Ejemplo n.º 1
0
    def __init__(self, window, batch, space, level, height, width):
        self.space = space
        self.level = level
        status_text = pyglet.text.decode_attributed('''
Time: 0 sec \n
Points: 0 points \n
FPS: 00.00 FPS
''')
        self.status_doc = Document(status_text, height=height, width=width)
        status_frame = Frame(self.status_doc)
        inv_text = pyglet.text.decode_html("<h4>Inventory</h4>")
        inventory_header = Document(inv_text, width=width)
        self.inventory_container = VerticalContainer([])

        container = VerticalContainer(
            [inventory_header, self.inventory_container])
        self.inventory_frame = Frame(container)
        container = VerticalContainer([status_frame, self.inventory_frame])
        self.manager = Manager(container,
                               window=window,
                               batch=batch,
                               group=RenderingOrder.hud,
                               anchor=ANCHOR_TOP_RIGHT,
                               theme=theme,
                               is_movable=False)
        self.window = window
        self.window.push_handlers(on_draw=self.on_draw)
        self.tick = 0
Ejemplo n.º 2
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    def __init__(self, client, inventory):

        self.client = client

        invitems = []

        for name, value in inventory.items():
            title = value['title']
            equipped = value['equipped']
            icon = value['icon']
            hit = value['hit']
            dam = value['dam']
            arm = value['arm']
            invitems.append(
                Frame(InventoryItem(name, title, equipped, icon, self.client,
                                    hit, dam, arm),
                      is_expandable=True))

        self.close_button = OneTimeButton(label='Close', on_release=self.close)
        self.inventory_list = Scrollable(height=256,
                                         width=512,
                                         is_fixed_size=True,
                                         content=VerticalContainer(
                                             invitems, align=HALIGN_LEFT))
        self.inventory_container = VerticalContainer(
            [self.inventory_list, self.close_button])
        Manager.__init__(self,
                         Frame(self.inventory_container, is_expandable=True),
                         window=self.client.window,
                         theme=UI_THEME,
                         is_movable=True,
                         anchor=ANCHOR_BOTTOM_RIGHT)
Ejemplo n.º 3
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    def __init__(self, client, inventory=[]):

        self.client = client

        invitems = []

        for name, value in inventory.items():
            title = value['title']
            icon = value['icon']
            dam = value['dam']
            hit = value['hit']
            arm = value['arm']
            gold = value['value']
            invitems.append(
                Frame(ContainerItem(name, title, icon, self.client, dam, hit,
                                    arm, gold),
                      is_expandable=True))

        self.container_inventory_list = Scrollable(height=256,
                                                   width=512,
                                                   is_fixed_size=True,
                                                   content=VerticalContainer(
                                                       invitems,
                                                       align=HALIGN_LEFT))

        self.exit_button = OneTimeButton(label='Close', on_release=self.close)
        self.inventory_container = HorizontalContainer(
            [self.container_inventory_list, self.exit_button])

        Manager.__init__(self,
                         Frame(self.inventory_container, is_expandable=True),
                         window=self.client.window,
                         theme=UI_THEME,
                         is_movable=True)
Ejemplo n.º 4
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class HoverWindow(Manager):
    def __init__(self, content, x, y):
        self.frame = Frame(content, path='frame_alternative')
        #print content.__dict__
        #print "CONTENTHEIGHT",content.height
        #print content.__dict__
        #frame.expand(content.width,content.label.content_height)
        #print content.__dict__
        Manager.__init__(self,
                         self.frame,
                         window=g.screen,
                         batch=g.guiBatch,
                         is_movable=False,
                         offset=(x, y),
                         theme=g.theme,
                         anchor=ANCHOR_BOTTOM_LEFT)
        #frame.layout()
        #try:
        #    #print frame.content.label.content_height
        #    frame.expand(frame._content.width,frame._content.height)
        #    #print frame.content.label.content_height
        #except Exception, e:
        #    print Exception, e, frame.content.__dict__
        #print self._content[0]._content[0].label.content_height
        #frame.layout()
        #self.setPos(x-self.width/2,y)
        #g.selectWindowOpened=True
    def delete(self, event):
        g.hoveringType = None
        super(Manager, self).delete()
        #g.selectWindowOpened=False
        #g.cursorTarget=None
    def setPos(self, x, y):
        self.set_position(x, y)

    def updateContent(self, content):
        oldWidth = self.width
        oldX = self.x
        #if type==HOVERING_PING:
        #    self._content[0]._content[0].set_text(text)
        self.frame.content.delete()

