class ScreenTest(unittest.TestCase): @classmethod def setUpClass(self): set_root(__file__) def setUp(self): surf.fill((0, 0, 0)) self.screen = Screen(surf) def assertImagesEqual(self, a, b): adata, bdata = (pygame.image.tostring(i, 'RGB') for i in (a, b)) if adata != bdata: raise AssertionError("Images differ") def test_blit_surf(self): """We can blit a surface to the screen.""" self.screen.blit(images.alien, (0, 0)) self.assertImagesEqual(surf, images.expected_alien_blit) def test_blit_name(self): """screen.blit() accepts an image name instead of a Surface.""" self.screen.blit('alien', (0, 0)) self.assertImagesEqual(surf, images.expected_alien_blit)
class ScreenTest(unittest.TestCase): @classmethod def setUpClass(self): set_root(__file__) def setUp(self): self.screen = Screen(surf) self.screen.clear() def assertImagesAlmostEqual(self, a, b): """Check that 2 images are equal besides 1 bit alpha blending rounding errors""" zdata = zip(pygame.image.tostring(a, 'RGB'), pygame.image.tostring(b, 'RGB')) for z in zdata: if abs(z[0] - z[1]) > 1: raise AssertionError("Images differ") def test_blit_surf(self): """We can blit a surface to the screen.""" self.screen.blit(images.alien, (0, 0)) self.assertImagesAlmostEqual(surf, images.expected_alien_blit) def test_blit_name(self): """screen.blit() accepts an image name instead of a Surface.""" self.screen.blit('alien', (0, 0)) self.assertImagesAlmostEqual(self.screen.surface, images.expected_alien_blit) def test_bounds(self): """test that the bounds method is present / works and that the return value is minimally correct (top-left should equal 0, bottom-right greater than 0)""" b = self.screen.bounds() self.assertEqual(b.left, 0) self.assertEqual(b.top, 0) self.assertGreater(b.width, 0) self.assertGreater(b.height, 0)
def setUp(self): self.screen = Screen(self.surf) self.screen.clear()
class ScreenTest(unittest.TestCase): @classmethod def setUpClass(cls): """Initialise the display and set loaders to target the current dir.""" pygame.init() cls.surf = pygame.display.set_mode((200, 100)) set_root(__file__) @classmethod def tearDownClass(cls): """Shut down the display.""" pygame.display.quit() def setUp(self): self.screen = Screen(self.surf) self.screen.clear() def assertImagesAlmostEqual(self, computed, expected): """Check that 2 images are approximately equal.""" comp_surf = pygame.surfarray.array3d(computed) exp_surf = pygame.surfarray.array3d(expected) if np.allclose(comp_surf, exp_surf, atol=2): return name = sys._getframe(1).f_code.co_name tmpdir = Path(__file__).parent / 'failed-image' tmpdir.mkdir(exist_ok=True) pygame.image.save( computed, str(tmpdir / '{}-computed.png'.format(name)) ) pygame.image.save( expected, str(tmpdir / '{}-expected.png'.format(name)) ) raise AssertionError( "Images differ; saved comparison images to {}".format(tmpdir) ) def test_blit_surf(self): """We can blit a surface to the screen.""" self.screen.blit(images.alien, (0, 0)) self.assertImagesAlmostEqual(self.surf, images.expected_alien_blit) def test_blit_name(self): """screen.blit() accepts an image name instead of a Surface.""" self.screen.blit('alien', (0, 0)) self.assertImagesAlmostEqual( self.screen.surface, images.expected_alien_blit ) def test_bounds(self): """test that the bounds method is present / works and that the return value is minimally correct (top-left should equal 0, bottom-right greater than 0)""" b = self.screen.bounds() self.assertEqual(b.left, 0) self.assertEqual(b.top, 0) self.assertGreater(b.width, 0) self.assertGreater(b.height, 0) def test_fill_gradient(self): """We can fill the screen with a gradient.""" self.screen.fill('black', gcolor='blue') self.assertImagesAlmostEqual( self.screen.surface, images.expected_gradient ) def test_polygon(self): poly = [(0, 99), (49, 0), (99, 99)] yellow = (255, 255, 0) """We can draw a polygon.""" self.screen.draw.polygon(poly, yellow) self.assertImagesAlmostEqual( self.screen.surface, images.expected_polygon ) def test_filled_polygon(self): poly = [(0, 99), (49, 0), (99, 99)] yellow = (255, 255, 0) """We can draw a polygon.""" self.screen.draw.filled_polygon(poly, yellow) self.assertImagesAlmostEqual( self.screen.surface, images.expected_filled_polygon ) def test_polygon_errors(self): """draw.polygon raises errors as expected.""" yellow = (255, 255, 0) with self.assertRaises(TypeError): self.screen.draw.polygon(2, yellow) with self.assertRaises(TypeError): self.screen.draw.polygon([2], yellow) def test_wrapped_gradient_text(self): """We can draw wrapped gradient text. Relates to issue #165 https://github.com/lordmauve/pgzero/issues/165 """ self.screen.draw.text( 'gradient\ntext', (0, 0), fontname='eunomia_regular', fontsize=18, color='red', gcolor='blue' ) self.assertImagesAlmostEqual( self.screen.surface, images.expected_wrapped_gradient_text )
def setUp(self): self.screen = Screen() self.screen._set_surface(self.surf) self.screen.clear()
def setUp(self): surf.fill((0, 0, 0)) self.screen = Screen(surf)
A Game by Peter Nielsen (@peternielsen112) This game is licensed under a GPL-3.0 License. For How to Play, see the README.md file. If you encounter a bug or have a suggestion, see README.md for instructions. ''' # import statements import pgzrun import random import pygame import sys import time from pgzero.screen import Screen from pgzero.builtins import Actor, keyboard screen = Screen() # Constants WIDTH = 585 HEIGHT = 700 SPEED = 5 tie_speed = 9 tiestart = (random.randint(1, 250)) if len(sys.argv) >= 2: shipchoice = sys.argv[1] else: shipchoice = 'xwing' # music pygame.mixer.music.load('theme.mp3') pygame.mixer.music.play(loops=-1)