Ejemplo n.º 1
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    def test_no_change(self):
        s = SkillSettings(join(dirname(__file__), 'settings'))
        s['d'] = {'a': 1, 'b': 2}
        s.store()

        s2 = SkillSettings(join(dirname(__file__), 'settings'))
        self.assertTrue(len(s) == len(s2))
Ejemplo n.º 2
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 def test_load_existing(self):
     directory = join(dirname(__file__), 'settings', 'settings.json')
     with open(directory, 'w') as f:
         json.dump({"test": "1"}, f)
     s = SkillSettings(join(dirname(__file__), 'settings'),
                       "test-skill-settings")
     s.allow_overwrite = True
     s.load_skill_settings_from_file()
     self.assertEqual(len(s), 1)
Ejemplo n.º 3
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    def test_store(self):
        s = SkillSettings(join(dirname(__file__), 'settings'))
        s['bool'] = True
        s['int'] = 42
        s['float'] = 4.2
        s['string'] = 'Always carry a towel'
        s['list'] = ['batman', 2, True, 'superman']
        s.store()

        s2 = SkillSettings(join(dirname(__file__), 'settings'))
        for key in s:
            self.assertEqual(s[key], s2[key])
Ejemplo n.º 4
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    def test_store(self):
        s = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        s['bool'] = True
        s['int'] = 42
        s['float'] = 4.2
        s['string'] = 'Always carry a towel'
        s['list'] = ['batman', 2, True, 'superman']
        s.store()

        s2 = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        for key in s:
            self.assertEqual(s[key], s2[key])
Ejemplo n.º 5
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    def test_no_change(self):
        s = SkillSettings(join(dirname(__file__), 'settings'),
                          "test-skill-settings")
        s.allow_overwrite = True
        s['d'] = {'a': 1, 'b': 2}
        s.store()

        s2 = SkillSettings(join(dirname(__file__), 'settings'),
                           "test-skill-settings")
        s2.allow_overwrite = True
        s2.load_skill_settings_from_file()
        self.assertTrue(len(s) == len(s2))
Ejemplo n.º 6
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    def test_update_list(self):
        s = SkillSettings(join(dirname(__file__), 'settings'))
        s['l'] = ['a', 'b', 'c']
        s.store()
        s2 = SkillSettings(join(dirname(__file__), 'settings'))
        self.assertEqual(s['l'], s2['l'])

        # Update list
        s2['l'].append('d')
        s2.store()
        s3 = SkillSettings(join(dirname(__file__), 'settings'))
        self.assertEqual(s2['l'], s3['l'])
Ejemplo n.º 7
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    def test_update_dict(self):
        s = SkillSettings(join(dirname(__file__), 'settings'))
        s['d'] = {'a': 1, 'b': 2}
        s.store()
        s2 = SkillSettings(join(dirname(__file__), 'settings'))
        self.assertEqual(s['d'], s2['d'])

        # Update dict
        s2['d']['c'] = 3
        s2.store()
        s3 = SkillSettings(join(dirname(__file__), 'settings'))
        self.assertEqual(s2['d'], s3['d'])
Ejemplo n.º 8
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 def settings(self):
     """ Load settings if not already loaded. """
     try:
         return self._settings
     except:
         self._settings = SkillSettings(join(self._dir, 'settings.json'))
         return self._settings
Ejemplo n.º 9
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 def settings(self):
     """ Load settings if not already loaded. """
     try:
         return self._settings
     except:
         self._settings = SkillSettings(self._dir)
         return self._settings
Ejemplo n.º 10
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    def __init__(self, name=None, emitter=None):
        self.name = name or self.__class__.__name__
        # Get directory of skill
        self._dir = dirname(abspath(sys.modules[self.__module__].__file__))
        self.settings = SkillSettings(self._dir, self.name)

        self.bind(emitter)
        self.config_core = Configuration.get()
        self.config = self.config_core.get(self.name) or {}
        self.dialog_renderer = None
        self.vocab_dir = None
        self.root_dir = None
        self.file_system = FileSystemAccess(join('skills', self.name))
        self.registered_intents = []
        self.log = LOG.create_logger(self.name)
        self.reload_skill = True  # allow reloading
        self.events = []
        self.scheduled_repeats = []
        self.skill_id = ''  # will be set from the path, so guaranteed unique
Ejemplo n.º 11
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    def test_no_change(self):
        s = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        s['d'] = {'a': 1, 'b': 2}
        s.store()

        s = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        self.assertTrue(s._is_stored)
Ejemplo n.º 12
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    def test_update_dict(self):
        s = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        s['d'] = {'a': 1, 'b': 2}
        s.store()
        s2 = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        self.assertEqual(s['d'], s2['d'])

        # Update dict
        s2['d']['c'] = 3
        s2.store()
        s3 = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        self.assertEqual(s2['d'], s3['d'])
Ejemplo n.º 13
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    def test_update_list(self):
        s = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        s['l'] = ['a', 'b', 'c']
        s.store()
        s2 = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        self.assertEqual(s['l'], s2['l'])

        # Update list
        s2['l'].append('d')
        s2.store()
        s3 = SkillSettings(join(dirname(__file__), 'settings', 'store.json'))
        self.assertEqual(s2['l'], s3['l'])
Ejemplo n.º 14
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 def test_load_existing(self):
     directory = join(dirname(__file__), 'settings', 'settings.json')
     with open(directory, 'w') as f:
         json.dump({"test": "1"}, f)
     s = SkillSettings(join(dirname(__file__), 'settings'))
     self.assertEqual(len(s), 1)
Ejemplo n.º 15
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    def test_store(self):
        s = SkillSettings(join(dirname(__file__), 'settings'),
                          "test-skill-settings")
        s.allow_overwrite = True
        s.load_skill_settings_from_file()
        s['bool'] = True
        s['int'] = 42
        s['float'] = 4.2
        s['string'] = 'Always carry a towel'
        s['list'] = ['batman', 2, True, 'superman']
        s.store()

        s2 = SkillSettings(join(dirname(__file__), 'settings'),
                           "test-skill-settings")
        s2.allow_overwrite = True
        s2.load_skill_settings_from_file()
        for key in s:
            self.assertEqual(s[key], s2[key])
Ejemplo n.º 16
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    def test_update_list(self):
        s = SkillSettings(join(dirname(__file__), 'settings'),
                          "test-skill-settings")
        s.allow_overwrite = True
        s.load_skill_settings_from_file()
        s['l'] = ['a', 'b', 'c']
        s.store()
        s2 = SkillSettings(join(dirname(__file__), 'settings'),
                           "test-skill-settings")
        s2.allow_overwrite = True
        s2.load_skill_settings_from_file()
        self.assertEqual(s['l'], s2['l'])

        # Update list
        s2['l'].append('d')
        s2.store()
        s3 = SkillSettings(join(dirname(__file__), 'settings'),
                           "test-skill-settings")
        s3.allow_overwrite = True
        s3.load_skill_settings_from_file()
        self.assertEqual(s2['l'], s3['l'])
Ejemplo n.º 17
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    def test_update_dict(self):
        s = SkillSettings(join(dirname(__file__), 'settings'),
                          "test-skill-settings")
        s.allow_overwrite = True
        s['d'] = {'a': 1, 'b': 2}
        s.store()
        s2 = SkillSettings(join(dirname(__file__), 'settings'),
                           "test-skill-settings")
        s2.allow_overwrite = True
        s2.load_skill_settings_from_file()
        self.assertEqual(s['d'], s2['d'])

