Ejemplo n.º 1
0
 def _get_available_transforms_gen(self, actor, target):
     animation_element = self.canonical_animation
     actor_name = animation_element.actor_name
     target_name = animation_element.target_name
     actor_age = actor.age.age_for_animation_cache
     target_age = target.age.age_for_animation_cache
     locked_params = {
         ('species', actor_name):
         SpeciesExtended.get_animation_species_param(
             actor.extended_species),
         ('age', actor_name):
         actor_age.animation_age_param,
         ('species', target_name):
         SpeciesExtended.get_animation_species_param(
             target.extended_species),
         ('age', target_name):
         target_age.animation_age_param
     }
     for (param_sequences, transform) in self.available_transforms:
         for param_sequence in param_sequences:
             if not do_params_match(param_sequence, locked_params):
                 continue
             jig_params = frozendict({
                 param: value
                 for (param, value) in param_sequence.items()
                 if param not in locked_params
             })
             yield (transform, jig_params)
Ejemplo n.º 2
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 def __call__(self, obj, posture, routing_surface_start,
              routing_surface_end, species_overrides):
     species_portals = []
     posture_species = posture.get_animation_species()
     for species in species_overrides:
         if species == SpeciesExtended.INVALID:
             continue
         if SpeciesExtended.get_species(species) not in posture_species:
             continue
         location_entry = self.location_entry(obj).position
         location_exit = self.location_exit(obj).position
         back_entry = None
         back_exit = None
         if self.bidirectional:
             exit_x_offset = Vector3(location_entry.x - location_exit.x, 0,
                                     0)
             location_exit = location_exit + exit_x_offset
             there_angle = sims4.math.vector3_angle(location_exit -
                                                    location_entry)
             there_orientation = sims4.math.angle_to_yaw_quaternion(
                 there_angle)
             there_entry = Location(location_entry,
                                    orientation=there_orientation,
                                    routing_surface=routing_surface_start)
             there_exit = Location(location_exit,
                                   orientation=there_orientation,
                                   routing_surface=routing_surface_end)
             back_angle = sims4.math.vector3_angle(location_entry -
                                                   location_exit)
             back_orientation = sims4.math.angle_to_yaw_quaternion(
                 back_angle)
             back_entry_position = location_exit + back_orientation.transform_vector(
                 exit_x_offset)
             back_entry = Location(back_entry_position,
                                   orientation=back_orientation,
                                   routing_surface=routing_surface_end)
             back_exit_position = location_entry + back_orientation.transform_vector(
                 exit_x_offset)
             back_exit = Location(back_exit_position,
                                  orientation=back_orientation,
                                  routing_surface=routing_surface_start)
         else:
             there_angle = sims4.math.vector3_angle(location_exit -
                                                    location_entry)
             there_orientation = sims4.math.angle_to_yaw_quaternion(
                 there_angle)
             there_entry = Location(location_entry,
                                    orientation=there_orientation,
                                    routing_surface=routing_surface_start)
             there_exit = Location(location_exit,
                                   orientation=there_orientation,
                                   routing_surface=routing_surface_end)
         species_portals.append(
             (there_entry, there_exit, back_entry, back_exit,
              SpeciesExtended.get_portal_flag(species)))
     return species_portals
Ejemplo n.º 3
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 def _get_param_sequences_for_age_species_gen(self, param_sequence, actor_name, actor_species, actor_ages, target_name, target_species, target_ages):
     if target_name is None:
         params = itertools.product(actor_species, actor_ages)
     else:
         params = itertools.product(actor_species, actor_ages, target_species, target_ages)
     for (_actor_species, _actor_age, *target_params) in params:
         if not SpeciesExtended.is_age_valid_for_animation_cache(_actor_species, _actor_age):
             continue
         age_species_locked_args = {('species', actor_name): SpeciesExtended.get_animation_species_param(_actor_species), ('age', actor_name): _actor_age.animation_age_param}
         if target_name is not None:
             (_target_species, _target_age) = target_params
             if not SpeciesExtended.is_age_valid_for_animation_cache(_target_species, _target_age):
                 continue
             age_species_locked_args.update({('species', target_name): SpeciesExtended.get_animation_species_param(_target_species), ('age', target_name): _target_age.animation_age_param})
         yield frozendict(param_sequence, age_species_locked_args)
Ejemplo n.º 4
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 def get_outer_portal_goal(slot_constraint, stub_actor, entry,
