Ejemplo n.º 1
0
class DCBrushed:
    def __init__(self, address, motor_num):
        """
        A DC brushed motor class for sabertooth motor controllers in packetized serial
        
        Dependencies: 
            pysabertooth (https://github.com/MomsFriendlyRobotCompany/pysabertooth)

        Instance variables:
            address = address of the sabertooth motor controller in packetized serial mode 
            motor_num = 1 or 2; the port number of the motor controller of the sabertooth;
                        there are two motors available for each controller
        """
        self.address = address
        self.motor_num = motor_num
        self.motor = Sabertooth('/dev/serial0',
                                baudrate=9600,
                                address=self.address)

    def drive(self, speed):
        """
        Sets the motor to a given power

        speed = a value in the range [-100, 100]
        """
        self.motor.drive(self.motor_num, speed)
Ejemplo n.º 2
0
def packet():
    # saber = Sabertooth(port, baudrate=115200)
    saber = Sabertooth(port, baudrate=38400)

    try:
        print('temperature [C]: {}'.format(saber.textGet('m2:gett')))
        print('battery [mV]: {}'.format(saber.textGet('m2:getb')))
        saber.text('m1:startup')
        saber.text('m2:startup')
        for speed in range(-100, 100, 20):
            saber.drive(1, speed)
            saber.drive(2, speed)

            # format returned text
            m1 = saber.textGet('m1:get').split()[1]
            m2 = saber.textGet('m2:get').split()[1]
            print('M1: {:6} M2: {:6}'.format(m1, m2))
            time.sleep(1)

    except KeyboardInterrupt:
        print('keyboard interrupt ... ')

    saber.drive(1, 0)
    saber.drive(2, 0)
    time.sleep(0.1)
    saber.stop()
Ejemplo n.º 3
0
class MotorController():
    port = '/dev/ttyTHS2'
    baud = 9600
    address = 128
    timeout = 0.1

    def __init__(self, use_hardware=False):
        self.use_hardware = use_hardware
        if self.use_hardware:
            print("Setting up motor controller")
            self.saber = Sabertooth(port=self.port, baudrate=self.baud, address=self.address, timeout=self.timeout)
        else:
            print("Hardware controller is running in 'mock' model")

    def drive(self, wheel, value):
        if self.use_hardware:
            print("Sending %.1f to motor %i"%(value, wheel))
            self.saber.drive(wheel, value)
        else:
            print("Would send %f to motor %i"%(value, wheel))


    def stop(self, wheel, value):
        self.drive(1, 0)
        self.drive(2, 0)
        if self.use_hardware:
            print("Sending stop to motors")
            self.saber.stop()
        else:
            print("Would stop to motors")
Ejemplo n.º 4
0
class Motors:
    def __init__(self):
        self.saber = Sabertooth('/dev/ttyS0')
        # Stop the motors just in case a previous run as resulted in an infinite loop.
        self.saber.stop()

    def follow(self, area_buffer, pan):
        # Change this variable to increase the reverse speed while following, lower is faster (min = -100)
        saber_rmin_speed = -50
        # Change this variable to reduce the max forward speed, lower is slower (0 = stop)
        saber_fmax_speed = 100

        # Change this variable for more or less aggression while turning (the lower the value, the more aggressive the
        # turns). This should be determined while tuning to your environment. Weight of the rover, floor type, and wheel
        # traction are the some of the determining factors.
        turn_aggression = 64

        # Change this variable to adjust speed from the area given, if you're attempting to follow bigger objects in the
        # frame, set the value higher.
        proportional_area = 200

        while True:
            # If the area buffer is empty, skip over the code and start at the beginning to check again.
            if area_buffer.empty():
                self.saber.stop()
                continue

            area = area_buffer.get()
            pan_angle = pan.value
            # Determine how far off the center location (typically, the angle at which the Pan Servo points directly
            # forward). In this case, the Pan Servo starts at angle 100 degrees.
            follow_error = 100 - pan_angle

            # The forward speed is determined by the area of the object passed in via the area_buffer. This equation
            # results in faster speeds as the area gets smaller and slower speeds as the area gets bigger (eventually
            # reversing if the area is too large).
            forward_speed = constrain(100 - (area // proportional_area), saber_rmin_speed, saber_fmax_speed)

