def recharge_strategy(player_token, value):
    value = decimal.Decimal(value)
    activate = KeyValue.get_value(Keys.RECHARGE_TACTICS_ACTIVATE.value)
    if activate != str(True):
        return
    info = KeyValue.get_value(Keys.RECHARGE_TACTICS_INFO.value)
    if info is None or info == {}:
        return
    info = json.loads(info)
    now_time = int(time.strftime("%Y%m%d%H%M%S"))
    reward = 0
    if int(info['range'][0]) < now_time < int(info['range'][1]):
        if info['method'] == "INTERVAL":  # 区间
            for v in info['value']:
                if decimal.Decimal(v['min']) <= value < decimal.Decimal(v['max']):
                    reward = v['reward']
                    break
        if info['method'] == "FIXED":  # 固定值
            for v in info['value']:
                if decimal.Decimal(v['recharge_amount']) == value:
                    reward = v['reward_amount']
                    break
        if info['method'] == "PERCENTAGE":  # 百分比
            x = decimal.Decimal(info['value']) / 100
            reward = value * x
        if reward == 0:
            return
        if info['type'] == RechargeType.GOLD.value:
            Player.update_player_gold(player_token, reward)
        elif info['type'] == RechargeType.INTEGRAL.value:
            Player.update_player_integral(player_token, reward)
Ejemplo n.º 2
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def pig_open(player_id, token):
    """
    开奖
    :return: gold
    """
    gold = random.randint(1, 50)
    Player.update_player_integral(token, -500)
    ok, player = Player.update_player_gold(token, gold, gold)
    value = int(KeyValue.get_value(Keys.GOLDEN_PIG.value))
    KeyValue.update_value(Keys.GOLDEN_PIG.value, (value - 1))
    PigRecord.create(player_id=player_id, gold=gold)
    update_player_info(player)
    return gold
Ejemplo n.º 3
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def create_or_update(player_id, **params):
    """
    创建或者修改签到
    :param player_id: 玩家id
    :param params: 签到参数
    :return: 奖励
    """
    SignRecord.create_or_update(player_id, **params)
    SignReward.find_by_day(params['total'])
    reward = SignReward.find_by_day(params['total'])
    if reward.reward_type == RewardType.GOLD.value:
        Player.update_gold_by_id(player_id, reward.reward_value)
    return {'type': reward.reward_type, 'value': reward.reward_value}
def find_by_token(token):
    """
    根据token获取用户
    :param token:
    :return:
    """
    return Player.find_by_token(token)
def reset_token(token):
    """
    重置Token
    :param token: token
    :return: 成功 Boolean
    """
    return Player.reset_token(token)
def auth_token(token):
    """
    验证Token
    :param token:
    :return: 成功 Boolean
    """
    return Player.check_token(token)
Ejemplo n.º 7
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def create_mail(**params):
    """
    创建邮件
    :param params: Map
    :return:
    """
    # 创建邮件
    ok, mail = Mail.create(**params)
    if not ok:
        print('创建失败')
    # 群发还是私发
    if params['mail_type'] == MailType.SYSTEM_MAIL.value:
        players = Player.all_player_id()
    else:
        players = Player.find_by_serial(params['player_ids'])
    MailPlayer.create(mail.id, players)
def login(phone, password):
    """
    登陆验证
    :param phone: 手机号
    :param password: 密码
    :return: 是否成功, 玩家对象
    """
    ok, obj = Player.authenticate(phone, md5(password))
    return ok, response_obj(obj)
def reset_password(phone, new_password):
    """
    重置密码
    :param phone: 手机号
    :param new_password: 新密码
    :return:
    """
    ok, obj = Player.reset_password(phone, md5(new_password))
    return ok, response_obj(obj)
Ejemplo n.º 10
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def update_player_gold(token, value, lock_gold=0):
    """
    更新玩家金币
    :param lock_gold:
    :param token: 玩家Token
    :param value: 变动金额
    :return: Boolean
    """
    return Player.update_player_gold(token, value, lock_gold)
def check(**params):
    if params['allow'] == RechargeStatusEnum.SUCCEED.value:
        ok, obj = RechargeRecord.check_recharge(**params)
        ok, player = Player.update_player_gold(obj.player.token, obj.pay_money)
        recharge_strategy(obj.player.token, obj.pay_money)
        return ok, player
    elif params['allow'] == RechargeStatusEnum.FAILED.value:
        ok, _ = RechargeRecord.check_recharge(**params)
        return ok, None
    return False, None
Ejemplo n.º 12
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def registered(phone, password, code):
    """
    注册
    :param phone: 手机号
    :param password: 密码
    :param code: 邀请注册码
    :return: 是否成功, 玩家对象
    """
    serial = str(int(time.time()))
    ok, obj = Player.create(serial, md5(password), phone, code)
    return ok, response_obj(obj)
Ejemplo n.º 13
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def check_player_gold(token, value):
    """
    检查玩家金币
    :param token: 玩家Token
    :param value: 变动金额
    :return: Boolean
    """
    ok, gold = Player.get_player_gold(token)
    if not ok or decimal.Decimal(value) > gold:
        return False
    return True
Ejemplo n.º 14
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def search(params):
    """
    查询玩家列表
    :param params:
    :return:
    """
    result = Player.search(params)
    result['ls'] = [{
        'name': d['name'],
        'serial': d['serial'],
        'phone': d['phone'],
        'gold': d['gold'],
        'status': d['status']
    } for d in result['ls']]
    return result
Ejemplo n.º 15
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def bet(channel_name, **params):
    """
    @api {post} /ReqBet 游戏下注接口
    @apiVersion 1.0.0
    @apiName ReqBet
    @apiGroup WebSocket-Receive
    @apiSuccessExample {json} 通知样例:
    {
        "event": "ReqBet",
        "data": {
            "bet_amount": 200,
            "dice_type": "SUM_THREE"
        }
    }
    """
    log.info('*****************************************')
    log.info(params)
    player_token = get_player_token(channel_name)
    hall_id = get_player_hall(player_token)
    log.info(player_token)
    log.info(hall_id)
    event = NoticeEvent.GameBetErrorNotice.value
    ok, hall = find_by_id(hall_id)
    if not ok:
        log.info('未查询到大厅')
        # bet_error(channel_name, hall.tag)
