Ejemplo n.º 1
0
def qwtDrawStar1Symbols(painter, points, numPoints, symbol):
    size =symbol.size()
    painter.setPen(symbol.pen())
    sqrt1_2 = np.sqrt(.5)
    r = QRectF(0, 0, size.width(), size.height())
    for pos in points:
        r.moveCenter(pos.toPoint())
        c = QPointF(r.center())
        d1 = r.width()/2.*(1.-sqrt1_2)
        painter.drawLine(r.left()+d1, r.top()+d1, r.right()-d1, r.bottom()-d1)
        painter.drawLine(r.left()+d1, r.bottom()-d1, r.right()-d1, r.top()+d1)
        painter.drawLine(c.x(), r.top(), c.x(), r.bottom())
        painter.drawLine(r.left(), c.y(), r.right(), c.y())
Ejemplo n.º 2
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def qwtDrawStar1Symbols(painter, points, numPoints, symbol):
    size = symbol.size()
    painter.setPen(symbol.pen())
    sqrt1_2 = np.sqrt(.5)
    r = QRectF(0, 0, size.width(), size.height())
    for pos in points:
        r.moveCenter(pos.toPoint())
        c = QPointF(r.center())
        d1 = r.width() / 2. * (1. - sqrt1_2)
        painter.drawLine(r.left() + d1,
                         r.top() + d1,
                         r.right() - d1,
                         r.bottom() - d1)
        painter.drawLine(r.left() + d1,
                         r.bottom() - d1,
                         r.right() - d1,
                         r.top() + d1)
        painter.drawLine(c.x(), r.top(), c.x(), r.bottom())
        painter.drawLine(r.left(), c.y(), r.right(), c.y())
Ejemplo n.º 3
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def qwtDrawSvgSymbols(painter, points, numPoints, renderer, symbol):
    if renderer is None or not renderer.isValid():
        return
    viewBox = QRectF(renderer.viewBoxF())
    if viewBox.isEmpty():
        return
    sz = QSizeF(symbol.size())
    if not sz.isValid():
        sz = viewBox.size()
    sx = sz.width()/viewBox.width()
    sy = sz.height()/viewBox.height()
    pinPoint = QPointF(viewBox.center())
    if symbol.isPinPointEnabled():
        pinPoint = symbol.pinPoint()
    dx = sx*(pinPoint.x()-viewBox.left())
    dy = sy*(pinPoint.y()-viewBox.top())
    for pos in points:
        x = pos.x()-dx
        y = pos.y()-dy
        renderer.render(painter, QRectF(x, y, sz.width(), sz.height()))
Ejemplo n.º 4
0
def qwtDrawSvgSymbols(painter, points, numPoints, renderer, symbol):
    if renderer is None or not renderer.isValid():
        return
    viewBox = QRectF(renderer.viewBoxF())
    if viewBox.isEmpty():
        return
    sz = QSizeF(symbol.size())
    if not sz.isValid():
        sz = viewBox.size()
    sx = sz.width() / viewBox.width()
    sy = sz.height() / viewBox.height()
    pinPoint = QPointF(viewBox.center())
    if symbol.isPinPointEnabled():
        pinPoint = symbol.pinPoint()
    dx = sx * (pinPoint.x() - viewBox.left())
    dy = sy * (pinPoint.y() - viewBox.top())
    for pos in points:
        x = pos.x() - dx
        y = pos.y() - dy
        renderer.render(painter, QRectF(x, y, sz.width(), sz.height()))
Ejemplo n.º 5
0
def qwtDrawGraphicSymbols(painter, points, numPoint, graphic, symbol):
    pointRect = QRectF(graphic.controlPointRect())
    if pointRect.isEmpty():
        return
    sx = 1.
    sy = 1.
    sz = symbol.size()
    if sz.isValid():
        sx = sz.width()/pointRect.width()
        sy = sz.height()/pointRect.height()
    pinPoint = QPointF(pointRect.center())
    if symbol.isPinPointEnabled():
        pinPoint = symbol.pinPoint()
    transform = QTransform(painter.transform())
    for pos in points:
        tr = QTransform(transform)
        tr.translate(pos.x(), pos.y())
        tr.scale(sx, sy)
        tr.translate(-pinPoint.x(), -pinPoint.y())
        painter.setTransform(tr)
        graphic.render(painter)
    painter.setTransform(transform)
Ejemplo n.º 6
0
def qwtDrawGraphicSymbols(painter, points, numPoint, graphic, symbol):
    pointRect = QRectF(graphic.controlPointRect())
    if pointRect.isEmpty():
        return
    sx = 1.
    sy = 1.