            # This equations sets the speed differential based on how far the object/pan angle is from the original
            # center location.
            differential = (follow_error + (follow_error * forward_speed)) / turn_aggression

            left_speed = constrain(forward_speed - differential, saber_rmin_speed, saber_fmax_speed)
            right_speed = constrain(forward_speed + differential, saber_rmin_speed, saber_fmax_speed)

            print("area: {} follow_error: {} forward speed: {} differential: {} left_speed: {} right_speed: {}"
                  .format(area,
                          follow_error,
                          forward_speed,
                          differential,
                          left_speed,
                          right_speed))

            self.saber.drive(1, left_speed)
            self.saber.drive(2, right_speed)
Ejemplo n.º 5
0
def main():
    saber = Sabertooth('/dev/tty.usbserial-A6033KY3',
                       baudrate=9600,
                       address=128,
                       timeout=0.1)

    # drive(number, speed)
    # number: 1-2
    # speed: -100 - 100
    saber.drive(1, 50)
    saber.drive(2, -75)
    saber.stop()
from pysabertooth import Sabertooth

saber = Sabertooth('/dev/serial0', baudrate=115200, address=125, timeout=0.1)

saber.drive(1, 50)
saber.drive(2, -75)
Ejemplo n.º 7
0
import time
from pysabertooth import Sabertooth

saber = Sabertooth('/dev/ttyS0')
# Stop the motors just in case a previous run as resulted in an infinite loop.
saber.stop()

saber_min_speed = -100
saber_max_speed = 100

print('Running motors at max forward speed for 2 seconds...')
saber.drive(1, saber_max_speed)
saber.drive(2, saber_max_speed)
time.sleep(2)
saber.stop()

print('Running motors at max reverse speed for 2 seconds...')
saber.drive(1, saber_min_speed)
saber.drive(2, saber_min_speed)
time.sleep(2)
saber.stop()

print('Running left motors at half forward speed for 2 seconds...')
saber.drive(1, saber_max_speed // 2)
time.sleep(2)
saber.stop()

print('Running right motors at half forward speed for 2 seconds...')
saber.drive(2, saber_max_speed // 2)
time.sleep(2)
saber.stop()
Ejemplo n.º 8
0
#

from pysabertooth import Sabertooth
import time

saber = Sabertooth("/dev/serial0", baudrate=9600, address=128, timeout=0.1)


def forward(speed):
    saber.driveBoth(speed, speed)


def reverse(speed):
    saber.driveBoth(speed, speed)


# mixed mode for turning

saber.drive(1, 10)  # forward
saber.drive(2, 10)
saber.stop()
time.sleep(15)

saber.drive(1, -10)  # reverse
saber.drive(2, -10)
time.sleep(5)

saber.driveBoth(0, 5)  # slight right turn
saber.driveBoth(5, 0)  # slight left turn
saber.stop()
saber.close()
Ejemplo n.º 9
0
                running = False
            elif event.type == pygame.JOYBUTTONDOWN:
                # A button on the joystick just got pushed down
                hadEvent = True
            elif event.type == pygame.JOYAXISMOTION:
                # A joystick has been moved
                hadEvent = True
            if hadEvent:
                #track time and set noRecentEventFlag to 0 to prevent stop
                noRecentEventFlag = 0
                lastEvent = time.time()

                # break out if PS button is pressed
                if joystick.get_button(buttonPSExit):
                    stopButtonPSExitFlag = 1
                    saber.drive(1, 0)
                    saber.drive(2, 0)

                if joystick.get_button(buttonFreeWheel):
                    if noMovementFlag == 0:
                        noMovementFlag = 1
                        saber.text(b'm1:0')
                        saber.text(b'm2:0')
                        saber.text(b'q1:1')
                        saber.text(b'q2:1')
                    else:
                        noMovementFlag = 0
                        saber.text(b'm1:0')
                        saber.text(b'm2:0')
                        saber.text(b'q1:0')
                        saber.text(b'q2:0')
Ejemplo n.º 10
0
Archivo: R2.py Proyecto: rcorvus/R2PY
class R2PY:
    def __init__(self):
        # if you want to switch to hardware PWM, remember:
        # GPIO12(Board 32) & GPIO18(Board 12) share a setting as do GPIO13(Board 33) & GPIO19(Board 35)

        # NOTE: all gpio pin numbers are BCM
        self.gpioPin_SabertoothS1 = 18
        self.gpioPin_SabertoothS2 = 12
        self.gpioPin_Syren10 = 13
        # board pins 16 (BCM 23) and 18 (BCM 24) initialize to LOW at boot
        self.gpioPin_2_leg_mode = 23
        self.gpioPin_3_leg_mode = 24

        self.pi = pigpio.pi()

        self.pi.set_mode(self.gpioPin_2_leg_mode, pigpio.OUTPUT)
        self.pi.write(self.gpioPin_2_leg_mode, 0)
        self.pi.set_mode(self.gpioPin_3_leg_mode, pigpio.OUTPUT)
        self.pi.write(self.gpioPin_3_leg_mode, 0)

        self.pi.set_mode(self.gpioPin_Syren10, pigpio.OUTPUT)
        self.pi.set_PWM_frequency(self.gpioPin_Syren10, 50)
        self.pi.set_servo_pulsewidth(self.gpioPin_Syren10, 0)