        # Update dict
        s2['d']['c'] = 3
        s2.store()
        s3 = SkillSettings(join(dirname(__file__), 'settings'),
                           "test-skill-settings")
        s3.allow_overwrite = True
        s3.load_skill_settings_from_file()
        self.assertEqual(s2['d'], s3['d'])
Ejemplo n.º 18
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class MycroftSkill(object):
    """
    Abstract base class which provides common behaviour and parameters to all
    Skills implementation.
    """
    def __init__(self, name=None, emitter=None):
        self.name = name or self.__class__.__name__
        # Get directory of skill
        self._dir = dirname(abspath(sys.modules[self.__module__].__file__))
        self.settings = SkillSettings(self._dir, self.name)

        self.bind(emitter)
        self.config_core = Configuration.get()
        self.config = self.config_core.get(self.name) or {}
        self.dialog_renderer = None
        self.vocab_dir = None
        self.root_dir = None
        self.file_system = FileSystemAccess(join('skills', self.name))
        self.registered_intents = []
        self.log = LOG.create_logger(self.name)
        self.reload_skill = True  # allow reloading
        self.events = []
        self.scheduled_repeats = []
        self.skill_id = ''

    @property
    def location(self):
        """ Get the JSON data struction holding location information. """
        # TODO: Allow Enclosure to override this for devices that
        # contain a GPS.
        return self.config_core.get('location')

    @property
    def location_pretty(self):
        """ Get a more 'human' version of the location as a string. """
        loc = self.location
        if type(loc) is dict and loc["city"]:
            return loc["city"]["name"]
        return None

    @property
    def location_timezone(self):
        """ Get the timezone code, such as 'America/Los_Angeles' """
        loc = self.location
        if type(loc) is dict and loc["timezone"]:
            return loc["timezone"]["code"]
        return None

    @property
    def lang(self):
        return self.config_core.get('lang')

    def bind(self, emitter):
        """ Register emitter with skill. """
        if emitter:
            self.emitter = emitter
            self.enclosure = EnclosureAPI(emitter, self.name)
            self.__register_stop()
            self.add_event('mycroft.skill.enable_intent',
                           self.handle_enable_intent)
            self.add_event('mycroft.skill.disable_intent',
                           self.handle_disable_intent)

            name = 'mycroft.skills.settings.update'
            func = self.settings.run_poll
            emitter.on(name, func)
            self.events.append((name, func))

    def __register_stop(self):
        self.stop_time = time.time()
        self.stop_threshold = self.config_core.get("skills").get(
            'stop_threshold')
        self.add_event('mycroft.stop', self.__handle_stop)

    def detach(self):
        for (name, intent) in self.registered_intents:
            name = str(self.skill_id) + ':' + name
            self.emitter.emit(Message("detach_intent", {"intent_name": name}))

    def initialize(self):
        """
        Invoked after the skill is fully constructed and registered with the
        system.  Use to perform any final setup needed for the skill.
        """
        pass

    def get_intro_message(self):
        """
        Get a message to speak on first load of the skill.  Useful
        for post-install setup instructions.

        Returns:
            str: message that will be spoken to the user
        """
        return None

    def converse(self, utterances, lang="en-us"):
        """
            Handle conversation. This method can be used to override the normal
            intent handler after the skill has been invoked once.

            To enable this override thise converse method and return True to
            indicate that the utterance has been handled.

            Args:
                utterances (list): The utterances from the user
                lang:       language the utterance is in

            Returns:    True if an utterance was handled, otherwise False
        """
        return False

    def __get_response(self):
        """
        Helper to get a reponse from the user

        Returns:
            str: user's response or None on a timeout
        """
        event = Event()

        def converse(utterances, lang="en-us"):
            converse.response = utterances[0] if utterances else None
            event.set()
            return True

        # install a temporary conversation handler
        self.make_active()
        converse.response = None
        default_converse = self.converse
        self.converse = converse
        event.wait(15)  # 10 for listener, 5 for SST, then timeout
        self.converse = default_converse
        return converse.response

    def get_response(self,
                     dialog='',
                     data=None,
                     announcement='',
                     validator=None,
                     on_fail=None,
                     num_retries=-1):
        """
        Prompt user and wait for response

        The given dialog or announcement will be spoken, the immediately
        listen and return user response.  The response can optionally be
        validated.

        Example:
            color = self.get_response('ask.favorite.color')

        Args:
            dialog (str): Announcement dialog to read to the user
            data (dict): Data used to render the dialog
            announcement (str): Literal string (overrides dialog)
            validator (any): Function with following signature
                def validator(utterance):
                    return utterance != "red"
            on_fail (any): Dialog or function returning literal string
                           to speak on invalid input.  For example:
                def on_fail(utterance):
                    return "nobody likes the color red, pick another"
            num_retries (int): Times to ask user for input, -1 for infinite
                NOTE: User can not respond and timeout or say "cancel" to stop

        Returns:
            str: User's reply or None if timed out or canceled
        """
        data = data or {}

        def get_announcement():
            return announcement or self.dialog_renderer.render(dialog, data)

        if not get_announcement():
            raise ValueError('announcement or dialog message required')

        def on_fail_default(utterance):
            fail_data = data.copy()
            fail_data['utterance'] = utterance
            if on_fail:
                return self.dialog_renderer.render(on_fail, fail_data)
            else:
                return get_announcement()

        # TODO: Load with something like mycroft.dialog.get_all()
        cancel_voc = 'text/' + self.lang + '/cancel.voc'
        with open(resolve_resource_file(cancel_voc)) as f:
            cancel_words = list(filter(bool, f.read().split('\n')))

        def is_cancel(utterance):
            return utterance in cancel_words

        def validator_default(utterance):
            # accept anything except 'cancel'
            return not is_cancel(utterance)

        validator = validator or validator_default
        on_fail_fn = on_fail if callable(on_fail) else on_fail_default

        self.speak(get_announcement(), expect_response=True)
        wait_while_speaking()
        num_fails = 0
        while True:
            response = self.__get_response()

            if response is None:
                # if nothing said, prompt one more time
                num_none_fails = 1 if num_retries < 0 else num_retries
                if num_fails >= num_none_fails:
                    return None
            else:
                if validator(response):
                    return response

                # catch user saying 'cancel'
                if is_cancel(response):
                    return None

            num_fails += 1
            if 0 < num_retries < num_fails:
                return None

            line = on_fail_fn(response)
            self.speak(line, expect_response=True)

    def report_metric(self, name, data):
        """
        Report a skill metric to the Mycroft servers

        Args:
            name (str): Name of metric. Must use only letters and hyphens
            data (dict): JSON dictionary to report. Must be valid JSON
        """
        report_metric(basename(self.root_dir) + ':' + name, data)

    def send_email(self, title, body):
        """
        Send an email to the registered user's email

        Args:
            title (str): Title of email
            body  (str): HTML body of email. This supports
                         simple HTML like bold and italics
        """
        DeviceApi().send_email(title, body, basename(self.root_dir))

    def make_active(self):
        """
            Bump skill to active_skill list in intent_service
            this enables converse method to be called even without skill being
            used in last 5 minutes
        """
        self.emitter.emit(
            Message('active_skill_request', {"skill_id": self.skill_id}))

    def _register_decorated(self):
        """
        Register all intent handlers that have been decorated with an intent.

        Looks for all functions that have been marked by a decorator
        and read the intent data from them
        """
        for attr_name in dir(self):
            method = getattr(self, attr_name)

            if hasattr(method, 'intents'):
                for intent in getattr(method, 'intents'):
                    self.register_intent(intent, method)

            if hasattr(method, 'intent_files'):
                for intent_file in getattr(method, 'intent_files'):
                    self.register_intent_file(intent_file, method)

    def translate(self, text, data=None):
        """
        Load a translatable single string resource

        The string is loaded from a file in the skill's dialog subdirectory
          'dialog/<lang>/<text>.dialog'
        The string is randomly chosen from the file and rendered, replacing
        mustache placeholders with values found in the data dictionary.

        Args:
            text (str): The base filename  (no extension needed)
            data (dict, optional): a JSON dictionary

        Returns:
            str: A randomly chosen string from the file
        """
        return self.dialog_renderer.render(text, data or {})

    def translate_namedvalues(self, name, delim=None):
        """
        Load translation dict containing names and values.

