Ejemplo n.º 1
0
    def fire(self, rate, target=None):
        if self.fire_rate > 0:
            self.fire_rate -= 1
            return
        self.fire_rate = rate

        shot = Shot(self.screen, self.x, self.y + 40, self, target)

        player = self.screen.player

        dx = player.x - self.x
        dy = player.y - self.y - 15

        total = sqrt(dx ** 2 + dy ** 2)
        shot.xvel = dx / total * 15
        shot.yvel = dy / total * 15

        shot.range = 100