Ejemplo n.º 1
0
    def do_retime(self):
        pm.waitCursor(state=True)
        self.set_playback_range()

        for line in self.nodes:
            frame, linked_frame = line
            linked_frame, decimal = divmod(float(linked_frame), 1)
            self.set_curve_keyframe(frame, linked_frame, decimal)

        self.cut_key()
        pm.waitCursor(state=False)
Ejemplo n.º 2
0
 def __create__(self):
     # if type equal 1 we use the main Progress Bar
     if self._type == 1:
         self.gMainProgressBar = pmc.melGlobals['$gMainProgressBar']
         pmc.progressBar( self.gMainProgressBar, edit=True, beginProgress=True, isInterruptable=False, status=self.title, maxValue=self._maxAmount )
     
     # if type equal 2 we use a window
     elif self._type == 2:
         pmc.waitCursor( state=True )
         self._maxAmount += 1
         self.__createUI__()
         self.progress(1)
Ejemplo n.º 3
0
def restDynamics( restTime=100 ):
    """Positions particles at their goal objects."""
    pm.waitCursor( state=True )

    currentFrame = pm.currentTime()

    for i in range( restTime ):
        pm.currentTime( currentFrame+.1 )
        pm.currentTime( currentFrame )

    pm.waitCursor( state=False )

    print '// Result: Particle states rested.'
Ejemplo n.º 4
0
 def terminate(self):
     """Terminate the progress bar"""
     
     # if main progress bar
     if self._type == 1:
         pmc.progressBar(self.gMainProgressBar, edit=True, endProgress=True)
     
     # if window progress bar
     elif self._type == 2:
         pmc.waitCursor( state=False )
         if (pmc.window(self.ui['win'], exists=True)):
             self.ui['pgb'].step(self._maxAmount)
             pmc.deleteUI(self.ui['win'])
Ejemplo n.º 5
0
def delAllShaders(geos):
    # 删除所有材质球
    #
    # 参数geos: 模型对象
    try:
        defaultShader = pm.PyNode("lambert1")
        defaultSG = pm.PyNode("initialShadingGroup")
    except:
        defaultShader, defaultSG = pm.createSurfaceShader("lambert", name="lambert1")
    pm.waitCursor(state=1)
    pm.sets(defaultSG, forceElement=geos)
    pm.mel.MLdeleteUnused()
    pm.waitCursor(state=0)
Ejemplo n.º 6
0
    def wrapper(*args, **kwargs):
        is_batch = pm.about(batch=True)
        if not is_batch:
            pm.waitCursor(state=True)

        try:
            return func(*args, **kwargs)
        except Exception as e:
            print(traceback.format_exc())
            error(str(e))
        finally:
            if not is_batch:
                pm.waitCursor(state=False)
Ejemplo n.º 7
0
def assignShader(obj, shader, sg):
    #给物体赋予材质球
    #
    #参数obj: 模型对象 
    #
    #参数shader: 材质球对象
    #
    #参数sg: shadingEngine对象
    #
    #创建节点
    pm.waitCursor(state=1)
    pm.sets(sg, forceElement = obj)
    pm.waitCursor(state=0)
    return shader
def delAllShaders(geos):
    #删除所有材质球
    #
    #参数geos: 模型对象
    try:
        defaultShader = pm.PyNode("lambert1")
        defaultSG = pm.PyNode("initialShadingGroup")
    except:
        defaultShader, defaultSG = pm.createSurfaceShader('lambert',
                                                          name='lambert1')
    pm.waitCursor(state=1)
    pm.sets(defaultSG, forceElement=geos)
    pm.mel.MLdeleteUnused()
    pm.waitCursor(state=0)
Ejemplo n.º 9
0
    def run(self):
        pm.setParent(pm.mel.eval('getOptionBox()'))

        pm.setUITemplate('DefaultTemplate', pushTemplate=True)

        pm.waitCursor(state=1)

        pm.tabLayout(tabsVisible=False, scrollable=True)

        self.options_box_setup()
        self.option_box_load()

        pm.waitCursor(state=0)

        pm.setUITemplate(popTemplate=True)

