def __updateNonlocalVehicle(self, task = None):
     self.curSpeed = self.smoother.getSmoothForwardVelocity()
     rotSpeed = -1 * self.smoother.getSmoothRotationalVelocity()
     self.leanAmount = self.curSpeed * rotSpeed / 500.0
     self.leanAmount = clampScalar(self.leanAmount, -10, 10)
     self.__animate()
     return Task.cont
 def getExtremeness(self, traitValue):
     percent = self._getTraitPercent(traitValue)
     if percent < 0.5:
         howExtreme = (0.5 - percent) * 2.0
     else:
         howExtreme = (percent - 0.5) * 2.0
     return clampScalar(howExtreme, 0.0, 1.0)
 def __animate(self):
     speed = self.curSpeed
     self.spinWheels(speed / 10)
     enginePitch = clampScalar(speed / 120.0, 0.5, 15)
     self.kartLoopSfx.setPlayRate(enginePitch)
     if not self.localVehicle:
         dist = (self.getPos() - localAvatar.getPos()).length()
     if self.localVehicle:
         if self.lifter.isOnGround():
             if self.offGround > 10:
                 kart = self.geom[0].find('**/main*')
                 bumpDown1 = kart.posInterval(0.1, Vec3(0, 0, -1))
                 bumpUp1 = kart.posInterval(0.15, Vec3(0, 0, 0))
                 bumpDown2 = kart.posInterval(0.5, Vec3(0, 0, -.4))
                 bumpUp2 = kart.posInterval(0.7, Vec3(0, 0, 0))
                 bumpSeq = Sequence(bumpDown1, bumpUp1, bumpDown2, bumpUp2)
                 bumpSeq.start()
             self.offGround = 0
         else:
             self.offGround += 1
     if self.offGround == 0:
         modifier = self.surfaceModifiers[self.groundType]['shake'] * (speed / 50.0)
     else:
         modifier = 1
     roll = self.leanAmount * 1.5
     roll += (random.random() * 2 - 1) * modifier
     pitch = self.acceleration * -.005
     pitch += (random.random() * 2 - 1) * modifier
     self.rollSuspension(roll)
     self.pitchSuspension(pitch)
     return Task.cont
Ejemplo n.º 4
0
 def getExtremeness(self, traitValue):
     percent = self._getTraitPercent(traitValue)
     if percent < 0.5:
         howExtreme = (0.5 - percent) * 2.0
     else:
         howExtreme = (percent - 0.5) * 2.0
     return clampScalar(howExtreme, 0.0, 1.0)
    def stickCarToGround(self):
        posList = []
        nWheels = len(self.wheelData)
        for nWheel in xrange(nWheels):
            cQueue = self.cQueue[nWheel]
            cQueue.sortEntries()
            if cQueue.getNumEntries() == 0:
                return
            entry = cQueue.getEntry(0)
            self.shakeWheel(nWheel, entry.getIntoNodePath())
            pos = entry.getSurfacePoint(render)
            wheelPos = self.wheelBases[nWheel].getPos(render)
            pos = wheelPos - pos
            posList.append(pos)
            cQueue.clearEntries()

        rf = posList[0].getZ()
        lf = posList[1].getZ()
        rr = posList[2].getZ()
        lr = posList[3].getZ()
        right = (rf + rr) / 2
        left = (lf + lr) / 2
        rollVal = right - left
        rollVal = clampScalar(rollVal, -1, 1)
        curRoll = self.getR()
        newRoll = curRoll + rollVal * 2.0
        self.setR(newRoll)
        if not self.stopped:
            camera.setR(-newRoll)
        front = (rf + lf) / 2
        rear = (rr + lr) / 2
        center = (front + rear) / 2
        pitchVal = front - rear
        pitchVal = clampScalar(pitchVal, -1, 1)
        curPitch = self.getP()
        newPitch = curPitch - pitchVal * 2.0
        self.setP((newPitch + curPitch) / 2.0)
        if self.proRacer:
            self.cameraNode.setP(-newPitch)
        elif not self.stopped:
            self.cameraNode.setP(-newPitch)
    def setTrickAptitude(self, trickId, aptitude, send = 1):
        aptitude = clampScalar(aptitude, 0.0, 1.0)
        aptitudes = self.trickAptitudes
        while len(aptitudes) - 1 < trickId:
            aptitudes.append(0.0)

