Ejemplo n.º 1
0
    def test_watchtower_trader(self):
        tu.print_test_header("test Watchtower Trader")
        watchtower = prosperity.Watchtower(self.game, self.player1)
        trader = hl.Trader(self.game, self.player1)
        self.player1.hand.add(watchtower)
        self.player1.hand.add(trader)

        self.player1.spend_all_money()
        yield tu.send_input(self.player1, "buyCard", "Copper")
        self.assertTrue(self.player1.last_mode["mode"] == "select")
        #order reactions, reveal trader then watchtower
        yield tu.send_input(self.player1, "post_selection",
                            ["Watchtower", "Trader"])
        self.assertTrue(self.player1.last_mode["mode"] == "select")
        #reveal trader
        yield tu.send_input(self.player1, "post_selection", ["Reveal"])
        self.assertTrue(self.game.supply.get_count("Copper") == 30)
        #gaining silver now
        yield tu.send_input(self.player1, "post_selection",
                            ["Watchtower", "Trader"])
        # trader's reaction is ignored since its for silver
        # reveal watchtower
        yield tu.send_input(self.player1, "post_selection", ["Reveal"])
        yield tu.send_input(self.player1, "post_selection",
                            ["Put on top of deck"])
        self.assertTrue(self.player1.deck[-1].title == "Silver")

        #watchtower from the copper earlier
        yield tu.send_input(self.player1, "post_selection", ["Reveal"])
        yield tu.send_input(self.player1, "post_selection",
                            ["Put on top of deck"])
        self.assertTrue(self.player1.deck[-1].title == "Silver")
Ejemplo n.º 2
0
 def test_Watchtower_play(self):
     tu.print_test_header("testing Watchtower play action")
     watchtower = prosperity.Watchtower(self.game, self.player1)
     watchtower2 = prosperity.Watchtower(self.game, self.player1)
     estate = supply_cards.Estate(self.game, self.player1)
     tu.set_player_hand(self.player1, [watchtower, estate, watchtower2])
     self.player1.actions = 2
     watchtower.play()
     #3 cards in hand
     self.assertTrue(len(self.player1.hand) == 6)
     #7 cards in hand
     tu.set_player_hand(
         self.player1,
         [estate, estate, watchtower2, estate, estate, estate, estate])
     watchtower2.play()
     self.assertTrue(len(self.player1.hand) == 6)
Ejemplo n.º 3
0
    def test_Watchtower_react(self):
        tu.print_test_header("testing Watchtower reaction")
        watchtower = prosperity.Watchtower(self.game, self.player1)
        tu.set_player_hand(self.player1, [watchtower])
        self.player1.buy_card("Silver")
        #0 buys should end turn normally but we have a reaction so should still be player1's turn
        self.assertTrue(self.game.get_turn_owner().name == self.player1.name)
        #shouldn't trigger reaction wait for opponents
        self.assertTrue(self.player2.last_mode["mode"] != "wait")
        self.assertTrue(self.player3.last_mode["mode"] != "wait")

        yield tu.send_input(self.player1, "post_selection", ["Reveal"])
        yield tu.send_input(self.player1, "post_selection",
                            ["Put on top of deck"])
        self.assertTrue(len(self.player1.discard_pile) == 0)
        self.assertTrue(self.player1.deck[-1].title == "Silver")
Ejemplo n.º 4
0
    def test_duchess_watchtower(self):
        tu.print_test_header("test Duchess Watchtower")
        feast = base.Feast(self.game, self.player1)
        watchtower = prosperity.Watchtower(self.game, self.player1)
        self.player1.hand.add(watchtower)
        self.player1.hand.add(feast)

        tu.send_input(self.player1, "play", "Feast")
        yield tu.send_input(self.player1, "selectSupply", ["Duchy"])
        #choose to gain the duchess
        yield tu.send_input(self.player1, "post_selection", ["Yes"])
        self.assertTrue(self.player1.discard_pile[-1].title == "Duchess")
        #choose to reveal Watchtower
        yield tu.send_input(self.player1, "post_selection", ["Reveal"])
        yield tu.send_input(self.player1, "post_selection",
                            ["Put on top of deck"])

        self.assertTrue(self.player1.deck[-1].title == "Duchess")
        yield tu.send_input(self.player1, "post_selection", ["Hide"])
Ejemplo n.º 5
0
    def test_Watchtower_Witch(self):
        tu.print_test_header("testing Watchtower witch")
        self.player1.end_turn()
        self.assertTrue(self.game.get_turn_owner().name == self.player2.name)

        witch = base.Witch(self.game, self.player2)
        self.player2.hand.add(witch)
        watchtower2 = prosperity.Watchtower(self.game, self.player1)
        self.player1.hand.add(watchtower2)

        witch.play()
        self.assertTrue(self.player2.last_mode["mode"] == "wait")
        self.assertTrue(self.player3.discard_pile[-1].title == "Curse")
        yield tu.send_input(self.player1, "post_selection", ["Reveal"])
        self.assertTrue(self.player2.last_mode["mode"] == "wait")
        yield tu.send_input(self.player1, "post_selection", ["Trash"])
        yield gen.sleep(.1)

        self.assertTrue(self.player2.last_mode["mode"] != "wait")
        self.assertTrue(self.game.trash_pile[-1].title == "Curse")