        self.frame._content[0] = content
        self.frame.content.set_manager(self)
        self.frame.content.parent = self.frame
        self.frame.content.load()
        self.frame.reset_size()
        self.frame.layout()
        self.setPos(oldX + (oldWidth - self.width) / 2, self.y)
Ejemplo n.º 5
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 def __init__(self, content, x, y):
     self.frame = Frame(content, path='frame_alternative')
     #print content.__dict__
     #print "CONTENTHEIGHT",content.height
     #print content.__dict__
     #frame.expand(content.width,content.label.content_height)
     #print content.__dict__
     Manager.__init__(self,
                      self.frame,
                      window=g.screen,
                      batch=g.guiBatch,
                      is_movable=False,
                      offset=(x, y),
                      theme=g.theme,
                      anchor=ANCHOR_BOTTOM_LEFT)
Ejemplo n.º 6
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 def __init__(self, closeButton=True):
     g.selectMeneWindowOpened = True
     self.currentMeneID = g.currMeneID
     self.selectMeneID = None
     self.meneCont = []
     self.meneButtons = []
     self.closeButton = closeButton
     self.constructMeneButtons()
     selectButton = HighlightedButton("Select Mene",
                                      on_release=self.selectMene,
                                      width=150,
                                      height=30)
     if closeButton:
         closeBtn = HighlightedButton("",
                                      on_release=self.delete,
                                      width=19,
                                      height=19,
                                      path='delete')
         cont = VerticalContainer(content=[
             HorizontalContainer(content=[Spacer(0, 0), closeBtn]),
             HorizontalContainer(content=self.meneCont),
             Spacer(0, 10), selectButton
         ])
     else:
         cont = VerticalContainer(content=[
             HorizontalContainer(content=self.meneCont),
             Spacer(0, 10), selectButton
         ])
     Manager.__init__(self,
                      Frame(cont),
                      window=g.screen,
                      batch=g.guiBatch,
                      is_movable=False,
                      offset=(0, 0),
                      theme=g.theme)
Ejemplo n.º 7
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 def __init__(self,name,text,a=0):
     if text[0]=='>':
         color=g.greentextColor
     else:
         color=g.postColor
     if a>0:
         if a==ADMIN_MODERATOR:
             nameColor=g.modColor
             appendix='#Mod#'
         elif a==ADMIN_ADMIN:
             nameColor=g.adminColor
             appendix='#Admin#'
         else:
             nameColor=g.adminColor
             appendix='#Owner#'
     else:
         nameColor=g.nameColor
         appendix=''
     if appendix:
         horz=HorizontalContainer(content=[Label(name,bold=True,color=nameColor),Label(appendix+':',color=nameColor),Label(text,color=color)])
     else:
         horz=HorizontalContainer(content=[Label(name+':',bold=True,color=nameColor),Label(text,color=color)])
     Manager.__init__(self,
         Frame(horz),
         window=g.screen,
         batch=g.chatBubbleBatch,
         anchor=ANCHOR_BOTTOM_LEFT,
         is_movable=False,
         offset=(0,0),
         theme=g.chatTheme)
Ejemplo n.º 8
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 def __init__(self, window, batch, space, level, height, width):
     self.space = space
     self.level = level
     self.height = height
     self.width = width
     progress_text = "Progress: ..."
     self.progress_doc = Document(progress_text, width=width / 2)
     objective_doc = Document(level.objective, width=width / 2)
     left_frame = Frame(VerticalContainer(
         [objective_doc, None, self.progress_doc]),
                        is_expandable=True)
     self.left_container = VerticalContainer([left_frame])
     victory_formula = level.victory_condition[0]
     info_frame = self.create_info_frame(victory_formula)
     self.info_container = VerticalContainer([info_frame])
     container = HorizontalContainer(
         [self.left_container, self.info_container])
     self.manager = Manager(container,
                            window=window,
                            batch=batch,
                            group=RenderingOrder.hud,
                            anchor=ANCHOR_BOTTOM_LEFT,
                            theme=theme,
                            is_movable=False)
     self.window = window
     self.window.push_handlers(on_draw=self.on_draw)
     self.tick = 0
     self.init_effects(space, level)
Ejemplo n.º 9
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    def on_mouse_press(self, x, y, button, modifiers):
        if not self._is_loaded or not self._options or len(self._options) == 0:
            return
        """
        A mouse press is going to create a manager with the options.
        """
        # if it's already opened, we just close it.
        if self._pulldown_menu is not None:
            self._delete_pulldown_menu()
            return

        # the function we pass to the manager.
        def on_escape(_):
            self._delete_pulldown_menu()

        width, height = self._manager.window.get_size()
        x = self.x
        y = -(height - self.y - 1) + self.height