        if aptitudes[trickId] != aptitude:
            aptitudes[trickId] = aptitude
            if send:
                self.b_setTrickAptitudes(aptitudes)
            else:
                self.setTrickAptitudes(aptitudes, local=1)
    def setTrickAptitude(self, trickId, aptitude, send=1):
        aptitude = clampScalar(aptitude, 0.0, 1.0)
        aptitudes = self.trickAptitudes
        while len(aptitudes) - 1 < trickId:
            aptitudes.append(0.0)

        if aptitudes[trickId] != aptitude:
            aptitudes[trickId] = aptitude
            if send:
                self.b_setTrickAptitudes(aptitudes)
            else:
                self.setTrickAptitudes(aptitudes, local=1)
    def __watchControls(self, task):
        dt = globalClock.getDt()
        curVelocity = self.actorNode.getPhysicsObject().getVelocity()
        curSpeed = curVelocity.length()
        fvec = self.forward.getPos(render) - self.getPos(render)
        fvec.normalize()
        dotProduct = curVelocity.dot(fvec)
        goingBack = -1
        if dotProduct < 0:
            goingBack = 1
        if self.proRacer:
            self.__computeTurnRatio(curSpeed)
            self.__updateWheelPos(dt, curSpeed)
        newHForTurning = self.getH()
        if self.proRacer or not self.stopped and self.arrowHorz and curSpeed > 1:
            if self.proRacer:
                turnHelp = 0
                if self.hittingWall or goingBack == 1:
                    turnHelp = self.arrowHorz
                effectiveSpeed = curSpeed
                if effectiveSpeed > self.speedMinTurn:
                    effectiveSpeed = self.speedMinTurn
                rotation = -goingBack * (self.wheelPosition * dt * self.turnRatio * -1.8 * curSpeed / 100 + turnHelp * dt * self.turnRatio * -1.2)
                self.outPutCounter += 1
                if self.outPutCounter > 5:
                    self.outPutCounter = 0
            else:
                rotation = self.arrowHorz * dt * self.turnRatio * -1.2
            oldH = self.getH()
            newH = (oldH + rotation) % 360
            self.setH(newH)
            newHForTurning = newH
            if self.groundType == 'ice':
                newHForTurning = (oldH + rotation * iceTurnFactor) % 360
        pitch = -self.getP() + 5
        accelBase = self.accelerationBase
        pitch += accelBase
        pitch = clampScalar(pitch, accelBase - 5, accelBase + 5)
        self.accelerationMult = pitch * 2
        if self.groundType == 'ice':
            self.accelerationMult *= iceAccelFactor
        if self.stopped:
            self.acceleration = 0
        else:
            self.acceleration = self.arrowVert * self.accelerationMult * self.cheatFactor
            if self.proRacer:
                if self.skidding:
                    self.acceleration = self.arrowVert * self.accelerationMult * self.cheatFactor * 0.5
            if self.turbo:
                self.acceleration += self.accelerationMult * 1.5
        self.engine.setVector(Vec3(0, self.acceleration, 0))
        if self.groundType == 'ice':
            rotMat = Mat3.rotateMatNormaxis(newHForTurning, Vec3.up())
        else:
            rotMat = Mat3.rotateMatNormaxis(self.getH(), Vec3.up())
        curHeading = rotMat.xform(Vec3.forward())
        push = (3 - self.getP()) * 0.02
        curHeading.setZ(curHeading.getZ() - min(0.2, max(-.2, push)))
        onScreenDebug.append('vehicle curHeading = %s\n' % curHeading.pPrintValues())
        onScreenDebug.append('vehicle H = %s  newHForTurning=%f\n' % (self.getH(), newHForTurning))
        windResistance = self.surfaceModifiers[self.groundType]['windResistance']
        self.windResistance.setCoef(windResistance)
        physicsFrame = int((globalClock.getFrameTime() - self.physicsEpoch) * self.physicsCalculationsPerSecond)
        numFrames = min(physicsFrame - self.lastPhysicsFrame, self.maxPhysicsFrames)
        self.lastPhysicsFrame = physicsFrame
        leanIncrement = self.arrowHorz * self.physicsDt * self.turnRatio
        if self.stopped:
            leanIncrement = 0
        driftMin = self.surfaceModifiers[self.groundType]['driftMin']
        if self.proRacer:
            driftMin = self.surfaceModifiers[self.groundType]['driftMin'] * 0.2
            if self.skidding:
                driftMin = self.surfaceModifiers[self.groundType]['driftMin']
        for i in xrange(int(numFrames)):
            self.physicsMgr.doPhysics(self.physicsDt)
            curVelocity = self.actorNode.getPhysicsObject().getVelocity()
            idealVelocity = curHeading * curSpeed
            curVelocity *= self.imHitMult
            driftVal = abs(self.leanAmount) * 16 / self.cheatFactor + 15 / self.cheatFactor
            curVelocity = Vec3((curVelocity * driftVal + idealVelocity) / (driftVal + 1))
            curSpeed = curVelocity.length()
            curVelocity.normalize()
            curVelocity *= min(curSpeed, 600)
            self.actorNode.getPhysicsObject().setVelocity(curVelocity)
            curSpeed = curVelocity.length()
            speedFactor = min(curSpeed, 150) / 162.0
            self.leanAmount = (self.leanAmount + leanIncrement) * speedFactor
            self.leanAmount = clampScalar(self.leanAmount, -10, 10)