    sz = symbol.size()
    if sz.isValid():
        sx = sz.width() / pointRect.width()
        sy = sz.height() / pointRect.height()
    pinPoint = QPointF(pointRect.center())
    if symbol.isPinPointEnabled():
        pinPoint = symbol.pinPoint()
    transform = QTransform(painter.transform())
    for pos in points:
        tr = QTransform(transform)
        tr.translate(pos.x(), pos.y())
        tr.scale(sx, sy)
        tr.translate(-pinPoint.x(), -pinPoint.y())
        painter.setTransform(tr)
        graphic.render(painter)
    painter.setTransform(transform)
Ejemplo n.º 7
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 def drawLabel(self, painter, canvasRect, pos):
     if self.__data.label.isEmpty():
         return
     align = Qt.Alignment(self.__data.labelAlignment)
     alignPos = QPointF(pos)
     symbolOff = QSizeF(0, 0)
     if self.__data.style == QwtPlotMarker.VLine:
         if bool(self.__data.labelAlignment & Qt.AlignTop):
             alignPos.setY(canvasRect.top())
             align &= ~Qt.AlignTop
             align |= Qt.AlignBottom
         elif bool(self.__data.labelAlignment & Qt.AlignBottom):
             alignPos.setY(canvasRect.bottom() - 1)
             align &= ~Qt.AlignBottom
             align |= Qt.AlignTop
         else:
             alignPos.setY(canvasRect.center().y())
     elif self.__data.style == QwtPlotMarker.HLine:
         if bool(self.__data.labelAlignment & Qt.AlignLeft):
             alignPos.setX(canvasRect.left())
             align &= ~Qt.AlignLeft
             align |= Qt.AlignRight
         elif bool(self.__data.labelAlignment & Qt.AlignRight):
             alignPos.setX(canvasRect.right() - 1)
             align &= ~Qt.AlignRight
             align |= Qt.AlignLeft
         else:
             alignPos.setX(canvasRect.center().x())
     else:
         if self.__data.symbol and\
            self.__data.symbol.style() != QwtSymbol.NoSymbol:
             symbolOff = self.__data.symbol.size() + QSizeF(1, 1)
             symbolOff /= 2
     pw2 = self.__data.pen.widthF() / 2.
     if pw2 == 0.:
         pw2 = .5
     spacing = self.__data.spacing
     xOff = max([pw2, symbolOff.width()])
     yOff = max([pw2, symbolOff.height()])
     textSize = self.__data.label.textSize(painter.font())
     if align & Qt.AlignLeft:
         alignPos.setX(alignPos.x() - (xOff + spacing))
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x() - textSize.height())
         else:
             alignPos.setX(alignPos.x() - textSize.width())
     elif align & Qt.AlignRight:
         alignPos.setX(alignPos.x() + xOff + spacing)
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x() - textSize.height() / 2)
         else:
             alignPos.setX(alignPos.x() - textSize.width() / 2)
     if align & Qt.AlignTop:
         alignPos.setY(alignPos.y() - (yOff + spacing))
         if self.__data.labelOrientation != Qt.Vertical:
             alignPos.setY(alignPos.y() - textSize.height())
     elif align & Qt.AlignBottom:
         alignPos.setY(alignPos.y() + yOff + spacing)
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y() + textSize.width())
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y() + textSize.width() / 2)
         else:
             alignPos.setY(alignPos.y() - textSize.height() / 2)
     painter.translate(alignPos.x(), alignPos.y())
     if self.__data.labelOrientation == Qt.Vertical:
         painter.rotate(-90.)
     textRect = QRectF(0, 0, textSize.width(), textSize.height())
     self.__data.label.draw(painter, textRect)
Ejemplo n.º 8
0
 def drawLabel(self, painter, canvasRect, pos):
     """
     Align and draw the text label of the marker
     
     :param QPainter painter: Painter
     :param QRectF canvasRect: Contents rectangle of the canvas in painter coordinates
     :param QPointF pos: Position of the marker, translated into widget coordinates
     
     .. seealso::
     
         :py:meth:`drawLabel()`, 
         :py:meth:`qwt.symbol.QwtSymbol.drawSymbol()`
     """
     if self.__data.label.isEmpty():
         return
     align = Qt.Alignment(self.__data.labelAlignment)
     alignPos = QPointF(pos)
     symbolOff = QSizeF(0, 0)
     if self.__data.style == QwtPlotMarker.VLine:
         #  In VLine-style the y-position is pointless and
         #  the alignment flags are relative to the canvas
         if bool(self.__data.labelAlignment & Qt.AlignTop):
             alignPos.setY(canvasRect.top())
             align &= ~Qt.AlignTop
             align |= Qt.AlignBottom
         elif bool(self.__data.labelAlignment & Qt.AlignBottom):
             #  In HLine-style the x-position is pointless and
             #  the alignment flags are relative to the canvas
             alignPos.setY(canvasRect.bottom()-1)
             align &= ~Qt.AlignBottom
             align |= Qt.AlignTop
         else:
             alignPos.setY(canvasRect.center().y())
     elif self.__data.style == QwtPlotMarker.HLine:
         if bool(self.__data.labelAlignment & Qt.AlignLeft):
             alignPos.setX(canvasRect.left())
             align &= ~Qt.AlignLeft
             align |= Qt.AlignRight
         elif bool(self.__data.labelAlignment & Qt.AlignRight):
             alignPos.setX(canvasRect.right()-1)
             align &= ~Qt.AlignRight
             align |= Qt.AlignLeft
         else:
             alignPos.setX(canvasRect.center().x())
     else:
         if self.__data.symbol and\
            self.__data.symbol.style() != QwtSymbol.NoSymbol:
             symbolOff = self.__data.symbol.size()+QSizeF(1, 1)
             symbolOff /= 2
     pw2 = self.__data.pen.widthF()/2.