        # we set the manager
        self._pulldown_menu = Manager(Frame(Scrollable(VerticalContainer(
            list(self._options.values())),
                                                       height=self.max_height),
                                            path=['dropdown', 'pulldown']),
                                      window=self._manager.window,
                                      batch=self._manager.batch,
                                      group=self._manager.root_group.parent,
                                      theme=self._manager.theme,
                                      is_movable=False,
                                      anchor=ANCHOR_TOP_LEFT,
                                      offset=(x, y))
Ejemplo n.º 10
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def create_folding_description(window, batch, heading, description, chapters=list()):
    """
        window - window
        batch - batch
        heading - heading of the widget
        description - description for the widget
        chapters - list of tuples (heading,text)
    """
    description_doc = pyglet.text.decode_attributed(description)

    layout = list()
    layout.append(SectionHeader(heading))
    layout.append(Document(description_doc, width=300))

    for chapter in chapters:
        heading, text = chapter
        text_doc = pyglet.text.decode_attributed(text)
        layout.append(FoldingSection(heading,
                      Document(text_doc, width=300),
                      is_open=False))

    content = Frame(Scrollable(VerticalContainer(layout, align=HALIGN_LEFT),height=400))

    Manager(content, window=window, batch=batch, group=RenderingOrder.gui,
           anchor=ANCHOR_BOTTOM_RIGHT, theme=theme, is_movable=False)
Ejemplo n.º 11
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 def __init__(self, title, content=None, x=0, y=0, type=0):
     g.selectedWindowOpened = True
     cont = []
     self.type = type
     cont.append(Label(title, color=g.loginFontColor))
     for c in content:
         cont.append(
             HighlightedButton(c["text"],
                               on_release=c["function"],
                               width=120,
                               height=24,
                               path='empty',
                               argument=c["argument"],
                               align=HALIGN_LEFT))
     frame = Frame(VerticalContainer(content=cont,
                                     padding=0,
                                     align=HALIGN_LEFT),
                   path='frame_alternative')
     Manager.__init__(self,
                      frame,
                      window=g.screen,
                      batch=g.selectWindowBatch,
                      is_movable=False,
                      offset=(0, 0),
                      theme=g.theme)
     self.set_position(x, y - self.height)
 def __init__(self):
     quitButton = Button(label="Exit Game",on_press=self.quitGame)
     closeButton = Button(label="Return",on_press=self.close)
     Manager.__init__(self,
         Frame(VerticalContainer(content=[quitButton,closeButton])),
         window=g.gameEngine.window,
         batch=g.guiBatch,
         theme=g.theme,
         is_movable=False)
Ejemplo n.º 13
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 def __init__(self):
     g.postWindowOpened = True
     label1 = Label("Notifications", bold=True, color=g.loginFontColor)
     closeBtn = HighlightedButton("",
                                  on_release=self.delete,
                                  width=19,
                                  height=19,
                                  path='delete')
     self.postCont = []
     #self.menes = [{"name":"Hitler","hp":100,"level":1,"power":50,"defense":40,"speed":60,"sprite":'americanbear'},{"name":"Stalin","hp":100,"level":1,"power":50,"defense":40,"speed":60,"sprite":'lorslara'},{"name":"Ebin","hp":100,"level":1,"power":50,"defense":40,"speed":60,"sprite":'squadlider'},{"name":"Mao","hp":100,"level":1,"power":50,"defense":40,"speed":60,"sprite":'mongolbear'},{"name":"Uusi mene","hp":100,"level":1,"power":50,"defense":40,"speed":60,"sprite":'mongol'},{"name":"Hintti","hp":50,"level":15,"power":60,"defense":50,"speed":70,'sprite':'uusimene'}]
     #self.selectedMene=self.menes[0]["name"]
     for c in g.mails:
         label = Label(c["s"],
                       bold=True,
                       color=g.guiNameColor,
                       font_size=g.theme["font_size"] + 2)
         label1 = Label(c["t"][:16] + '...', color=g.whiteColor)
         deleteBtn = HighlightedButton("",
                                       on_release=self.deletemail,
                                       width=14,
                                       height=14,
                                       path='delete_alt',
                                       argument=c["id"])
         openBtn = HighlightedButton("",
                                     on_release=self.openmail,
                                     width=20,
                                     height=21,
                                     path='mailopen',
                                     argument=c["id"])
         self.postCont.append(
             VerticalContainer(content=[
                 HorizontalContainer(content=[openBtn, label, deleteBtn]),
                 label1
             ],
                               align=HALIGN_LEFT))
     self.vertCont = VerticalContainer(self.postCont, align=VALIGN_TOP)
     self.report = Document("",
                            is_fixed_size=True,
                            height=g.SCREEN_HEIGHT / 2,
                            width=g.SCREEN_WIDTH / 5)
     self.scrollable = Scrollable(content=self.vertCont,
                                  height=g.SCREEN_HEIGHT / 2,
                                  width=g.SCREEN_WIDTH / 5)
     total = HorizontalContainer(
         content=[self.scrollable, self.report, closeBtn], align=VALIGN_TOP)
     Manager.__init__(
         self,
         Frame(total),
         window=g.screen,
         batch=g.guiBatch,
         is_movable=False,
         anchor=ANCHOR_LEFT,
         offset=(40, int(g.SCREEN_HEIGHT * g.WINDOW_POSY_RELATIVE)),
         theme=g.theme)
     if len(self.postCont) > 0:
         self.openmail(self.postCont[0]._content[0]._content[0].arg)
Ejemplo n.º 14
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    def __init__(self):
        g.reportWindowOpened = True
        getReport()
        label1 = Label("Send Ticket", bold=True, color=g.loginFontColor)
        closeBtn = HighlightedButton("",
                                     on_release=self.delete,
                                     width=19,
                                     height=19,
                                     path='delete')
        horzCont = HorizontalContainer(content=[label1, None, closeBtn])
        #self.infoLabel = Label("No reports founds")
        self.reportInput = TextInput(text="",
                                     padding=5,
                                     length=16,
                                     max_length=400,
                                     width=g.SCREEN_WIDTH / 3,
                                     height=g.SCREEN_HEIGHT / 3,
                                     multiline=True)

