def mouseMoveEvent(self, event):
     '''
     Inform the scene viewer of a mouse move event and update the OpenGL scene to reflect this
     change to the viewport.
     '''
     event.accept()
     if not self._ignore_mouse_events and self._selection_mode != SelectionMode.NONE:
         x = event.x()
         y = event.y()
         xdiff = float(x - self._selection_position_start[0])
         ydiff = float(y - self._selection_position_start[1])
         if abs(xdiff) < 0.0001:
             xdiff = 1
         if abs(ydiff) < 0.0001:
             ydiff = 1
         xoff = float(self._selection_position_start[0]) / xdiff + 0.5
         yoff = float(self._selection_position_start[1]) / ydiff + 0.5
         scene = self._selection_box.getScene()
         scene.beginChange()
         attributes = self._selection_box.getGraphicspointattributes()
         attributes.setBaseSize([xdiff, ydiff, 0.999])
         attributes.setGlyphOffset([xoff, -yoff, 0])
         self._selection_box.setVisibilityFlag(True)
         scene.endChange()
     elif not self._ignore_mouse_events and self._handle_mouse_events:
         SceneviewerWidget.mouseMoveEvent(self, event)
 def mouseMoveEvent(self, event):
     '''
     Inform the scene viewer of a mouse move event and update the OpenGL scene to reflect this
     change to the viewport.
     '''
     event.accept()
     if not self._ignore_mouse_events and self._selection_mode != SelectionMode.NONE:
         x = event.x()
         y = event.y()
         xdiff = float(x - self._selection_position_start[0])
         ydiff = float(y - self._selection_position_start[1])
         if abs(xdiff) < 0.0001:
             xdiff = 1
         if abs(ydiff) < 0.0001:
             ydiff = 1
         xoff = float(self._selection_position_start[0]) / xdiff + 0.5
         yoff = float(self._selection_position_start[1]) / ydiff + 0.5
         scene = self._selection_box.getScene()
         scene.beginChange()
         attributes = self._selection_box.getGraphicspointattributes()
         attributes.setBaseSize([xdiff, ydiff, 0.999])
         attributes.setGlyphOffset([xoff, -yoff, 0])
         self._selection_box.setVisibilityFlag(True)
         scene.endChange()
     elif not self._ignore_mouse_events and self._handle_mouse_events:
         SceneviewerWidget.mouseMoveEvent(self, event)