allowed_touch_objects

    if pre_grasp_approach is not None:
        grasp.pre_grasp_approach = pre_grasp_approach

    if post_grasp_retreat is not None:
        grasp.post_grasp_retreat = post_grasp_retreat

    grasp.max_contact_force = 0

    return grasp