Ejemplo n.º 1
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 def test_log(self):
     log_dir = "./newtest/test_log.txt"
     if os.path.exists(log_dir):
         shutil.rmtree(log_dir)
     logger = Logger(log_dir)
     logger.log("test text")
     logger.log_performance(1, 1)
     logger.log_performance(2, 2)
     logger.log_performance(3, 3)
     logger.close_files()
     logger.plot('aaa')
Ejemplo n.º 2
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    state = env.reset()

    for timestep in range(timesteps):
        action = agent.step(state)
        next_state, reward, done = env.step(action)
        ts = (state, action, reward, next_state, done)
        agent.feed(ts)

        if timestep % evaluate_every == 0:
            rewards = []
            state = eval_env.reset()
            for _ in range(evaluate_num):
                action, _ = agent.eval_step(state)
                _, reward, done = env.step(action)
                if done:
                    rewards.append(reward)
            logger.log_performance(env.timestep, np.mean(rewards))

    # Close files in the logger
    logger.close_files()

    # Plot the learning curve
    logger.plot('DQN')

    # Save model
    save_dir = 'models/uno_single_dqn'
    if not os.path.exists(save_dir):
        os.makedirs(save_dir)
    saver = tf.train.Saver()
    saver.save(sess, os.path.join(save_dir, 'model'))
Ejemplo n.º 3
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# The paths for saving the logs and learning curves
log_dir = './experiments/leduc_holdem_cfr_result/'

# Set a global seed
set_global_seed(0)

# Initilize CFR Agent
agent = CFRAgent(env)
agent.load()  # If we have saved model, we first load the model

# Evaluate CFR against pre-trained NFSP
eval_env.set_agents([agent, models.load('leduc-holdem-nfsp').agents[0]])

# Init a Logger to plot the learning curve
logger = Logger(log_dir)

for episode in range(episode_num):
    agent.train()
    print('\rIteration {}'.format(episode), end='')
    # Evaluate the performance. Play with NFSP agents.
    if episode % evaluate_every == 0:
        agent.save()  # Save model
        logger.log_performance(env.timestep,
                               tournament(eval_env, evaluate_num)[0])

# Close files in the logger
logger.close_files()

# Plot the learning curve
logger.plot('CFR')
Ejemplo n.º 4
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class ExperimentRunner:
    def __init__(self, env, eval_env, log_every, save_every, base_dir, config,
                 training_agent, vs_agent, feed_function, save_function):
        self.save_dir = "{}/{}".format(base_dir,
                                       datetime.now().strftime("%Y%m%d"))
        self.log_dir = os.path.join(self.save_dir, "logs/")
        self.model_dir = os.path.join(self.save_dir, "model/")
        if not os.path.exists(self.model_dir):
            os.makedirs(self.model_dir)

        self.log_every = log_every
        self.save_every = save_every

        self.config = config
        self.env = env
        self.eval_env = eval_env
        self.agent = training_agent
        self.training_agents = [self.agent, vs_agent]
        self.env.set_agents(self.training_agents)

        self.logger = Logger(self.log_dir)
        self.logger.log("CONFIG: ")
        self.logger.log(str(config))
        self.stat_logger = YanivStatLogger(self.logger)

        self.feed_function = feed_function
        self.save_function = save_function

        self.action_space = utils.JOINED_ACTION_SPACE if config[
            'single_step_actions'] else utils.ACTION_SPACE

    def feed_game(self, agent, trajectories, player_id):
        self.feed_function(agent, trajectories[player_id])

        if self.config.get("feed_both_games"):
            other_traj = trajectories[player_id +
                                      1 % len(self.training_agents)]
            if self.training_agents[player_id +
                                    1 % len(self.training_agents)].use_raw:
                self.feed_function(
                    agent,
                    list(
                        map(
                            lambda t: [t[0], self.action_space[t[1]], *t[2:]],
                            other_traj,
                        )))
            else:
                self.feed_function(agent, other_traj)