        # to find the usb port of the sabertooth run this: cd /dev
        # and ls to see the list of usb ports, then plug in your usb to the sabertooth and ls again to see the new port
        self.saber = Sabertooth('/dev/ttyACM0',
                                baudrate=115200,
                                address=128,
                                timeout=0.1)

        self.initializeXboxController()
        self.initializeSoundController()
        self.initializePeekabooController()

        self.running = True

    def initializePeekabooController(self):
        self.peekabooCtrlr = PeekabooController()
        self.peekabooCtrlr.start()

    def initializeSoundController(self):
        self.soundCtrlr = SoundController()
        self.soundCtrlr.start()

    def initializeXboxController(self):
        try:
            # setup controller values
            self.xValueLeft = 0
            self.yValueLeft = 0
            self.xValueRight = 0
            self.yValueRight = 0
            self.dpadValue = (0, 0)
            self.lbValue = 0

            self.xboxCtrlr = XboxController(deadzone=0.3,
                                            scale=1,
                                            invertYAxis=True)

            # setup call backs
            self.xboxCtrlr.setupControlCallback(
                self.xboxCtrlr.XboxControls.LTHUMBX, self.leftThumbX)
            self.xboxCtrlr.setupControlCallback(
                self.xboxCtrlr.XboxControls.LTHUMBY, self.leftThumbY)
            self.xboxCtrlr.setupControlCallback(
                self.xboxCtrlr.XboxControls.RTHUMBX, self.rightThumbX)
            self.xboxCtrlr.setupControlCallback(
                self.xboxCtrlr.XboxControls.RTHUMBY, self.rightThumbY)
            # self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.LTRIGGER, self.leftTrigger) #triggers don't work
            # self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.RTRIGGER, self.rightTrigger) #triggers don't work
            self.xboxCtrlr.setupControlCallback(
                self.xboxCtrlr.XboxControls.DPAD, self.dpadButton)
            self.xboxCtrlr.setupControlCallback(
                self.xboxCtrlr.XboxControls.BACK, self.backButton)
            self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.A,
                                                self.aButton)
            self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.B,
                                                self.bButton)
            self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.X,
                                                self.xButton)
            self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.Y,
                                                self.yButton)
            self.xboxCtrlr.setupControlCallback(self.xboxCtrlr.XboxControls.LB,
                                                self.lbButton)

            # start the controller
            self.xboxCtrlr.start()

        except:
            print("ERROR: could not connect to Xbox controller")

    def steering(self, x, y):
        # assumes the initial (x,y) coordinates are in the -1.0/+1.0 range
        print("x = {}".format(x))
        print("y = {}".format(y))

        # convert to polar
        r = math.hypot(x, y)
        t = math.atan2(y, x)

        # rotate by 45 degrees
        t += math.pi / 4

        # back to cartesian
        left = r * math.cos(t)
        right = r * math.sin(t)

        # rescale the new coords
        left = left * math.sqrt(2)
        right = right * math.sqrt(2)

        # clamp to -1/+1
        left = max(-1, min(left, 1))
        right = max(-1, min(right, 1))

        print("left = {}".format(left))
        print("right = {}".format(right))

        # rotate 90 degrees counterclockwise back
        returnLeft = right * -1
        returnRight = left

        print("returnLeft = {}".format(returnLeft))
        print("returnRight = {}".format(returnRight))

        return returnLeft, returnRight

    def translate(self, value, leftMin, leftMax, rightMin, rightMax):
        # figure out how 'wide' each range is
        leftSpan = leftMax - leftMin
        rightSpan = rightMax - rightMin

        # convert the left range into a 0-1 range (float)
        valueScaled = float(value - leftMin) / float(leftSpan)

        # convert the 0-1 range into a value in the right range.
        return rightMin + (valueScaled * rightSpan)

    # call back functions for left thumb stick
    def leftThumbX(self, xValue):
        self.xValueLeft = xValue
        self.updateFeet()

    def xValueLeftValue(self):
        return self.xValueLeft

    def leftThumbY(self, yValue):
        self.yValueLeft = yValue
        self.updateFeet()

