def peerValidityChecks(self):
     if self.remoteProtocolVersion < 3:
         self.sendDataThreadQueue.put((0, 'sendRawData',protocol.assembleErrorMessage(
             fatal=2, errorText="Your is using an old protocol. Closing connection.")))
         logger.debug ('Closing connection to old protocol version ' + str(self.remoteProtocolVersion) + ' node: ' + str(self.peer))
         return False
     if self.timeOffset > 3600:
         self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(
             fatal=2, errorText="Your time is too far in the future compared to mine. Closing connection.")))
         logger.info("%s's time is too far in the future (%s seconds). Closing connection to it.", self.peer, self.timeOffset)
         shared.timeOffsetWrongCount += 1
         time.sleep(2)
         return False
     elif self.timeOffset < -3600:
         self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(
             fatal=2, errorText="Your time is too far in the past compared to mine. Closing connection.")))
         logger.info("%s's time is too far in the past (timeOffset %s seconds). Closing connection to it.", self.peer, self.timeOffset)
         shared.timeOffsetWrongCount += 1
         return False
     else:
         shared.timeOffsetWrongCount = 0
     if len(self.streamNumber) == 0:
         self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(
             fatal=2, errorText="We don't have shared stream interests. Closing connection.")))
         logger.debug ('Closed connection to ' + str(self.peer) + ' because there is no overlapping interest in streams.')
         return False
     return True
Ejemplo n.º 2
0
 def validatePeer(self):
     if self.remoteProtocolVersion < 3:
         self.sendDataThreadQueue.put((0, 'sendRawData',protocol.assembleErrorMessage(
             fatal=2, errorText="Your is using an old protocol. Closing connection.")))
         logger.debug ('Closing connection to old protocol version ' + str(self.remoteProtocolVersion) + ' node: ' + str(self.peer))
         return False
     if self.timeOffset > 3600:
         self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(
             fatal=2, errorText="Your time is too far in the future compared to mine. Closing connection.")))
         logger.info("%s's time is too far in the future (%s seconds). Closing connection to it.", self.peer, self.timeOffset)
         shared.timeOffsetWrongCount += 1
         time.sleep(2)
         return False
     elif self.timeOffset < -3600:
         self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(
             fatal=2, errorText="Your time is too far in the past compared to mine. Closing connection.")))
         logger.info("%s's time is too far in the past (timeOffset %s seconds). Closing connection to it.", self.peer, self.timeOffset)
         shared.timeOffsetWrongCount += 1
         return False
     else:
         shared.timeOffsetWrongCount = 0
     if len(self.streamNumber) == 0:
         self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(
             fatal=2, errorText="We don't have shared stream interests. Closing connection.")))
         logger.debug ('Closed connection to ' + str(self.peer) + ' because there is no overlapping interest in streams.')
         return False
     if self.remoteNodeId == protocol.ServerNodeId:
         logger.debug('Closing connection to myself: ' + str(self.peer))
         return False
     return True
    def connectionFullyEstablished(self):
        if self.connectionIsOrWasFullyEstablished:
            # there is no reason to run this function a second time
            return

        if not self.sslHandshake():
            return

        if self.peerValidityChecks() == False:
            time.sleep(2)
            self.sendDataThreadQueue.put((0, 'shutdown','no data'))
            self.checkTimeOffsetNotification()
            return

        self.connectionIsOrWasFullyEstablished = True
        shared.timeOffsetWrongCount = 0

        # Command the corresponding sendDataThread to set its own connectionIsOrWasFullyEstablished variable to True also
        self.sendDataThreadQueue.put((0, 'connectionIsOrWasFullyEstablished', (self.services, self.sslSock)))

        if not self.initiatedConnection:
            shared.clientHasReceivedIncomingConnections = True
            queues.UISignalQueue.put(('setStatusIcon', 'green'))
        self.sock.settimeout(
            600)  # We'll send out a ping every 5 minutes to make sure the connection stays alive if there has been no other traffic to send lately.
        queues.UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
        logger.debug('Connection fully established with ' + str(self.peer) + "\n" + \
            'The size of the connectedHostsList is now ' + str(len(shared.connectedHostsList)) + "\n" + \
            'The length of sendDataQueues is now: ' + str(len(state.sendDataQueues)) + "\n" + \
            'broadcasting addr from within connectionFullyEstablished function.')