        clearBtn = HighlightedButton("Clear",
                                     on_release=self.clear,
                                     width=120,
                                     height=30)
        deleteBtn = HighlightedButton("Delete",
                                      on_release=self.remove,
                                      width=120,
                                      height=30)
        sendBtn = HighlightedButton("Send",
                                    on_release=self.send,
                                    width=120,
                                    height=30)
        buttons = HorizontalContainer(content=[clearBtn, deleteBtn, sendBtn])
        frame = Frame(
            VerticalContainer(content=[horzCont, self.reportInput, buttons]))

        Manager.__init__(self,
                         frame,
                         window=g.screen,
                         batch=g.guiBatch,
                         is_movable=False,
                         theme=g.theme)
        frame.expand(g.SCREEN_WIDTH / 2, height=g.SCREEN_HEIGHT / 4 * 3)
Ejemplo n.º 15
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 def create_info_frame(self, formula):
     cml = CachedCml.getMolecule(formula)
     info_text = pyglet.text.decode_html(
         "<b>%s</b><br> %s" %
         (cml.property.get("Name", "Undefined"),
          cml.property.get("Description", "No Description Available")))
     info_doc = Document(info_text,
                         height=self.height,
                         width=self.width / 2,
                         is_fixed_size=True)
     info_frame = Frame(info_doc)
     return info_frame
Ejemplo n.º 16
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    def __init__(self, client):

        self.client = client
        self.login_button = OneTimeButton(label="Login", on_release=self.login)
        self.username_field = TextInput("")
        self.password_field = TextInput("")
        self.login_container = VerticalContainer(
            [self.login_button, self.username_field, self.password_field])
        Manager.__init__(self,
                         Frame(self.login_container),
                         window=self.client.window,
                         theme=UI_THEME)
Ejemplo n.º 17
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    def __init__(self):
        g.ignoreWindowOpened = True

        label1 = Label("Ignore List", bold=True, color=g.loginFontColor)
        closeBtn = HighlightedButton("",
                                     on_release=self.delete,
                                     width=19,
                                     height=19,
                                     path='delete')
        title = [label1, None, closeBtn]
        ignores = []
        for c in ignoreList:
            ignores.append(c)
        ignores.sort()
        ignoreCont = []
        for c in ignores:
            label = HighlightedButton(c,
                                      width=150,
                                      height=24,
                                      path='baroutline_btn',
                                      on_release=self.constructSelect,
                                      argument=c,
                                      align=HALIGN_LEFT,
                                      font_color=g.guiNameColor)
            ignoreCont.append(label)
            #label=Label(c,bold=True,color=g.nameColorLighter)
            #removeBtn = HighlightedButton("",on_release=self.removeIgnore,width=24,height=24,path='ignoreremove',argument=c)
            #ignoreCont.append(HorizontalContainer(content=[label,removeBtn]))
        addBtn = HighlightedButton("Ignore Player",
                                   on_release=addIgnorePopup,
                                   width=100,
                                   height=24)
        horzCont = HorizontalContainer(content=title)
        frame = Frame(
            VerticalContainer(content=[
                horzCont,
                Scrollable(height=400,
                           width=400,
                           content=VerticalContainer(content=ignoreCont,
                                                     align=HALIGN_LEFT,
                                                     padding=0)), addBtn
            ]))
        Manager.__init__(
            self,
            frame,
            window=g.screen,
            batch=g.guiBatch,
            is_movable=False,
            anchor=ANCHOR_LEFT,
            offset=(40, int(g.SCREEN_HEIGHT * g.WINDOW_POSY_RELATIVE)),
            theme=g.theme)
Ejemplo n.º 18
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 def __init__(self):
     gameSettingsButton = HighlightedButton(label="Game Settings",on_release=self.gameSettings,width=120,height=30)
     settingsButton = HighlightedButton(label="Video Settings",on_release=self.settings,width=120,height=30)
     keybindingsButton = HighlightedButton(label="Keybindings",on_release=self.keybindings,width=120,height=30)
     helpButton = HighlightedButton(label="Help",on_release=self.help,width=120,height=30)
     disconnectButton = HighlightedButton(label="Disconnect",on_release=self.disconnect,width=120,height=30)
     closeButton = HighlightedButton(label="Close",on_release=self.delete,width=120,height=30)
     quitButton = HighlightedButton(label="Quit",on_release=self.onQuit,width=120,height=30)
     Manager.__init__(self,
         Frame(VerticalContainer(content=[gameSettingsButton,settingsButton,keybindingsButton,helpButton,disconnectButton,quitButton,Spacer(0,20),closeButton])),
         window=g.screen,
         batch=g.guiBatch,
         is_movable=False,
         theme=g.theme)
Ejemplo n.º 19
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    def __init__(self, client):

