Ejemplo n.º 1
0
  def vncServerStrategy(self):
    ### TODO: Do a fake server handshake
    secType = 1
          
    # Receive protocol version, send protocol version
    srv_ver = self.request.recv(12)
    logging.debug('%s received protocol [%s] from vncserver ' % (self, srv_ver))
    
    if srv_ver == rfb.protocolVersion():
      logging.debug('%s sending protocol [%s] to vncserver ' % (self, rfb.protocolVersion()))
      self.request.sendall(rfb.protocolVersion())
    else:
      logging.debug('%s Closed connection due to invalid version.' % self)
      self.request.close()
    
    # Receive security type count, choose one and send it back  
    srv_sec_count =  unpack('!B', self.request.recv(1))
    
    if (srv_sec_count > 0):
      srv_sec_types = self.request.recv(srv_sec_count[0])
      logging.debug('%s received security types [%s] from vncserver ' % (self, hexlify(srv_sec_types)))
      logging.debug('%s sending choice [%s] to vncserver ' % (self, hexlify(rfb.securityType(secType))))
      self.request.sendall(rfb.securityType(secType))

    else:
      self.closeConnection()
    
    # Receive security result
    srv_sec_res = self.request.recv(4)
Ejemplo n.º 2
0
    def vncServerStrategy(self):

        # ## TODO: Do a fake server handshake

        secType = 1

        # Receive protocol version, send protocol version

        srv_ver = self.request.recv(12)
        logging.debug('%s received protocol [%s] from vncserver ' %
                      (self, srv_ver))

        if srv_ver == rfb.protocolVersion():
            logging.debug('%s sending protocol [%s] to vncserver ' %
                          (self, rfb.protocolVersion()))
            self.request.sendall(rfb.protocolVersion())
        else:
            logging.debug('%s Closed connection due to invalid version.' %
                          self)
            self.request.close()

        # Receive security type count, choose one and send it back

        srv_sec_count = unpack('!B', self.request.recv(1))

        if srv_sec_count > 0:
            srv_sec_types = self.request.recv(srv_sec_count[0])
            logging.debug('%s received security types [%s] from vncserver ' %
                          (self, hexlify(srv_sec_types)))
            logging.debug('%s sending choice [%s] to vncserver ' %
                          (self, hexlify(rfb.securityType(secType))))
            self.request.sendall(rfb.securityType(secType))
        else:

            self.closeConnection()

        # Receive security result

        srv_sec_res = self.request.recv(4)
Ejemplo n.º 3
0
  def datareceived(self, data):
    
    # Receive protocol version, send protocol version
    if self.state == 0:
      
      logging.debug('%s received protocol [%s] from vncserver ' % (self, data))
            
      if data == rfb.protocolVersion():
        logging.debug('%s sending protocol [%s] to vncserver ' % (self, rfb.protocolVersion()))
        self.buffersize = 1
        self.request.sendall(rfb.protocolVersion())
        self.state += 10
      else:
        logging.debug('%s Closed connection due to invalid version.' % self)
        self.closeConnection()

    # Receive security type count, choose one and send it back
    elif self.state == 10:
      
      self.securityTypeCount = unpack('!B', data)
      logging.debug('%s about to receive [%s] security types from vncserver' % (self, self.securityTypeCount))      
      
      if (self.securityTypeCount > 0):
        self.buffersize = self.securityTypeCount[0]
        self.state = 11
      else:
        self.closeConnection()
    
    # Receive "self.securityTypeCount" security types, then pick one
    elif self.state == 11:
      
      logging.debug('%s received security types [%s] from vncserver ' % (self, hexlify(data)))
      logging.debug('%s sending choice [%s] to vncserver ' % (self, hexlify(rfb.securityType(self.secType))))
      self.request.sendall(rfb.securityType(self.secType))
      self.buffersize = 4
      self.state = 30