                           routing_surface):
     handles = slot_constraint.get_connectivity_handles(
         stub_actor,
         entry=entry,
         routing_surface_override=routing_surface)
     if not handles:
         slot_constraint.get_connectivity_handles(
             stub_actor,
             entry=entry,
             routing_surface_override=routing_surface,
             log_none_slots_to_params_as_error=True)
         logger.error(
             'PosturePortal: Species {} has no entry boundary conditions for portal posture',
             species)
         return
     species_param = SpeciesExtended.get_animation_species_param(
         stub_actor.species)
     for handle in handles:
         handle_species_param = handle.locked_params.get(
             ('species', 'x'))
         if handle_species_param is None:
             break
         if handle_species_param == species_param:
             break
     else:
         return
     return next(iter(handle.get_goals()), None)
Ejemplo n.º 5
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 def get_last_name(cls, last_name, gender, species=Species.HUMAN) -> str:
     species = SpeciesExtended.get_species(species)
     sim_name_type = SimNameType.DEFAULT
     if species in cls.SPECIES_TO_NAME_TYPE:
         sim_name_type = cls.SPECIES_TO_NAME_TYPE[species]
     return cls._get_family_name_for_gender(cls._get_language_for_locale(
         services.get_locale()),
                                            last_name,
                                            gender == Gender.FEMALE,
                                            sim_name_type=sim_name_type)
Ejemplo n.º 6
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 def get_random_first_name(cls,
                           gender,
                           species=Species.HUMAN,
                           sim_name_type_override=None) -> str:
     species = SpeciesExtended.get_species(species)
     sim_name_type = SimNameType.DEFAULT
     if sim_name_type_override is not None:
         sim_name_type = sim_name_type_override
     elif species in cls.SPECIES_TO_NAME_TYPE:
         sim_name_type = cls.SPECIES_TO_NAME_TYPE[species]
     return cls._get_random_first_name(cls._get_language_for_locale(
         services.get_locale()),
                                       gender == Gender.FEMALE,
                                       sim_name_type=sim_name_type)
Ejemplo n.º 7
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 def picker_rows_gen(cls, inst, target, context, **kwargs):
     if inst is not None:
         breed_species = []
         species = inst.interaction_parameters['species']
         for species_extended in SpeciesExtended:
             if species_extended == SpeciesExtended.INVALID:
                 continue
             if SpeciesExtended.get_species(species_extended) == species:
                 breed_species.append(species_extended)
     else:
         breed_species = (None, )
     for _breed_species in breed_species:
         for breed in all_breeds_gen(species=_breed_species):
             name = breed.breed_display_name
             name = LocalizationHelperTuning.NAME_VALUE_PARENTHESIS_PAIR_STRUCTURE(
                 name, cls.species_name[_breed_species])
             row = BasePickerRow(name=name,
                                 row_description=breed.breed_description,
                                 tag=breed)
             yield row
Ejemplo n.º 8
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 def __init__(self,
              *args,
              sim_id: int = 0,
              gender: Gender = Gender.MALE,
              age: Age = Age.ADULT,
              species: SpeciesExtended = SpeciesExtended.HUMAN,
              first_name: str = '',
              last_name: str = '',
              breed_name: str = '',
              full_name_key=0,
              breed_name_key=0,
              physique: str = '',
              skin_tone=1,
              **kwargs):
     super().__init__(*args, **kwargs)
     self.sim_id = sim_id or id_generator.generate_object_id()
     self.primitives = distributor.ops.DistributionSet(self)
     self.manager = None
     self._base = BaseSimInfo(sim_id, first_name, last_name, breed_name,
                              full_name_key, breed_name_key, age, gender,
                              species, skin_tone, physique)
     self._base.voice_pitch = 0.0
     self._base.voice_actor = 0
     self._base.voice_effect = 0
     self._base.facial_attributes = ''
     self._base.custom_texture = 0
     self._base.pelt_layers = ''
     self._species = SpeciesExtended.get_species(species)
     self.on_base_characteristic_changed = CallableList()
     self.on_outfit_changed = CallableList()
     self.on_outfit_generated = CallableList()
     self._set_current_outfit_without_distribution(
         (OutfitCategory.EVERYDAY, 0))
     self._previous_outfit = (OutfitCategory.EVERYDAY, 0)
     self._preload_outfit_list = []
     self.on_preload_outfits_changed = CallableList()
     self.appearance_tracker = AppearanceTracker(self)
     self.visible_to_client = False
Ejemplo n.º 9
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 def __init__(self, agent, **kwargs):
     super().__init__(**kwargs)
     self._agent = agent
     self.agent_id = agent.id
     self.agent_radius = self._agent_radius
     self.agent_extra_clearance_multiplier = self._agent_extra_clearance_modifier
     self.agent_goal_radius = self._agent_goal_radius
     self.footprint_key = agent.definition.get_footprint(0)