        self.client = client

        self.connect_button = OneTimeButton(label="Connect",
                                            on_release=self.connect)
        self.server_field = TextInput("localhost")
        self.port_field = TextInput("10000")
        self.connect_container = VerticalContainer(
            [self.connect_button, self.server_field, self.port_field])
        Manager.__init__(self,
                         Frame(self.connect_container, path='connectFrame'),
                         window=self.client.window,
                         theme=UI_THEME)
Ejemplo n.º 20
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    def initNameMene(self):
        def sendMeneName(event):
            self.menename = self.nameInput.get_text()
            if len(self.menename) > 0:
                self.saveBtn.disabled = True

        self.naming = True
        label = Label("Name Your Mene",
                      color=g.postColor,
                      font_size=18,
                      bold=True)
        #meneTheme = Theme({g.spriteName: {
        #                "image": {
        #                    "source": g.spriteName+'_front.png'
        #                },
        #                "gui_color": [255,255,255,255]
        #            }
        #        },resources_path=g.dataPath+'/menes/'
        #)
        #picture = Graphic(g.spriteName,alternative=meneTheme)
        picture = Graphic(
            texture=g.gameEngine.resManager.meneSprites[g.spriteName]['front'])
        self.nameInput = TextInput(text="",
                                   padding=2,
                                   length=12,
                                   max_length=12,
                                   width=200,
                                   font_size=16)
        self.saveBtn = HighlightedButton(label="Save",
                                         on_release=sendMeneName,
                                         width=100,
                                         height=40,
                                         font_size=16)
        frame = Frame(VerticalContainer(content=[
            label, picture,
            HorizontalContainer([self.nameInput, self.saveBtn])
        ]),
                      path='frame_npc_talk')
        self.meneMan = Manager(frame,
                               window=self.screen,
                               batch=g.guiBatch,
                               theme=g.theme,
                               offset=(0, 0),
                               is_movable=False)
Ejemplo n.º 21
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 def manager(self):
     Manager(Label(""), window=self, batch=self.batch, theme=getTheme())
     Manager(Frame(self.document),
             window=self,
             batch=self.batch,
             theme=getTheme(),
             anchor=ANCHOR_TOP_RIGHT,
             offset=(-10, -75),
             is_movable=False)
     Manager(HorizontalContainer([
         OneTimeButton(label="Guardar", on_release=self.saveGame),
         OneTimeButton(label="Volver", on_release=self.onclose)
     ]),
             window=self,
             batch=self.batch,
             theme=getTheme(),
             anchor=ANCHOR_BOTTOM_RIGHT,
             offset=(-50, 15),
             is_movable=False)
     self.document.set_text("")
Ejemplo n.º 22
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    def __init__(self, client):

        self.client = client
        self.message_container = VerticalContainer(content=[],
                                                   align=HALIGN_LEFT)
        self.messages = Scrollable(height=100,
                                   width=300,
                                   is_fixed_size=True,
                                   content=self.message_container)
        self.text_input = TextInput("", length=20, max_length=256)
        self.send_button = OneTimeButton("Send",
                                         on_release=self.submit_message)
        self.enter_field = HorizontalContainer(
            [self.text_input, self.send_button])
        self.chat_window = VerticalContainer([self.messages, self.enter_field])
        Manager.__init__(self,
                         Frame(self.chat_window, path='chatFrame'),
                         window=self.client.window,
                         theme=UI_THEME,
                         is_movable=True,
                         anchor=ANCHOR_BOTTOM_LEFT)
Ejemplo n.º 23
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    def on_mouse_press(self, x, y, button, modifiers):
        """
        A mouse press is going to create a manager with the options.
        """
        # if it's already opened, we just close it.
        if self._pulldown_menu is not None:
            self._delete_pulldown_menu()
            return