        This loads a simple CSV from the 'dialog' folders.
        The name is the first list item, the value is the
        second.  Lines prefixed with # or // get ignored

        Args:
            name (str): name of the .value file, no extension needed
            delim (char): delimiter character used, default is ','

        Returns:
            dict: name and value dictionary, or [] if load fails
        """

        delim = delim or ','
        result = {}
        if not name.endswith(".value"):
            name += ".value"

        try:
            with open(join(self.root_dir, 'dialog', self.lang, name)) as f:
                reader = csv.reader(f, delimiter=delim)
                for row in reader:
                    # skip blank or comment lines
                    if not row or row[0].startswith("#"):
                        continue
                    if len(row) != 2:
                        continue

                    result[row[0]] = row[1]

            return result
        except Exception:
            return {}

    def translate_template(self, template_name, data=None):
        """
        Load a translatable template

        The strings are loaded from a template file in the skill's dialog
        subdirectory.
          'dialog/<lang>/<template_name>.template'
        The strings are loaded and rendered, replacing mustache placeholders
        with values found in the data dictionary.

        Args:
            template_name (str): The base filename (no extension needed)
            data (dict, optional): a JSON dictionary

        Returns:
            list of str: The loaded template file
        """
        return self.__translate_file(template_name + '.template', data)

    def translate_list(self, list_name, data=None):
        """
        Load a list of translatable string resources

        The strings are loaded from a list file in the skill's dialog
        subdirectory.
          'dialog/<lang>/<list_name>.list'
        The strings are loaded and rendered, replacing mustache placeholders
        with values found in the data dictionary.

        Args:
            list_name (str): The base filename (no extension needed)
            data (dict, optional): a JSON dictionary

        Returns:
            list of str: The loaded list of strings with items in consistent
                         positions regardless of the language.
        """
        return self.__translate_file(list_name + '.list', data)

    def __translate_file(self, name, data):
        """Load and render lines from dialog/<lang>/<name>"""
        with open(join(self.root_dir, 'dialog', self.lang, name)) as f:
            text = f.read().replace('{{', '{').replace('}}', '}')
            return text.format(**data or {}).split('\n')

    def add_event(self, name, handler, handler_info=None, once=False):
        """
            Create event handler for executing intent

            Args:
                name:           IntentParser name
                handler:        method to call
                handler_info:   base message when reporting skill event handler
                                status on messagebus.
                once:           optional parameter, Event handler will be
                                removed after it has been run once.
        """
        def wrapper(message):
            skill_data = {'name': get_handler_name(handler)}
            stopwatch = Stopwatch()
            try:
                message = unmunge_message(message, self.skill_id)
                # Indicate that the skill handler is starting
                if handler_info:
                    # Indicate that the skill handler is starting if requested
                    msg_type = handler_info + '.start'
                    self.emitter.emit(Message(msg_type, skill_data))

                with stopwatch:
                    if len(signature(handler).parameters) == 0:
                        handler()
                    else:
                        handler(message)
                    self.settings.store()  # Store settings if they've changed

            except Exception as e:
                # Convert "MyFancySkill" to "My Fancy Skill" for speaking
                handler_name = re.sub(r"([a-z])([A-Z])", r"\1 \2", self.name)
                msg_data = {'skill': handler_name}
                msg = dialog.get('skill.error', self.lang, msg_data)
                self.speak(msg)
                LOG.exception(msg)
                # append exception information in message
                skill_data['exception'] = e.message
            finally:
                if once:
                    self.remove_event(name)

                # Indicate that the skill handler has completed
                if handler_info:
                    msg_type = handler_info + '.complete'
                    self.emitter.emit(Message(msg_type, skill_data))

                # Send timing metrics
                context = message.context
                if context and 'ident' in context:
                    report_timing(context['ident'], 'skill_handler', stopwatch,
                                  {'handler': handler.__name__})

        if handler:
            if once:
                self.emitter.once(name, wrapper)
            else:
                self.emitter.on(name, wrapper)
            self.events.append((name, wrapper))

    def remove_event(self, name):
        """
            Removes an event from emitter and events list

            Args:
                name: Name of Intent or Scheduler Event
            Returns:
                bool: True if found and removed, False if not found
        """
        removed = False
        for _name, _handler in self.events:
            if name == _name:
                try:
                    self.events.remove((_name, _handler))
                except ValueError:
                    pass
                try:
                    self.emitter.remove(_name, _handler)
                except (ValueError, KeyError):
                    LOG.debug(
                        '{} is not registered in the emitter'.format(_name))
                removed = True
        return removed

    def register_intent(self, intent_parser, handler):
        """
            Register an Intent with the intent service.

            Args:
                intent_parser: Intent or IntentBuilder object to parse
                               utterance for the handler.
                handler:       function to register with intent
        """
        if type(intent_parser) == IntentBuilder:
            intent_parser = intent_parser.build()
        elif type(intent_parser) != Intent:
            raise ValueError('intent_parser is not an Intent')

        # Default to the handler's function name if none given
        name = intent_parser.name or handler.__name__
        munge_intent_parser(intent_parser, name, self.skill_id)
        self.emitter.emit(Message("register_intent", intent_parser.__dict__))
        self.registered_intents.append((name, intent_parser))
        self.add_event(intent_parser.name, handler, 'mycroft.skill.handler')

    def register_intent_file(self, intent_file, handler):
        """
            Register an Intent file with the intent service.
            For example:

            === food.order.intent ===
            Order some {food}.
            Order some {food} from {place}.
            I'm hungry.
            Grab some {food} from {place}.

            Optionally, you can also use <register_entity_file>
            to specify some examples of {food} and {place}

            In addition, instead of writing out multiple variations
            of the same sentence you can write:

            === food.order.intent ===
            (Order | Grab) some {food} (from {place} | ).
            I'm hungry.

            Args:
                intent_file: name of file that contains example queries
                             that should activate the intent
                handler:     function to register with intent
        """
        name = str(self.skill_id) + ':' + intent_file
        self.emitter.emit(
            Message("padatious:register_intent", {
                "file_name": join(self.vocab_dir, intent_file),
                "name": name
            }))
        self.add_event(name, handler, 'mycroft.skill.handler')

    def register_entity_file(self, entity_file):
        """
            Register an Entity file with the intent service.
            And Entity file lists the exact values that an entity can hold.
            For example:

            === ask.day.intent ===
            Is it {weekday}?

            === weekday.entity ===
            Monday
            Tuesday
            ...

            Args:
                entity_file: name of file that contains examples
                             of an entity. Must end with .entity
        """
        if '.entity' not in entity_file:
            raise ValueError('Invalid entity filename: ' + entity_file)
        name = str(self.skill_id) + ':' + entity_file.replace('.entity', '')
        self.emitter.emit(
            Message("padatious:register_entity", {
                "file_name": join(self.vocab_dir, entity_file),
                "name": name
            }))

    def handle_enable_intent(self, message):
        """
        Listener to enable a registered intent if it belongs to this skill
        """
        intent_name = message.data["intent_name"]
        for (name, intent) in self.registered_intents:
            if name == intent_name:
                return self.enable_intent(intent_name)

    def handle_disable_intent(self, message):
        """
        Listener to disable a registered intent if it belongs to this skill
        """
        intent_name = message.data["intent_name"]
        for (name, intent) in self.registered_intents:
            if name == intent_name:
                return self.disable_intent(intent_name)

    def disable_intent(self, intent_name):
        """
        Disable a registered intent if it belongs to this skill

        Args:
                intent_name: name of the intent to be disabled

        Returns:
                bool: True if disabled, False if it wasn't registered
        """
        names = [intent_tuple[0] for intent_tuple in self.registered_intents]
        if intent_name in names:
            LOG.debug('Disabling intent ' + intent_name)
            name = str(self.skill_id) + ':' + intent_name
            self.emitter.emit(Message("detach_intent", {"intent_name": name}))
            return True
        LOG.error('Could not disable ' + intent_name +
                  ', it hasn\'t been registered.')
        return False

    def enable_intent(self, intent_name):
        """
        (Re)Enable a registered intentif it belongs to this skill

