Ejemplo n.º 1
0
    def __init__(self, edges, loops, kappa):
        '''
        Construct a Labeled Stable Graph -- the canonical representative of the labeled stable graph given by edges, loops and           kappa, where:

        - ``edges``  -- tuple of triples, where a triple (v1,v2,m) means that the vertices v1 and v2 are connected by m edges
        - ``loops``  -- tuple, where an integer loops[i] is the number of loops associated to the vertex i
        - ``kappa``  -- tuple of tuples, a partition of stratum into subpartitions, where kappa[i] is a subpartition of orders of zeroes associated to the vertex i
        
        Lists can be used instead of tuples, as they will be automatically converted to be immutable.
        '''
        if not edges:
            graph = Graph(weighted=True, loops=False, multiedges=False)
            graph.add_vertex()
        else:
            graph = Graph(list(edges),
                          loops=False,
                          multiedges=False,
                          weighted=True)
        self.edges, self.loops, self.kappa, self.graph = canonical(
            graph.edges(), loops, kappa, graph)
        self.genera = [(sum(self.kappa[v]) - 2 * self.vertex_deg(v) -
                        4 * self.loops[v] + 4) / ZZ(4)
                       for v in self.graph.vertices()]
Ejemplo n.º 2
0
class StrataWithSageGraph(object):
    def __init__(self, strataG):
        self.strataG = strataG
        self.sageG = Graph([list(range(1,
                                       strataG.num_vertices() + 1)), []],
                           multiedges=True,
                           loops=True)
        self.edge_label_to_edge = dict()
        self.vertex_to_marks = {
            v: []
            for v in range(1,
                           self.strataG.num_vertices() + 1)
        }
        self._has_marks = False

        for e in range(1, strataG.num_edges() + 1):
            edge_done = False
            if self.strataG.M[0, e] != 0:  #it is a half edge
                for v in range(1, strataG.num_vertices() + 1):
                    if self.strataG.M[v, e][0] == 1:
                        self.vertex_to_marks[v].append((e, self.strataG.M[0,
                                                                          e]))
                        edge_done = True
                        self._has_marks = True
                        break
            else:  #it is a whole edge

                vert_touching_e = []

                for v in range(1, strataG.num_vertices() + 1):
                    if strataG.M[v, e][0] == 2:
                        #add a loop
                        self.sageG.add_edge((v, v, e))
                        self.edge_label_to_edge[e] = (v, v, e)
                        edge_done = True
                        break
                    if strataG.M[v, e][0] == 1:
                        vert_touching_e.append(v)
                        if len(vert_touching_e) == 2:
                            break

            if edge_done:
                continue
            if len(vert_touching_e) == 2:
                self.sageG.add_edge(
                    (vert_touching_e[0], vert_touching_e[1], e))
                self.edge_label_to_edge[e] = (vert_touching_e[0],
                                              vert_touching_e[1], e)
            else:
                raise Exception("Unexpected here!")

    def has_marks(self):
        return self._has_marks

    def marks_on_v(self, v):
        return self.vertex_to_marks[v]

    def edges_incident(self, v):
        for v1, v2, e in self.sageG.edges_incident(v):
            yield e

    def edges_labels_between_vertex_sets(self, vs1, vs2):
        #problem here when overlap........
        result = []
        for v1, v2, e in self.sageG.edges():
            if v1 in vs1 and v2 in vs2:
                result.append(e)
            elif v1 in vs2 and v2 in vs1:
                result.append(e)
        return result

        #some probably garbage...
        #v1sedges = set()
        #v2sedges = set()
        #for v1 in vs1:
        #    for e in self.edges_incident(v1):
        #        v1sedges.add(e)
        #for v2 in vs2:
        #    for e in self.edges_incident(v2):
        #        v2sedges.add(e)

