def localToonDied(self): target_sz = ZoneUtil.getSafeZoneId(localAvatar.defaultZone) place = self.cr.playGame.getPlace() place.fsm.request('died', [{'loader': ZoneUtil.getLoaderName(target_sz), 'where': ZoneUtil.getWhereName(target_sz, 1), 'how': 'teleportIn', 'hoodId': target_sz, 'zoneId': target_sz, 'shardId': None, 'avId': -1, 'battle': 1}]) return
def localToonDied(self): target_sz = ZoneUtil.getSafeZoneId(localAvatar.defaultZone) place = self.cr.playGame.getPlace() place.fsm.request('died', [{ 'loader': ZoneUtil.getLoaderName(target_sz), 'where': ZoneUtil.getWhereName(target_sz, 1), 'how': 'teleportIn', 'hoodId': target_sz, 'zoneId': target_sz, 'shardId': None, 'avId': -1, 'battle': 1 }]) return
def handleMintWinEvent(self): MintInterior.notify.debug('handleMintWinEvent') if base.cr.playGame.getPlace().fsm.getCurrentState().getName() == 'died': return self.mintDefeated = 1 if 1: zoneId = ZoneUtil.getHoodId(self.zoneId) else: zoneId = ZoneUtil.getSafeZoneId(base.localAvatar.defaultZone) self.fsm.request('teleportOut', [{'loader': ZoneUtil.getLoaderName(zoneId), 'where': ZoneUtil.getToonWhereName(zoneId), 'how': 'teleportIn', 'hoodId': zoneId, 'zoneId': zoneId, 'shardId': None, 'avId': -1}])
def handleMintWinEvent(self): MintInterior.notify.debug('handleMintWinEvent') if base.cr.playGame.getPlace().fsm.getCurrentState().getName( ) == 'died': return self.mintDefeated = 1 if 1: zoneId = ZoneUtil.getHoodId(self.zoneId) else: zoneId = ZoneUtil.getSafeZoneId(base.localAvatar.defaultZone) self.fsm.request('teleportOut', [{ 'loader': ZoneUtil.getLoaderName(zoneId), 'where': ZoneUtil.getToonWhereName(zoneId), 'how': 'teleportIn', 'hoodId': zoneId, 'zoneId': zoneId, 'shardId': None, 'avId': -1 }])