def main():
	# Get behavior
	behavior_function = agent_behavior_base.behavior
	
	# Open log file
	logfile = open('average_baseline.txt', 'w')
	logfile.write('gen, survive, avgF\n')
	print('gen, survive, avgF')
	
	for gen in range(200):
		sim_count = 10
		# Average over sim_count simulations
		fit_sum = 0
		survive_sum = 0
		for i in range(sim_count):
			# Create and initialize environment
			env = environment.Environment(behavior_function, dt = .1, sim_time = 0, 
			time_out = 50, hash_map_grid_size = 40, width = 800, height = 600, 
			show_bins = False)
		
			env.create_perimeter_walls(location = 'inside', thickness = 5) # Walls
			create.create_test_terrain(env) # Terrain
			create.create_random_swarm(env, count = 10, radius = 20) # Swarm
			
			sim_time, survivor_count, total_agent_health, predator_health = env.run_sim_no_gfx()
			fitness = total_agent_health - predator_health
		
			fit_sum += fitness
			survive_sum += survivor_count

		log_string = '{:>3d}, {:>4.1f}, {:>7.1f}'.format(gen, survive_sum/sim_count, fit_sum/sim_count)
		logfile.write('{:}\n'.format(log_string))
		print(log_string)
	
	logfile.close()
Ejemplo n.º 2
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def main():
	# Get behavior
	behavior_function = behavior_from_json('test11_data.json')
	#behavior_function = agent_behavior_base.behavior
	
	sim_count = 30
	# Average over sim_count simulations
	fit_sum = 0
	survive_sum = 0
	for i in range(sim_count):
		# Create and initialize environment
		env = environment.Environment(behavior_function, dt = .1, sim_time = 0, 
		time_out = 50, hash_map_grid_size = 40, width = 800, height = 600, 
		show_bins = False)
	
		env.create_perimeter_walls(location = 'inside', thickness = 5) # Walls
		create.create_test_terrain(env) # Terrain
		create.create_random_swarm(env, count = 10, radius = 20) # Swarm
		
		sim_time, survivor_count, total_agent_health, predator_health = env.run_sim_no_gfx()
		fitness = total_agent_health - predator_health
	
		fit_sum += fitness
		survive_sum += survivor_count
		print('trial {:}/{:}, fitness = {:}'.format(i+1, sim_count, fitness), end='\r')

	print('\navg fitness over {:} simulations = {:.1f}'.format(sim_count, fit_sum / sim_count))
Ejemplo n.º 3
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def main():
    # Get behavior
    behavior_function = behavior_from_json('test11_data.json')
    #behavior_function = agent_behavior_base.behavior

    sim_count = 30
    # Average over sim_count simulations
    fit_sum = 0
    survive_sum = 0
    for i in range(sim_count):
        # Create and initialize environment
        env = environment.Environment(behavior_function,
                                      dt=.1,
                                      sim_time=0,
                                      time_out=50,
                                      hash_map_grid_size=40,
                                      width=800,
                                      height=600,
                                      show_bins=False)

        env.create_perimeter_walls(location='inside', thickness=5)  # Walls
        create.create_test_terrain(env)  # Terrain
        create.create_random_swarm(env, count=10, radius=20)  # Swarm

        sim_time, survivor_count, total_agent_health, predator_health = env.run_sim_no_gfx(
        )
        fitness = total_agent_health - predator_health

        fit_sum += fitness
        survive_sum += survivor_count
        print('trial {:}/{:}, fitness = {:}'.format(i + 1, sim_count, fitness),
              end='\r')

    print('\navg fitness over {:} simulations = {:.1f}'.format(
        sim_count, fit_sum / sim_count))
def main():
    # Get behavior
    behavior_function = agent_behavior_base.behavior

    # Open log file
    logfile = open('average_baseline.txt', 'w')
    logfile.write('gen, survive, avgF\n')
    print('gen, survive, avgF')

    for gen in range(200):
        sim_count = 10
        # Average over sim_count simulations
        fit_sum = 0
        survive_sum = 0
        for i in range(sim_count):
            # Create and initialize environment
            env = environment.Environment(behavior_function,
                                          dt=.1,
                                          sim_time=0,
                                          time_out=50,
                                          hash_map_grid_size=40,
                                          width=800,
                                          height=600,
                                          show_bins=False)

            env.create_perimeter_walls(location='inside', thickness=5)  # Walls
            create.create_test_terrain(env)  # Terrain
            create.create_random_swarm(env, count=10, radius=20)  # Swarm

            sim_time, survivor_count, total_agent_health, predator_health = env.run_sim_no_gfx(
            )
            fitness = total_agent_health - predator_health

            fit_sum += fitness
            survive_sum += survivor_count

        log_string = '{:>3d}, {:>4.1f}, {:>7.1f}'.format(
            gen, survive_sum / sim_count, fit_sum / sim_count)
        logfile.write('{:}\n'.format(log_string))
        print(log_string)

    logfile.close()
Ejemplo n.º 5
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def simulator(input, output):
	for index, individual, sim_time_step, sim_time_out, sim_count in iter(input.get, 'STOP'):
	
