Ejemplo n.º 1
0
    def __init__(self, max_value):
        BlackEventBox.__init__(self)
        self.l = FormattedLabel(0)
        self.l.modify_font(pango.FontDescription("monospace 12"))

        self.max_value = max_value
        self.add(self.l)
Ejemplo n.º 2
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 def __init__(self, label, color):
     BlackEventBox.__init__(self)
     self.label = FormattedLabel(label)
     self.color = color
     self.label.modify_font(pango.FontDescription("monospace 12"))
     self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(self.color))
     self.add(self.label)
Ejemplo n.º 3
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    def __init__(self):
        BlackEventBox.__init__(self)
        f = BlackFrame("Afflictions")

        t = gtk.Table(columns=6, rows=1, homogeneous=True)
        f.add(t)
        self.all_labels = {}
        self.add(f)
        vboxes = [gtk.VBox() for i in xrange(6)]
        for i in xrange(6):
            t.attach(vboxes[i], left_attach=i, right_attach=i + 1, top_attach=0, bottom_attach=1)

        aff_file = open(os.path.join(os.path.expanduser("~"), "muddata", "affs_gui.csv"), "r")

        reader = csv.DictReader(aff_file)
        affs = {c: [] for c in GUI_CURES}
        for row in reader:
            if row["cure"] in GUI_CURES:
                affs[row["cure"]].append((row["affliction"], row["short_name"]))
            # if row['cure2'] in GUI_CURES:
            #    affs[row['cure2']].append((row['affliction'],row['short_name']))

        for i, c in enumerate(affs.keys()):
            group = AffGroup(c, affs[c], self)
            vboxes[i % 6].pack_start(group, expand=False)
Ejemplo n.º 4
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 def __init__(self, max_seconds):
     BlackEventBox.__init__(self)
     self.pb = gtk.ProgressBar()
     self.pb.set_fraction(0.0)
     self.pb.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.BG_BLACK))
     self.pb.modify_fg(gtk.STATE_PRELIGHT, gtk.gdk.Color(ge.RED))
     self.max_seconds = max_seconds
     self.add(self.pb)
Ejemplo n.º 5
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    def __init__(self, name):
        BlackEventBox.__init__(self)
        f = BlackFrame(name)

        self.add(f)
        self.data_label = gtk.Label()
        self.data_label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.OFF_WHITE))
        f.add(self.data_label)
Ejemplo n.º 6
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 def __init__(self, realm):
     self.realm = realm
     self.realm.registerEventHandler("setTargetEvent", self.set_target)
     BlackEventBox.__init__(self)
     box = gtk.VBox()
     self.enemy = EnemyPanel()
     self.self_panel = SelfPanel()
     box.pack_start(self.self_panel, expand=True)
     box.pack_start(self.enemy, expand=True)
     self.add(box)
Ejemplo n.º 7
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 def __init__(self):
     BlackEventBox.__init__(self)
     f = BlackFrame("Hp/Mana")
     vbox = gtk.VBox()
     self.hp = HpManaWidget("HP")
     self.mana = HpManaWidget("Mana")
     vbox.pack_start(self.hp, expand=True)
     vbox.pack_start(self.mana, expand=True)
     f.add(vbox)
     self.add(f)
Ejemplo n.º 8
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 def __init__(self, name):
     BlackEventBox.__init__(self)
     t = gtk.Table(rows=1, columns=5, homogeneous=True)
     l = FormattedLabel(name)
     t.attach(l, left_attach=0, right_attach=1, top_attach=0, bottom_attach=1)
     self.current = 100
     self.max = 100
     self.pb = gtk.ProgressBar()
     t.attach(self.pb, left_attach=1, right_attach=5, top_attach=0, bottom_attach=1)
     self.update()
     self.add(t)
Ejemplo n.º 9
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    def __init__(self):
        BlackEventBox.__init__(self)
        f = BlackFrame("Self")

