def __init__(self, env): self._env = env self.put_queue = self.PutQueue() """Queue/list of events waiting to get something out of the resource. """ self.get_queue = self.GetQueue() """Queue/list of events waiting to put something into the resource.""" # Bind event constructors as methods BoundClass.bind_early(self)
def __init__(self, env, capacity): self._env = env self._capacity = capacity self.put_queue = self.PutQueue() """Queue of pending *put* requests.""" self.get_queue = self.GetQueue() """Queue of pending *get* requests.""" # Bind event constructors as methods BoundClass.bind_early(self)
def __init__(self, env): self._env = env self.put_queue = self.PutQueue() """Queue/list of events waiting to get something out of the resource. """ self.get_queue = self.GetQueue() """Queue/list of events waiting to put something into the resource.""" # Bind event constructors as methods BoundClass.bind_early(self)
def __init__(self, env, capacity): self._env = env self._capacity = capacity self.put_queue = self.PutQueue() """Queue of pending *put* requests.""" self.get_queue = self.GetQueue() """Queue of pending *get* requests.""" # Bind event constructors as methods BoundClass.bind_early(self)
def __init__(self, fds=None): if fds is None: fds = {} self._queue = [] """A list with all currently scheduled events.""" self._eid = count() self._active_proc = None self.fds = fds BoundClass.bind_early(self)
def __init__(self, env, capacity=float('inf')): # BaseResource self._env = env self._capacity = capacity self.lock = threading.RLock() self.put_queue = SynchronizedList(self.lock) self.get_queue = SynchronizedList(self.lock) BoundClass.bind_early(self) self.callbacks = [] # Store self.items = []
def __init__(self, env, capacity=float('inf'), hard_cap=False, items=()): self.env = env #: Capacity of the queue (maximum number of items). self.capacity = capacity self._hard_cap = hard_cap self.items = list(items) self._putters = [] self._getters = [] self._any_waiters = [] self._full_waiters = [] self._put_hook = None self._get_hook = None BoundClass.bind_early(self)
def __init__(self, env, capacity=float('inf'), hard_cap=False, items=(), name=None): self.env = env #: Capacity of the queue (maximum number of items). self.capacity = capacity self._hard_cap = hard_cap self.items = list(items) self.name = name self._put_waiters = [] self._get_waiters = [] self._at_most_waiters = [] self._at_least_waiters = [] self._put_hook = None self._get_hook = None BoundClass.bind_early(self)
def __init__(self, env, capacity=float('inf'), init=0, hard_cap=False, name=None): self.env = env #: Capacity of the pool (maximum level). self.capacity = capacity #: Current fill level of the pool. self.level = init self._hard_cap = hard_cap self.name = name self._put_waiters = [] self._get_waiters = [] self._at_most_waiters = [] self._at_least_waiters = [] self._put_hook = None self._get_hook = None BoundClass.bind_early(self)
def __init__(self, env, capacity=float('inf'), init=0, hard_cap=False, name=None): self.env = env #: Capacity of the queue (maximum number of items). self.capacity = capacity self._hard_cap = hard_cap self.level = init self.name = name self._putters = [] self._getters = [] self._new_waiters = [] self._any_waiters = [] self._full_waiters = [] self._put_hook = None self._get_hook = None BoundClass.bind_early(self)
def __init__(self, env, capacity=float('inf'), init=0, hard_cap=False, name=None): self.env = env #: Capacity of the pool (maximum level). self.capacity = capacity #: Current fill level of the pool. self.level = init self._hard_cap = hard_cap self.name = name self._put_waiters = [] self._get_waiters = [] self._at_most_waiters = [] self._at_least_waiters = [] self._put_hook = None self._get_hook = None BoundClass.bind_early(self)
def __init__( self, env: Environment, capacity: Union[int, float] = float('inf'), hard_cap: bool = False, items: Iterable[ItemType] = (), name: Optional[str] = None, ) -> None: self.env = env #: Capacity of the queue (maximum number of items). self.capacity = capacity self._hard_cap = hard_cap self.items: List[ItemType] = list(items) self.name = name self._put_waiters: List[QueuePutEvent] = [] self._get_waiters: List[QueueGetEvent] = [] self._at_most_waiters: List[QueueWhenAtMostEvent] = [] self._at_least_waiters: List[QueueWhenAtLeastEvent] = [] self._put_hook: Optional[Callable[[], Any]] = None self._get_hook: Optional[Callable[[], Any]] = None BoundClass.bind_early(self)
def __init__( self, env: Environment, capacity: PoolAmount = float('inf'), init: PoolAmount = 0, hard_cap: bool = False, name: Optional[str] = None, ): self.env = env #: Capacity of the pool (maximum level). self.capacity = capacity #: Current fill level of the pool. self.level = init self._hard_cap = hard_cap self.name = name self._put_waiters: List[PoolPutEvent] = [] self._get_waiters: List[PoolGetEvent] = [] self._at_most_waiters: List[PoolWhenAtMostEvent] = [] self._at_least_waiters: List[PoolWhenAtLeastEvent] = [] self._put_hook: Optional[Callable[[], Any]] = None self._get_hook: Optional[Callable[[], Any]] = None BoundClass.bind_early(self)