        Args:
                intent_name: name of the intent to be enabled

        Returns:
                bool: True if enabled, False if it wasn't registered
        """
        names = [intent[0] for intent in self.registered_intents]
        intents = [intent[1] for intent in self.registered_intents]
        if intent_name in names:
            intent = intents[names.index(intent_name)]
            self.registered_intents.remove((intent_name, intent))
            intent.name = intent_name
            self.register_intent(intent, None)
            LOG.debug('Enabling intent ' + intent_name)
            return True
        LOG.error('Could not enable ' + intent_name + ', it hasn\'t been '
                  'registered.')
        return False

    def set_context(self, context, word=''):
        """
            Add context to intent service

            Args:
                context:    Keyword
                word:       word connected to keyword
        """
        if not isinstance(context, str):
            raise ValueError('context should be a string')
        if not isinstance(word, str):
            raise ValueError('word should be a string')
        context = to_alnum(self.skill_id) + context
        self.emitter.emit(
            Message('add_context', {
                'context': context,
                'word': word
            }))

    def remove_context(self, context):
        """
            remove_context removes a keyword from from the context manager.
        """
        if not isinstance(context, str):
            raise ValueError('context should be a string')
        self.emitter.emit(Message('remove_context', {'context': context}))

    def register_vocabulary(self, entity, entity_type):
        """ Register a word to an keyword

            Args:
                entity:         word to register
                entity_type:    Intent handler entity to tie the word to
        """
        self.emitter.emit(
            Message('register_vocab', {
                'start': entity,
                'end': to_alnum(self.skill_id) + entity_type
            }))

    def register_regex(self, regex_str):
        """ Register a new regex.
            Args:
                regex_str: Regex string
        """
        regex = munge_regex(regex_str, self.skill_id)
        re.compile(regex)  # validate regex
        self.emitter.emit(Message('register_vocab', {'regex': regex}))

    def speak(self, utterance, expect_response=False):
        """
            Speak a sentence.

            Args:
                utterance (str):        sentence mycroft should speak
                expect_response (bool): set to True if Mycroft should listen
                                        for a response immediately after
                                        speaking the utterance.
        """
        # registers the skill as being active
        self.enclosure.register(self.name)
        data = {'utterance': utterance, 'expect_response': expect_response}
        message = dig_for_message()
        if message:
            self.emitter.emit(message.reply("speak", data))
        else:
            self.emitter.emit(Message("speak", data))

    def speak_dialog(self, key, data=None, expect_response=False):
        """
            Speak a random sentence from a dialog file.

            Args
                key (str): dialog file key (filename without extension)
                data (dict): information used to populate sentence
                expect_response (bool): set to True if Mycroft should listen
                                        for a response immediately after
                                        speaking the utterance.
        """
        data = data or {}
        self.speak(self.dialog_renderer.render(key, data), expect_response)

    def init_dialog(self, root_directory):
        dialog_dir = join(root_directory, 'dialog', self.lang)
        if exists(dialog_dir):
            self.dialog_renderer = DialogLoader().load(dialog_dir)
        else:
            LOG.debug('No dialog loaded, ' + dialog_dir + ' does not exist')

    def load_data_files(self, root_directory):
        self.init_dialog(root_directory)
        self.load_vocab_files(join(root_directory, 'vocab', self.lang))
        regex_path = join(root_directory, 'regex', self.lang)
        self.root_dir = root_directory
        if exists(regex_path):
            self.load_regex_files(regex_path)

    def load_vocab_files(self, vocab_dir):
        self.vocab_dir = vocab_dir
        if exists(vocab_dir):
            load_vocabulary(vocab_dir, self.emitter, self.skill_id)
        else:
            LOG.debug('No vocab loaded, ' + vocab_dir + ' does not exist')

    def load_regex_files(self, regex_dir):
        load_regex(regex_dir, self.emitter, self.skill_id)

    def __handle_stop(self, event):
        """
            Handler for the "mycroft.stop" signal. Runs the user defined
            `stop()` method.
        """
        self.stop_time = time.time()
        try:
            self.stop()
        except:
            LOG.error("Failed to stop skill: {}".format(self.name),
                      exc_info=True)

    @abc.abstractmethod
    def stop(self):
        pass

    def is_stop(self):
        passed_time = time.time() - self.stop_time
        return passed_time < self.stop_threshold

    def shutdown(self):
        """
        This method is intended to be called during the skill
        process termination. The skill implementation must
        shutdown all processes and operations in execution.
        """
        pass

    def _shutdown(self):
        """Parent function called internally to shut down everything"""
        try:
            self.shutdown()
        except Exception as e:
            LOG.error('Skill specific shutdown function encountered '
                      'an error: {}'.format(repr(e)))
        # Store settings
        self.settings.store()
        self.settings.stop_polling()
        # removing events
        self.cancel_all_repeating_events()
        for e, f in self.events:
            self.emitter.remove(e, f)
        self.events = []  # Remove reference to wrappers

        self.emitter.emit(
            Message("detach_skill", {"skill_id": str(self.skill_id) + ":"}))
        try:
            self.stop()
        except:
            LOG.error("Failed to stop skill: {}".format(self.name),
                      exc_info=True)

    def _unique_name(self, name):
        """
            Return a name unique to this skill using the format
            [skill_id]:[name].

            Args:
                name:   Name to use internally

            Returns:
                str: name unique to this skill
        """
        return str(self.skill_id) + ':' + (name or '')

    def _schedule_event(self,
                        handler,
                        when,
                        data=None,
                        name=None,
                        repeat=None):
        """
            Underlying method for schedule_event and schedule_repeating_event.
            Takes scheduling information and sends it of on the message bus.
        """
        if not name:
            name = self.name + handler.__name__
        name = self._unique_name(name)
        if repeat:
            self.scheduled_repeats.append(name)

        data = data or {}
        self.add_event(name, handler, once=not repeat)
        event_data = {}
        event_data['time'] = time.mktime(when.timetuple())
        event_data['event'] = name
        event_data['repeat'] = repeat
        event_data['data'] = data
        self.emitter.emit(
            Message('mycroft.scheduler.schedule_event', data=event_data))

    def schedule_event(self, handler, when, data=None, name=None):
        """
            Schedule a single event.

            Args:
                handler:               method to be called
                when (datetime):       when the handler should be called
                data (dict, optional): data to send when the handler is called
                name (str, optional):  friendly name parameter
        """
        data = data or {}
        self._schedule_event(handler, when, data, name)

    def schedule_repeating_event(self,
                                 handler,
                                 when,
                                 frequency,
                                 data=None,
                                 name=None):
        """
            Schedule a repeating event.

            Args:
                handler:                method to be called
                when (datetime):        time for calling the handler or None
                                        to initially trigger <frequency>
                                        seconds from now
                frequency (float/int):  time in seconds between calls
                data (dict, optional):  data to send along to the handler
                name (str, optional):   friendly name parameter
        """
        # Do not schedule if this event is already scheduled by the skill
        if name not in self.scheduled_repeats:
            data = data or {}
            if not when:
                when = datetime.now() + timedelta(seconds=frequency)
            self._schedule_event(handler, when, data, name, frequency)
        else:
            LOG.debug('The event is already scheduled, cancel previous '
                      'event if this scheduling should replace the last.')

    def update_scheduled_event(self, name, data=None):
        """
            Change data of event.