     if pw2 == 0.:
         pw2 = .5
     spacing = self.__data.spacing
     xOff = max([pw2, symbolOff.width()])
     yOff = max([pw2, symbolOff.height()])
     textSize = self.__data.label.textSize(painter.font())
     if align & Qt.AlignLeft:
         alignPos.setX(alignPos.x()-(xOff+spacing))
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x()-textSize.height())
         else:
             alignPos.setX(alignPos.x()-textSize.width())
     elif align & Qt.AlignRight:
         alignPos.setX(alignPos.x()+xOff+spacing)
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x()-textSize.height()/2)
         else:
             alignPos.setX(alignPos.x()-textSize.width()/2)
     if align & Qt.AlignTop:
         alignPos.setY(alignPos.y()-(yOff+spacing))
         if self.__data.labelOrientation != Qt.Vertical:
             alignPos.setY(alignPos.y()-textSize.height())
     elif align & Qt.AlignBottom:
         alignPos.setY(alignPos.y()+yOff+spacing)
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y()+textSize.width())
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y()+textSize.width()/2)
         else:
             alignPos.setY(alignPos.y()-textSize.height()/2)
     painter.translate(alignPos.x(), alignPos.y())
     if self.__data.labelOrientation == Qt.Vertical:
         painter.rotate(-90.)
     textRect = QRectF(0, 0, textSize.width(), textSize.height())
     self.__data.label.draw(painter, textRect)
Ejemplo n.º 9
0
 def drawLabel(self, painter, canvasRect, pos):
     if self.__data.label.isEmpty():
         return
     align = Qt.Alignment(self.__data.labelAlignment)
     alignPos = QPointF(pos)
     symbolOff = QSizeF(0, 0)
     if self.__data.style == QwtPlotMarker.VLine:
         if bool(self.__data.labelAlignment & Qt.AlignTop):
             alignPos.setY(canvasRect.top())
             align &= ~Qt.AlignTop
             align |= Qt.AlignBottom
         elif bool(self.__data.labelAlignment & Qt.AlignBottom):
             alignPos.setY(canvasRect.bottom()-1)
             align &= ~Qt.AlignBottom
             align |= Qt.AlignTop
         else:
             alignPos.setY(canvasRect.center().y())
     elif self.__data.style == QwtPlotMarker.HLine:
         if bool(self.__data.labelAlignment & Qt.AlignLeft):
             alignPos.setX(canvasRect.left())
             align &= ~Qt.AlignLeft
             align |= Qt.AlignRight
         elif bool(self.__data.labelAlignment & Qt.AlignRight):
             alignPos.setX(canvasRect.right()-1)
             align &= ~Qt.AlignRight
             align |= Qt.AlignLeft
         else:
             alignPos.setX(canvasRect.center().x())
     else:
         if self.__data.symbol and\
            self.__data.symbol.style() != QwtSymbol.NoSymbol:
             symbolOff = self.__data.symbol.size()+QSizeF(1, 1)
             symbolOff /= 2
     pw2 = self.__data.pen.widthF()/2.