        if self.initiatedConnection:
            state.networkProtocolAvailability[protocol.networkType(self.peer.host)] = True

        # we need to send our own objects to this node
        PendingUpload().add()

        # Let all of our peers know about this new node.
        for stream in self.remoteStreams:
            dataToSend = (int(time.time()), stream, self.services, self.peer.host, self.remoteNodeIncomingPort)
            protocol.broadcastToSendDataQueues((
                stream, 'advertisepeer', dataToSend))

        self.sendaddr()  # This is one large addr message to this one peer.
        if len(shared.connectedHostsList) > \
            BMConfigParser().safeGetInt("bitmessagesettings", "maxtotalconnections", 200):
            logger.info ('We are connected to too many people. Closing connection.')
            if self.initiatedConnection:
                self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(fatal=2, errorText="Thank you for providing a listening node.")))
            else:
                self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(fatal=2, errorText="Server full, please try again later.")))
            self.sendDataThreadQueue.put((0, 'shutdown','no data'))
            return
        self.sendBigInv()
Ejemplo n.º 4
0
    def connectionFullyEstablished(self):
        if self.connectionIsOrWasFullyEstablished:
            # there is no reason to run this function a second time
            return

        if ((self.services & protocol.NODE_SSL == protocol.NODE_SSL) and
            protocol.haveSSL(not self.initiatedConnection)):
            try:
                self.sslHandshake()
            except socket.error as ex:
                logger.error("SSL socket handshake failed, shutting down connection", exc_info=(type(ex), ex, None))
                self.sendDataThreadQueue.put((0, 'shutdown', None))
                return

        self.connectionIsOrWasFullyEstablished = True
        shared.timeOffsetWrongCount = 0

        # Command the corresponding sendDataThread to set its own connectionIsOrWasFullyEstablished variable to True also
        self.sendDataThreadQueue.put((0, 'connectionIsOrWasFullyEstablished', (self.services, self.sock)))

        if not self.initiatedConnection:
            shared.clientHasReceivedIncomingConnections = True
            queues.UISignalQueue.put(('setStatusIcon', 'green'))
        self.sock.settimeout(
            600)  # We'll send out a ping every 5 minutes to make sure the connection stays alive if there has been no other traffic to send lately.
        queues.UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
        logger.debug('Connection fully established with ' + str(self.peer) + "\n" + \
            'The size of the connectedHostsList is now ' + str(len(shared.connectedHostsList)) + "\n" + \
            'The length of sendDataQueues is now: ' + str(len(state.sendDataQueues)) + "\n" + \
            'broadcasting addr from within connectionFullyEstablished function.')

        if self.initiatedConnection:
            state.networkProtocolAvailability[protocol.networkType(self.peer.host)] = True