        # We need to set both apply and apply and close explicitly.  Maya breaks apply and close
        # if apply is set to a Python function.
        def apply(unused):
            self.option_box_save()
            self.option_box_apply()

        def apply_and_close(unused):
            self.option_box_save()
            self.option_box_apply()
            pm.mel.eval('hideOptionBox()')

        pm.button(pm.mel.eval('getOptionBoxApplyBtn()'),
                  edit=True,
                  command=apply)
        pm.button(pm.mel.eval('getOptionBoxApplyAndCloseBtn()'),
                  edit=True,
                  command=apply_and_close)

        # XXX: Is there a way for us to add a help link?
        pm.mel.eval('setOptionBoxCommandName("%s")' % self.title)
        # pm.mel.eval('setOptionBoxHelpTag "%s"' % self.title)
        pm.mel.eval('setOptionBoxTitle("%s");' % self.title)

        pm.mel.eval('showOptionBox()')

        # These need to be set directly to the menu item after showing the option box to
        # work around a Maya bug that breaks these when they're connected to Python functions.
        pm.menuItem(pm.mel.globals['gOptionBoxEditMenuSaveItem'],
                    edit=True,
                    command=lambda unused: self.option_box_save())
        pm.menuItem(pm.mel.globals['gOptionBoxEditMenuResetItem'],
                    edit=True,
                    command=lambda unused: self.option_box_reset())
Ejemplo n.º 10
0
def run_import():
    progress = mh.ProgressWindowMaya()

    try:
        pm.waitCursor(state=True)

        _create_materials(progress)
    except util.CancelledException as e:
        pass
    except BaseException as e:
        # Log the exception, then swallow it, since throwing an exception up to Maya will just
        # log it again.
        log.exception(e)
    finally:
        progress.hide()
        pm.waitCursor(state=False)
Ejemplo n.º 11
0
def loopDynamics( loops=3 ):
    """Sets initial state of particles to values of end frame."""
    pm.waitCursor( state=True )

    startFrame = pm.playbackOptions( query=True, min=True )
    endFrame = pm.playbackOptions( query=True, max=True )

    for i in range( loops ):
        for j in range( startFrame, endFrame+1 ):
            pm.currentTime( j )

        pm.saveInitialState( all=True )

    pm.currentTime( startFrame )

    pm.waitCursor( state=False )

    print '// Result: Particle states set.'
Ejemplo n.º 12
0
def redst_blend_shapes(src_node, dst_node, src_blend_shape_node,
                       dst_blend_shape_node, blend_shape_indices,
                       connect_weights, use_cvwrap):
    try:
        pm.waitCursor(state=True)

        # Remember the selection, so we can restore it.
        old_selection = pm.ls(sl=True)

        # Delete any nodes created while doing this when we're done.
        with maya_helpers.temporary_namespace():
            with maya_helpers.restores() as restores:
                prep_for_retargetting(src_blend_shape_node, restores)
                src_to_dst_weights = redst_blend_shapes_inner(
                    src_node,
                    dst_node,
                    src_blend_shape_node,
                    dst_blend_shape_node,
                    blend_shape_indices,
                    use_cvwrap=use_cvwrap)

            # Copy or connect weights.  Do this after we finish the above, since we need to let maya_helpers.restores()
            # restore the original weights before we copy them, or they'll all be set to 0.
            for src_weight, dst_weight in src_to_dst_weights.items():
                if connect_weights:
                    # Connect the source blend shape's weight to the target.
                    src_weight.connect(dst_weight)
                else:
                    # Copy the source weight.
                    dst_weight.set(src_weight.get())

            return src_to_dst_weights
    finally:
        pm.waitCursor(state=False)

        pm.select(old_selection)
Ejemplo n.º 13
0
	def importGrooming(self, palName, descName= None, version= None):
		"""
		"""
		self.clearPreview()

		if descName:
			descs = [descName]
		else:
			descs = xg.descriptions(palName)
		# copy groom dir from versionRepo if @version has given
		if version:
			# check exists
			groomDesc = {}
			hasMissing = False
			for desc in descs:
				if xg.getAttr('groom', palName, desc):
					groomSource = '/'.join([self.paletteVerDir(palName, version), desc, 'groom'])
					if os.path.exists(groomSource):
						groomDesc[desc] = groomSource
					else:
						hasMissing = True
						msg = '[XGen Hub] : palette [%s] description [%s] version [%s] NOT exists. -> %s'
						pm.warning(msg % (palName, desc, version, groomSource))
			# copy file if no missing
			if not hasMissing:
				for desc in groomDesc:
					src = groomDesc[desc]
					dst = '/'.join([self.paletteWipDir(palName), desc, 'groom'])
					if os.path.isdir(dst):
						try:
							dir_util.remove_tree(dst)
						except:
							pm.warning('[XGen Hub] : Dir may not remove. -> ' + dst)
					dir_util._path_created = {}
					dir_util.copy_tree(src, dst)
			else:
				pm.error('[XGen Hub] : Some data missing, Check ScriptEditor. grooming import stopped.')