     full_keymask = routing.FOOTPRINT_KEY_ON_LOT | routing.FOOTPRINT_KEY_OFF_LOT
     if self._allowed_heights is not None:
         full_keymask |= self._allowed_heights
     self.set_key_mask(full_keymask)
     full_portal_keymask = PortalFlags.DEFAULT
     species = getattr(self._agent, 'extended_species', DEFAULT)
     full_portal_keymask |= SpeciesExtended.get_portal_flag(species)
     age = getattr(self._agent, 'age', DEFAULT)
     full_portal_keymask |= Age.get_portal_flag(age)
     if self._allowed_portal_flags is not None:
         full_portal_keymask |= self._allowed_portal_flags
     self.set_portal_key_mask(full_portal_keymask)
     portal_discouragement_flags = 0
     if self._discouraged_portal_flags is not None:
         portal_discouragement_flags |= self._discouraged_portal_flags
     self.set_portal_discourage_key_mask(portal_discouragement_flags)
Ejemplo n.º 10
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 def extended_species(self):
     return SpeciesExtended(self._species)
Ejemplo n.º 11
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    def __call__(self, obj, posture, routing_surface_start,
                 routing_surface_end, species_overrides):
        species_portals = []

        def get_outer_portal_goal(slot_constraint, stub_actor, entry,
                                  routing_surface):
            handles = slot_constraint.get_connectivity_handles(
                stub_actor,
                entry=entry,
                routing_surface_override=routing_surface)
            if not handles:
                slot_constraint.get_connectivity_handles(
                    stub_actor,
                    entry=entry,
                    routing_surface_override=routing_surface,
                    log_none_slots_to_params_as_error=True)
                logger.error(
                    'PosturePortal: Species {} has no entry boundary conditions for portal posture',
                    species)
                return
            species_param = SpeciesExtended.get_animation_species_param(
                stub_actor.species)
            for handle in handles:
                handle_species_param = handle.locked_params.get(
                    ('species', 'x'))
                if handle_species_param is None:
                    break
                if handle_species_param == species_param:
                    break
            else:
                return
            return next(iter(handle.get_goals()), None)

        posture_species = posture.get_animation_species()
        for species in species_overrides:
            if species == SpeciesExtended.INVALID:
                continue
            if SpeciesExtended.get_species(species) not in posture_species:
                continue
            stub_actor = get_global_stub_actor(species)
            portal_posture = postures.create_posture(posture,
                                                     stub_actor,
                                                     obj,
                                                     is_throwaway=True)
            slot_constraint = portal_posture.slot_constraint
            containment_constraint = next(iter(slot_constraint))
            there_start = get_outer_portal_goal(
                slot_constraint,
                stub_actor,
                entry=True,
                routing_surface=routing_surface_start)
            if there_start is None:
                continue
            there_end = containment_constraint.containment_transform
            there_entry = Location(there_start.position,
                                   orientation=there_start.orientation,
                                   routing_surface=routing_surface_start)
            there_exit = Location(there_end.translation,
                                  orientation=there_end.orientation,
                                  routing_surface=routing_surface_end)
            back_entry = None
            back_exit = None
            if self.bidirectional:
                back_start = containment_constraint.containment_transform_exit
                back_end = get_outer_portal_goal(
                    slot_constraint,
                    stub_actor,
                    entry=False,
                    routing_surface=routing_surface_start)
                if back_end is None:
                    continue
                back_entry = Location(back_start.translation,
                                      orientation=back_start.orientation,
                                      routing_surface=routing_surface_end)
                back_exit = Location(back_end.position,
                                     orientation=back_end.orientation,
                                     routing_surface=routing_surface_start)
            species_portals.append(
                (there_entry, there_exit, back_entry, back_exit,
                 SpeciesExtended.get_portal_flag(species)))
        return species_portals
Ejemplo n.º 12
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    def _create_all_transforms_and_portals_for_initial_transforms(
            self,
            initial_transforms,
            lot_transforms=False,
            prior_lengths=None,
            store_portal_ids=None):
        portal_component = self.get_component(PORTAL_COMPONENT)
        if portal_component is None:
            return

        def _store_transforms(species, ages, interval, transforms):
            for age in ages:
                key = (species, age, interval)
                if key in self._constraint_starts:
                    if prior_lengths is not None:
