Ejemplo n.º 1
0
    def test_BettingRound_called_to_blind(self):
        """Test of BettingRound with calls around to blind.

        Blind should still have option to act."""
        players = [ Player(stack=500),
                    Player(stack=100),
                    Player(stack=1000),
                    Player(stack=700) ]
        table = Table()
        table.seat_players(players, in_order=True)
        message_handler = MessageHandler(table, self.console)
        pot = Pot(players)
        round = BettingRound(table, pot, message_handler)
        action_is_on = players[0]
        round.set_action(action_is_on)
        # Player 0 50 blind, fold, fold, fold
        round.process_action(Action.new_blind(50))
        round.process_action(Action.new_fold())
        round.process_action(Action.new_call(50))
        round.process_action(Action.new_fold())
        # Back on blind
        self.assertFalse(round.is_pot_good())
        round.process_action(Action.new_check())
        self.assertTrue(round.is_pot_good())
        round.sweep_bets_into_pot()
        # At this point we should have a pot of 50 with only player
        # 0 contending.
        pot = round.pot
        self.assertEqual(pot.amount, 100)
        self.assertListEqual(pot.contending_players, [players[0], players[2]])
        self.assertIsNone(pot.parent)
Ejemplo n.º 2
0
 def test_BettingRound_with_side_pots(self):
     """Test of BettingRound with side pots."""
     players = [ Player(stack=500),
                 Player(stack=100),
                 Player(stack=1000),
                 Player(stack=700) ]
     table = Table()
     table.seat_players(players, in_order=True)
     message_handler = MessageHandler(table, self.console)
     pot = Pot(players)
     round = BettingRound(table, pot, message_handler)
     action_is_on = players[0]
     round.set_action(action_is_on)
     # Player 0 50 blind, player 1 100 blind (allin),
     # player 2 raises to 300, player 4 calls
     round.process_action(Action.new_blind(50))
     round.process_action(Action.new_blind(100, all_in=True))
     round.process_action(Action.new_raise(300))
     round.process_action(Action.new_call(300))
     # Player 0 raises 450 all-in, player 2 raises 700 all-in
     # Player 3 folds
     round.process_action(Action.new_raise(450, all_in=True))
     # Make sure player 1, who is all-in, is skipped
     self.assertEqual(round.get_action_player(), players[2])
     round.process_action(Action.new_raise(700, all_in=True))
     round.process_action(Action.new_fold())
     self.assertTrue(round.is_pot_good())
     round.sweep_bets_into_pot()
     # At this point we should have a main point with 400
     # between 0,1 and 2, a side pot with 1000 between players 0 and 2,
     # and a side pot of 500 with just player 2.
     side_pot1 = round.pot
     self.assertEqual(side_pot1.amount, 500)
     self.assertListEqual(side_pot1.contending_players, [players[2]])
     self.assertIsNotNone(side_pot1.parent)
Ejemplo n.º 3
0
 def test_BettingRound_blind_walk(self):
     """Test of BettingRound with a walk for the blind"""
     players = [ Player(stack=500),
                 Player(stack=100),
                 Player(stack=1000),
                 Player(stack=700) ]
     table = Table()
     table.seat_players(players, in_order=True)
     message_handler = MessageHandler(table, self.console)
     pot = Pot(players)
     round = BettingRound(table, pot, message_handler)
     action_is_on = players[0]
     round.set_action(action_is_on)
     # Player 0 50 blind, fold, fold, fold
     round.process_action(Action.new_blind(50))
     round.process_action(Action.new_fold())
     round.process_action(Action.new_fold())
     round.process_action(Action.new_fold())
     self.assertTrue(round.is_pot_good())
     round.sweep_bets_into_pot()
