def test_caching(robot, obstacles):
    with timer(message='{:f}'):
        #update_scene() # 5.19752502441e-05
        step_simulation()  # 0.000210046768188
    with timer(message='{:f}'):
        #print(get_aabb(robot, link=None, only_collision=True))
        print(contact_collision())  # 2.50339508057e-05
    for _ in range(3):
        with timer(message='{:f}'):
            #print(get_aabb(robot, link=None, only_collision=True)) # Recomputes each time
            print(contact_collision())  # 1.69277191162e-05

    print()
    obstacle = obstacles[-1]
    #for link in get_all_links(robot):
    #    set_collision_pair_mask(robot, obstacle, link1=link, enable=False) # Doesn't seem to affect pairwise_collision
    with timer('{:f}'):
        print(pairwise_collision(robot, obstacle))  # 0.000031
    links = get_all_links(robot)
    links = [link for link in get_all_links(robot) if can_collide(robot, link)]
    #links = randomize(links)
    with timer('{:f}'):
        print(
            any(
                pairwise_collision(robot, obstacle, link1=link)
                for link in links  # 0.000179
            ))
        #if aabb_overlap(get_aabb(robot, link), get_aabb(obstacles[-1]))))
        #if can_collide(robot, link)))
    with timer('{:f}'):
        print(pairwise_collision(robot, obstacle))
def simulate_curve(robot, joints, curve):
    #set_joint_positions(robot, joints, curve(random.uniform(curve.x[0], curve.x[-1])))
    wait_if_gui(message='Begin?')
    #controller = follow_curve_old(robot, joints, curve)
    controller = follow_curve(robot, joints, curve)
    for _ in controller:
        step_simulation()
        #wait_if_gui()
        #wait_for_duration(duration=time_step)
        #time.sleep(time_step)
    wait_if_gui(message='Finish?')
Ejemplo n.º 3
0
def get_element_collision_fn(robot, obstacles):
    joints = get_movable_joints(robot)
    disabled_collisions = get_disabled_collisions(robot)
    custom_limits = {
    }  # get_custom_limits(robot) # specified within the kuka URDF
    robot_links = get_all_links(robot)  # Base link isn't real
    #robot_links = get_links(robot)

    collision_fn = get_collision_fn(robot,
                                    joints,
                                    obstacles=[],
                                    attachments=[],
                                    self_collisions=SELF_COLLISIONS,
                                    disabled_collisions=disabled_collisions,
                                    custom_limits=custom_limits)

    # TODO: precompute bounding boxes and manually check
    #for body in obstacles: # Calling before get_bodies_in_region does not act as step_simulation
    #    get_aabb(body, link=None)
    step_simulation()  # Okay to call only once and then just ignore the robot

    # TODO: call this once globally

    def element_collision_fn(q):
        if collision_fn(q):
            return True
        #step_simulation()  # Might only need to call this once
        for robot_link in robot_links:
            #bodies = obstacles
            aabb = get_aabb(robot, link=robot_link)
            bodies = {
                b
                for b, _ in get_bodies_in_region(aabb) if b in obstacles
            }
            #set_joint_positions(robot, joints, q) # Need to reset
            #draw_aabb(aabb)
            #print(robot_link, get_link_name(robot, robot_link), len(bodies), aabb)
            #print(sum(pairwise_link_collision(robot, robot_link, body, link2=0) for body, _ in region_bodies))
            #print(sum(pairwise_collision(robot, body) for body, _ in region_bodies))
            #wait_for_user()
            if any(
                    pairwise_link_collision(
                        robot, robot_link, body, link2=BASE_LINK)
                    for body in bodies):
                #wait_for_user()
                return True
        return False