                        prior_lengths[key] = len(self._constraint_starts[key])
                    self._constraint_starts[key].extend(transforms)
                else:
                    if prior_lengths is not None:
                        prior_lengths[key] = 0
                    self._constraint_starts[key] = transforms

        routing_surface = SurfaceIdentifier(services.current_zone_id(), 0,
                                            SurfaceType.SURFACETYPE_WORLD)
        edge_transforms = adjust_locations_for_coastline(initial_transforms)

        def _get_water_depth_at_edge(i):
            transform = edge_transforms[i]
            translation = transform.translation + transform.orientation.transform_vector(
                Ocean.EDGE_TEST_POINT_OFFSET)
            return get_water_depth(translation.x, translation.z)

        for (species, age_data) in OceanTuning.OCEAN_DATA.items():
            required_pack = SpeciesExtended.get_required_pack(species)
            if required_pack is not None and not is_available_pack(
                    required_pack):
                continue
            for age_ocean_data in age_data:
                ocean_data = age_ocean_data.ocean_data
                beach_portal = ocean_data.beach_portal_data
                wading_depth = ocean_data.wading_interval.lower_bound
                max_wading_depth = wading_depth + ocean_data.water_depth_error
                swim_depth = ocean_data.wading_interval.upper_bound
                min_swim_depth = swim_depth - ocean_data.water_depth_error
                transforms = adjust_locations_for_target_water_depth(
                    wading_depth, ocean_data.water_depth_error,
                    initial_transforms)
                wading_transforms = []
                for i in range(len(transforms) - 1):
                    transform = transforms[i]
                    if transform.translation == VECTOR3_ZERO:
                        depth = _get_water_depth_at_edge(i)
                        if depth <= max_wading_depth:
                            wading_transforms.append(edge_transforms[i])
                            wading_transforms.append(transform)
                    else:
                        wading_transforms.append(transform)
                transforms = adjust_locations_for_target_water_depth(
                    swim_depth, ocean_data.water_depth_error,
                    initial_transforms)
                portal_transforms = []
                for i in range(len(transforms) - 1):
                    transform = transforms[i]
                    if transform.translation == VECTOR3_ZERO:
                        depth = _get_water_depth_at_edge(i)
                        if min_swim_depth <= depth:
                            edge_transform = edge_transforms[i]
                            translation = edge_transform.translation + edge_transform.orientation.transform_vector(
                                Ocean.EDGE_PORTAL_BACKSET)
                            portal_transforms.append(
                                Transform(translation,
                                          edge_transform.orientation))
                    else:
                        portal_transforms.append(transform)
                _store_transforms(species, age_ocean_data.ages,
                                  WaterDepthIntervals.WET,
                                  edge_transforms.copy())
                _store_transforms(species, age_ocean_data.ages,
                                  WaterDepthIntervals.WADE, wading_transforms)
                _store_transforms(species, age_ocean_data.ages,
                                  WaterDepthIntervals.SWIM, portal_transforms)
                if beach_portal is None:
                    pass
                else:
                    if lot_transforms:
                        portal_transforms = self._reorient_lot_transforms(
                            portal_transforms)
                    portal_creation_mask = SpeciesExtended.get_portal_flag(
                        species)
                    for portal_transform in portal_transforms:
                        portal_location = Location(
                            portal_transform, routing_surface=routing_surface)
                        portal_ids = portal_component.add_custom_portal(
                            OceanPoint(portal_location), beach_portal,
                            portal_creation_mask)
                        add_portals = []
                        remove_portals = []
                        for portal_id in portal_ids:
                            portal_instance = portal_component.get_portal_by_id(
                                portal_id)
                            if portal_instance is not None:
                                location = None
                                if portal_id == portal_instance.there:
                                    location = portal_instance.there_entry
                                elif portal_id == portal_instance.back:
                                    location = portal_instance.back_exit
                                if location and build_buy.is_location_natural_ground(
                                        location.position,
                                        location.routing_surface.secondary_id):
                                    add_portals.append(portal_id)
                                else:
                                    remove_portals.append(portal_id)
                        if remove_portals:
                            portal_component.remove_custom_portals(