            Args:
                name (str):   Name of event
        """
        data = data or {}
        data = {'event': self._unique_name(name), 'data': data}
        self.emitter.emit(Message('mycroft.schedule.update_event', data=data))

    def cancel_scheduled_event(self, name):
        """
            Cancel a pending event. The event will no longer be scheduled
            to be executed

            Args:
                name (str):   Name of event
        """
        unique_name = self._unique_name(name)
        data = {'event': unique_name}
        if name in self.scheduled_repeats:
            self.scheduled_repeats.remove(name)
        if self.remove_event(unique_name):
            self.emitter.emit(
                Message('mycroft.scheduler.remove_event', data=data))

    def get_scheduled_event_status(self, name):
        """
            Get scheduled event data and return the amount of time left

            Args:
                name (str): Name of event

            Return:
                int: the time left in seconds
        """
        event_name = self._unique_name(name)
        data = {'name': event_name}

        # making event_status an object so it's refrence can be changed
        event_status = [None]
        finished_callback = [False]

        def callback(message):
            if message.data is not None:
                event_time = int(message.data[0][0])
                current_time = int(time.time())
                time_left_in_seconds = event_time - current_time
                event_status[0] = time_left_in_seconds
            finished_callback[0] = True

        emitter_name = 'mycroft.event_status.callback.{}'.format(event_name)
        self.emitter.once(emitter_name, callback)
        self.emitter.emit(Message('mycroft.scheduler.get_event', data=data))

        start_wait = time.time()
        while finished_callback[0] is False and time.time() - start_wait < 3.0:
            time.sleep(0.1)
        if time.time() - start_wait > 3.0:
            raise Exception("Event Status Messagebus Timeout")
        return event_status[0]

    def cancel_all_repeating_events(self):
        """ Cancel any repeating events started by the skill. """
        for e in self.scheduled_repeats:
            self.cancel_scheduled_event(e)
Ejemplo n.º 19
0
 def test_add_value(self):
     s = SkillSettings(join(dirname(__file__), 'settings'))
     s['test_val'] = 1
     self.assertEqual(s['test_val'], 1)
Ejemplo n.º 20
0
 def test_new(self):
     s = SkillSettings(join(dirname(__file__), 'settings'))
     self.assertEqual(len(s), 0)
Ejemplo n.º 21
0
class MycroftSkill(object):
    """
    Abstract base class which provides common behaviour and parameters to all
    Skills implementation.
    """
    def __init__(self, name=None, bus=None):
        self.name = name or self.__class__.__name__
        # Get directory of skill
        self._dir = dirname(abspath(sys.modules[self.__module__].__file__))
        self.settings = SkillSettings(self._dir, self.name)

        self.bus = None
        self.bind(bus)
        self.config_core = Configuration.get()
        self.config = self.config_core.get(self.name) or {}
        self.dialog_renderer = None
        self.root_dir = None
        self.file_system = FileSystemAccess(join('skills', self.name))
        self.registered_intents = []
        self.log = LOG.create_logger(self.name)
        self.reload_skill = True  # allow reloading
        self.events = []
        self.scheduled_repeats = []
        self.skill_id = ''  # will be set from the path, so guaranteed unique
        self.voc_match_cache = {}

    @property
    def emitter(self):
        """ Backwards compatibility. This is the same as self.bus.
        TODO: Remove in 19.02
        """
        self.log.warning('self.emitter is deprecated switch to "self.bus"')
        return self.bus

    @property
    def location(self):
        """ Get the JSON data struction holding location information. """
        # TODO: Allow Enclosure to override this for devices that
        # contain a GPS.
        return self.config_core.get('location')

    @property
    def location_pretty(self):
        """ Get a more 'human' version of the location as a string. """
        loc = self.location
        if type(loc) is dict and loc["city"]:
            return loc["city"]["name"]
        return None

    @property
    def location_timezone(self):
        """ Get the timezone code, such as 'America/Los_Angeles' """
        loc = self.location
        if type(loc) is dict and loc["timezone"]:
            return loc["timezone"]["code"]
        return None

    @property
    def lang(self):
        return self.config_core.get('lang')

    def bind(self, bus):
        """ Register messagebus emitter with skill.

        Arguments:
            bus: Mycroft messagebus connection
        """
        if bus:
            self.bus = bus
            self.enclosure = EnclosureAPI(bus, self.name)
            self.add_event('mycroft.stop', self.__handle_stop)
            self.add_event('mycroft.skill.enable_intent',
                           self.handle_enable_intent)
            self.add_event('mycroft.skill.disable_intent',
                           self.handle_disable_intent)

            name = 'mycroft.skills.settings.update'
            func = self.settings.run_poll
            bus.on(name, func)
            self.events.append((name, func))

    def detach(self):
        for (name, intent) in self.registered_intents:
            name = str(self.skill_id) + ':' + name
            self.bus.emit(Message("detach_intent", {"intent_name": name}))

    def initialize(self):
        """ Perform any final setup needed for the skill.

        Invoked after the skill is fully constructed and registered with the
        system.
        """
        pass

    def get_intro_message(self):
        """ Get a message to speak on first load of the skill.

        Useful for post-install setup instructions.

        Returns:
            str: message that will be spoken to the user
        """
        return None

    def converse(self, utterances, lang="en-us"):
        """ Handle conversation.

        This method gets a peek at utterances before the normal intent
        handling process after a skill has been invoked once.

        To use, override the converse() method and return True to
        indicate that the utterance has been handled.

        Args:
            utterances (list): The utterances from the user
            lang:       language the utterance is in

        Returns:
            bool: True if an utterance was handled, otherwise False
        """
        return False

    def __get_response(self):
        """ Helper to get a reponse from the user

        Returns:
            str: user's response or None on a timeout
        """
        event = Event()

        def converse(utterances, lang="en-us"):
            converse.response = utterances[0] if utterances else None
            event.set()
            return True

        # install a temporary conversation handler
        self.make_active()
        converse.response = None
        default_converse = self.converse
        self.converse = converse
        event.wait(15)  # 10 for listener, 5 for SST, then timeout
        self.converse = default_converse
        return converse.response

    def get_response(self,
                     dialog='',
                     data=None,
                     validator=None,
                     on_fail=None,
                     num_retries=-1):
        """
        Prompt user and wait for response

        The given dialog is spoken, followed immediately by listening
        for a user response.  The response can optionally be
        validated before returning.

        Example:
            color = self.get_response('ask.favorite.color')

        Args:
            dialog (str): Announcement dialog to speak to the user
            data (dict): Data used to render the dialog
            validator (any): Function with following signature
                def validator(utterance):
                    return utterance != "red"
            on_fail (any): Dialog or function returning literal string
                           to speak on invalid input.  For example:
                def on_fail(utterance):
                    return "nobody likes the color red, pick another"
            num_retries (int): Times to ask user for input, -1 for infinite
                NOTE: User can not respond and timeout or say "cancel" to stop

        Returns:
            str: User's reply or None if timed out or canceled
        """
        data = data or {}

        def get_announcement():
            return self.dialog_renderer.render(dialog, data)

        if not get_announcement():
            raise ValueError('dialog message required')

        def on_fail_default(utterance):
            fail_data = data.copy()
            fail_data['utterance'] = utterance
            if on_fail:
                return self.dialog_renderer.render(on_fail, fail_data)
            else:
                return get_announcement()

        def is_cancel(utterance):
            return self.voc_match(utterance, 'cancel')

        def validator_default(utterance):
            # accept anything except 'cancel'
            return not is_cancel(utterance)

        validator = validator or validator_default
        on_fail_fn = on_fail if callable(on_fail) else on_fail_default

        self.speak(get_announcement(), expect_response=True)
        wait_while_speaking()
        num_fails = 0
        while True:
            response = self.__get_response()

            if response is None:
                # if nothing said, prompt one more time
                num_none_fails = 1 if num_retries < 0 else num_retries
                if num_fails >= num_none_fails:
                    return None
            else:
                if validator(response):
                    return response

                # catch user saying 'cancel'
                if is_cancel(response):
                    return None

            num_fails += 1
            if 0 < num_retries < num_fails:
                return None

            line = on_fail_fn(response)
            self.speak(line, expect_response=True)

    def ask_yesno(self, prompt, data=None):
        """ Read prompt and wait for a yes/no answer

        This automatically deals with translation and common variants,
        such as 'yeah', 'sure', etc.

