Ejemplo n.º 1
0
def prompt_user(player, game_master, available_commands, 
        end_condition_callback=lambda _,__: False):
    prompt_user.available_commands = available_commands
    user_input = _INVALID_INITIAL_INPUT
    while not user_input_finished(user_input) and not \
            end_condition_callback(player, game_master):
        command = None
        user_input = None
        args = None
        try:    # verifies that it is a valid command in the list
            user_input, args = risk_input('Please type a command')
            command = available_commands[user_input]
            command(player, game_master, *args)
        except KeyError:
            risk.logger.error('%s is not a valid command in the ' \
                    'reinforcement stage' % user_input)
        
            risk.logger.debug(available_commands.keys())
            print 'invalid command'
        except (RiskGameError, ValueError, TypeError, IndexError) as e:
            risk.logger.error(str(e))
            if not command:
                help_info(player, game_master)
            elif command.__doc__:
                print "usage: %s" % command.__doc__
            else:
                print command
                print user_input
                print args
                risk.logger.warn("%s syntax error and no usage. "\
                    "User input: '%s', args: '%s'" % 
                    (command, user_input, args))
Ejemplo n.º 2
0
def prompt_user(player, game_master):
    user_input = _INVALID_INITIAL_INPUT
    while not user_input_finished(user_input):
        try:    # verifies that it is a valid command in the list
            user_input = risk_input('Please type a command')
            user_commands[user_input](player, game_master)  
        except KeyError:
            print 'invalid command'
Ejemplo n.º 3
0
def prompt_user(player, game_master, available_commands, 
        end_condition_callback=lambda _,__: False):
    prompt_user.available_commands = available_commands
    user_input = _INVALID_INITIAL_INPUT
    while not user_input_finished(user_input) and not \
            end_condition_callback(player, game_master):
        command = None
        user_input = None
        args = None
        try:    # verifies that it is a valid command in the list
            user_input, args = risk_input('Please type a command')
            command = available_commands[user_input]
            execute_command(command, player, game_master, *args)
        except KeyError:
            risk.logger.error('%s is not a valid command in the ' \
                    'reinforcement stage' % user_input)
        
            risk.logger.debug(available_commands.keys())
            print 'invalid command'
Ejemplo n.º 4
0
def prompt_user(player, game_master):
    user_input = _INVALID_INITIAL_INPUT
    while not user_input_finished(user_input):
        command = None
        user_input = None
        args = None
        try:    # verifies that it is a valid command in the list
            user_input, args = risk_input('Please type a command')
            command = user_commands[user_input]
            command(player, game_master, *args)
        except KeyError:
            print 'invalid command'
        except Exception as e:
            risk.logger.error(str(e))
            if command.__doc__:
                print "usage: %s" % command.__doc__
            else:
                print command
                print user_input
                print args
                risk.logger.warn("%s syntax error and no usage. "\
                    "User input: '%s', args: '%s'" % 
                    (command, user_input, args))
Ejemplo n.º 5
0
 def pick_territory(self, choices):
     risk_input("Choose a territory...")
     print choices