				return None

		self.refresh()
		# IMPORT GROOMING
		# clear out autoExport path for preventing grooming auto export
		xg.setOptionVarString('igAutoExportFolder', '')
		for desc in descs:
			if xg.getAttr('groom', palName, desc):
				importPath = xg.expandFilepath('${DESC}/groom', desc)
				igDescr = xg.igDescription(desc)
				# import Attribute Map
				try:
					pm.waitCursor(state= True)
					pm.mel.iGroom(im= importPath, d= igDescr)
				finally:
					pm.waitCursor(state= False)
				# import Mask
				try:
					pm.waitCursor(state= True)
					pm.mel.iGroom(ik= importPath, d= igDescr)
				finally:
					pm.waitCursor(state= False)
				# import Region
				try:
					pm.waitCursor(state= True)
					pm.mel.iGroom(ir= importPath, d= igDescr)
				finally:
					pm.waitCursor(state= False)
		# restore default autoExport path
		xg.setOptionVarString('igAutoExportFolder', '${DESC}/groom')

		# IMPORT GROOM SETTINGS
		"""
		Currently only grab [density] setting,
		['length', 'width'] will messed up imported grooming's map attribute
		"""
		for desc in descs:
			igdesc = xg.getAttr('groom', palName, desc)
			jsonPath = xg.expandFilepath('${DESC}/groom', desc) + 'groomSettings.json'
			if igdesc and os.path.isfile(jsonPath):
				groomSettings = {}
				with open(jsonPath) as jsonFile:
					groomSettings = json.load(jsonFile)
				for key in groomSettings:
					# grab [density] setting only
					if key == 'density':
						pm.setAttr(igdesc + '.' + key, groomSettings[key])

		self.notifyMsg('Grooming Import Complete !', 0)

		return True
Ejemplo n.º 14
0
def toggle_wait_cursor():
    logger.debug("Toggle wait cursor")
    current_state = pmc.waitCursor(query=True, state=True)
    pmc.waitCursor(state=not current_state)
    return True
Ejemplo n.º 15
0
	def exportFullPackage(self, palName, version, bake= False, anim= False):
		"""
		Export Palettes, Descriptions, Grooming, Guides, all together,
		even bake modifiers befoer export if needed.
		"""
		self.clearPreview()
		
		# bake modifiers
		generator = {}
		if bake:
			for desc in xg.descriptions(palName):
				# bake Noise modifiers
				# fxModules evals from bottom to top
				clumpModLast = ''
				for fxm in xg.fxModules(palName, desc):
					if xg.fxModuleType(palName, desc, fxm) == 'ClumpingFXModule':
						# set the top clumpingMod cvAttr to True, for anim modifiers which needs clump
						if clumpModLast:
							xg.setAttr('cvAttr', 'false', palName, desc, clumpModLast)
						xg.setAttr('cvAttr', 'true', palName, desc, fxm)
						clumpModLast = fxm
					if xg.fxModuleType(palName, desc, fxm) == 'NoiseFXModule':
						# temporarily turn off lod so we dont bake it in
						lod = xg.getAttr('lodFlag', palName, desc)
						xg.setAttr('lodFlag', 'false', palName, desc)
						# change mode for bake
						xg.setAttr('mode', '2', palName, desc, fxm)
						# bake the noise
						pm.mel.xgmNullRender(pb= desc)
						# restore
						xg.setAttr('lodFlag', lod, palName, desc)
						# change mode to baked
						xg.setAttr('mode', '1', palName, desc, fxm)
				# bake groom modifiers
				fxm = xg.addFXModule(palName, desc, 'BakedGroomManagerFXModule')
				xg.setAttr('active', 'true', palName, desc, fxm)
				xg.bakedGroomManagerBake(palName, desc)
				# set Generator to XPD
				generator[desc] = xg.getActive(palName, desc, 'Generator')
				xg.setActive(palName, desc, 'FileGenerator')
		