    return element_collision_fn
Ejemplo n.º 4
0
 def add_camera(self,
                name,
                pose,
                camera_matrix,
                max_depth=KINECT_DEPTH,
                display=False):
     cone = get_viewcone(depth=max_depth,
                         camera_matrix=camera_matrix,
                         color=apply_alpha(RED, 0.1),
                         mass=0,
                         collision=False)
     set_pose(cone, pose)
     if display:
         kinect = load_pybullet(KINECT_URDF, fixed_base=True)
         set_pose(kinect, pose)
         set_color(kinect, BLACK)
         self.add(name, kinect)
     self.cameras[name] = Camera(cone, camera_matrix, max_depth)
     draw_pose(pose)
     step_simulation()
     return name
Ejemplo n.º 5
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 def rest_for_duration(self, duration):
     if not self.execute_motor_control:
         return
     sim_duration = 0.0
     body = self.robot
     position_gain = 0.02
     with ClientSaver(self.client):
         # TODO: apply to all joints
         dt = get_time_step()
         movable_joints = get_movable_joints(body)
         target_conf = get_joint_positions(body, movable_joints)
         while sim_duration < duration:
             p.setJointMotorControlArray(
                 body,
                 movable_joints,
                 p.POSITION_CONTROL,
                 targetPositions=target_conf,
                 targetVelocities=[0.0] * len(movable_joints),
                 positionGains=[position_gain] * len(movable_joints),
                 # velocityGains=[velocity_gain] * len(movable_joints),
                 physicsClientId=self.client)
             step_simulation()
             sim_duration += dt
Ejemplo n.º 6
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def simulate(controller=None,
             max_duration=INF,
             max_steps=INF,
             print_rate=1.,
             sleep=None):
    enable_gravity()
    dt = get_time_step()
    print('Time step: {:.6f} sec'.format(dt))
    start_time = last_print = time.time()
    for step in irange(max_steps):
        duration = step * dt
        if duration >= max_duration:
            break
        if (controller is not None) and is_empty(controller):
            break
        step_simulation()
        synchronize_viewer()
        if elapsed_time(last_print) >= print_rate:
            print(
                'Sim step: {} | Sim time: {:.3f} sec | Elapsed time: {:.3f} sec'
                .format(step, duration, elapsed_time(start_time)))
            last_print = time.time()
        if sleep is not None:
            time.sleep(sleep)
Ejemplo n.º 7
0
    def follow_trajectory(self,
                          joints,
                          path,
                          times_from_start=None,
                          real_time_step=0.0,
                          waypoint_tolerance=1e-2 * np.pi,
                          goal_tolerance=5e-3 * np.pi,
                          max_sim_duration=1.0,
                          print_sim_frequency=1.0,
                          **kwargs):
        # real_time_step = 1e-1 # Can optionally sleep to slow down visualization
        start_time = time.time()
        if times_from_start is not None:
            assert len(path) == len(times_from_start)
            current_positions = get_joint_positions(self.robot, joints)
            differences = [(np.array(q2) - np.array(q1)) / (t2 - t1)
                           for q1, t1, q2, t2 in
                           zip([current_positions] + path, [0.] +
                               times_from_start, path, times_from_start)]
            velocity_path = differences[1:] + [np.zeros(len(joints))
                                               ]  # Using velocity at endpoints
        else:
            velocity_path = [None] * len(path)

        sim_duration = 0.0
        sim_steps = 0
        last_print_sim_duration = sim_duration
        with ClientSaver(self.client):
            dt = get_time_step()
            # TODO: fit using splines to get velocity info
            for num, positions in enumerate(path):
                if self.execute_motor_control:
                    sim_start = sim_duration
                    tolerance = goal_tolerance if (num == len(path) -
                                                   1) else waypoint_tolerance
                    velocities = velocity_path[num]
                    for _ in joint_controller_hold2(self.robot,
                                                    joints,
                                                    positions,
                                                    velocities,
                                                    tolerance=tolerance,
                                                    **kwargs):
                        step_simulation()
                        # print(get_joint_velocities(self.robot, joints))
                        # print([get_joint_torque(self.robot, joint) for joint in joints])
                        sim_duration += dt
                        sim_steps += 1
                        time.sleep(real_time_step)
                        if print_sim_frequency <= (sim_duration -
                                                   last_print_sim_duration):
                            print(
                                'Waypoint: {} | Simulation steps: {} | Simulation seconds: {:.3f} | Steps/sec {:.3f}'
                                .format(num, sim_steps, sim_duration,
                                        sim_steps / elapsed_time(start_time)))
                            last_print_sim_duration = sim_duration
                        if max_sim_duration <= (sim_duration - sim_start):
                            print(
                                'Timeout of {:.3f} simulation seconds exceeded!'
                                .format(max_sim_duration))
                            break
                    # control_joints(self.robot, arm_joints, positions)
                else:
                    set_joint_positions(self.robot, joints, positions)
        print(
            'Followed {} waypoints in {:.3f} simulation seconds and {} simulation steps'
            .format(len(path), sim_duration, sim_steps))
def main():
    parser = argparse.ArgumentParser()
    parser.add_argument('-c', '--cfree', action='store_true',
                        help='When enabled, disables collision checking.')
    # parser.add_argument('-p', '--problem', default='test_pour', choices=sorted(problem_fn_from_name),
    #                     help='The name of the problem to solve.')
    parser.add_argument('--holonomic', action='store_true', # '-h',
                        help='')
    parser.add_argument('-l', '--lock', action='store_false',
                        help='')
    parser.add_argument('-s', '--seed', default=None, type=int,
                        help='The random seed to use.')
    parser.add_argument('-v', '--viewer', action='store_false',
                        help='')
    args = parser.parse_args()
    connect(use_gui=args.viewer)