        # we need to send our own objects to this node
        PendingUpload().add()

        self.sendaddr()  # This is one large addr message to this one peer.
        if len(shared.connectedHostsList) > \
            BMConfigParser().safeGetInt("bitmessagesettings", "maxtotalconnections", 200):
            logger.info ('We are connected to too many people. Closing connection.')
            if self.initiatedConnection:
                self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(fatal=2, errorText="Thank you for providing a listening node.")))
            else:
                self.sendDataThreadQueue.put((0, 'sendRawData', protocol.assembleErrorMessage(fatal=2, errorText="Server full, please try again later.")))
            self.sendDataThreadQueue.put((0, 'shutdown','no data'))
            return
        self.sendBigInv()
Ejemplo n.º 5
0
    def peerValidityChecks(self):
        if self.remoteProtocolVersion < 3:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your is using an old protocol. Closing connection."))
            logger.debug ('Closing connection to old protocol version %s, node: %s',
                str(self.remoteProtocolVersion), str(self.destination))
            return False
        if self.timeOffset > BMProto.maxTimeOffset:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your time is too far in the future compared to mine. Closing connection."))
            logger.info("%s's time is too far in the future (%s seconds). Closing connection to it.",
                self.destination, self.timeOffset)
            shared.timeOffsetWrongCount += 1
            return False
        elif self.timeOffset < -BMProto.maxTimeOffset:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your time is too far in the past compared to mine. Closing connection."))
            logger.info("%s's time is too far in the past (timeOffset %s seconds). Closing connection to it.",
                self.destination, self.timeOffset)
            shared.timeOffsetWrongCount += 1
            return False
        else:
            shared.timeOffsetWrongCount = 0
        if not self.streams:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="We don't have shared stream interests. Closing connection."))
            logger.debug ('Closed connection to %s because there is no overlapping interest in streams.',
                str(self.destination))
            return False
        if self.destination in network.connectionpool.BMConnectionPool().inboundConnections:
            try:
                if not protocol.checkSocksIP(self.destination.host):
                    self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                        errorText="Too many connections from your IP. Closing connection."))
                    logger.debug ('Closed connection to %s because we are already connected to that IP.',
                        str(self.destination))
                    return False
            except:
                pass
        if network.connectionpool.BMConnectionPool().isAlreadyConnected(self.nonce):
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="I'm connected to myself. Closing connection."))
            logger.debug ("Closed connection to %s because I'm connected to myself.",
                str(self.destination))
            return False

        return True
Ejemplo n.º 6
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    def peerValidityChecks(self):
        if self.remoteProtocolVersion < 3:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your is using an old protocol. Closing connection."))
            logger.debug ('Closing connection to old protocol version %s, node: %s',
                str(self.remoteProtocolVersion), str(self.destination))
            return False
        if self.timeOffset > BMProto.maxTimeOffset:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your time is too far in the future compared to mine. Closing connection."))
            logger.info("%s's time is too far in the future (%s seconds). Closing connection to it.",
                self.destination, self.timeOffset)
            shared.timeOffsetWrongCount += 1
            return False
        elif self.timeOffset < -BMProto.maxTimeOffset:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your time is too far in the past compared to mine. Closing connection."))
            logger.info("%s's time is too far in the past (timeOffset %s seconds). Closing connection to it.",
                self.destination, self.timeOffset)
            shared.timeOffsetWrongCount += 1
            return False
        else:
            shared.timeOffsetWrongCount = 0
        if not self.streams:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="We don't have shared stream interests. Closing connection."))
            logger.debug ('Closed connection to %s because there is no overlapping interest in streams.',
                str(self.destination))
            return False
        if self.destination in network.connectionpool.BMConnectionPool().inboundConnections:
            try:
                if not protocol.checkSocksIP(self.destination.host):
                    self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                        errorText="Too many connections from your IP. Closing connection."))
                    logger.debug ('Closed connection to %s because we are already connected to that IP.',
                        str(self.destination))
                    return False
            except:
                pass
        if network.connectionpool.BMConnectionPool().isAlreadyConnected(self.nonce):
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="I'm connected to myself. Closing connection."))
            logger.debug ("Closed connection to %s because I'm connected to myself.",
                str(self.destination))
            return False