        Args:
              prompt (str): a dialog id or string to read
        Returns:
              string:  'yes', 'no' or whatever the user response if not
                       one of those, including None
        """
        resp = self.get_response(dialog=prompt, data=data)

        if self.voc_match(resp, 'yes'):
            return 'yes'

        if self.voc_match(resp, 'no'):
            return 'no'

        return resp

    def voc_match(self, utt, voc_filename, lang=None):
        """ Determine if the given utterance contains the vocabulary provided

        Checks for vocabulary match in the utterance instead of the other
        way around to allow the user to say things like "yes, please" and
        still match against "Yes.voc" containing only "yes". The method first
        checks in the current skill's .voc files and secondly the "res/text"
        folder of mycroft-core. The result is cached to avoid hitting the
        disk each time the method is called.

        Args:
            utt (str): Utterance to be tested
            voc_filename (str): Name of vocabulary file (e.g. 'yes' for
                                'res/text/en-us/yes.voc')
            lang (str): Language code, defaults to self.long

        Returns:
            bool: True if the utterance has the given vocabulary it
        """
        lang = lang or self.lang
        cache_key = lang + voc_filename
        if cache_key not in self.voc_match_cache:
            # Check for both skill resources and mycroft-core resources
            voc = self.find_resource(voc_filename + '.voc', 'vocab')
            if not voc:
                voc = resolve_resource_file(
                    join('text', lang, voc_filename + '.voc'))

            if not voc or not exists(voc):
                raise FileNotFoundError(
                    'Could not find {}.voc file'.format(voc_filename))

            with open(voc) as f:
                self.voc_match_cache[cache_key] = f.read().splitlines()

        # Check for match
        if utt and any(i.strip() in utt
                       for i in self.voc_match_cache[cache_key]):
            return True
        return False

    def report_metric(self, name, data):
        """ Report a skill metric to the Mycroft servers

        Args:
            name (str): Name of metric. Must use only letters and hyphens
            data (dict): JSON dictionary to report. Must be valid JSON
        """
        report_metric(basename(self.root_dir) + ':' + name, data)

    def send_email(self, title, body):
        """ Send an email to the registered user's email

        Args:
            title (str): Title of email
            body  (str): HTML body of email. This supports
                         simple HTML like bold and italics
        """
        DeviceApi().send_email(title, body, basename(self.root_dir))

    def make_active(self):
        """ Bump skill to active_skill list in intent_service

        This enables converse method to be called even without skill being
        used in last 5 minutes.
        """
        self.bus.emit(
            Message('active_skill_request', {"skill_id": self.skill_id}))

    def _register_decorated(self):
        """ Register all intent handlers that are decorated with an intent.

        Looks for all functions that have been marked by a decorator
        and read the intent data from them
        """
        attributes = [a for a in dir(self) if not a == 'emitter']
        for attr_name in attributes:
            method = getattr(self, attr_name)

            if hasattr(method, 'intents'):
                for intent in getattr(method, 'intents'):
                    self.register_intent(intent, method)

            if hasattr(method, 'intent_files'):
                for intent_file in getattr(method, 'intent_files'):
                    self.register_intent_file(intent_file, method)

    def translate(self, text, data=None):
        """ Load a translatable single string resource

        The string is loaded from a file in the skill's dialog subdirectory
          'dialog/<lang>/<text>.dialog'
        The string is randomly chosen from the file and rendered, replacing
        mustache placeholders with values found in the data dictionary.

        Args:
            text (str): The base filename  (no extension needed)
            data (dict, optional): a JSON dictionary

        Returns:
            str: A randomly chosen string from the file
        """
        return self.dialog_renderer.render(text, data or {})

    def find_resource(self, res_name, old_dirname=None):
        """ Find a text resource file

        Searches for the given filename in either the old-style directory
        (e.g. "<root>/<old_dirname>/<lang>/<res_name>") or somewhere under the
        new localization folder "<root>/locale/<lang>/*/<res_name>".  The new
        method allows arbitrary organization, so the res_name would be found
        at "<root>/locale/<lang>/<res_name>", or an arbitrary folder like
        "<root>/locale/<lang>/somefolder/<res_name>".

        Args:
            res_name (string): The resource name to be found
            old_dirname (string, optional): Defaults to None. One of the old
                               resource folders: 'dialog', 'vocab', or 'regex'

        Returns:
            string: The full path to the resource or None if not found
        """
        if old_dirname:
            # Try the old directory (dialog/vocab/regex)
            path = join(self.root_dir, old_dirname, self.lang, res_name)
            if exists(path):
                return path

        # New scheme:  search for res_name under the 'locale' folder
        root_path = join(self.root_dir, 'locale', self.lang)
        for path, _, files in os.walk(root_path):
            if res_name in files:
                return join(path, res_name)

        # Not found
        return None

    def translate_namedvalues(self, name, delim=None):
        """ Load translation dict containing names and values.

        This loads a simple CSV from the 'dialog' folders.
        The name is the first list item, the value is the
        second.  Lines prefixed with # or // get ignored

        Args:
            name (str): name of the .value file, no extension needed
            delim (char): delimiter character used, default is ','

        Returns:
            dict: name and value dictionary, or empty dict if load fails
        """

        delim = delim or ','
        result = {}
        if not name.endswith(".value"):
            name += ".value"

        try:
            filename = self.find_resource(name, 'dialog')
            if filename:
                with open(filename) as f:
                    reader = csv.reader(f, delimiter=delim)
                    for row in reader:
                        # skip blank or comment lines
                        if not row or row[0].startswith("#"):
                            continue
                        if len(row) != 2:
                            continue

                        result[row[0]] = row[1]

            return result
        except Exception:
            return {}

    def translate_template(self, template_name, data=None):
        """ Load a translatable template

        The strings are loaded from a template file in the skill's dialog
        subdirectory.
          'dialog/<lang>/<template_name>.template'
        The strings are loaded and rendered, replacing mustache placeholders
        with values found in the data dictionary.

        Args:
            template_name (str): The base filename (no extension needed)
            data (dict, optional): a JSON dictionary

        Returns:
            list of str: The loaded template file
        """
        return self.__translate_file(template_name + '.template', data)

    def translate_list(self, list_name, data=None):
        """ Load a list of translatable string resources

        The strings are loaded from a list file in the skill's dialog
        subdirectory.
          'dialog/<lang>/<list_name>.list'
        The strings are loaded and rendered, replacing mustache placeholders
        with values found in the data dictionary.

        Args:
            list_name (str): The base filename (no extension needed)
            data (dict, optional): a JSON dictionary

        Returns:
            list of str: The loaded list of strings with items in consistent
                         positions regardless of the language.
        """
        return self.__translate_file(list_name + '.list', data)

    def __translate_file(self, name, data):
        """Load and render lines from dialog/<lang>/<name>"""
        filename = self.find_resource(name, 'dialog')
        if filename:
            with open(filename) as f:
                text = f.read().replace('{{', '{').replace('}}', '}')
                return text.format(**data or {}).split('\n')
        else:
            return None

    def add_event(self, name, handler, handler_info=None, once=False):
        """ Create event handler for executing intent

        Args:
            name (string): IntentParser name
            handler (func): Method to call
            handler_info (string): Base message when reporting skill event
                                   handler status on messagebus.
            once (bool, optional): Event handler will be removed after it has
                                   been run once.
        """
        def wrapper(message):
            skill_data = {'name': get_handler_name(handler)}
            stopwatch = Stopwatch()
            try:
                message = unmunge_message(message, self.skill_id)
                # Indicate that the skill handler is starting
                if handler_info:
                    # Indicate that the skill handler is starting if requested
                    msg_type = handler_info + '.start'
                    self.bus.emit(message.reply(msg_type, skill_data))

                if once:
                    # Remove registered one-time handler before invoking,
                    # allowing them to re-schedule themselves.
                    self.remove_event(name)

                with stopwatch:
                    if len(signature(handler).parameters) == 0:
                        handler()
                    else:
                        handler(message)
                    self.settings.store()  # Store settings if they've changed

            except Exception as e:
                # Convert "MyFancySkill" to "My Fancy Skill" for speaking
                handler_name = camel_case_split(self.name)
                msg_data = {'skill': handler_name}
                msg = dialog.get('skill.error', self.lang, msg_data)
                self.speak(msg)
                LOG.exception(msg)
                # append exception information in message
                skill_data['exception'] = repr(e)
            finally:
                # Indicate that the skill handler has completed
                if handler_info:
                    msg_type = handler_info + '.complete'
                    self.bus.emit(message.reply(msg_type, skill_data))