		# change to export version path and keep current
		workPath = xg.getAttr('xgDataPath', palName)
		workProj = xg.getAttr('xgProjectPath', palName)
		xg.setAttr('xgDataPath', self.paletteVerDir(palName, version, raw= True), palName)
		xg.setAttr('xgProjectPath', self.projPath, palName)
		# get resolved repo path
		dataPath = self.paletteVerDir(palName, version)

		# set [xgDogTag] attr for ANIM record branchName
		if anim:
			xg.setAttr('xgDogTag', version, palName)

		# export descriptions
		for desc in xg.descriptions(palName):
			dstDescDir = xg.expandFilepath('${DESC}', desc, True, True)
			expPath = dstDescDir + desc + '.xdsc'
			xg.exportDescription(palName, desc, expPath)
			# copy map files
			srcDescVar = workPath.replace('${PROJECT}', workProj) + '/${DESC}'
			srcDescDir = xg.expandFilepath(srcDescVar, desc)
			for mapDir in os.listdir(srcDescDir):
				srcMap = os.path.join(srcDescDir, mapDir)
				dstMap = os.path.join(dstDescDir, mapDir)
				if os.path.isdir(srcMap):
					dir_util._path_created = {}
					dir_util.copy_tree(srcMap, dstMap)

		# export palettes
		expPath = dataPath + '/' + palName + '.xgen'
		xg.exportPalette(palName, expPath)

		# export grooming
		for desc in xg.descriptions(palName):
			igdesc = xg.getAttr('groom', palName, desc)
			if igdesc:
				expPath = xg.expandFilepath('${DESC}/groom', desc, True, True)
				tpu = 5
				sampling = 1
				igDescr = xg.igDescription(desc)
				# export Attribute Map
				try:
					pm.waitCursor(state= True)
					# may have .ptx file handle lock issue
					pm.mel.iGroom(exportMaps= expPath, texelsPerUnit= tpu,
						instanceMethod= sampling, description= igDescr)
				finally:
					pm.waitCursor(state= False)
				# export Mask
				try:
					pm.waitCursor(state= True)
					# may have .ptx file handle lock issue
					pm.mel.iGroom(exportMask= expPath, texelsPerUnit= tpu,
						description= igDescr)
				finally:
					pm.waitCursor(state= False)
				# export Region
				try:
					pm.waitCursor(state= True)
					# may have .ptx file handle lock issue
					pm.mel.iGroom(exportRegion= expPath, texelsPerUnit= tpu,
						description= igDescr)
				finally:
					pm.waitCursor(state= False)
				# export Settings
				jsonPath = expPath + 'groomSettings.json'
				groomSettings = {}.fromkeys(['density', 'length', 'width'])
				for key in groomSettings:
					groomSettings[key] = pm.getAttr(igdesc + '.' + key)
				with open(jsonPath, 'w') as jsonFile:
					json.dump(groomSettings, jsonFile, indent=4)

		# export guides
		with undoable('exportGuides'):
			for desc in xg.descriptions(palName):
				# listGuides
				guides = xg.descriptionGuides(desc)
				if not guides:
					continue
				expPath = xg.expandFilepath('${DESC}', desc)
				pm.select(guides, r= 1)
				# guides to curves
				curves = pm.mel.xgmCreateCurvesFromGuides(0, True)
				# export as alembic
				if not pm.pluginInfo('AbcExport', q= 1, l= 1):
					pm.loadPlugin('AbcExport')
				abcCmds = '-frameRange 1 1 -uvWrite -worldSpace -dataFormat ogawa '
				abcRoot = '-root ' + ' -root '.join([cur.longName() for cur in pm.ls(curves)])
				abcPath = expPath + 'curves.abc'
				pm.mel.AbcExport(j= abcCmds + abcRoot + ' -file ' + abcPath)

		if anim:
			# save out hairSystem preset
			presetMel = []
			for nodeType in ['nucleus', 'hairSystem', 'nRigid']:
				presetDict = self.ioAttrPreset(nodeType, True)
				presetMel.extend(presetDict.values())
			# move preset file to version repo
			presetRepo = self.nDynPresetPath(palName, version)
			if not os.path.exists(presetRepo):
				os.makedirs(presetRepo)
			for prs in presetMel:
				dstPath = '/'.join([presetRepo, os.path.basename(prs)])
				shutil.move(prs, dstPath)
			# create empty _shot_ folder
			shotDir = self.paletteDeltaDir(palName, version, '')
			if not os.path.exists(shotDir):
				os.makedirs(shotDir)

