Ejemplo n.º 1
0
    def move_agent(self, state, slip_prob=0, dx=0, dy=0):
        '''
        Args:
            state (TaxiState)
            dx (int) [optional]
            dy (int) [optional]

        Returns:
            (TaxiState)
        '''

        if taxi_helpers._is_wall_in_the_way(state, dx=dx, dy=dy):
            # There's a wall in the way.
            return state

        next_state = copy.deepcopy(state)

        # Move Agent.
        agent_att = next_state.get_first_obj_of_class("agent").get_attributes()
        agent_att["x"] += dx
        agent_att["y"] += dy

        # Move passenger.
        taxi_helpers._move_pass_in_taxi(next_state, dx=dx, dy=dy)

        return next_state
Ejemplo n.º 2
0
    def move_agent(self, state, slip_prob=0, dx=0, dy=0):
        '''
        Args:
            state (TaxiState)
            dx (int) [optional]
            dy (int) [optional]

        Returns:
            (TaxiState)
        '''

        if taxi_helpers._is_wall_in_the_way(state, dx=dx, dy=dy):
            # There's a wall in the way.
            return state

        next_state = copy.deepcopy(state)

        # Move Agent.
        agent_att = next_state.get_first_obj_of_class("agent").get_attributes()
        agent_att["x"] += dx
        agent_att["y"] += dy

        # Move passenger.
        taxi_helpers._move_pass_in_taxi(next_state, dx=dx, dy=dy)

        return next_state