Ejemplo n.º 1
0
 def loadDb3(self, db3File, id):
     self.id = id
     self.center = db3File.queryLevelData(id, 'Center').split(',')
     self.extents = db3File.queryLevelData(id, 'Extents').split(',')
     self.startLevel = db3File.queryLevelData(id, 'StartLevel')
     for i in db3File.queryCategoryNames():
         if i != 'Light':
             for j in db3File.queryEntityGuid(i, id):
                 opObject = OpObject(id)
                 opObject.loadDb3(db3File, j)
                 self.opObjects.append(opObject)
     for i in db3File.queryEntityGuid('_Environment', id):
         envObject = EnvObject(id)
         envObject.loadDb3(db3File, i)
         self.envObjects.append(envObject)
     for i in db3File.queryEntityGuid('Light', id):
         light = Light(id)
         light.loadDb3(db3File, i)
         self.lights.append(light)
Ejemplo n.º 2
0
 def loadDb3(self, db3File, id):
     self.id = id
     self.center = db3File.queryLevelData(id, 'Center').split(',')
     self.extents = db3File.queryLevelData(id, 'Extents').split(',')
     self.startLevel = db3File.queryLevelData(id, 'StartLevel')
     for i in db3File.queryCategoryNames():
         if i != 'Light':
             for j in db3File.queryEntityGuid(i, id):
                 opObject = OpObject(id)
                 opObject.loadDb3(db3File, j)
                 self.opObjects.append(opObject)
     for i in db3File.queryEntityGuid('_Environment', id):
         envObject = EnvObject(id)
         envObject.loadDb3(db3File, i)
         self.envObjects.append(envObject)
     for i in db3File.queryEntityGuid('Light', id):
         light = Light(id)
         light.loadDb3(db3File, i)
         self.lights.append(light)
Ejemplo n.º 3
0
 def startElement(self, name, attrs):
     if name == 'Global':
         self.mangLevel.setAttributes(attrs)
     elif name == 'Level':
         self.level = Level()
         self.level.setAttributes(attrs)
     elif name == 'Objects':
         pass
     elif name == 'Object':
         opObject = OpObject(self.level.id)
         opObject.setAttributes(attrs)
         self.level.opObjects.append(opObject)
     elif name == 'Environment':
         pass
     elif name == 'EnvObject':
         envObject = EnvObject(self.level.id)
         envObject.setAttributes(attrs)
         self.level.envObjects.append(envObject)
     elif name == 'Lights':
         pass
     elif name == 'Light':
         light = Light(self.level.id)
         light.setAttributes(attrs)
         self.level.lights.append(light)
Ejemplo n.º 4
0
 def startElement(self, name, attrs):
     if name == 'Global':
         self.mangLevel.setAttributes(attrs)
     elif name == 'Level':
         self.level = Level()
         self.level.setAttributes(attrs)
     elif name == 'Objects':
         pass
     elif name == 'Object':
         opObject = OpObject(self.level.id)
         opObject.setAttributes(attrs)
         self.level.opObjects.append(opObject)
     elif name == 'Environment':
         pass
     elif name == 'EnvObject':
         envObject = EnvObject(self.level.id)
         envObject.setAttributes(attrs)
         self.level.envObjects.append(envObject)
     elif name == 'Lights':
         pass
     elif name == 'Light':
         light = Light(self.level.id)
         light.setAttributes(attrs)
         self.level.lights.append(light)