    def run_training(self, episode_num, eval_every, eval_vs, eval_num):
        for episode in trange(episode_num, desc="Episodes", file=sys.stdout):
            # Generate data from the environment
            trajectories, _ = self.env.run(is_training=True)
            self.stat_logger.add_game(trajectories, self.env, 0)

            self.feed_game(self.agent, trajectories, 0)
            if self.config['feed_both_agents']:
                self.feed_game(self.training_agents[1], trajectories, 1)

            if episode != 0 and episode % self.log_every == 0:
                self.stat_logger.log_stats()

            if episode != 0 and episode % self.save_every == 0:
                self.save_function(self.agent, self.model_dir)

            if episode != 0 and episode % eval_every == 0:
                self.logger.log(
                    "\n\n########## Evaluation {} ##########".format(episode))
                self.evaluate_perf(eval_vs, eval_num)

        self.evaluate_perf(eval_vs, eval_num)
        self.save_function(self.agent, self.model_dir)

    def evaluate_perf(self, eval_vs, eval_num):
        if isinstance(eval_vs, list):
            for vs in eval_vs:
                self.run_evaluation(vs, eval_num)
        else:
            self.run_evaluation(eval_vs, eval_num)

    def run_evaluation(self, vs, num):
        self.eval_env.set_agents([self.agent, vs])
        self.logger.log("eval vs {}".format(vs.__class__.__name__))
        r = tournament(self.eval_env, num)

        eval_vs = "eval_{}_".format(vs.__class__.__name__)
        wandb.log(
            {
                eval_vs + "payoff": r["payoffs"][0],
                eval_vs + "draws": r["draws"],
                eval_vs + "roundlen": r["roundlen"],
                eval_vs + "assafs": r["assafs"][0],
                eval_vs + "win_rate": r["wins"][0] / num,
            }, )

        self.logger.log("Timestep: {}, avg roundlen: {}".format(
            self.env.timestep, r["roundlen"]))
        for i in range(self.env.player_num):
            self.logger.log(
                "Agent {}:\nWins: {}, Draws: {}, Assafs: {}, Payoff: {}".
                format(
                    i,
                    r["wins"][i],
                    r["draws"],
                    r["assafs"][i],
                    r["payoffs"][i],
                ))

        self.logger.log_performance(self.env.timestep, r["payoffs"][0])
Ejemplo n.º 5
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def train_mahjong():

    # Make environment
    env = rlcard.make('mahjong', config={'seed': 0})
    eval_env = rlcard.make('mahjong', config={'seed': 0})

    # Set the iterations numbers and how frequently we evaluate the performance
    evaluate_every = 1000
    evaluate_num = 1000
    episode_num = 10000

    # The intial memory size
    memory_init_size = 1000

    # Train the agent every X steps
    train_every = 64

    # The paths for saving the logs and learning curves
    log_dir = './experiments/mahjong_nfsp_result/'

    # Set a global seed
    set_global_seed(0)

    with tf.Session() as sess:

        # Initialize a global step
        global_step = tf.Variable(0, name='global_step', trainable=False)

        # Set up the agents
        agents = []
        for i in range(env.player_num):
            agent = NFSPAgent(sess,
                              scope='nfsp' + str(i),
                              action_num=env.action_num,
                              state_shape=env.state_shape,
                              hidden_layers_sizes=[512, 512],
                              anticipatory_param=0.5,
                              batch_size=256,
                              rl_learning_rate=0.00005,
                              sl_learning_rate=0.00001,
                              min_buffer_size_to_learn=memory_init_size,
                              q_replay_memory_size=int(1e5),
                              q_replay_memory_init_size=memory_init_size,
                              train_every=train_every,
                              q_train_every=train_every,
                              q_batch_size=256,
                              q_mlp_layers=[512, 512])
            agents.append(agent)
        random_agent = RandomAgent(action_num=eval_env.action_num)

        env.set_agents(agents)
        eval_env.set_agents(
            [agents[0], random_agent, random_agent, random_agent])