        return True
Ejemplo n.º 7
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    def peerValidityChecks(self):
        if self.remoteProtocolVersion < 3:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your is using an old protocol. Closing connection."))
            logger.debug ('Closing connection to old protocol version %s, node: %s',
                str(self.remoteProtocolVersion), str(self.destination))
            return False
        if self.timeOffset > BMProto.maxTimeOffset:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your time is too far in the future compared to mine. Closing connection."))
            logger.info("%s's time is too far in the future (%s seconds). Closing connection to it.",
                self.destination, self.timeOffset)
            shared.timeOffsetWrongCount += 1
            return False
        elif self.timeOffset < -BMProto.maxTimeOffset:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="Your time is too far in the past compared to mine. Closing connection."))
            logger.info("%s's time is too far in the past (timeOffset %s seconds). Closing connection to it.",
                self.destination, self.timeOffset)
            shared.timeOffsetWrongCount += 1
            return False
        else:
            shared.timeOffsetWrongCount = 0
        if not self.streams:
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="We don't have shared stream interests. Closing connection."))
            logger.debug ('Closed connection to %s because there is no overlapping interest in streams.',
                str(self.destination))
            return False
        if self.destination in network.connectionpool.BMConnectionPool().inboundConnections:
            try:
                if not protocol.checkSocksIP(self.destination.host):
                    self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                        errorText="Too many connections from your IP. Closing connection."))
                    logger.debug ('Closed connection to %s because we are already connected to that IP.',
                        str(self.destination))
                    return False
            except:
                pass
        if not self.isOutbound:
            # incoming from a peer we're connected to as outbound, or server full
            # report the same error to counter deanonymisation
            if state.Peer(self.destination.host, self.peerNode.port) in \
                network.connectionpool.BMConnectionPool().inboundConnections or \
                len(network.connectionpool.BMConnectionPool().inboundConnections) + \
                len(network.connectionpool.BMConnectionPool().outboundConnections) > \
                BMConfigParser().safeGetInt("bitmessagesettings", "maxtotalconnections") + \
                BMConfigParser().safeGetInt("bitmessagesettings", "maxbootstrapconnections"):
                self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                    errorText="Server full, please try again later."))
                logger.debug ("Closed connection to %s due to server full or duplicate inbound/outbound.",
                    str(self.destination))
                return False
        if network.connectionpool.BMConnectionPool().isAlreadyConnected(self.nonce):
            self.append_write_buf(protocol.assembleErrorMessage(fatal=2,
                errorText="I'm connected to myself. Closing connection."))
            logger.debug ("Closed connection to %s because I'm connected to myself.",
                str(self.destination))
            return False

        return True
Ejemplo n.º 8
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    def connectionFullyEstablished(self):
        if self.connectionIsOrWasFullyEstablished:
            # there is no reason to run this function a second time
            return

        if not self.sslHandshake():
            return

        if self.peerValidityChecks() == False:
            time.sleep(2)
            self.sendDataThreadQueue.put((0, 'shutdown', 'no data'))
            self.checkTimeOffsetNotification()
            return

        self.connectionIsOrWasFullyEstablished = True
        shared.timeOffsetWrongCount = 0

        # Command the corresponding sendDataThread to set its own connectionIsOrWasFullyEstablished variable to True also
        self.sendDataThreadQueue.put((0, 'connectionIsOrWasFullyEstablished',
                                      (self.services, self.sslSock)))

        if not self.initiatedConnection:
            shared.clientHasReceivedIncomingConnections = True
            queues.UISignalQueue.put(('setStatusIcon', 'green'))
        self.sock.settimeout(
            600
        )  # We'll send out a ping every 5 minutes to make sure the connection stays alive if there has been no other traffic to send lately.
        queues.UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
        logger.debug('Connection fully established with ' + str(self.peer) + "\n" + \
            'The size of the connectedHostsList is now ' + str(len(shared.connectedHostsList)) + "\n" + \
            'The length of sendDataQueues is now: ' + str(len(state.sendDataQueues)) + "\n" + \
            'broadcasting addr from within connectionFullyEstablished function.')

        if self.initiatedConnection:
            state.networkProtocolAvailability[protocol.networkType(
                self.peer.host)] = True