    # call back functions for right thumb stick
    def rightThumbX(self, xValue):
        self.xValueRight = xValue
        self.updateDome()

    def xValueRightValue(self):
        return self.xValueRight

    def rightThumbY(self, yValue):
        self.yValueRight = yValue
        self.updateDome()

    def dpadButton(self, value):
        print("dpadButton = {}".format(value))
        self.dpadValue = value
        self.transitionLegs()

    def lbButton(self, value):
        print("lbButton = {}".format(value))
        self.lbValue = value

    def backButton(self, value):
        print("backButton = {}".format(value))
        self.stop()

    def aButton(self, value):
        print("aButton = {}".format(value))
        if ((value == 1) & (self.lbValue == 1)):
            PeekabooController.toggleRecord()
        if value == 1:
            self.annoyed()

    def xButton(self, value):
        print("xButton = {}".format(value))
        if value == 1:
            self.worried()
            if (self.lbValue == 1):
                self.peekabooCtrlr.resume()

    def bButton(self, value):
        print("bButton = {}".format(value))
        if value == 1:
            self.whistle()
            if (self.lbValue == 1):
                self.peekabooCtrlr.stop()

    def yButton(self, value):
        print("yButton = {}".format(value))
        if value == 1:
            self.scream()

    # behavioral functions
    def annoyed(self):
        print("sound annoyed")
        SoundController.annoyed(self.soundCtrlr)

    def worried(self):
        print("sound worried")
        SoundController.worried(self.soundCtrlr)

    def whistle(self):
        print("sound whistle")
        SoundController.whistle(self.soundCtrlr)

    def scream(self):
        print("sound scream")
        SoundController.scream(self.soundCtrlr)

    def transitionLegs(self):
        # up
        if ((self.dpadValue == (0, -1)) & (self.lbValue == 1)):
            print("3 legged mode started")
            self.pi.write(self.gpioPin_3_leg_mode, 1)
            sleep(0.1)
            self.pi.write(self.gpioPin_3_leg_mode, 0)
        # down
        elif ((self.dpadValue == (0, 1)) & (self.lbValue == 1)):
            print("2 legged mode started")
            self.pi.write(self.gpioPin_2_leg_mode, 1)
            sleep(0.1)
            self.pi.write(self.gpioPin_2_leg_mode, 0)

    def updateDome(self):
        # debug
        print("xValueRight {}".format(self.xValueRight))
        print("yValueRight {}".format(self.yValueRight))

        # x,y values coming from XboxController are rotated 90 degrees,
        # so rotate 90 degrees counterclockwise back (x,y) = (-y, x)
        x1 = self.yValueRight * -1
        y1 = self.xValueRight

        # debug
        print("x1 {}".format(x1))
        print("y1 {}".format(x1))

        # i.e. if i push left, motor should be spinning left
        #      if i push right, motor should be spinning right

        # assuming RC, then you need to generate pulses about 50 times per second
        # where the actual width of the pulse controls the speed of the motors,
        # with a pulse width of about 1500 is stopped
        # and somewhere around 1000 is full reverse and 2000 is full forward.
        dutyCycleSyren10 = self.translate(x1, -1, 1, 1000, 2000)

        # debug
        print("---------------------")
        print("dutyCycleSyren10 {}".format(dutyCycleSyren10))
        print("---------------------")

        self.pi.set_servo_pulsewidth(self.gpioPin_Syren10, dutyCycleSyren10)

    def updateFeet(self):
        # debug
        print("xValueLeft {}".format(self.xValueLeft))
        print("yValueLeft {}".format(self.yValueLeft))

        # i.e. if i push left, left motor should be spinning backwards, right motor forwards
        #      if i push right, left motor should be spinning forwards, right motor backwards

        left, right = self.steering(self.xValueLeft, self.yValueLeft)

        dutyCycleS1 = self.translate(left, -1, 1, -100, 100)
        dutyCycleS2 = self.translate(right, -1, 1, -100, 100)

        # debug
        print("---------------------")
        print("dutyCycleS1 {}".format(dutyCycleS1))
        print("dutyCycleS2 {}".format(dutyCycleS2))
        print("---------------------")

        # drive(number, speed)
        # number: 1-2
        # speed: -100 - 100
        self.saber.drive(1, dutyCycleS1)
        self.saber.drive(2, dutyCycleS2)

    def stop(self):
        self.pi.set_servo_pulsewidth(self.gpioPin_Syren10, 0)
        saber.stop()
        self.xboxCtrlr.stop()
        self.peekabooCtrlr.stop()
        self.peekabooCtrlr.stopVideo()
        self.running = False