Ejemplo n.º 1
0
def display_next_page(request):

    user = request.user
    avatar = GameAvatar("Skip")
    if request.user.is_authenticated():
        avatar.update(user=user)

    if request.COOKIES.has_key("game_id"):
        ds = EngineFactory("bing", api_key=BING_API_KEY)
        gm = RMIYCMechanic(ds)
        game_id = request.COOKIES.get("game_id")
        gm.retrieve_game(user, game_id)
        gm.take_points()
        gm.update_game()
        p = gm.get_current_page()
        current_score = gm.get_current_score()
        quoted_screenshot = str(p.screenshot)
        msg = avatar.get()
        if gm.is_game_over():
            gm.handle_game_over()
            objects = {
                "screenshot": quoted_screenshot,
                "is_game_over": 1,
                "no_round": gm.get_round_no(),
                "no_successful_round": gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page": gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds": gm.get_remaining_rounds(),
                "current_score": current_score,
                "avatar": msg,
            }
        else:
            gm.set_next_page()
            gm.update_game()
            p = gm.get_current_page()
            current_score = gm.get_current_score()
            quoted_screenshot = str(p.screenshot)
            objects = {
                "screenshot": quoted_screenshot,
                "is_game_over": 0,
                "no_round": gm.get_round_no(),
                "no_successful_round": gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page": gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds": gm.get_remaining_rounds(),
                "current_score": current_score,
                "avatar": msg,
            }
        data = json.dumps(objects)
        return HttpResponse(data, mimetype="application/json")
    else:
        # the game has not been created yet
        # redirect to play view
        print "the game has not been created yet"
        return HttpResponseRedirect("/rmiyc/cat_picker/")
Ejemplo n.º 2
0
def play(request, category_name):
    context = RequestContext(request, {})
    #Create game avatar
    avatar = GameAvatar('GamePage')
    #Get the current user
    u = request.user
    # If the user is anonymous, then the user anon (added to db in population scripts) will be retrieved
    if not u.is_authenticated():
        u = User.objects.get(username='******')
    else:
        avatar.update(request.user)

    #decode the category name to  replace '_' with ' '
    decoded_category_name = decode_url_to_string(category_name)
    #query the database for the provided category name
    c = Category.objects.get(name=decoded_category_name)
    #create game mechanics
    gm = RMIYCMechanic()
    # This view shall be called when a new game is to start
    # Thus, there should be no cookie containing a game_id
    if request.COOKIES.has_key('game_id'):
        # redirect the player to the page where they can pick a category and start a new game
        response = HttpResponseRedirect('/pagefetch/pick_category/')
        # delete the cookie
        response.delete_cookie('game_id')
        return response
    else:
        # create a new game
        gm.create_game(u, c, 0)
        # get the game_id to assign it later to a cookie
        game_id = gm.get_game_id()
        # get the current page that is going to be displayed first to the user
        p = gm.get_current_page()

        avatar.update(current_game=gm.game)
        msg = avatar.get()
        response = render_to_response(
            'pagefetch/game.html', {
                'page': p.screenshot,
                'avatar': msg,
                'game_running': True,
                'category': decoded_category_name,
                'cat': c
            }, context)
        response.set_cookie('game_id', game_id)
        # terminate the session whenever the browser closes
        #response.cookies.set_expiry(0)
        return response
Ejemplo n.º 3
0
def play(request, category_name):
    context = RequestContext(request, {})
    # Create game avatar
    avatar = GameAvatar("GamePage")
    # Get the current user
    u = request.user
    # If the user is anonymous, then the user anon (added to db in population scripts) will be retrieved
    if not u.is_authenticated():
        u = User.objects.get(username="******")
    else:
        avatar.update(request.user)

    # decode the category name to  replace '_' with ' '
    decoded_category_name = decode_url_to_string(category_name)
    # query the database for the provided category name
    c = Category.objects.get(name=decoded_category_name)
    # create game mechanics
    gm = RMIYCMechanic()
    # This view shall be called when a new game is to start
    # Thus, there should be no cookie containing a game_id
    if request.COOKIES.has_key("game_id"):
        # redirect the player to the page where they can pick a category and start a new game
        response = HttpResponseRedirect("/rmiyc/pick_category/")
        # delete the cookie
        response.delete_cookie("game_id")
        return response
    else:
        # create a new game
        gm.create_game(u, c, 0)
        # get the game_id to assign it later to a cookie
        game_id = gm.get_game_id()
        # get the current page that is going to be displayed first to the user
        p = gm.get_current_page()

        avatar.update(current_game=gm.game)
        msg = avatar.get()
        response = render_to_response(
            "rmiyc/game.html",
            {"page": p.screenshot, "avatar": msg, "game_running": True, "category": decoded_category_name},
            context,
        )
        response.set_cookie("game_id", game_id)
        # terminate the session whenever the browser closes
        # response.cookies.set_expiry(0)
        return response
Ejemplo n.º 4
0
def display_next_page(request):

    user = request.user
    avatar = GameAvatar('Skip')
    if request.user.is_authenticated():
        avatar.update(user=user)

