Ejemplo n.º 1
0
def test_territory():
    test_territory = Territory(0, "Fooland", "Baz", (0, 0), [])
    assert str(test_territory) == "Fooland"
    assert test_territory.get_coordinates() == "0,0!"
    test_territory.set_armies(5)
    assert test_territory.armies == 5
    with pytest.raises(AssertionError):
        test_territory.set_armies(-5)
Ejemplo n.º 2
0
from risk.board import Board, Territory
import copy

# define boards for the tests
# HINT: I recommend you plot these boards
board0 = Board([
    Territory(territory_id=i, player_id=1, armies=i % 5 + 1) for i in range(42)
])

board1 = copy.deepcopy(board0)
board1.set_owner(3, 0)
board1.set_armies(3, 500)
board1.set_armies(4, 500)
board1.set_armies(34, 500)
board1.set_armies(39, 500)
board1.set_armies(35, 500)

#x= board1.is_valid_attack_path([3,28])
#print('x=', x)

board2 = copy.deepcopy(board1)
board2.set_owner(34, 0)
board2.set_armies(34, 1)
board2.set_owner(35, 0)
board2.set_armies(35, 1)
board2.set_owner(39, 0)
board2.set_armies(39, 1)
#board2.plot_board()

board3 = copy.deepcopy(board2)
board3.set_owner(34, 1)
Ejemplo n.º 3
0
        risk.logger.error("You don't have enough troops to attack!")
        raise InsufficientAttackingArmies(origin)


def _have_sufficient_armies(attacker_armies, defender_armies):
    return attacker_armies >= _MIN_ATTACK_ARMIES and defender_armies > 0


if __name__ == '__main__':
    import risk
    from risk.player import HumonRiskPlayer
    from risk.board.territory import Territory
    test_player1 = HumonRiskPlayer('playa0')
    test_player2 = HumonRiskPlayer('playa1')

    t0 = Territory('winterfell')
    t0.armies = 10
    t1 = Territory('kings_landing')
    t1.armies = 10
    t1.owner = test_player2
    t2 = Territory('riverrun')
    t2.armies = 10
    t2.owner = test_player1

    t2.add_neighbour(t1)

    try:
        attack(t0, t2)
    except NonNeighbours:
        pass
    else:
Ejemplo n.º 4
0
from risk.board import Board,Territory
import copy

# define boards for the tests
# HINT: I recommend you plot these boards
board0 = Board([Territory(territory_id=i, player_id=1, armies=i%5+1) for i in range(42)])

board1 = copy.deepcopy(board0)
board1.set_owner(3,0)
board1.set_armies(3,500)
board1.set_armies(4,500)
board1.set_armies(34,500)
board1.set_armies(39,500)
board1.set_armies(35,500)
board1.plot_board()

board2 = copy.deepcopy(board1)
board2.set_owner(34, 0)
board2.set_armies(34,1)
board2.set_owner(35, 0)
board2.set_armies(35,1)
board2.set_owner(39, 0)
board2.set_armies(39,1)

board3 = copy.deepcopy(board2)
board3.set_owner(34, 1)

board4 = copy.deepcopy(board2)
board4.set_owner(4, 0)
board4.set_armies(4, 1)
board4.set_owner(1, 0)