        # the function we pass to the manager.
        def on_escape(_):
            self._delete_pulldown_menu()

        # Compute the anchor point and location for the manager
        width, height = self._manager.window.get_size()
        if self.align == VALIGN_TOP:
            # Dropdown is at the top, pulldown appears below it
            anchor = ANCHOR_TOP_LEFT
            x = self.x
            y = -(height - self.y - 1)
        else:
            # Dropdown is at the bottom, pulldown appears above it
            anchor = ANCHOR_BOTTOM_LEFT
            x = self.x
            y = self.y + self.height + 1

        # we set the manager
        self._pulldown_menu = Manager(Frame(Scrollable(VerticalContainer(
            list(self._options.values())),
                                                       height=self.max_height,
                                                       fs=len(self._options)),
                                            path=['dropdown', 'pulldown']),
                                      window=self._manager.window,
                                      batch=self._manager.batch,
                                      group=self._manager.root_group.parent,
                                      theme=self._manager.theme,
                                      is_movable=False,
                                      anchor=anchor,
                                      offset=(x, y))
Ejemplo n.º 24
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    def __init__(self, client, name, title, dialog):

        self.client = client
        self.name = name
        title = Label(title, font_size=12)
        dialog = pyglet.text.decode_text(dialog)
        document = Document(dialog, width=300, height=100)

        accept_button = OneTimeButton(label="Ok, I'll do it!",
                                      on_release=self.accept)
        reject_button = OneTimeButton(label="No, Thanks.",
                                      on_release=self.reject)

        text_container = VerticalContainer([title, document])
        button_container = HorizontalContainer([accept_button, reject_button])
        quest_container = VerticalContainer([text_container, button_container])

        Manager.__init__(self,
                         Frame(quest_container, is_expandable=True),
                         window=self.client.window,
                         theme=UI_THEME,
                         is_movable=True)
Ejemplo n.º 25
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    def __init__(self, client, quests):

        self.client = client

        quest_list = []
        for quest in quests:
            quest_title = Label(quest['title'])
            quest_container = HorizontalContainer([quest_title])
            quest_list.append(quest_container)

        close_button = OneTimeButton(label="Close", on_release=self.close)

        quest_container = VerticalContainer(quest_list)
        button_container = HorizontalContainer([close_button])

        questlog_container = VerticalContainer(
            [quest_container, button_container])

        Manager.__init__(self,
                         Frame(questlog_container, is_expandable=True),
                         window=self.client.window,
                         theme=UI_THEME,
                         is_movable=True)
Ejemplo n.º 26
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 def __init__(self):
     g.adminWindowOpened = True
     label1=Label("Admin Menu",bold=True,color=g.loginFontColor)
     closeBtn = closeBtn =HighlightedButton("",on_release=self.delete,width=19,height=19,path='delete')
     
     adminSayBtn=HighlightedButton("Admin say",on_release=self.adminSay,width=120,height=25)
     muteBtn=HighlightedButton("Mute player",on_release=self.mutePlayer,width=120,height=25)
     unmuteBtn=HighlightedButton("Unmute player",on_release=self.unmutePlayer,width=120,height=25)
     teleportBtn=HighlightedButton("Teleport player",on_release=self.teleportPlayer,width=120,height=25)
     banBtn=HighlightedButton("Ban player",on_release=self.banPlayer,width=120,height=25)
     unbanBtn=HighlightedButton("Unban player",on_release=self.unbanPlayer,width=120,height=25)
     reportBtn=HighlightedButton("Reports",on_release=self.reports,width=120,height=25)
     #addBtn = HighlightedButton("",on_release=self.addFriend,width=24,height=24,path='friendadd')
     
