Ejemplo n.º 1
0
	def __init__( self            ,
		          loc             ,
		          size            ,
		          action          ,
	              image_up_file   = "../img/btn/button.png"      ,
	              image_down_file = "../img/btn/button_down.png" ):
		# super
		Sprite.__init__(self, loc, size, image_up_file)

		# image data
		self.image_up   = pygame.transform.scale(pygame.image.load(image_up_file)  , size)
		self.image_down = pygame.transform.scale(pygame.image.load(image_down_file), size)

		# button action
		self.action     = action

		# verification vars
		self.phase1     = False
		self.phase2     = False