        self.cWallTrav.traverse(render)
        self.curSpeed = curSpeed
        if self.proRacer:
            self.turnWheels(self.wheelPosition * -45)
        else:
            self.turnWheels(self.arrowHorz * -10)
        self.__animate()
        if self.proRacer:
            speedProporation = 1.0
            if curSpeed < self.speedMaxTurn:
                speedProporation = 0.0
            else:
                speedProporation = (curSpeed - self.speedMaxTurn) / self.speedMinTurn
            cameraDist = self.cameraArmBase + self.cameraArmExtend * speedProporation
            cameraOffset = Point3(0, -cameraDist, 0)
            self.cameraNode.setPos(cameraOffset)
            behindPos = render.getRelativePoint(self, Point3(0, -30, 0))
            self.proCameraDummyNode.setPos(render, behindPos)
            self.proCameraDummyNode.lookAt(self)
            self.cameraNode.lookAt(self)
            dir1 = self.proCameraDummyNode.getH()
            dir2 = self.proCameraHeading
            if dir1 > 180:
                dir1 -= 360
            elif dir1 < -180:
                dir1 += 360
            if dir2 > 180:
                dir2 -= 360
            elif dir2 < -180:
                dir2 += 360
            self.proCameraHeading = dir2
            dif = dir1 - dir2
            if dif > 180:
                dif -= 360
            elif dif < -180:
                dif += 360
            speedDif = abs(dif)
            if speedDif > 90:
                speedDif = 90
            cameraTightener = 1.0
            if curSpeed > self.speedMinTurn:
                cameraTightener = self.cameraTightener
            else:
                cameraTightener = 1.0 + curSpeed / self.speedMinTurn * (self.cameraTightener - 1.0)
            swingSpeedRatio = speedDif / 90
            swingSpeed = self.armSwingSpeedPerp * swingSpeedRatio + self.armSwingSpeedPara * (1 - swingSpeedRatio)
            self.proCameraHeading += dif * cameraTightener * (dt / swingSpeed)
            self.cameraArmNode.setH(self.proCameraHeading - self.getH())
        elif not self.stopped:
            self.cameraNode.setH(self.leanAmount)
        self.updateParticles(self.leanAmount)
        if (self.leanAmount > 8 or self.leanAmount < -8) and self.offGround <= 0:
            self.startSkid()
        else:
            self.stopSkid()
        if self.speedometer:
            self.speedometer['text'] = str(int(curSpeed / 3))
            self.speedGauge.setR(min(110, max(0, curSpeed / 3 / 120 * 110)))
        if not self.stopped:
            self.stickCarToGround()
        if self.__clampPosition():
            self.notify.debug('did a clampPosition on %d' % self.doId)
        return Task.cont
Ejemplo n.º 9
0
    def update(self, time):
        placeSorter = []
        placeCount = 0
        for key in self.racerDict.keys():
            racer = self.racerDict[key]
            curvetime = racer.curvetime
            face = racer.face
            mapspot = racer.mapspot
            maxlaphit = racer.maxlaphit
            if not racer.finished and racer.enabled:
                placeSorter.append((curvetime, key))
            if racer.finished or racer.enabled:
                placeCount += 1
            pt = Vec3(0, 0, 0)
            mapT = (curvetime % 1 + self.race.startT /
                    self.race.curve.getMaxT()) % 1 * self.race.curve.getMaxT()
            self.race.curve.getPoint(mapT, pt)
            self.race.curve.getPoint(mapT % self.race.curve.getMaxT(), pt)
            lapT = clampScalar(curvetime / self.race.lapCount, 0.0, 1.0)
            faceX = self.faceStartPos[0] * (1 -
                                            lapT) + self.faceEndPos[0] * lapT
            racer.update(faceX=faceX, mapspotPt=pt)
            t = time - self.race.baseTime - self.raceTimeDelta
            if key == localAvatar.doId:
                if self.race.laps > maxlaphit:
                    racer.update(maxlaphit=self.race.laps)
                    self.maxLapHit = racer.maxlaphit
                    if self.maxLapHit < self.race.lapCount:
                        for y in self.timeLabels[self.maxLapHit - 1]:
                            y.configure(
                                text_font=ToontownGlobals.getSignFont())