		# export snapshot
		for i in range(5):
			tmpPath = self.snapshotTmp % (i+1)
			if os.path.isfile(tmpPath):
				imgPath = self.snapshotImgPath(palName, version, str(i+1))
				if not os.path.exists(os.path.dirname(imgPath)):
					os.makedirs(os.path.dirname(imgPath))
				shutil.move(tmpPath, imgPath)

		# restore dataPath
		xg.setAttr('xgDataPath', workPath, palName)
		xg.setAttr('xgProjectPath', workProj, palName)

		# restore modifiers
		if bake:
			for desc in xg.descriptions(palName):
				# bake Noise modifiers
				for fxm in xg.fxModules(palName, desc):
					if xg.fxModuleType(palName, desc, fxm) == 'NoiseFXModule':
						# restore to live mode
						xg.setAttr('mode', '0', palName, desc, fxm)
				# remove bake groom modifiers
				for fxm in xg.fxModules(palName, desc):
					if xg.fxModuleType(palName, desc, fxm) == 'BakedGroomManagerFXModule':
						xg.removeFXModule(palName, desc, fxm)
				# restore Generator
				xg.setActive(palName, desc, generator[desc])

		self.refresh('Full')

		self.notifyMsg('Collection Export Complete !', 0)

		return True
Ejemplo n.º 16
0
def mirrorAnimation( defaultAxis='XZ' ):

    tempGroups = []

    st2 = pm.timerX()

    pm.waitCursor( state=True )

    autoKeyState = pm.autoKeyframe( query=True, state=True )
    pm.autoKeyframe( state=False )


    pm.select( pm.ls( selection=True ), replace=True )
    objects = pm.ls( selection=True, type='transform' )

    if len( objects ) == 0:
        mel.warning( 'No Transform objects selected for mirroring.' )
    else:
        for obj in objects:

            if obj.mirrorAxis.exists():
                axis = ( 'XY', 'YZ', 'XZ' )[ obj.mirrorAxis.get() ]
            else:
                axis = defaultAxis

            split = obj.split( ':' )

            if len( split ) > 1:
                a = split[1]
            else:
                a = obj

            if a.startswith( prefix[0] ) or  a.startswith( prefix[1] ):
                if a.startswith( prefix[1] ):
                    prefix.reverse()

                opposite = pm.PyNode( obj.replace( prefix[0], prefix[1] ) )
            else:
                opposite = None

            if opposite is not None and opposite.exists():

                # -- make holder group --

                g = pm.group( name='%s_holder' % obj, empty=True )
                tempGroups.append( g )

                ud_attrs = map( pm.Attribute, obj.listAttr( keyable=True ) )
                for attr in ud_attrs:
                    newAttr = pm.Attribute( '%s.%s' % ( g, attr.longName() ) )

                    if not newAttr.exists():
                        newAttr.add( attributeType=attr.type(), keyable=True )

                    if attr.longName() in mirrAttrs[axis] or attr.longName() in extrasList:
                        newAttr.set( -attr.get() )
                    else:
                        newAttr.set( attr.get() )

                    copy_result = pm.copyKey( obj, hierarchy='none', controlPoints=0, shape=1 )

                    if copy_result > 0:
                        pm.pasteKey( g, option='replaceCompletely', copies=1, connect=1, timeOffset=0, floatOffset=0, valueOffset=0 )

                # -- get opposite's values/keys --

                og = '%s_holder' % opposite
                print 'tempGroups:', tempGroups
                print 'og:', og

                print len( tempGroups )

                if og in tempGroups:
                    obj2 = og
                else:
                    obj2 = opposite

                copy_result = pm.copyKey( obj2, hierarchy=None, controlPoints=0, shape=1 )

                if copy_result > 0:
                    pm.pasteKey( obj, option='replaceCompletely', copies=1, connect=1, timeOffset=0, floatOffset=0, valueOffset=0 )

                for attr in ud_attrs:
                    srcAttr = pm.Attribute( '%s.%s' % ( obj2, attr.longName() ) )

                    if srcAttr.exists():
                        if attr.longName() in mirrAttrs[axis] or attr.longName() in extrasList:
                            attr.set( -srcAttr.get() )
                            mirrorCurve( curves=attr.listConnections() )