                # Send timing metrics
                context = message.context
                if context and 'ident' in context:
                    report_timing(context['ident'], 'skill_handler', stopwatch,
                                  {'handler': handler.__name__})

        if handler:
            if once:
                self.bus.once(name, wrapper)
            else:
                self.bus.on(name, wrapper)
            self.events.append((name, wrapper))

    def remove_event(self, name):
        """ Removes an event from bus emitter and events list

        Args:
            name (string): Name of Intent or Scheduler Event
        Returns:
            bool: True if found and removed, False if not found
        """
        removed = False
        for _name, _handler in list(self.events):
            if name == _name:
                try:
                    self.events.remove((_name, _handler))
                except ValueError:
                    pass
                removed = True

        # Because of function wrappers, the emitter doesn't always directly
        # hold the _handler function, it sometimes holds something like
        # 'wrapper(_handler)'.  So a call like:
        #     self.bus.remove(_name, _handler)
        # will not find it, leaving an event handler with that name left behind
        # waiting to fire if it is ever re-installed and triggered.
        # Remove all handlers with the given name, regardless of handler.
        if removed:
            self.bus.remove_all_listeners(name)
        return removed

    def register_intent(self, intent_parser, handler):
        """ Register an Intent with the intent service.

        Args:
            intent_parser: Intent or IntentBuilder object to parse
                           utterance for the handler.
            handler (func): function to register with intent
        """
        if isinstance(intent_parser, IntentBuilder):
            intent_parser = intent_parser.build()
        elif not isinstance(intent_parser, Intent):
            raise ValueError('"' + str(intent_parser) + '" is not an Intent')

        # Default to the handler's function name if none given
        name = intent_parser.name or handler.__name__
        munge_intent_parser(intent_parser, name, self.skill_id)
        self.bus.emit(Message("register_intent", intent_parser.__dict__))
        self.registered_intents.append((name, intent_parser))
        self.add_event(intent_parser.name, handler, 'mycroft.skill.handler')

    def register_intent_file(self, intent_file, handler):
        """
            Register an Intent file with the intent service.
            For example:

            === food.order.intent ===
            Order some {food}.
            Order some {food} from {place}.
            I'm hungry.
            Grab some {food} from {place}.

            Optionally, you can also use <register_entity_file>
            to specify some examples of {food} and {place}

            In addition, instead of writing out multiple variations
            of the same sentence you can write:

            === food.order.intent ===
            (Order | Grab) some {food} (from {place} | ).
            I'm hungry.

            Args:
                intent_file: name of file that contains example queries
                             that should activate the intent.  Must end with
                             '.intent'
                handler:     function to register with intent
        """
        name = str(self.skill_id) + ':' + intent_file

        filename = self.find_resource(intent_file, 'vocab')
        if not filename:
            raise ValueError('Unable to find "' + str(intent_file) + '"')

        data = {"file_name": filename, "name": name}
        self.bus.emit(Message("padatious:register_intent", data))
        self.registered_intents.append((intent_file, data))
        self.add_event(name, handler, 'mycroft.skill.handler')

    def register_entity_file(self, entity_file):
        """ Register an Entity file with the intent service.

        An Entity file lists the exact values that an entity can hold.
        For example:

        === ask.day.intent ===
        Is it {weekend}?

        === weekend.entity ===
        Saturday
        Sunday

        Args:
            entity_file (string): name of file that contains examples of an
                                  entity.  Must end with '.entity'
        """
        if entity_file.endswith('.entity'):
            entity_file = entity_file.replace('.entity', '')

        filename = self.find_resource(entity_file + ".entity", 'vocab')
        if not filename:
            raise ValueError('Unable to find "' + entity_file + '.entity"')
        name = str(self.skill_id) + ':' + entity_file

        self.bus.emit(
            Message("padatious:register_entity", {
                "file_name": filename,
                "name": name
            }))

    def handle_enable_intent(self, message):
        """
        Listener to enable a registered intent if it belongs to this skill
        """
        intent_name = message.data["intent_name"]
        for (name, intent) in self.registered_intents:
            if name == intent_name:
                return self.enable_intent(intent_name)

    def handle_disable_intent(self, message):
        """
        Listener to disable a registered intent if it belongs to this skill
        """
        intent_name = message.data["intent_name"]
        for (name, intent) in self.registered_intents:
            if name == intent_name:
                return self.disable_intent(intent_name)

    def disable_intent(self, intent_name):
        """
        Disable a registered intent if it belongs to this skill

        Args:
            intent_name (string): name of the intent to be disabled

        Returns:
                bool: True if disabled, False if it wasn't registered
        """
        names = [intent_tuple[0] for intent_tuple in self.registered_intents]
        if intent_name in names:
            LOG.debug('Disabling intent ' + intent_name)
            name = str(self.skill_id) + ':' + intent_name
            self.bus.emit(Message("detach_intent", {"intent_name": name}))
            return True

        LOG.error('Could not disable ' + intent_name +
                  ', it hasn\'t been registered.')
        return False

    def enable_intent(self, intent_name):
        """
        (Re)Enable a registered intent if it belongs to this skill

        Args:
                intent_name: name of the intent to be enabled

        Returns:
                bool: True if enabled, False if it wasn't registered
        """
        names = [intent[0] for intent in self.registered_intents]
        intents = [intent[1] for intent in self.registered_intents]
        if intent_name in names:
            intent = intents[names.index(intent_name)]
            self.registered_intents.remove((intent_name, intent))
            if ".intent" in intent_name:
                self.register_intent_file(intent_name, None)
            else:
                intent.name = intent_name
                self.register_intent(intent, None)
            LOG.debug('Enabling intent ' + intent_name)
            return True

        LOG.error('Could not enable ' + intent_name + ', it hasn\'t been '
                  'registered.')
        return False

    def set_context(self, context, word=''):
        """
            Add context to intent service

            Args:
                context:    Keyword
                word:       word connected to keyword
        """
        if not isinstance(context, str):
            raise ValueError('context should be a string')
        if not isinstance(word, str):
            raise ValueError('word should be a string')
        context = to_alnum(self.skill_id) + context
        self.bus.emit(
            Message('add_context', {
                'context': context,
                'word': word
            }))

    def remove_context(self, context):
        """
            remove_context removes a keyword from from the context manager.
        """
        if not isinstance(context, str):
            raise ValueError('context should be a string')
        self.bus.emit(Message('remove_context', {'context': context}))

    def register_vocabulary(self, entity, entity_type):
        """ Register a word to a keyword

            Args:
                entity:         word to register
                entity_type:    Intent handler entity to tie the word to
        """
        self.bus.emit(
            Message('register_vocab', {
                'start': entity,
                'end': to_alnum(self.skill_id) + entity_type
            }))

    def register_regex(self, regex_str):
        """ Register a new regex.
            Args:
                regex_str: Regex string
        """
        regex = munge_regex(regex_str, self.skill_id)
        re.compile(regex)  # validate regex
        self.bus.emit(Message('register_vocab', {'regex': regex}))

    def speak(self, utterance, expect_response=False):
        """ Speak a sentence.

            Args:
                utterance (str):        sentence mycroft should speak
                expect_response (bool): set to True if Mycroft should listen
                                        for a response immediately after
                                        speaking the utterance.
        """
        # registers the skill as being active
        self.enclosure.register(self.name)
        data = {'utterance': utterance, 'expect_response': expect_response}
        message = dig_for_message()
        if message:
            self.bus.emit(message.reply("speak", data))
        else:
            self.bus.emit(Message("speak", data))

    def speak_dialog(self, key, data=None, expect_response=False):
        """ Speak a random sentence from a dialog file.