     if pw2 == 0.:
         pw2 = .5
     spacing = self.__data.spacing
     xOff = max([pw2, symbolOff.width()])
     yOff = max([pw2, symbolOff.height()])
     textSize = self.__data.label.textSize(painter.font())
     if align & Qt.AlignLeft:
         alignPos.setX(alignPos.x()-(xOff+spacing))
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x()-textSize.height())
         else:
             alignPos.setX(alignPos.x()-textSize.width())
     elif align & Qt.AlignRight:
         alignPos.setX(alignPos.x()+xOff+spacing)
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x()-textSize.height()/2)
         else:
             alignPos.setX(alignPos.x()-textSize.width()/2)
     if align & Qt.AlignTop:
         alignPos.setY(alignPos.y()-(yOff+spacing))
         if self.__data.labelOrientation != Qt.Vertical:
             alignPos.setY(alignPos.y()-textSize.height())
     elif align & Qt.AlignBottom:
         alignPos.setY(alignPos.y()+yOff+spacing)
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y()+textSize.width())
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y()+textSize.width()/2)
         else:
             alignPos.setY(alignPos.y()-textSize.height()/2)
     painter.translate(alignPos.x(), alignPos.y())
     if self.__data.labelOrientation == Qt.Vertical:
         painter.rotate(-90.)
     textRect = QRectF(0, 0, textSize.width(), textSize.height())
     self.__data.label.draw(painter, textRect)
Ejemplo n.º 10
0
 def drawLabel(self, painter, canvasRect, pos):
     """
     Align and draw the text label of the marker
     
     :param QPainter painter: Painter
     :param QRectF canvasRect: Contents rectangle of the canvas in painter coordinates
     :param QPointF pos: Position of the marker, translated into widget coordinates
     
     .. seealso::
     
         :py:meth:`drawLabel()`, 
         :py:meth:`qwt.symbol.QwtSymbol.drawSymbol()`
     """
     if self.__data.label.isEmpty():
         return
     align = Qt.Alignment(self.__data.labelAlignment)
     alignPos = QPointF(pos)
     symbolOff = QSizeF(0, 0)
     if self.__data.style == QwtPlotMarker.VLine:
         #  In VLine-style the y-position is pointless and
         #  the alignment flags are relative to the canvas
         if bool(self.__data.labelAlignment & Qt.AlignTop):
             alignPos.setY(canvasRect.top())
             align &= ~Qt.AlignTop
             align |= Qt.AlignBottom
         elif bool(self.__data.labelAlignment & Qt.AlignBottom):
             #  In HLine-style the x-position is pointless and
             #  the alignment flags are relative to the canvas
             alignPos.setY(canvasRect.bottom() - 1)
             align &= ~Qt.AlignBottom
             align |= Qt.AlignTop
         else:
             alignPos.setY(canvasRect.center().y())
     elif self.__data.style == QwtPlotMarker.HLine:
         if bool(self.__data.labelAlignment & Qt.AlignLeft):
             alignPos.setX(canvasRect.left())
             align &= ~Qt.AlignLeft
             align |= Qt.AlignRight
         elif bool(self.__data.labelAlignment & Qt.AlignRight):
             alignPos.setX(canvasRect.right() - 1)
             align &= ~Qt.AlignRight
             align |= Qt.AlignLeft
         else:
             alignPos.setX(canvasRect.center().x())
     else:
         if self.__data.symbol and\
            self.__data.symbol.style() != QwtSymbol.NoSymbol:
             symbolOff = self.__data.symbol.size() + QSizeF(1, 1)
             symbolOff /= 2
     pw2 = self.__data.pen.widthF() / 2.
     if pw2 == 0.:
         pw2 = .5
     spacing = self.__data.spacing
     xOff = max([pw2, symbolOff.width()])
     yOff = max([pw2, symbolOff.height()])
     textSize = self.__data.label.textSize(painter.font())
     if align & Qt.AlignLeft:
         alignPos.setX(alignPos.x() - (xOff + spacing))
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x() - textSize.height())
         else:
             alignPos.setX(alignPos.x() - textSize.width())
     elif align & Qt.AlignRight:
         alignPos.setX(alignPos.x() + xOff + spacing)
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setX(alignPos.x() - textSize.height() / 2)
         else:
             alignPos.setX(alignPos.x() - textSize.width() / 2)
     if align & Qt.AlignTop:
         alignPos.setY(alignPos.y() - (yOff + spacing))
         if self.__data.labelOrientation != Qt.Vertical:
             alignPos.setY(alignPos.y() - textSize.height())
     elif align & Qt.AlignBottom:
         alignPos.setY(alignPos.y() + yOff + spacing)
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y() + textSize.width())
     else:
         if self.__data.labelOrientation == Qt.Vertical:
             alignPos.setY(alignPos.y() + textSize.width() / 2)
         else:
             alignPos.setY(alignPos.y() - textSize.height() / 2)
     painter.translate(alignPos.x(), alignPos.y())
     if self.__data.labelOrientation == Qt.Vertical:
         painter.rotate(-90.)
     textRect = QRectF(0, 0, textSize.width(), textSize.height())
     self.__data.label.draw(painter, textRect)