        #return v1sedges.intersection(v2sedges)

    def edges(self):
        """
        Returns a list of triples!
        """
        return self.sageG.edges()

    def vertices(self):
        return self.sageG.vertices()

    def num_vertices(self):
        return self.strataG.num_vertices()

    def v_genus(self, v):
        """
        Returns the genus of the vertex v.
        """
        return self.strataG.M[v, 0][0]

    def subgraph(self, vertices, edge_labels):
        #print self.edge_label_to_edge
        #print self.sageG.edges()
        return self.sageG.subgraph(
            vertices, [self.edge_label_to_edge[l] for l in edge_labels])

    def edge_is_incident(self, e, v):
        #print "is_inc", e,v
        #print self.strataG
        #print
        return self.strataG.M[v, e][0] > 0

    def is_loop(self, e):
        v1, v2, ep = self.edge_label_to_edge[e]
        return v1 == v2
Ejemplo n.º 3
0
class StrataWithSageGraph(object):
    def __init__(self, strataG):
        self.strataG = strataG
        self.sageG = Graph([range(1,strataG.num_vertices()+1),[]], multiedges=True, loops = True)
        self.edge_label_to_edge = dict()
        self.vertex_to_marks = {v:[] for v in range(1, self.strataG.num_vertices()+1)}
        self._has_marks = False
        
        for e in range(1, strataG.num_edges()+1):
            edge_done = False
            if self.strataG.M[0,e] != 0: #it is a half edge
                for v in range(1, strataG.num_vertices()+1):
                    if self.strataG.M[v,e][0] == 1:
                        self.vertex_to_marks[v].append((e,self.strataG.M[0,e]))
                        edge_done = True
                        self._has_marks = True
                        break
            else: #it is a whole edge           
                   
                vert_touching_e = []
            
                for v in range(1, strataG.num_vertices()+1):
                    if strataG.M[v,e][0] == 2:
                        #add a loop
                        self.sageG.add_edge( (v,v,e) )
                        self.edge_label_to_edge[e] = (v,v,e)
                        edge_done = True
                        break
                    if strataG.M[v,e][0] == 1:
                        vert_touching_e.append(v)
                        if len(vert_touching_e) == 2:
                            break
                            
            if edge_done:
                continue
            if len(vert_touching_e) == 2:
                self.sageG.add_edge( (vert_touching_e[0], vert_touching_e[1],e) )
                self.edge_label_to_edge[e] = (vert_touching_e[0], vert_touching_e[1],e)
            else:
                raise Exception("Unexpected here!")
    
    def has_marks(self):
        return self._has_marks
        
    def marks_on_v(self,v):
        return self.vertex_to_marks[v]
                 
    def edges_incident(self,v):
        for v1,v2,e in self.sageG.edges_incident(v):
            yield e
            
    def edges_labels_between_vertex_sets(self,vs1,vs2):
        #problem here when overlap........
        result = []
        for v1,v2, e in self.sageG.edges():
            if v1 in vs1 and v2 in vs2:
                result.append(e)
            elif v1 in vs2 and v2 in vs1:
                result.append(e)
        return result
        
        #some probably garbage...
        #v1sedges = set()
        #v2sedges = set()
        #for v1 in vs1:
        #    for e in self.edges_incident(v1):
        #        v1sedges.add(e)
        #for v2 in vs2:
        #    for e in self.edges_incident(v2):
        #        v2sedges.add(e)
                
        #return v1sedges.intersection(v2sedges)
        
    def edges(self):
        """
        Returns a list of triples!
        """
        return self.sageG.edges()
        
    def vertices(self):
        return self.sageG.vertices()
        
    def num_vertices(self):
        return self.strataG.num_vertices()
        
    def v_genus(self,v):
        """
        Returns the genus of the vertex v.
        """
        return self.strataG.M[v,0][0]
        
    def subgraph(self,vertices, edge_labels): 
        #print self.edge_label_to_edge
        #print self.sageG.edges()
        return self.sageG.subgraph(vertices, [self.edge_label_to_edge[l] for l in edge_labels])
        
    def edge_is_incident(self,e,v):
        #print "is_inc", e,v
        #print self.strataG
        #print
        return self.strataG.M[v,e][0] > 0
        
    def is_loop(self, e):
        v1,v2, ep = self.edge_label_to_edge[e]
        return v1==v2