Ejemplo n.º 1
0
 def paint_emblems(self, painter, rect, emblems):
     gutter = self.emblem_size + self.MARGIN
     grect = QRect(rect)
     gpos = self.gutter_position
     if gpos is self.TOP:
         grect.setBottom(grect.top() + gutter)
         rect.setTop(rect.top() + gutter)
     elif gpos is self.BOTTOM:
         grect.setTop(grect.bottom() - gutter + self.MARGIN)
         rect.setBottom(rect.bottom() - gutter)
     elif gpos is self.LEFT:
         grect.setRight(grect.left() + gutter)
         rect.setLeft(rect.left() + gutter)
     else:
         grect.setLeft(grect.right() - gutter + self.MARGIN)
         rect.setRight(rect.right() - gutter)
     horizontal = gpos in (self.TOP, self.BOTTOM)
     painter.save()
     painter.setClipRect(grect)
     try:
         for i, emblem in enumerate(emblems):
             delta = 0 if i == 0 else self.emblem_size + self.MARGIN
             grect.moveLeft(grect.left() +
                            delta) if horizontal else grect.moveTop(
                                grect.top() + delta)
             rect = QRect(grect)
             rect.setWidth(int(emblem.width() /
                               emblem.devicePixelRatio())), rect.setHeight(
                                   int(emblem.height() /
                                       emblem.devicePixelRatio()))
             painter.drawPixmap(rect, emblem)
     finally:
         painter.restore()
Ejemplo n.º 2
0
 def paint_embossed_emblem(self, pixmap, painter, orect, right_adjust, left=True):
     drect = QRect(orect)
     pw = int(pixmap.width() / pixmap.devicePixelRatio())
     ph = int(pixmap.height() / pixmap.devicePixelRatio())
     if left:
         drect.setLeft(drect.left() + right_adjust)
         drect.setRight(drect.left() + pw)
     else:
         drect.setRight(drect.right() - right_adjust)
         drect.setLeft(drect.right() - pw + 1)
     drect.setBottom(drect.bottom() - self.title_height)
     drect.setTop(drect.bottom() - ph)
     painter.drawPixmap(drect, pixmap)
Ejemplo n.º 3
0
 def draw(self, painter, width, palette):
     flags = self.FLAGS | (Qt.AlignmentFlag.AlignRight if self.right_align else Qt.AlignmentFlag.AlignLeft)
     rect = QRect(self.rect)
     if self.right_align:
         rect.setRight(width - self.SIDE_MARGIN)
     painter.setPen(palette.color(self.color_role) if self.override_color is None else self.override_color)
     br = painter.drawText(rect, flags, self.text)
     if self.swatch is not None:
         r = QRect(br.right() + self.SIDE_MARGIN // 2, br.top() + 2, br.height() - 4, br.height() - 4)
         painter.fillRect(r, self.swatch)
         br.setRight(r.right())
     if self.is_overriden:
         painter.setPen(palette.color(QPalette.ColorRole.WindowText))
         painter.drawLine(br.left(), br.top() + br.height() // 2, br.right(), br.top() + br.height() // 2)