    seed = args.seed
    #seed = 0
    #seed = time.time()
    set_random_seed(seed=seed) # None: 2147483648 = 2**31
    set_numpy_seed(seed=seed)
    print('Random seed:', get_random_seed(), random.random())
    print('Numpy seed:', get_numpy_seed(), np.random.random())

    #########################

    robot, base_limits, goal_conf, obstacles = problem1()
    draw_base_limits(base_limits)
    custom_limits = create_custom_base_limits(robot, base_limits)
    base_joints = joints_from_names(robot, BASE_JOINTS)
    base_link = link_from_name(robot, BASE_LINK_NAME)
    if args.cfree:
        obstacles = []
    # for obstacle in obstacles:
    #     draw_aabb(get_aabb(obstacle)) # Updates automatically
    resolutions = None
    #resolutions = np.array([0.05, 0.05, math.radians(10)])
    set_all_static() # Doesn't seem to affect

    region_aabb = AABB(lower=-np.ones(3), upper=+np.ones(3))
    draw_aabb(region_aabb)
    step_simulation() # Need to call before get_bodies_in_region
    #update_scene() # TODO: https://github.com/bulletphysics/bullet3/pull/3331
    bodies = get_bodies_in_region(region_aabb)
    print(len(bodies), bodies)
    # https://github.com/bulletphysics/bullet3/search?q=broadphase
    # https://github.com/bulletphysics/bullet3/search?p=1&q=getCachedOverlappingObjects&type=&utf8=%E2%9C%93
    # https://andysomogyi.github.io/mechanica/bullet.html
    # http://www.cs.kent.edu/~ruttan/GameEngines/lectures/Bullet_User_Manual

    #draw_pose(get_link_pose(robot, base_link), length=0.5)
    for conf in [get_joint_positions(robot, base_joints), goal_conf]:
        draw_pose(pose_from_pose2d(conf, z=DRAW_Z), length=DRAW_LENGTH)
    aabb = get_aabb(robot)
    #aabb = get_subtree_aabb(robot, base_link)
    draw_aabb(aabb)

    for link in [BASE_LINK, base_link]:
        print(link, get_collision_data(robot, link), pairwise_link_collision(robot, link, robot, link))

    #########################

    saver = WorldSaver()
    start_time = time.time()
    profiler = Profiler(field='tottime', num=50) # tottime | cumtime | None
    profiler.save()
    with LockRenderer(lock=args.lock):
        path = plan_motion(robot, base_joints, goal_conf, holonomic=args.holonomic, obstacles=obstacles,
                           custom_limits=custom_limits, resolutions=resolutions,
                           use_aabb=True, cache=True, max_distance=0.,
                           restarts=2, iterations=20, smooth=20) # 20 | None
        saver.restore()
    #wait_for_duration(duration=1e-3)
    profiler.restore()

    #########################

    solved = path is not None
    length = INF if path is None else len(path)
    cost = sum(get_distance_fn(robot, base_joints, weights=resolutions)(*pair) for pair in get_pairs(path))
    print('Solved: {} | Length: {} | Cost: {:.3f} | Runtime: {:.3f} sec'.format(
        solved, length, cost, elapsed_time(start_time)))
    if path is None:
        disconnect()
        return
    iterate_path(robot, base_joints, path)
    disconnect()
Ejemplo n.º 9
0
def close_gripper_test(problem):
    joints = joints_from_names(problem.robot, PR2_GROUPS['left_gripper'])
    values = [get_min_limit(problem.robot, joint) for joint in joints]
    for _ in joint_controller_hold(problem.robot, joints, values):
        enable_gravity()
        step_simulation()