        # Initialize global variables
        sess.run(tf.global_variables_initializer())

        # Init a Logger to plot the learning curvefrom rlcard.agents.random_agent import RandomAgent

        logger = Logger(log_dir)

        for episode in tqdm(range(episode_num)):

            # First sample a policy for the episode
            for agent in agents:
                agent.sample_episode_policy()

            # Generate data from the environment
            trajectories, _ = env.run(is_training=True)

            # Feed transitions into agent memory, and train the agent
            for i in range(env.player_num):
                for ts in trajectories[i]:
                    agents[i].feed(ts)

            # Evaluate the performance. Play with random agents.
            if episode % evaluate_every == 0:
                logger.log_performance(env.timestep,
                                       tournament(eval_env, evaluate_num)[0])

        # Close files in the logger
        logger.close_files()

        # Plot the learning curve
        logger.plot('NFSP')

        # Save model
        save_dir = 'models/mahjong_nfsp'
        if not os.path.exists(save_dir):
            os.makedirs(save_dir)
        saver = tf.train.Saver()
        saver.save(sess, os.path.join(save_dir, 'model'))
Ejemplo n.º 6
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    sess.run(tf.global_variables_initializer())

    # Init a Logger to plot the learning curve
    logger = Logger(log_dir)

    for episode in range(episode_num):

        # Generate data from the environment
        trajectories, _ = env.run(is_training=True)
        # Feed transitions into agent memory, and train the agent
        for ts in trajectories[0]:
            agent.feed(ts)

        # Evaluate the performance. Play with random agents.
        if episode % evaluate_every == 0:
            t = tournament(eval_env, evaluate_num)[0]
            logger.log_performance(env.timestep, t)

    # Close files in the logger
    logger.close_files()

    # Plot the learning curve
    logger.plot('DQN')

    # Save model
    save_dir = 'models/yaniv_dqn'
    if not os.path.exists(save_dir):
        os.makedirs(save_dir)
    saver = tf.train.Saver()
    saver.save(sess, os.path.join(save_dir, 'model'))
Ejemplo n.º 7
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                        i, step_counters[i], sl_loss),
                          end='')

        ### Evaluation Step: Evaluate the agent every 100 steps and generate the plot for analysis. ###
        # Evaluate the performance. Play with random agents.
        if episode % evaluate_every == 0:
            reward = 0
            for eval_episode in range(evaluate_num):
                _, payoffs = eval_env.run(is_training=False)
                reward += payoffs[0]

            logger.log('\n########## Evaluation ##########')
            logger.log('Timestep: {} Average reward is {}'.format(
                env.timestep,
                float(reward) / evaluate_num))

            # Add point to logger
            logger.log_performance(env.timestep, float(reward) / evaluate_num)

        # Make plot
        if episode % 100000 == 0 and episode > 0:
            if not os.path.exists(save_dir):
                os.makedirs(save_dir)
            saver = tf.train.Saver()
            saver.save(
                sess, os.path.join(save_dir, 'model' + str(episode // 100000)))
        #     logger.plot('NSFP')

    # Make the final plot
    # plot(csv_path, figure_path + 'fig.png', 'NSFP')
Ejemplo n.º 8
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                 state_shape=env.state_shape,
                 batch_size=64,
                 mlp_layers=[64])

env.set_agents([
    agent,
    RandomAgent(action_num=env.action_num),
    RandomAgent(action_num=env.action_num),
    RandomAgent(action_num=env.action_num)
])

eval_env.set_agents([
    agent,
    RandomAgent(action_num=env.action_num),
    RandomAgent(action_num=env.action_num),
    RandomAgent(action_num=env.action_num)
])

logger = Logger('.')
for episode in range(100000):
    # Generate data from the environment
    trajectories, _ = env.run(is_training=True)
    # Feed transitions into agent memory, and train the agent
    for ts in trajectories[0]:
        agent.feed(ts)
    # Evaluate the performance. Play with random agents.
    if episode % 5000 == 0:
        logger.log_performance(env.timestep, tournament(eval_env, 10000)[0])

logger.close_files()
logger.plot('DQN')