def tactic_login():
    ip = "tactic"
    proj = "bilal"
    uname = "anshul"
    passwd = "anshul"
    serverSetup.setupClientServer(server_name=ip, project_code=proj, login=uname, password=passwd)
    userQuery = qClass.queryClass(ip, proj)
    ticket = userQuery.userLogin(uname, passwd)
    def tactic_login(self):
        ip="tactic"
        proj="bilal"
        uname = "abhishek"
        passwd="abhishek"

        try:
            serverSetup.setupClientServer(server_name=ip, project_code=proj, login=uname, password=passwd)
            self.__class__.userQuery=qClass.queryClass(ip, proj)
            self.__class__.ticket=self.__class__.userQuery.userLogin(uname, passwd)
        except Exception, e:
            print >>sys.stderr, e.msg
Ejemplo n.º 3
0
#!/usr/bin/env python

import sys,os
sys.path.append("/nas/projects/development/productionTools/assetPublisher/tactic_modules")
import queryClass as qClass

u = qClass.queryClass("bjTactic", "bilal")

#(seq_arg, scn_arg, shot_arg) = sys.argv[1:].split("_")

seq_arg = sys.argv[1]
seq_obj = u.getSeqSObjectbyName(seq_arg)
scn_obj = u.server.query("bilal/scn", filters=[("seq_code", seq_obj[0]['code'])])
#scn_name = u.getScnSObjectbyNameAndSeqCode(scn_obj[0]['name'], seq_obj[0]['code'])
seq_code = seq_obj[0]['code']
seq = seq_obj[0]['name']
scn = scn_obj[0]['name']

path = "/nas/projects/Tactic/bilal/sequences/"
no_cloth_sim_scenes = []
no_hair_sim_scenes = []
cloth_sim_scenes = []
hair_sim_scenes = []
for sh in u.getShtSObjectbyName(seq_code, scn_obj[0]['code']):
    shot_name = sh['name']
    shot = '{0}_{1}'.format(sh['name'], sh['code'])

    cloth_sim_path = '{0}/{1}/{2}/{3}/clothSim/clothSim/scenes'.format(path, seq, scn, shot)
    _path = '{0}_{1}_{2}'.format(seq, scn, shot_name)
    if os.path.exists(cloth_sim_path) is False:
        #print cloth_sim_path