            Args:
                key (str): dialog file key (filename without extension)
                data (dict): information used to populate sentence
                expect_response (bool): set to True if Mycroft should listen
                                        for a response immediately after
                                        speaking the utterance.
        """
        data = data or {}
        self.speak(self.dialog_renderer.render(key, data), expect_response)

    def init_dialog(self, root_directory):
        # If "<skill>/dialog/<lang>" exists, load from there.  Otherwise
        # load dialog from "<skill>/locale/<lang>"
        dialog_dir = join(root_directory, 'dialog', self.lang)
        if exists(dialog_dir):
            self.dialog_renderer = DialogLoader().load(dialog_dir)
        elif exists(join(root_directory, 'locale', self.lang)):
            locale_path = join(root_directory, 'locale', self.lang)
            self.dialog_renderer = DialogLoader().load(locale_path)
        else:
            LOG.debug('No dialog loaded')

    def load_data_files(self, root_directory):
        self.root_dir = root_directory
        self.init_dialog(root_directory)
        self.load_vocab_files(root_directory)
        self.load_regex_files(root_directory)

    def load_vocab_files(self, root_directory):
        vocab_dir = join(root_directory, 'vocab', self.lang)
        if exists(vocab_dir):
            load_vocabulary(vocab_dir, self.bus, self.skill_id)
        elif exists(join(root_directory, 'locale', self.lang)):
            load_vocabulary(join(root_directory, 'locale', self.lang),
                            self.bus, self.skill_id)
        else:
            LOG.debug('No vocab loaded')

    def load_regex_files(self, root_directory):
        regex_dir = join(root_directory, 'regex', self.lang)
        if exists(regex_dir):
            load_regex(regex_dir, self.bus, self.skill_id)
        elif exists(join(root_directory, 'locale', self.lang)):
            load_regex(join(root_directory, 'locale', self.lang), self.bus,
                       self.skill_id)

    def __handle_stop(self, event):
        """
            Handler for the "mycroft.stop" signal. Runs the user defined
            `stop()` method.
        """
        def __stop_timeout():
            # The self.stop() call took more than 100ms, assume it handled Stop
            self.bus.emit(
                Message("mycroft.stop.handled",
                        {"skill_id": str(self.skill_id) + ":"}))

        timer = Timer(0.1, __stop_timeout)  # set timer for 100ms
        try:
            if self.stop():
                self.bus.emit(
                    Message("mycroft.stop.handled",
                            {"by": "skill:" + str(self.skill_id)}))
            timer.cancel()
        except:
            timer.cancel()
            LOG.error("Failed to stop skill: {}".format(self.name),
                      exc_info=True)

    @abc.abstractmethod
    def stop(self):
        pass

    def shutdown(self):
        """
        This method is intended to be called during the skill
        process termination. The skill implementation must
        shutdown all processes and operations in execution.
        """
        pass

    def default_shutdown(self):
        """Parent function called internally to shut down everything.

        Shuts down known entities and calls skill specific shutdown method.
        """
        try:
            self.shutdown()
        except Exception as e:
            LOG.error('Skill specific shutdown function encountered '
                      'an error: {}'.format(repr(e)))
        # Store settings
        if exists(self._dir):
            self.settings.store()
            self.settings.stop_polling()
        # removing events
        self.cancel_all_repeating_events()
        for e, f in self.events:
            self.bus.remove(e, f)
        self.events = []  # Remove reference to wrappers

        self.bus.emit(
            Message("detach_skill", {"skill_id": str(self.skill_id) + ":"}))
        try:
            self.stop()
        except:
            LOG.error("Failed to stop skill: {}".format(self.name),
                      exc_info=True)

    def _unique_name(self, name):
        """
            Return a name unique to this skill using the format
            [skill_id]:[name].

            Args:
                name:   Name to use internally

            Returns:
                str: name unique to this skill
        """
        return str(self.skill_id) + ':' + (name or '')

    def _schedule_event(self,
                        handler,
                        when,
                        data=None,
                        name=None,
                        repeat=None):
        """
            Underlying method for schedule_event and schedule_repeating_event.
            Takes scheduling information and sends it off on the message bus.
        """
        if not name:
            name = self.name + handler.__name__
        unique_name = self._unique_name(name)
        if repeat:
            self.scheduled_repeats.append(name)  # store "friendly name"

        data = data or {}
        self.add_event(unique_name, handler, once=not repeat)
        event_data = {}
        event_data['time'] = time.mktime(when.timetuple())
        event_data['event'] = unique_name
        event_data['repeat'] = repeat
        event_data['data'] = data
        self.bus.emit(
            Message('mycroft.scheduler.schedule_event', data=event_data))

    def schedule_event(self, handler, when, data=None, name=None):
        """
            Schedule a single event.

            Args:
                handler:               method to be called
                when (datetime):       when the handler should be called
                                       (local time)
                data (dict, optional): data to send when the handler is called
                name (str, optional):  friendly name parameter
        """
        data = data or {}
        self._schedule_event(handler, when, data, name)

    def schedule_repeating_event(self,
                                 handler,
                                 when,
                                 frequency,
                                 data=None,
                                 name=None):
        """
            Schedule a repeating event.

            Args:
                handler:                method to be called
                when (datetime):        time for calling the handler or None
                                        to initially trigger <frequency>
                                        seconds from now
                frequency (float/int):  time in seconds between calls
                data (dict, optional):  data to send along to the handler
                name (str, optional):   friendly name parameter
        """
        # Do not schedule if this event is already scheduled by the skill
        if name not in self.scheduled_repeats:
            data = data or {}
            if not when:
                when = datetime.now() + timedelta(seconds=frequency)
            self._schedule_event(handler, when, data, name, frequency)
        else:
            LOG.debug('The event is already scheduled, cancel previous '
                      'event if this scheduling should replace the last.')

    def update_scheduled_event(self, name, data=None):
        """
            Change data of event.

            Args:
                name (str):   Name of event
        """
        data = data or {}
        data = {'event': self._unique_name(name), 'data': data}
        self.bus.emit(Message('mycroft.schedule.update_event', data=data))

    def cancel_scheduled_event(self, name):
        """
            Cancel a pending event. The event will no longer be scheduled
            to be executed

            Args:
                name (str):   Name of event
        """
        unique_name = self._unique_name(name)
        data = {'event': unique_name}
        if name in self.scheduled_repeats:
            self.scheduled_repeats.remove(name)
        if self.remove_event(unique_name):
            self.bus.emit(Message('mycroft.scheduler.remove_event', data=data))

    def get_scheduled_event_status(self, name):
        """
            Get scheduled event data and return the amount of time left

            Args:
                name (str): Name of event

            Return:
                int: the time left in seconds
        """
        event_name = self._unique_name(name)
        data = {'name': event_name}

        # making event_status an object so it's refrence can be changed
        event_status = [None]
        finished_callback = [False]

        def callback(message):
            if message.data is not None:
                event_time = int(message.data[0][0])
                current_time = int(time.time())
                time_left_in_seconds = event_time - current_time
                event_status[0] = time_left_in_seconds
            finished_callback[0] = True

        emitter_name = 'mycroft.event_status.callback.{}'.format(event_name)
        self.bus.once(emitter_name, callback)
        self.bus.emit(Message('mycroft.scheduler.get_event', data=data))

        start_wait = time.time()
        while finished_callback[0] is False and time.time() - start_wait < 3.0:
            time.sleep(0.1)
        if time.time() - start_wait > 3.0:
            raise Exception("Event Status Messagebus Timeout")
        return event_status[0]

    def cancel_all_repeating_events(self):
        """ Cancel any repeating events started by the skill. """
        # NOTE: Gotta make a copy of the list due to the removes that happen
        #       in cancel_scheduled_event().
        for e in list(self.scheduled_repeats):
            self.cancel_scheduled_event(e)
Ejemplo n.º 22
0
 def test_add_value(self):
     s = SkillSettings(join(dirname(__file__), 'settings.json'))
     s['test_val'] = 1
Ejemplo n.º 23
0
 def test_load_existing(self):
     s = SkillSettings(join(dirname(__file__), 'settings', 'existing.json'))
     self.assertEqual(len(s), 4)