     # At this point we should have a pot of 50 with only player
     # 0 contending.
     pot = round.pot
     self.assertEqual(pot.amount, 50)
     self.assertListEqual(pot.contending_players, [players[0]])
     self.assertIsNone(pot.parent)
Ejemplo n.º 4
0
 def test_BettingRound(self):
     """Test BettingRound class"""
     players = [ Player(stack=1000),
                 Player(stack=1000),
                 Player(stack=1000),
                 Player(stack=1000) ]
     table = Table()
     table.seat_players(players, in_order=True)
     message_handler = MessageHandler(table, self.console)
     pot = Pot(players)
     round = BettingRound(table, pot, message_handler)
     self.assertIsNotNone(round)
     self.assertEqual(round.table, table)
     self.assertEqual(round.pot, pot)
     self.assertRaises(PokerGameStateException, round.get_action_player)
     action_is_on = players[1]
     round.set_action(action_is_on)
     self.assertEqual(round.get_action_player(), action_is_on)
     self.assertIsNone(round.last_to_bet)
     self.assertEqual(len(round.action_record), 0)
     self.assertEqual(round.action_to_next_player(), players[2])
     self.assertEqual(round.action_to_next_player(), players[3])
     self.assertEqual(round.action_to_next_player(), players[0])
     self.assertEqual(round.action_to_next_player(), players[1])
     self.assertEqual(round.required_to_call(players[0]), 0)
     self.assertFalse(round.is_pot_good())
     # Have all players ante
     round.process_action(Action.new_ante(5))
     self.assertEqual(players[1].stack, 995)
     self.assertEqual(round.get_action_player(), players[2])
     self.assertEqual(round.last_to_bet, players[1])
     round.process_action(Action.new_ante(5))
     self.assertEqual(players[2].stack, 995)
     self.assertEqual(round.get_action_player(), players[3])
     self.assertEqual(round.last_to_bet, players[1])
     round.process_action(Action.new_ante(5))
     self.assertEqual(players[3].stack, 995)
     self.assertEqual(round.get_action_player(), players[0])
     self.assertEqual(round.last_to_bet, players[1])
     round.process_action(Action.new_ante(5))
     self.assertEqual(players[0].stack, 995)
     self.assertEqual(round.get_action_player(), players[1])
     self.assertEqual(round.last_to_bet, players[1])
     self.assertTrue(round.is_pot_good())
     self.assertEqual(round.sweep_bets_into_pot(), pot)
     self.assertEqual(pot.amount, 20)
     # New round
     round = BettingRound(table, pot, message_handler)
     self.assertIsNotNone(round)
     round.set_action(action_is_on)
     # Player 1 blinds, 2 blinds, 3 fold, 0 raises to 300
     round.process_action(Action.new_blind(50))
     self.assertEqual(players[1].bet, 50)
     round.process_action(Action.new_blind(100))
     round.process_action(Action.new_fold())
     self.assertTrue(players[3].is_folded())
     round.process_action(Action.new_raise(300))
     self.assertFalse(round.is_pot_good())
     self.assertEqual(round.get_action_player(), players[1])
     self.assertEqual(len(round.action_record), 4)
     self.assertEqual(round.total_pot(), 470)
     # Player 1 calls, 2 raises all in, 3 has folded, 0 folds
     self.assertEqual(round.required_to_call(), 250)
     round.process_action(Action.new_call(250))
     self.assertEqual(round.required_to_call(), 200)
     round.process_action(Action.new_raise(895, all_in=True))
     self.assertTrue(players[2].is_all_in())
     # Make sure we skipped player 3 who folded earlier
     self.assertEqual(round.get_action_player(), players[0])
     self.assertEqual(round.required_to_call(), 695)
     round.process_action(Action.new_fold())
     self.assertFalse(round.is_pot_good())
     self.assertEqual(round.total_pot(), 1615)
     # Plater 1 calls and pot should be good
     self.assertEqual(round.required_to_call(), 695)
     round.process_action(Action.new_call(695, all_in=True))
     self.assertTrue(round.is_pot_good())
     self.assertEqual(round.total_pot(), 2310)
     round.sweep_bets_into_pot()
     # Should only be main pot
     self.assertIsNone(pot.parent)
     # All players bets should have beet swept into pot
     for player in players:
         self.assertEqual(0, player.bet,
                          "Bet for %s == %d != 0" % (player, player.bet))
     self.assertEqual(pot.amount, 2310)