    # Do authentification, this is skipped when choosing security type None
    elif self.state == 20:
      response = generate_response(self.password, data)
      logging.debug('%s received auth challenge [%s]: ' % (self, hexlify(data)))
      logging.debug('%s sending encrypted response [%s]: ' % (self, hexlify(response)))
      self.request.sendall(rfb.vncAuthResponse(response))
      
      # do auth based of chosen method      
      self.state = 30

    # Receive security result, send client init
    elif self.state == 30:
      
      secResult = unpack('!I', data)
      if secResult == (0,): # SUCCESS
        logging.debug('%s send client init message to vncserver'  % self)
        self.request.sendall(rfb.clientInit(True))
        self.buffersize = 24
        self.state = 40
      else: # FAILURE
        self.buffersize = secResult[0]
        self.state = 31
    
    # Received auth failure reason
    elif self.state == 31:
      
      logging.debug('%s received security result [%s] from vncserver ' % (self, hexlify(data)))
      
      if data == rfb.securityResult(False):
        logging.debug('Closed connection due to invalid auth.')
        self.closeConnection()
      else:
        logging.debug('%s send client init message to vncserver'  % self)
        self.request.sendall(rfb.clientInit(True))
        self.buffersize = 24
        self.state = 40
      
    # Receive server init, start sending client messages  
    elif self.state == 40:
          
      self.serverInit = unpack('!HHBBBBHHHBBBBBBI', data)
      logging.debug('%s received server init [%s] len %d hostlen %d'  % (self, self.serverInit, len(self.serverInit), self.serverInit[15]))
      
      self.buffersize = self.serverInit[15]
      self.state = 41

    # Receive server name, send pixelformat and encodings      
    elif self.state == 41:
      
      hostname = data
      
      self.migraId = generate_response(hostname, rfb.vncAuthChallenge())
      
      logging.info('[hostname=%s] [migraid=%s]' % (hostname, hexlify(self.migraId)))
      
      # Set pixel and set encodings
      self.request.sendall(rfb.setPixelFormat(32, 24, False, True, 255, 255, 255, 16, 8, 0))
      self.request.sendall(rfb.setEncodings())
      self.buffersize = 1024
      
      self.state = 50
      
    elif self.state == 50:
            
      # The first byte off all request are the messageType
      # Determine client request and based on policy: forward, local, drop the message.
      messageType = data[0:1]
      knownMessageType = False
      for messageTypesName, messageTypeValue in rfb.clientMessages.iteritems():
        if messageTypeValue == messageType:
          knownMessageType = True
          logging.debug('%s Received message type [%s] from vncserver' % (self, messageTypesName))
            
      # Forward request to client
      logging.debug("%s [clients=%d] >>" % (self, len(self.vnc_clients)))
        
      # Try to find a client connection      
      if len(self.vnc_clients)  == 0:
        
        logging.debug("%s Trying to find a matching vncclient" % self)
        
        self.lock.acquire()
        
        for t in self.threads:        
          if t.__class__.__name__ == 'VncClientHandler' and \
            t.migraId == self.migraId and \
            t.migraId != None:
            
            logging.debug("%s found %s migraIds:[\n %s,\n  %s]" % (self, t, hexlify(t.migraId), hexlify(self.migraId)))
            self.vnc_clients.append(t)
            
        self.lock.release()
      
      # Forward to client(s)
      if len(self.vnc_clients) > 0:
                
        for client in self.vnc_clients:
          logging.debug("%s [forwarding=%s,\n  to client=%s\n  from server %s]" % (self, hexlify(messageType), hexlify(client.migraId), hexlify(self.migraId)))
          
          try:
            client.request.sendall(data)
          except:
            self.vnc_clients.remove(client)
            logging.exception("%s client disconnected %s" % (self, hexlify(client.migraId)))
            logging.debug("%s client disconnected %s" % (self, hexlify(client.migraId)))
      
      logging.debug("%s   <<" % self)
          
    else:
      logging.debug('%s Closed connection due to invalid/unknown state.' % self)
      self.closeConnection()