def test_pygame2_base_Rect_top(self): # __doc__ (as of 2008-10-17) for pygame2.base.Rect.top: # Gets or sets the top edge position of the Rect. r = Rect( 1, 2, 3, 4 ) new_top = 10 r.top = new_top self.assertEqual( Rect(1,new_top,3,4), r ) self.assertEqual( new_top, r.top )
def test_pygame2_base_Rect_y(self): # __doc__ (as of 2008-10-17) for pygame2.base.Rect.y: # Gets or sets the vertical top left position of the Rect. r = Rect (1, 2, 3, 4) self.assertEqual (r.y, 2) r.topleft = 32, 10 self.assertEqual (r.y, 10) r.top = -44 self.assertEqual (r.y, -44) r.move_ip (10, 33) self.assertEqual (r.y, -11)