def new_game(bot, update): """Handler for the /new command""" chat_id = update.message.chat_id if update.message.chat.type == 'private': help_handler(bot, update) else: if update.message.chat_id in gm.remind_dict: for user in gm.remind_dict[update.message.chat_id]: send_async( bot, user, text=_("A new game has been started in {title}").format( title=update.message.chat.title)) del gm.remind_dict[update.message.chat_id] game = gm.new_game(update.message.chat) game.starter = update.message.from_user game.owner.append(update.message.from_user.id) game.mode = DEFAULT_GAMEMODE send_async(bot, chat_id, text=_("Created a new game! Join the game with /join " "and start the game with /start"))
def new_game(bot, update): """Handler for the /new command""" chat_id = update.message.chat_id if update.message.chat.type == 'private': help_handler(bot, update) else: if not chat_id in ALLOWED_GROUPS: send_async(bot, chat_id, text=_("Silakan main di @sumbarmaota! Bye 💋")) time.sleep(3) bot.leave_chat(chat_id) else: if update.message.chat_id in gm.remind_dict: for user in gm.remind_dict[update.message.chat_id]: send_async( bot, user, text=_("A new game has been started in {title}" ).format(title=update.message.chat.title)) del gm.remind_dict[update.message.chat_id] game = gm.new_game(update.message.chat) game.starter = update.message.from_user game.owner.append(update.message.from_user.id) game.mode = DEFAULT_GAMEMODE send_async(bot, chat_id, text=_("Created a new game! Join the game with /join " "and start the game with /start"))
def new_game(bot, update): """Handler for the /new command""" chat_id = update.message.chat_id if update.message.chat.type == 'private': help(bot, update) else: if update.message.chat_id in gm.remind_dict: for user in gm.remind_dict[update.message.chat_id]: send_async( bot, user, text=_("A new game has been started in {title}").format( title=update.message.chat.title)) del gm.remind_dict[update.message.chat_id] game = gm.new_game(update.message.chat) game.owner = update.message.from_user send_async(bot, chat_id, text=_("Created a new game! Join the game with /join " "and start the game with /start")) if botan: botan.track(update.message, 'New games')
def new_game(bot, update): """Handler for the /new command""" chat_id = update.message.chat_id if update.message.chat.type == 'private': help(bot, update) else: if update.message.chat_id in gm.remind_dict: for user in gm.remind_dict[update.message.chat_id]: send_async(bot, user, text=_("A new game has been started in {title}").format( title=update.message.chat.title)) del gm.remind_dict[update.message.chat_id] game = gm.new_game(update.message.chat) game.owner = update.message.from_user send_async(bot, chat_id, text=_("Created a new game! Join the game with /join " "and start the game with /start")) if botan: botan.track(update.message, 'New games')
def new_game(bot, update): """Handler for the /new command""" chat_id = update.message.chat_id if update.message.chat.type == 'private': help(bot, update) else: game = gm.new_game(update.message.chat) game.owner = update.message.from_user send_async(bot, chat_id, text=_("Created a new game! Join the game with /join " "and start the game with /start")) if botan: botan.track(update.message, 'New games')
def new_game(bot, update): """Handler for the /new command""" chat_id = update.message.chat_id if update.message.chat.type == 'private': help(bot, update) else: game = gm.new_game(update.message.chat) game.owner = update.message.from_user send_async(bot, chat_id, text=_("Created a new game! Join the game with /join " "and start the game with /start")) if botan: botan.track(update.message, 'New games')