        box = gtk.VBox()
        f.add(box)
        self.hp_mana = HpManaPanel()
        box.pack_start(self.hp_mana, expand=False)
        self.bleed = BleedPanel()
        box.pack_start(self.bleed, expand=False)
        self.add(f)
Ejemplo n.º 10
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 def __init__(self):
     BlackEventBox.__init__(self)
     f = BlackFrame('Character')
     hbox=gtk.HBox()
     self.elements={'class':CharDataLabel('Class'),
                    'level':CharDataLabel('Level'),
                    'org':CharDataLabel('Org')}
     
     hbox.pack_start(self.elements['class'],expand=True)
     hbox.pack_start(self.elements['level'],expand=True)
     hbox.pack_start(self.elements['org'],expand=True)
     f.add(hbox)
     self.add(f)
Ejemplo n.º 11
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 def __init__(self, realm):
     self.realm = realm
     self.realm.registerEventHandler('setTargetEvent', self.set_target)
     self.realm.registerEventHandler('statUpdateEvent', self.update_stats)
     self.realm.registerEventHandler('targetInRoomEvent', self.set_target_is_here)
     self.realm.registerEventHandler('targetLeftRoomEvent', self.set_target_is_not_here)
     BlackEventBox.__init__(self)
     box=gtk.VBox()
     self.enemy=EnemyPanel()
     self.self_panel=SelfPanel()
     box.pack_start(self.self_panel, expand=True)
     box.pack_start(self.enemy, expand=True)
     self.add(box)
Ejemplo n.º 12
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 def __init__(self, max_bleed):
     BlackEventBox.__init__(self)
     f=BlackFrame('Bleed')
     t = gtk.Table(rows=1, columns = 5, homogeneous=True)
     l = FormattedLabel('Bleed')
     t.attach(l, left_attach=0, right_attach=1, top_attach=0, bottom_attach=1)
     self.current=0
     self.max = max_bleed
     self.pb = gtk.ProgressBar()
     t.attach(self.pb, left_attach=1, right_attach=5, top_attach=0, bottom_attach=1)
     self.update()
     f.add(t)
     self.add(f)
Ejemplo n.º 13
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 def __init__(self):
     BlackEventBox.__init__(self)
     self.shield = ToggleLabel("Shield", ge.RED)
     self.rebound = ToggleLabel("Rebounding", ge.RED)
     self.prism = ToggleLabel("Prismatic", ge.RED)
     self.curseward = ToggleLabel("Curseward", ge.PURPLE)
     f = BlackFrame("Shields")
     t = gtk.Table(columns=2, rows=2, homogeneous=True)
     t.attach(self.shield, top_attach=0, bottom_attach=1, left_attach=0, right_attach=1)
     t.attach(self.curseward, top_attach=1, bottom_attach=2, left_attach=0, right_attach=1)
     t.attach(self.rebound, top_attach=0, bottom_attach=1, left_attach=1, right_attach=2)
     t.attach(self.prism, top_attach=1, bottom_attach=2, left_attach=1, right_attach=2)
     f.add(t)
     self.add(f)
Ejemplo n.º 14
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    def __init__(self, name, short_name, light):
        BlackEventBox.__init__(self)
        self.label = gtk.Label(short_name)
        self.label.modify_font(pango.FontDescription("monospace 8"))
        self.label.set_alignment(0.0, 0.0)
        self.add(self.label)
        self.light = light
        if light:
            self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.PINK))
        else:
            self.label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.PURPLE))

