def localToonDied(self):
     target_sz = ZoneUtil.getSafeZoneId(localAvatar.defaultZone)
     place = self.cr.playGame.getPlace()
     place.fsm.request('died', [{'loader': ZoneUtil.getLoaderName(target_sz),
       'where': ZoneUtil.getWhereName(target_sz, 1),
       'how': 'teleportIn',
       'hoodId': target_sz,
       'zoneId': target_sz,
       'shardId': None,
       'avId': -1,
       'battle': 1}])
     return
Ejemplo n.º 2
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 def localToonDied(self):
     target_sz = ZoneUtil.getSafeZoneId(localAvatar.defaultZone)
     place = self.cr.playGame.getPlace()
     place.fsm.request('died', [{
         'loader': ZoneUtil.getLoaderName(target_sz),
         'where': ZoneUtil.getWhereName(target_sz, 1),
         'how': 'teleportIn',
         'hoodId': target_sz,
         'zoneId': target_sz,
         'shardId': None,
         'avId': -1,
         'battle': 1
     }])
     return
 def handleMintWinEvent(self):
     MintInterior.notify.debug('handleMintWinEvent')
     if base.cr.playGame.getPlace().fsm.getCurrentState().getName() == 'died':
         return
     self.mintDefeated = 1
     if 1:
         zoneId = ZoneUtil.getHoodId(self.zoneId)
     else:
         zoneId = ZoneUtil.getSafeZoneId(base.localAvatar.defaultZone)
     self.fsm.request('teleportOut', [{'loader': ZoneUtil.getLoaderName(zoneId),
                                      'where': ZoneUtil.getToonWhereName(zoneId),
                                      'how': 'teleportIn',
                                      'hoodId': zoneId,
                                      'zoneId': zoneId,
                                      'shardId': None,
                                      'avId': -1}])
Ejemplo n.º 4
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 def handleMintWinEvent(self):
     MintInterior.notify.debug('handleMintWinEvent')
     if base.cr.playGame.getPlace().fsm.getCurrentState().getName(
     ) == 'died':
         return
     self.mintDefeated = 1
     if 1:
         zoneId = ZoneUtil.getHoodId(self.zoneId)
     else:
         zoneId = ZoneUtil.getSafeZoneId(base.localAvatar.defaultZone)
     self.fsm.request('teleportOut',
                      [{
                          'loader': ZoneUtil.getLoaderName(zoneId),
                          'where': ZoneUtil.getToonWhereName(zoneId),
                          'how': 'teleportIn',
                          'hoodId': zoneId,
                          'zoneId': zoneId,
                          'shardId': None,
                          'avId': -1
                      }])