    if request.COOKIES.has_key('game_id'):
        ds = EngineFactory("bing", api_key=BING_API_KEY)
        gm = RMIYCMechanic(ds)
        game_id = request.COOKIES.get('game_id')
        gm.retrieve_game(user, game_id)
        gm.take_points()
        gm.update_game()
        p = gm.get_current_page()
        current_score = gm.get_current_score()
        quoted_screenshot = str(p.screenshot)
        msg = avatar.get()
        if gm.is_game_over():
            gm.handle_game_over()
            objects = {
                "screenshot":
                quoted_screenshot,
                "is_game_over":
                1,
                "no_round":
                gm.get_round_no(),
                "no_successful_round":
                gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page":
                gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds":
                gm.get_remaining_rounds(),
                "current_score":
                current_score,
                "avatar":
                msg
            }
        else:
            gm.set_next_page()
            gm.update_game()
            p = gm.get_current_page()
            current_score = gm.get_current_score()
            quoted_screenshot = str(p.screenshot)
            objects = {
                "screenshot":
                quoted_screenshot,
                "is_game_over":
                0,
                "no_round":
                gm.get_round_no(),
                "no_successful_round":
                gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page":
                gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds":
                gm.get_remaining_rounds(),
                "current_score":
                current_score,
                "avatar":
                msg
            }
        data = json.dumps(objects)
        return HttpResponse(data, mimetype='application/json')
    else:
        # the game has not been created yet
        # redirect to play view
        print 'the game has not been created yet'
        return HttpResponseRedirect('/pagefetch/cat_picker/')
Ejemplo n.º 5
0
def search(request):
    #get current user
    user = request.user
    result_list = []

    #create game avatar
    avatar = GameAvatar('Search')
    if request.user.is_authenticated():
        avatar.update(user=user)

    if request.COOKIES.has_key('game_id'):
        ds = EngineFactory("bing", api_key=BING_API_KEY)
        gm = RMIYCMechanic(ds)
        game_id = request.COOKIES.get('game_id')
        gm.retrieve_game(user, game_id)
        if request.method == 'GET':
            query = request.GET['query'].strip()
            #Augement query
            #this limits querying to www.gla.ac.uk
            #query += ' site:gla.ac.uk '
        if query:
            result_list = gm.get_search_results(query, top=10)

        gm.handle_query(query)
        gm.update_game()
        avatar.update(current_game=gm.game)
        # get the last query score
        objects = []
        for item in result_list:
            objects.append({
                "title": item.title,
                "link": item.url,
                "summary": item.summary
            })
        json_objects = json.dumps(objects)
        last_score = gm.get_last_query_score()
        current_score = gm.get_current_score()
        msg = avatar.get()
        if gm.is_game_over():
            gm.handle_game_over()
            Json_results = {
                "results":
                json_objects,
                "score":
                last_score,
                "is_game_over":
                1,
                "url_to_find":
                gm.get_current_page().url,
                "no_round":
                gm.get_round_no(),
                "no_successful_round":
                gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page":
                gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds":
                gm.get_remaining_rounds(),
                "current_score":
                current_score,
                "avatar":
                msg
            }
        else:
            Json_results = {
                "results":
                json_objects,
                "score":
                last_score,
                "is_game_over":
                0,
                "url_to_find":
                gm.get_current_page().url,
                "no_round":
                gm.get_round_no(),
                "no_successful_round":
                gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page":
                gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds":
                gm.get_remaining_rounds(),
                "current_score":
                current_score,
                "avatar":
                msg
            }
        data = json.dumps(Json_results)
        return HttpResponse(data, mimetype='application/json')
    else:
        # the game has not been created yet
        # redirect to play view
        return HttpResponseRedirect('/pagefetch/cat_picker/')
Ejemplo n.º 6
0
def search(request):
    # get current user
    user = request.user
    result_list = []

    # create game avatar
    avatar = GameAvatar("Search")
    if request.user.is_authenticated():
        avatar.update(user=user)

    if request.COOKIES.has_key("game_id"):
        ds = EngineFactory("bing", api_key=BING_API_KEY)
        gm = RMIYCMechanic(ds)
        game_id = request.COOKIES.get("game_id")
        gm.retrieve_game(user, game_id)
        if request.method == "GET":
            query = request.GET["query"].strip()
            # Augement query
            query += " site:gla.ac.uk "
        if query:
            result_list = gm.get_search_results(query, top=10)

        gm.handle_query(query)
        gm.update_game()
        avatar.update(current_game=gm.game)
        # get the last query score
        objects = []
        for item in result_list:
            objects.append({"title": item.title, "link": item.url, "summary": item.summary})
        json_objects = json.dumps(objects)
        last_score = gm.get_last_query_score()
        current_score = gm.get_current_score()
        msg = avatar.get()
        if gm.is_game_over():
            gm.handle_game_over()
            Json_results = {
                "results": json_objects,
                "score": last_score,
                "is_game_over": 1,
                "url_to_find": gm.get_current_page().url,
                "no_round": gm.get_round_no(),
                "no_successful_round": gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page": gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds": gm.get_remaining_rounds(),
                "current_score": current_score,
                "avatar": msg,
            }
        else:
            Json_results = {
                "results": json_objects,
                "score": last_score,
                "is_game_over": 0,
                "url_to_find": gm.get_current_page().url,
                "no_round": gm.get_round_no(),
                "no_successful_round": gm.get_no_rounds_completed(),
                "no_of_queries_issued_for_current_page": gm.get_no_of_queries_issued_for_current_page(),
                "no_remaining_rounds": gm.get_remaining_rounds(),
                "current_score": current_score,
                "avatar": msg,
            }
        data = json.dumps(Json_results)
        return HttpResponse(data, mimetype="application/json")
    else:
        # the game has not been created yet
        # redirect to play view
        return HttpResponseRedirect("/rmiyc/cat_picker/")