        self.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.BG_BLACK))
        self.status = False
Ejemplo n.º 15
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 def __init__(self):
     BlackEventBox.__init__(self)
     f = BlackFrame('Limbs')
     self.add(f)
     t = gtk.Table(rows=3, columns=2, homogeneous=True)
     f.add(t)
     self.limbs = {'head':LimbDamageLabel('Head'),
                   'torso':LimbDamageLabel('Torso'),
                   'left arm':LimbDamageLabel('Left Arm'),
                   'right arm':LimbDamageLabel('Right Arm'),
                   'left leg':LimbDamageLabel('Left Leg'),
                   'right leg':LimbDamageLabel('Right Leg')}
     l=['head','torso','left arm','right arm','left leg','right leg']
     for i,k in enumerate(l):
         t.attach(self.limbs[k], top_attach=i/2, bottom_attach=i/2+1, left_attach=i%2, right_attach=i%2+1)
Ejemplo n.º 16
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 def __init__(self, name, seconds):
     BlackEventBox.__init__(self)
     self.working = False
     self.timer_start = 0
     f = BlackFrame("")
     t = gtk.Table(columns=4, rows=1, homogeneous=True)
     l = FormattedLabel(name)
     vbox = gtk.VBox()
     self.timer_label = CountdownTimer(seconds)
     self.timer_bar = CountdownBar(seconds)
     vbox.pack_start(self.timer_label, expand=True)
     vbox.pack_start(self.timer_bar, expand=True)
     t.attach(l, left_attach=0, right_attach=1, top_attach=0, bottom_attach=1)
     t.attach(vbox, left_attach=1, right_attach=4, top_attach=0, bottom_attach=1)
     f.add(t)
     self.add(f)
Ejemplo n.º 17
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    def __init__(self, cure_name, affs, panel=None):
        BlackEventBox.__init__(self)
        self.cure_name = cure_name
        self.frame = BlackFrame(cure_name)
        self.modify_bg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.BG_DARK_GRAY))
        t = gtk.Table(columns=1, rows=len(affs), homogeneous=True)
        self.labels = {}
        for i, (name, short_name) in enumerate(affs):
            label = AffLabel(name, short_name, i % 2 == 0)
            t.attach(label, left_attach=0, right_attach=1, top_attach=i, bottom_attach=i + 1)
            self.labels[name] = label
            if panel:
                panel.all_labels[name] = label

        self.frame.add(t)
        self.add(self.frame)
Ejemplo n.º 18
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 def __init__(self, limb_name):
     BlackEventBox.__init__(self)
     self.limb_name = limb_name
     self.title_label = FormattedLabel(limb_name)
     self.data_label = FormattedLabel("")
     self.damage = 0
     self.hits_left = 0
     self.confirmed_damage = 0
     self.hits = 0
     f = BlackFrame("")
     self.add(f)
     t = gtk.Table(rows=1, columns=3, homogeneous=True)
     f.add(t)
     t.attach(self.title_label, bottom_attach=1, top_attach=0, left_attach=0, right_attach=1)
     t.attach(self.data_label, bottom_attach=1, top_attach=0, left_attach=1, right_attach=3)
     self.update(self.damage, self.hits_left, self.confirmed_damage, self.hits)
Ejemplo n.º 19
0
    def __init__(self):
        BlackEventBox.__init__(self)
        f = BlackFrame("Character")
        hbox = gtk.HBox()
        self.elements = {
            "class": CharDataLabel("Class"),
            "level": CharDataLabel("Level"),
            "statpack": CharDataLabel("Statpack"),
            "org": CharDataLabel("Org"),
        }

        hbox.pack_start(self.elements["class"], expand=True)
        hbox.pack_start(self.elements["level"], expand=True)
        hbox.pack_start(self.elements["statpack"], expand=True)
        hbox.pack_start(self.elements["org"], expand=True)
        f.add(hbox)
        self.add(f)
Ejemplo n.º 20
0
 def __init__(self):
     BlackEventBox.__init__(self)
     f = BlackFrame('Cooldowns')
     t=gtk.Table(columns=2, rows=3, homogeneous=True)
     self.cooldowns={'herb':CountdownWidget('Herb',HERB_BALANCE),
                     'pipe':CountdownWidget('Smoke',PIPE_BALANCE),
                     'salve':CountdownWidget('Salve',SALVE_BALANCE),
                     'focus':CountdownWidget('Focus',FOCUS_BALANCE),
                     'purge':CountdownWidget('Purge',PURGE_BALANCE),
                     'tree':CountdownWidget('Tree',TREE_BALANCE)}
     t.attach(self.cooldowns['herb'],left_attach=0, right_attach=1, top_attach=0, bottom_attach=1)
     t.attach(self.cooldowns['pipe'],left_attach=0, right_attach=1, top_attach=1, bottom_attach=2)
     t.attach(self.cooldowns['salve'],left_attach=0, right_attach=1, top_attach=2, bottom_attach=3)
     t.attach(self.cooldowns['focus'],left_attach=1, right_attach=2, top_attach=0, bottom_attach=1)
     t.attach(self.cooldowns['purge'],left_attach=1, right_attach=2, top_attach=1, bottom_attach=2)
     t.attach(self.cooldowns['tree'],left_attach=1, right_attach=2, top_attach=2, bottom_attach=3)
     f.add(t)
     