        # we need to send our own objects to this node
        PendingUpload().add()

        # Let all of our peers know about this new node.
        for stream in self.remoteStreams:
            dataToSend = (int(time.time()), stream, self.services,
                          self.peer.host, self.remoteNodeIncomingPort)
            protocol.broadcastToSendDataQueues(
                (stream, 'advertisepeer', dataToSend))

        self.sendaddr()  # This is one large addr message to this one peer.
        if len(shared.connectedHostsList) > \
            BMConfigParser().safeGetInt("bitmessagesettings", "maxtotalconnections", 200):
            logger.info(
                'We are connected to too many people. Closing connection.')
            if self.initiatedConnection:
                self.sendDataThreadQueue.put(
                    (0, 'sendRawData',
                     protocol.assembleErrorMessage(
                         fatal=2,
                         errorText="Thank you for providing a listening node.")
                     ))
            else:
                self.sendDataThreadQueue.put(
                    (0, 'sendRawData',
                     protocol.assembleErrorMessage(
                         fatal=2,
                         errorText="Server full, please try again later.")))
            self.sendDataThreadQueue.put((0, 'shutdown', 'no data'))
            return
        self.sendBigInv()
Ejemplo n.º 9
0
    def peerValidityChecks(self):
        """Check the validity of the peer"""
        if self.remoteProtocolVersion < 3:
            self.append_write_buf(
                protocol.assembleErrorMessage(
                    errorText=
                    "Your is using an old protocol. Closing connection.",
                    fatal=2))
            logger.debug(
                'Closing connection to old protocol version %s, node: %s',
                self.remoteProtocolVersion, self.destination)
            return False
        if self.timeOffset > MAX_TIME_OFFSET:
            self.append_write_buf(
                protocol.assembleErrorMessage(
                    errorText="Your time is too far in the future"
                    " compared to mine. Closing connection.",
                    fatal=2))
            logger.info(
                "%s's time is too far in the future (%s seconds)."
                " Closing connection to it.", self.destination,
                self.timeOffset)
            BMProto.timeOffsetWrongCount += 1
            return False
        elif self.timeOffset < -MAX_TIME_OFFSET:
            self.append_write_buf(
                protocol.assembleErrorMessage(
                    errorText=
                    "Your time is too far in the past compared to mine."
                    " Closing connection.",
                    fatal=2))
            logger.info(
                "%s's time is too far in the past (timeOffset %s seconds)."
                " Closing connection to it.", self.destination,
                self.timeOffset)
            BMProto.timeOffsetWrongCount += 1
            return False
        else:
            BMProto.timeOffsetWrongCount = 0
        if not self.streams:
            self.append_write_buf(
                protocol.assembleErrorMessage(
                    errorText="We don't have shared stream interests."
                    " Closing connection.",
                    fatal=2))
            logger.debug(
                'Closed connection to %s because there is no overlapping'
                ' interest in streams.', self.destination)
            return False
        if self.destination in connectionpool.BMConnectionPool(
        ).inboundConnections:
            try:
                if not protocol.checkSocksIP(self.destination.host):
                    self.append_write_buf(
                        protocol.assembleErrorMessage(
                            errorText="Too many connections from your IP."
                            " Closing connection.",
                            fatal=2))
                    logger.debug(
                        'Closed connection to %s because we are already'
                        ' connected to that IP.', self.destination)
                    return False
            except Exception:
                pass
        if not self.isOutbound:
            # incoming from a peer we're connected to as outbound,
            # or server full report the same error to counter deanonymisation
            if (Peer(self.destination.host, self.peerNode.port)
                    in connectionpool.BMConnectionPool().inboundConnections
                    or len(connectionpool.BMConnectionPool()) >
                    BMConfigParser().safeGetInt('bitmessagesettings',
                                                'maxtotalconnections') +
                    BMConfigParser().safeGetInt('bitmessagesettings',
                                                'maxbootstrapconnections')):
                self.append_write_buf(
                    protocol.assembleErrorMessage(
                        errorText="Server full, please try again later.",
                        fatal=2))
                logger.debug(
                    'Closed connection to %s due to server full'
                    ' or duplicate inbound/outbound.', self.destination)
                return False
        if connectionpool.BMConnectionPool().isAlreadyConnected(self.nonce):
            self.append_write_buf(
                protocol.assembleErrorMessage(
                    errorText="I'm connected to myself. Closing connection.",
                    fatal=2))
            logger.debug(
                "Closed connection to %s because I'm connected to myself.",
                self.destination)
            return False

        return True