                                remove_portals)
                        if add_portals and store_portal_ids is not None:
                            store_portal_ids.extend(add_portals)
Ejemplo n.º 13
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 def _get_param_sequences_for_cache(self, actor, actor_name, to_state_name, from_state_name, posture, target_name=None):
     internal_param_sequence_list = self._get_param_sequences(actor.id, to_state_name, from_state_name, None)
     internal_param_sequence_list = internal_param_sequence_list or (None,)
     if posture is None:
         return internal_param_sequence_list
     param_sequence_list = []
     posture_key = ('posture', actor_name)
     exact_str = posture.name + '-'
     family_str = posture.family_name
     if family_str is not None:
         family_str = '-' + family_str + '-'
     for param_sequence in internal_param_sequence_list:
         if param_sequence:
             posture_param_value = param_sequence.get(posture_key)
             if not (posture_param_value is not None and (posture_param_value.startswith(exact_str) or family_str is None)):
                 if family_str not in posture_param_value:
                     continue
                 actor_age_param = ('age', actor_name)
                 if param_sequence is not None and actor_age_param in param_sequence:
                     age = Age.get_age_from_animation_param(param_sequence[actor_age_param])
                     actor_available_ages = (age,)
                 else:
                     actor_available_ages = Age.get_ages_for_animation_cache()
                 actor_species_param = ('species', actor_name)
                 if param_sequence is not None and actor_species_param in param_sequence:
                     species = SpeciesExtended.get_species_from_animation_param(param_sequence[actor_species_param])
                     actor_available_species = (species,)
                 else:
                     actor_available_species = SpeciesExtended
                 if target_name is None:
                     target_available_species = ()
                     target_available_ages = ()
                 else:
                     target_age_param = ('age', target_name)
                     if param_sequence is not None and target_age_param in param_sequence:
                         age = Age.get_age_from_animation_param(param_sequence[target_age_param])
                         target_available_ages = (age,)
                     else:
                         target_available_ages = Age.get_ages_for_animation_cache()
                     target_species_param = ('species', target_name)
                     if param_sequence is not None and target_species_param in param_sequence:
                         species = SpeciesExtended.get_species_from_animation_param(param_sequence[target_species_param])
                         target_available_species = (species,)
                     else:
                         target_available_species = SpeciesExtended
                 for age_species_param_sequence in self._get_param_sequences_for_age_species_gen(param_sequence, actor_name, actor_available_species, actor_available_ages, target_name, target_available_species, target_available_ages):
                     param_sequence_list.append(age_species_param_sequence)
         else:
             actor_age_param = ('age', actor_name)
             if param_sequence is not None and actor_age_param in param_sequence:
                 age = Age.get_age_from_animation_param(param_sequence[actor_age_param])
                 actor_available_ages = (age,)
             else:
                 actor_available_ages = Age.get_ages_for_animation_cache()
             actor_species_param = ('species', actor_name)
             if param_sequence is not None and actor_species_param in param_sequence:
                 species = SpeciesExtended.get_species_from_animation_param(param_sequence[actor_species_param])
                 actor_available_species = (species,)
             else:
                 actor_available_species = SpeciesExtended
             if target_name is None:
                 target_available_species = ()
                 target_available_ages = ()
             else:
                 target_age_param = ('age', target_name)
                 if param_sequence is not None and target_age_param in param_sequence:
                     age = Age.get_age_from_animation_param(param_sequence[target_age_param])
                     target_available_ages = (age,)
                 else:
                     target_available_ages = Age.get_ages_for_animation_cache()
                 target_species_param = ('species', target_name)
                 if param_sequence is not None and target_species_param in param_sequence:
                     species = SpeciesExtended.get_species_from_animation_param(param_sequence[target_species_param])
                     target_available_species = (species,)
                 else:
                     target_available_species = SpeciesExtended
             for age_species_param_sequence in self._get_param_sequences_for_age_species_gen(param_sequence, actor_name, actor_available_species, actor_available_ages, target_name, target_available_species, target_available_ages):
                 param_sequence_list.append(age_species_param_sequence)
     return param_sequence_list
Ejemplo n.º 14
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 def extended_species(self, value):
     self._base.species = value
     self._species = SpeciesExtended.get_species(value)
     self.on_base_characteristic_changed()