     self.add(f)
Ejemplo n.º 21
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 def __init__(self):
     BlackEventBox.__init__(self)
     f = BlackFrame("Limbs")
     self.add(f)
     t = gtk.Table(rows=3, columns=2, homogeneous=True)
     f.add(t)
     self.limbs = {
         "head": LimbDamageLabel("Head"),
         "torso": LimbDamageLabel("Torso"),
         "left arm": LimbDamageLabel("Left Arm"),
         "right arm": LimbDamageLabel("Right Arm"),
         "left leg": LimbDamageLabel("Left Leg"),
         "right leg": LimbDamageLabel("Right Leg"),
     }
     l = ["head", "torso", "left arm", "right arm", "left leg", "right leg"]
     for i, k in enumerate(l):
         t.attach(
             self.limbs[k], top_attach=i / 2, bottom_attach=i / 2 + 1, left_attach=i % 2, right_attach=i % 2 + 1
         )
Ejemplo n.º 22
0
    def __init__(self):
        BlackEventBox.__init__(self)
        f = BlackFrame("Cooldowns")
        t = gtk.Table(columns=2, rows=3, homogeneous=True)
        self.cooldowns = {
            "herb": CountdownWidget("Herb", HERB_BALANCE),
            "pipe": CountdownWidget("Smoke", PIPE_BALANCE),
            "salve": CountdownWidget("Salve", SALVE_BALANCE),
            "focus": CountdownWidget("Focus", FOCUS_BALANCE),
            "purge": CountdownWidget("Purge", PURGE_BALANCE),
            "tree": CountdownWidget("Tree", TREE_BALANCE),
        }
        t.attach(self.cooldowns["herb"], left_attach=0, right_attach=1, top_attach=0, bottom_attach=1)
        t.attach(self.cooldowns["pipe"], left_attach=0, right_attach=1, top_attach=1, bottom_attach=2)
        t.attach(self.cooldowns["salve"], left_attach=0, right_attach=1, top_attach=2, bottom_attach=3)
        t.attach(self.cooldowns["focus"], left_attach=1, right_attach=2, top_attach=0, bottom_attach=1)
        t.attach(self.cooldowns["purge"], left_attach=1, right_attach=2, top_attach=1, bottom_attach=2)
        t.attach(self.cooldowns["tree"], left_attach=1, right_attach=2, top_attach=2, bottom_attach=3)
        f.add(t)

        self.add(f)
Ejemplo n.º 23
0
 def __init__(self):
     BlackEventBox.__init__(self)
     f = BlackFrame("Enemy")
     box = gtk.VBox()
     self.name_label = gtk.Label("Hello")
     self.name_label.modify_font(pango.FontDescription("monospace 20"))
     self.name_label.modify_fg(gtk.STATE_NORMAL, gtk.gdk.Color(ge.RED))
     box.pack_start(self.name_label, expand=False)
     self.char_data_panel = CharDataPanel()
     box.pack_start(self.char_data_panel, expand=False)
     self.cooldown_panel = CountdownPanel()
     box.pack_start(self.cooldown_panel, expand=False)
     self.aff_panel = AffPanel()
     box.pack_start(self.aff_panel, expand=False)
     f.add(box)
     self.add(f)
     self.shield = ShieldBox()
     box.pack_start(self.shield, expand=False)
     self.hp_mana = HpManaPanel()
     box.pack_start(self.hp_mana, expand=False)
     self.limb_panel = LimbDamagePanel()
     box.pack_start(self.limb_panel, expand=False)