		# Average over sim_count simulations
		fit_sum = 0
		survive_sum = 0
		for i in range(sim_count):
			# Create and initialize environment
			env = environment.Environment(individual.behavior, dt = sim_time_step, sim_time = 0, 
			time_out = sim_time_out, hash_map_grid_size = 40, width = 800, height = 600, 
			show_bins = False)
		
			env.create_perimeter_walls(location = 'inside', thickness = 5) # Walls
			create.create_test_terrain(env) # Terrain
			create.create_random_swarm(env, count = 10, radius = 20) # Swarm
			
			sim_time, survivor_count, total_agent_health, predator_health = env.run_sim_no_gfx()
			fitness = total_agent_health - predator_health
		
			fit_sum += fitness
			survive_sum += survivor_count

		result = (index, fit_sum/sim_count, survive_sum/sim_count)
		output.put(result)
Ejemplo n.º 6
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from simulation_environment import create
from simulation_environment import environment
from simulation_environment import agent_behavior_base

# Baseline
agent_behavior_function = agent_behavior_base.behavior

# Create and initialize environment
environment = environment.Environment(agent_behavior_function, dt = .1, sim_time = 0, time_out = 150,
	hash_map_grid_size = 40, width = 800, height = 600, show_bins = False)
environment.create_perimeter_walls(location = 'inside', thickness = 5) # Walls
create.create_test_terrain(environment) # Terrain
create.create_random_swarm(environment, count = 10, radius = 20) # Swarm

time, survivor_count, total_agent_health, predator_health = environment.run_sim_no_gfx()

print("time = ", time)
print("survivor_count = ", survivor_count)
print("total_agent_health = ", total_agent_health)
print("predator_health = ", predator_health)
Ejemplo n.º 7
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            elite_individual.a_lgp.prog = individual_data['a_lgp']
    return elite_individual.behavior


# Genetic program loaded from json file
agent_behavior_function = behavior_from_json('test13_data.json')
#agent_behavior_function = agent_behavior_base.behavior

# Create and initialize environment
env = environment.Environment(agent_behavior_function,
                              dt=.1,
                              sim_time=0,
                              time_out=100,
                              hash_map_grid_size=40,
                              width=800,
                              height=600,
                              show_bins=False,
                              run_max_speed=True)
env.create_perimeter_walls(location='inside', thickness=5)  # Walls
create.create_test_terrain(env)  # Terrain
create.create_random_swarm(env, count=10, radius=20)  # Swarm

# Create active action manager
active_actions = active_actions.ActiveActions(env)

pyglet.clock.schedule_interval(update,
                               1 / 120)  # Update display 60 times per second

window.push_handlers(event_handlers.EventHandlers(env, window, active_actions))
pyglet.app.run()  # Run pyglet
Ejemplo n.º 8
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	max_fit = float('-inf')
	elite_individual = None
	for i, individual_data in enumerate(pop_data):
		if individual_data['_fit'] > max_fit:
			max_fit = individual_data['_fit']
			elite_individual = lgp.Behavior()
			elite_individual.s_lgp.prog = individual_data['s_lgp']
			elite_individual.a_lgp.prog = individual_data['a_lgp']
	return elite_individual.behavior
	
# Genetic program loaded from json file
agent_behavior_function = behavior_from_json('test13_data.json')
#agent_behavior_function = agent_behavior_base.behavior

# Create and initialize environment
env = environment.Environment(agent_behavior_function, dt = .1, sim_time = 0, time_out = 100,
	hash_map_grid_size = 40, width = 800, height = 600, show_bins = False, run_max_speed = True)
env.create_perimeter_walls(location = 'inside', thickness = 5) # Walls
create.create_test_terrain(env) # Terrain
create.create_random_swarm(env, count = 10, radius = 20) # Swarm

# Create active action manager
active_actions = active_actions.ActiveActions(env)

pyglet.clock.schedule_interval(update, 1/120) # Update display 60 times per second

window.push_handlers(event_handlers.EventHandlers(env, window, active_actions))
pyglet.app.run() # Run pyglet


from simulation_environment import create
from simulation_environment import environment
from simulation_environment import agent_behavior_base

# Baseline
agent_behavior_function = agent_behavior_base.behavior

# Create and initialize environment
environment = environment.Environment(
    agent_behavior_function,
    dt=0.1,
    sim_time=0,
    time_out=150,
    hash_map_grid_size=40,
    width=800,
    height=600,
    show_bins=False,
)
environment.create_perimeter_walls(location="inside", thickness=5)  # Walls
create.create_test_terrain(environment)  # Terrain
create.create_random_swarm(environment, count=10, radius=20)  # Swarm

time, survivor_count, total_agent_health, predator_health = environment.run_sim_no_gfx()

print("time = ", time)
print("survivor_count = ", survivor_count)
print("total_agent_health = ", total_agent_health)
print("predator_health = ", predator_health)