                        else:
                            attr.set( srcAttr.get() )
            else:
                for attr in map( pm.Attribute, obj.listAttr( keyable=True ) ):

                    if attr.longName() in mirrAttrs[axis] or attr.longName() in extrasList:
                        attr.set( -attr.get() )
                        mirrorCurve( curves=attr.listConnections() )

        # -- Finalize --

        try:
            pm.delete( tempGroups )
        except:
            pass

        pm.select( objects, replace=True )

        pm.autoKeyframe( state=autoKeyState )

        print '// Results: Mirrored animation for %i objects in %f seconds' % ( len( objects ), pm.timerX( st=st2 ) )

    pm.waitCursor( state=False )
Ejemplo n.º 17
0
def render( camera='persp', width=128, height=128, bgc=[0,0,0], name=pm.sceneName().namebase, lights=0 ):

    sel_list = pm.ls(sl=1)

    pm.waitCursor(state=1)

    scene_name = pm.sceneName().namebase
    current_ws = pm.workspace.getName()
    current_frame = pm.currentTime()

    pm.workspace.open('default')

    image_dir = pm.workspace.getcwd()

    # --- ---

    hwr_globals = pm.PyNode('defaultHardwareRenderGlobals')
    hwr_globals.filename.set( scene_name )

    hwr_globals.extension.set( 1 )
    hwr_globals.imageFormat.set( TGA ) #8: JPG, 19: TGA

    hwr_globals.startFrame.set( current_frame )
    hwr_globals.endFrame.set( current_frame )
    hwr_globals.byFrame.set( 1 )

    hwr_globals.resolution.set( "name %s %s %s" % ( width, height,
                                                    float(width)/height ) )
    hwr_globals.alphaSource.set( 0 )
    hwr_globals.writeZDepth.set( 0 )

    hwr_globals.lightingMode.set( lights )
    hwr_globals.drawStyle.set( 3 )
    hwr_globals.texturing.set( 1 )
    hwr_globals.lineSmoothing.set( 0 )
    hwr_globals.fullImageResolution.set( 0 )
    hwr_globals.geometryMask.set( 0 )
    hwr_globals.displayShadows.set( 0 )

    hwr_globals.multiPassRendering.set( 0 )
    hwr_globals.antiAliasPolygons.set( 1 )
    hwr_globals.edgeSmoothing.set( 1 )
    hwr_globals.motionBlur.set( 0 )

    hwr_globals.grid.set( 0 )
    hwr_globals.emitterIcons.set( 0 )
    hwr_globals.lightIcons.set( 0 )
    hwr_globals.fieldIcons.set( 0 )
    hwr_globals.transformIcons.set( 0 )
    hwr_globals.backgroundColor.set( bgc )

    '''
    // --- ---

    string $renderCamera;

    if($camera == "new")
    {
        $tempCamera = `camera -centerOfInterest 5 -focalLength 35 -lensSqueezeRatio 1 -cameraScale 1 -horizontalFilmAperture 1.41732 -horizontalFilmOffset 0 -verticalFilmAperture 0.94488 -verticalFilmOffset 0 -filmFit Fill -overscan 1 -motionBlur 0 -shutterAngle 144 -nearClipPlane 0.01 -farClipPlane 1000 -orthographic 0 -orthographicWidth 30 -name "tempCamera"`;
        xform -ws -t 4 2.7 6.7 -ro -12 32 0 $tempCamera[0];
        viewSet -fit -ff 1 $tempCamera[0];
        lookThroughModelPanelClipped $tempCamera[0] modelPanel4 0.001 10000;

        $renderCamera = $tempCamera[1];
    }
    else
        $renderCamera = ($camera + "Shape");

    // --- ---

    glRenderWin();
//    print("//RENDER: " + $renderCamera + " //\n");
    glRenderEditor -e -lookThru $renderCamera hardwareRenderView;
    '''

    mel.glRenderWin()
    pm.glRender( e=1, flipbookCallback='kx_renderCleanup' )
    mel.glRender( '-renderSequence', 'hardwareRenderView' )

    pm.select( sel_list )
    pm.workspace.open( current_ws )

    pm.waitCursor( state=False )