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41001.value,
                'msg': ServerMsg.CODE41001.value,
                'gold': params['bet_amount']
            })
    if hall.stage != HallStage.BetStage.value:
        log.info("大厅当前阶段【%s】当前阶段不允许下注" % hall.stage)
        bet_error(channel_name, hall.tag)
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41002.value,
                'msg': ServerMsg.CODE41002.value,
                'gold': params['bet_amount']
            })
    form = BetForm(params)
    if not form.is_valid():
        log.info(form.errors)
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41006.value,
                'msg': ServerMsg.CODE41006.value,
                'gold': params['bet_amount']
            })
        # bet_error(channel_name, hall_tag)
    ok, player = Player.find_by_token(player_token)
    if not ok:
        log.info('未查询到玩家')
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41003.value,
                'msg': ServerMsg.CODE41003.value,
                'gold': params['bet_amount']
            })
        # bet_error(channel_name, hall_tag)
    # 获取大厅ID
    hall_id = get_player_hall(player_token)
    sequence = get_hall_new_sequence(hall_id, hall.tag)
    # 检查下注金额
    if not check_value(hall_id, params['bet_amount']):
        log.info('下注金额不正确')
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41004.value,
                'msg': ServerMsg.CODE41004.value,
                'gold': params['bet_amount']
            })
        # bet_error(channel_name, hall_tag)
    # 检查下注类型
    ok, odds = check_bet(hall_id, params['dice_type'])
    if not ok:
        log.info('下注类型不正确')
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41005.value,
                'msg': ServerMsg.CODE41005.value,
                'gold': params['bet_amount']
            })
        # bet_error(channel_name, hall_tag)
    if Decimal(params['bet_amount']) > player.gold:
        log.info('玩家金额不足')
        return create_result(
            hall.tag, event, {
                'code': ServerCode.CODE41007.value,
                'msg': ServerMsg.CODE41007.value,
                'gold': 0
            })
    # 计算下注奖金
    bonus = Decimal(params['bet_amount']) * Decimal(odds)
    # 扣除玩家金币
    update_player_gold(player.token, -params['bet_amount'])
    # 创建下注记录
    BetRecord.create(player.id, sequence, params['bet_amount'],
                     params['dice_type'], bonus)
    return None
Ejemplo n.º 16
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 def process_request(request):
     if '/api' in request.path:
         # 客户端校验
         if request.META.get('HTTP_AUTHORIZATION', '').startswith('Token'):
             if not hasattr(request, 'user') or request.user.is_anonymous():
                 try:
                     key = request.META.get('HTTP_AUTHORIZATION').split(
                         ' ')[1]
                     payload = token.decode(key)
                     if payload is None:
                         return JsonResponse({
                             'code':
                             ResultCode.CODE_40001.value,
                             'message':
                             ResultMsg.MSG_40001.value
                         })
                     db_token = KeyValue.get_token(payload['user']['id'])
                     if db_token is None:
                         return JsonResponse({
                             'code':
                             ResultCode.CODE_40001.value,
                             'message':
                             ResultMsg.MSG_40001.value
                         })
                     if key != db_token.value:
                         return JsonResponse({
                             'code':
                             ResultCode.CODE_40001.value,
                             'message':
                             ResultMsg.MSG_40001.value
                         })
                     pk = payload['user']['id']
                     user = User.objects.get(id=pk)
                     KeyValue.get_token(user.id)
                     request.user = request._cached_user = user
                 except User.DoesNotExist:
                     return JsonResponse({
                         'code':
                         ResultCode.CODE_40001.value,
                         'message':
                         ResultMsg.MSG_40001.value
                     })
                 except IndexError:
                     return JsonResponse({
                         'code':
                         ResultCode.CODE_40001.value,
                         'message':
                         ResultMsg.MSG_40001.value
                     })
         else:
             return JsonResponse({
                 'code': ResultCode.CODE_40001.value,
                 'message': ResultMsg.MSG_40001.value
             })
     elif '/three' in request.path:
         # 客户端校验
         if request.META.get('HTTP_AUTHORIZATION', '').startswith('Token'):
             if not hasattr(request, 'user') or request.user.is_anonymous():
                 try:
                     key = request.META.get('HTTP_AUTHORIZATION').split(
                         ' ')[1]
                     pass
                     ok, player = Player.find_by_token(key)
                     if not ok:
                         return JsonResponse({
                             'code':
                             ResultCode.CODE_40001.value,
                             'message':
                             ResultMsg.MSG_40001.value
                         })
                     request.player = player
                 except Player.DoesNotExist:
                     return JsonResponse({
                         'code':
                         ResultCode.CODE_40001.value,
                         'message':
                         ResultMsg.MSG_40001.value
                     })
                 except IndexError:
                     return JsonResponse({
                         'code':
                         ResultCode.CODE_40001.value,
                         'message':
                         ResultMsg.MSG_40001.value
                     })
         else:
             return JsonResponse({
                 'code': ResultCode.CODE_40001.value,
                 'message': ResultMsg.MSG_40001.value
             })