Ejemplo n.º 1
0
class Actor:

    def __init__(self, game, layers=[], checkpoint=None, format='one_hot', optimizer='adam'):
        self.game = game
        self.format = format
        self.layers = layers
        self.optimizer = optimizer

        self.network = Network(
            [game.state_size(format)] + layers + [game.num_possible_moves()],
            [],
            minibatch_size=50,
            steps=1,
            loss_function='cross_entropy',
            validation_fraction=0,
            test_fraction=0,
            learning_rate=0.001,
            optimizer=optimizer,
            output_functions=[tf.nn.softmax]
        )
        self.network.build()

        if checkpoint:
            self.load_checkpoint(checkpoint)

    def select_move(self, state, stochastic=False):
        possible_moves = self.game.get_moves(state)
        formatted_state = self.game.format_for_nn(state, format=self.format)
        predictions = self.network.predict([formatted_state])[0]

        predictions = predictions[:len(possible_moves)]
        if not stochastic:
            move = np.argmax(predictions)
            return possible_moves[move]

        predictions = np.array(predictions)
        ps = predictions.sum()
        if predictions.sum() == 0:
            move = np.random.choice(np.arange(0, len(predictions)))
        else:
            predictions = predictions / predictions.sum()
            move = np.random.choice(np.arange(0, len(predictions)), p=predictions)
        return possible_moves[move]

    def save_checkpoint(self, checkpoint):
        self.network.save(checkpoint)

    def load_checkpoint(self, checkpoint):
        self.network.load(checkpoint)
Ejemplo n.º 2
0
    return result


if __name__ == '__main__':
    data = load_data('model/100x50-500/replays.txt')

    network = Network([game.state_size(state_format)] + layers +
                      [game.num_possible_moves()],
                      data,
                      minibatch_size=500,
                      steps=5000,
                      loss_function='cross_entropy',
                      case_fraction=0.1,
                      validation_fraction=0,
                      validation_interval=1000,
                      test_fraction=0,
                      learning_rate=0.01,
                      optimizer='rmsprop',
                      accuracy_argmax=True,
                      output_functions=[tf.nn.softmax])

    network.build()
    #network.save('model/pre-trained/step-0')
    # for i in range(4):
    #     network.train(plot_results=True)
    #     network.save(f'model/pre-trained/game_{i*50}')
    network.train(plot_results=True)
    network.save('model/manual/test4')
    #network.test()