     horzCont = HorizontalContainer(content=[label1,closeBtn])
     frame = Frame(VerticalContainer(content=[horzCont,adminSayBtn,muteBtn,unmuteBtn,teleportBtn,banBtn,unbanBtn,reportBtn]))
     Manager.__init__(self,
         frame,
         window=g.screen,
         batch=g.guiBatch,
         is_movable=False,
         anchor=ANCHOR_LEFT,
         offset=(40,int(g.SCREEN_HEIGHT*g.WINDOW_POSY_RELATIVE)),
         theme=g.theme)
Ejemplo n.º 27
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 def __init__(self):
     g.keybindingsWindowOpened = True
     self.resW = g.SCREEN_WIDTH
     self.resH = g.SCREEN_HEIGHT
     self.fullscreen = g.FULLSCREEN
     self.vsync = g.VSYNC
     self.screenSelected = g.SCREENSELECTED
     screens = pyglet.window.get_platform().get_default_display(
     ).get_screens()
     screenopts = []
     for i in range(len(screens)):
         screenopts.append(str(i))
     if int(self.screenSelected) >= 0 and int(
             self.screenSelected) < len(screens):
         screenopts.insert(0, str(self.screenSelected))
     options = []
     modes = pyglet.window.get_platform().get_default_display(
     ).get_default_screen().get_modes()
     for i in modes:
         if i.width >= 1024 and i.height >= 720:
             opt = str(int(i.width)) + ':' + str(int(i.height))
             if opt not in options:
                 options.append(opt)
     options.insert(0, str(g.SCREEN_WIDTH) + ':' + str(g.SCREEN_HEIGHT))
     titleText = Label("Video Settings",
                       color=g.loginFontColor,
                       font_size=g.theme["font_size"] + 2)
     windowTypeInfo = Label("Window mode")
     if g.FULLSCREEN:
         windowType = Dropdown(['Fullscreen', 'Windowed'],
                               on_select=self.selection)
     else:
         windowType = Dropdown(['Windowed', 'Fullscreen'],
                               on_select=self.selection)
     horz = HorizontalContainer([windowTypeInfo, windowType])
     resolutionInfo = Label("Resolution")
     resolutionType = Dropdown(options, on_select=self.resSelect)
     horz1 = HorizontalContainer([resolutionInfo, resolutionType])
     vsyncBtn = Checkbox("VSync",
                         on_press=self.vsyncSelect,
                         is_pressed=self.vsync,
                         align=HALIGN_LEFT)
     resolutionInfo = Label("Monitor")
     resolutionType = Dropdown(screenopts, on_select=self.screenSelect)
     horz3 = HorizontalContainer([resolutionInfo, resolutionType])
     discardBtn = HighlightedButton(label="Discard",
                                    on_release=self.delete,
                                    width=120,
                                    height=30)
     saveBtn = HighlightedButton(label="Save",
                                 on_release=self.onSave,
                                 width=120,
                                 height=30)
     horzBtn = HorizontalContainer([discardBtn, saveBtn])
     Manager.__init__(self,
                      Frame(
                          VerticalContainer([
                              titleText, horz, horz1, vsyncBtn, horz3,
                              horzBtn
                          ])),
                      window=g.screen,
                      batch=g.guiBatch,
                      theme=g.theme,
                      is_movable=False)
Ejemplo n.º 28
0
    def __init__(self, name, text, actionType=0):
        g.npcTalkWindowOpened = True
        g.cursorRound = -1
        self.name = name
        sendTalkToNpc(name)
        if actionType == NPC_ACTIONTYPE_SHOP:
            namecolor = g.npcColor
            postcolor = g.whiteColor
            path = 'frame_npc_talk_shop'
        else:
            namecolor = g.npcColorLighter
            postcolor = g.postColor
            path = 'frame_npc_talk'
        label1 = Label(name, color=namecolor, bold=True)
        closeBtn = HighlightedButton("",
                                     on_release=self.delete,
                                     width=19,
                                     height=19,
                                     path='delete')
        horzCont = HorizontalContainer(content=[label1, None, closeBtn])
        self.yourmoney = None
        w1 = int(300 * (g.SCREEN_WIDTH / 1920.)) + 50
        h1 = int(500 * (g.SCREEN_HEIGHT / 1080.))
        textArr = text.split('\n\n')
        realText = ""

        for c in textArr:
            if c[0] == '>':
                realText += '{color ' + str(
                    g.greentextColor) + '}' + c + '\n\n'
            else:
                realText += '{color ' + str(postcolor) + '}' + c + '\n\n'
        realText = realText[:-2]
        document = pyglet.text.decode_attributed(realText)
        self.textArea = Document(document,
                                 width=w1,
                                 height=h1,
                                 background=False,
                                 font_size=g.chatTheme["font_size"],
                                 font_name=g.chatTheme["font"])
        if actionType == NPC_ACTIONTYPE_HEAL:
            healButton = HighlightedButton("Heal my menes",
                                           on_release=self.healButton)
            okButton = HighlightedButton("Goodbye", on_release=self.delete)
            cont = VerticalContainer(content=[
                horzCont, self.textArea,
                HorizontalContainer([healButton, okButton])
            ])
        elif actionType == NPC_ACTIONTYPE_SHOP:
            #TODO: When more items, do a loop that adds then dynamically instead of statically like this
            disabled = False
            if Items["es"]["cost"] > g.moneyAmount:
                #    print "TAPAHTU"
                disabled = True
            self.esButton = AbilityButton(
                width=50,
                height=50,
                argument=Items["es"]["id"],
                disabled=disabled,
                on_press=buyItem,
                texture=g.gameEngine.resManager.items[Items["es"]["sprite"]],
                outline='abilityoutline',
                hover=onHover,
                hoveringType=HOVERING_ITEM,
                arguments={
                    'name': Items["es"]["name"],
                    'info': Items["es"]["info"],
                    "args": ()
                })
            nameLabel = Label(Items["es"]["name"], color=g.npcColor)
            esCost = Items["es"]["cost"] / 100.0
            costLabel = Label("%.2f" % esCost)
            euroPicture = Graphic("euro")
            costCont = HorizontalContainer(content=[costLabel, euroPicture])
            infoCont = VerticalContainer(
                content=[Spacer(), nameLabel, costCont], align=HALIGN_LEFT)
            itemCont = HorizontalContainer(content=[self.esButton, infoCont])
            moneyTmp = g.moneyAmount / 100.0
            self.yourmoney = Label('%.2f' % moneyTmp)
            yourmoneyCont = HorizontalContainer(
                content=[self.yourmoney, Graphic("euro")])
            self.yourES = Label('%s' % g.esAmount)
            yourESCont = HorizontalContainer(
                content=[self.yourES, Graphic("es_icon")])
            okButton = HighlightedButton("Goodbye", on_release=self.delete)
            cont = VerticalContainer(content=[
                horzCont, self.textArea, itemCont,
                Spacer(0, 20),
                HorizontalContainer(content=[
                    Spacer(),
                    VerticalContainer(content=[yourmoneyCont, yourESCont],
                                      align=HALIGN_RIGHT)
                ]), okButton
            ])
        else:
            okButton = HighlightedButton("Goodbye", on_release=self.delete)
            cont = VerticalContainer(
                content=[horzCont, self.textArea, okButton])
        frame = Frame(cont, path=path)
        Manager.__init__(
            self,
            frame,
            window=g.screen,
            batch=g.guiBatch,
            is_movable=False,
            anchor=ANCHOR_LEFT,
            offset=(40, int(g.SCREEN_HEIGHT * g.WINDOW_POSY_RELATIVE)),
            theme=g.theme)
Ejemplo n.º 29
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        "frame": {
            "image": {
                "source": "panel.png",
                "frame": [8, 8, 16, 16],
                "padding": [16, 16, 8, 8]
            }
        }
    },
    resources_path='../theme/')

content = Frame(
    Scrollable(VerticalContainer([
        SectionHeader("Folding"),
        Document("Click on the section headers below to open them.",
                 width=300),
        FoldingSection("Folding 1",
                       Document("This is the first folding.", width=300)),
        FoldingSection("Folding 2",
                       Document("This is the second folding.", width=300),
                       is_open=False),
        FoldingSection("Folding 3",
                       Document("This is the third folding.", width=300),
                       is_open=False),
    ],
                                 align=HALIGN_LEFT),
               height=400))

Manager(content, window=window, batch=batch, anchor=ANCHOR_CENTER, theme=theme)

pyglet.app.run()
Ejemplo n.º 30
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    def __init__(self):
        g.friendWindowOpened = True
        label1 = Label("Friends List", bold=True, color=g.loginFontColor)
        closeBtn = HighlightedButton("",
                                     on_release=self.delete,
                                     width=19,
                                     height=19,
                                     path='delete')
        onlineFriends = []
        offlineFriends = []
        for c in friendList:
            if c[1] == 1:
                onlineFriends.append(c[0])
            else:
                offlineFriends.append(c[0])
        onlineFriends.sort()
        offlineFriends.sort()
        friends = []
        for c in onlineFriends:
            label = HighlightedButton(c,
                                      width=150,
                                      height=24,
                                      path='baroutline_btn',
                                      on_release=self.constructSelect,
                                      argument=c,
                                      align=HALIGN_LEFT,
                                      font_color=g.loginFontColor)
            friends.append(label)
        for c in offlineFriends:
            label = HighlightedButton(c,
                                      width=150,
                                      height=24,
                                      path='baroutline_btn',
                                      on_release=self.constructSelect,
                                      argument=c,
                                      align=HALIGN_LEFT,
                                      font_color=g.npcColorLighter)
            friends.append(label)
        addBtn = HighlightedButton("Add Friend",
                                   on_release=addFriendPopup,
                                   width=100,
                                   height=24)

        horzCont = HorizontalContainer(content=[label1, None, closeBtn])
        frame = Frame(
            VerticalContainer(content=[
                horzCont,
                Scrollable(height=400,
                           width=400,
                           content=VerticalContainer(content=friends,
                                                     align=HALIGN_LEFT,
                                                     padding=0)), addBtn
            ]))
        Manager.__init__(
            self,
            frame,
            window=g.screen,
            batch=g.guiBatch,
            is_movable=False,
            anchor=ANCHOR_LEFT,
            offset=(40, int(g.SCREEN_HEIGHT * g.WINDOW_POSY_RELATIVE)),
            theme=g.theme)