                        for y in self.timeLabels[self.maxLapHit]:
                            y.show()

                        for y in self.timeLabels[self.maxLapHit]:
                            y.configure(
                                text_font=ToontownGlobals.getSignFont())

                        self.raceTimeDelta = globalClock.getFrameTime(
                        ) - self.race.baseTime
                        lapNotice = DirectLabel()
                        lapNotice.setScale(0.1)
                        if self.maxLapHit == self.race.lapCount - 1:
                            lapNotice[
                                'text'] = TTLocalizer.KartRace_FinalLapText
                        else:
                            lapNotice[
                                'text'] = TTLocalizer.KartRace_LapText % str(
                                    self.maxLapHit + 1)
                        taskMgr.doMethodLater(2,
                                              lapNotice.remove,
                                              'removeIt',
                                              extraArgs=[])
                self.lapLabel['text'] = str(
                    clampScalar(self.maxLapHit + 1, 1,
                                self.race.lapCount)) + '/' + str(
                                    self.race.lapCount)

        suffix = {
            1: TTLocalizer.KartRace_FirstSuffix,
            2: TTLocalizer.KartRace_SecondSuffix,
            3: TTLocalizer.KartRace_ThirdSuffix,
            4: TTLocalizer.KartRace_FourthSuffix
        }
        placeSorter.sort()
        for x, p in zip(placeSorter, xrange(len(placeSorter), 0, -1)):
            self.racerDict[x[1]].update(place=p + placeCount -
                                        len(placeSorter))

        localRacer = self.racerDict[localAvatar.doId]
        nearDiff, farDiff = RaceGlobals.TrackDict[self.race.trackId][8]
        if not localRacer.finished and self.faceEndPos[
                0] - localRacer.face.getX() < nearDiff:
            for racerId in self.racerDict.keys():
                racer = self.racerDict[racerId]
                if not racer.enabled or racerId == localAvatar.doId or racer.face.getX(
                ) >= self.faceEndPos[0]:
                    continue
                if self.faceEndPos[0] - racer.face.getX() < farDiff:
                    self.photoFinish = True

        if self.photoFinish:
            self.photoFinishLabel.show()
            self.placeLabelNum['text'] = ''
            self.placeLabelStr['text'] = ''
        else:
            self.photoFinishLabel.hide()
            self.placeLabelNum['text'] = str(
                self.racerDict[localAvatar.doId].place)
            self.placeLabelStr['text'] = suffix[self.racerDict[
                localAvatar.doId].place]
        minutes = int(t / 60)
        t -= minutes * 60
        seconds = int(t)
        padding = (seconds < 10 and ['0'] or [''])[0]
        t -= seconds
        fraction = str(t)[2:4]
        fraction = fraction + '0' * (2 - len(fraction))
        if self.timerEnabled and self.maxLapHit < self.race.lapCount:
            self.timeLabels[self.maxLapHit][0]['text'] = "%d'" % minutes
            self.timeLabels[self.maxLapHit][1]['text'] = "%s%d''" % (padding,
                                                                     seconds)
            self.timeLabels[self.maxLapHit][2]['text'] = '%s' % fraction
        if self.race.wrongWay and not self.wrongWaySeq.isPlaying():
            self.wrongWaySeq.loop()
        elif not self.race.wrongWay and self.wrongWaySeq.isPlaying():
            self.wrongWaySeq.finish()
 def addToMood(self, component, delta):
     value = self.mood.getComponent(component)
     value += delta
     self.setMoodComponent(component, clampScalar(value, 0.0, 1.0))
    def update(self, time):
        placeSorter = []
        placeCount = 0
        for key in self.racerDict.keys():
            racer = self.racerDict[key]
            curvetime = racer.curvetime
            face = racer.face
            mapspot = racer.mapspot
            maxlaphit = racer.maxlaphit
            if not racer.finished and racer.enabled:
                placeSorter.append((curvetime, key))
            if racer.finished or racer.enabled:
                placeCount += 1
            pt = Vec3(0, 0, 0)
            mapT = (curvetime % 1 + self.race.startT / self.race.curve.getMaxT()) % 1 * self.race.curve.getMaxT()
            self.race.curve.getPoint(mapT, pt)
            self.race.curve.getPoint(mapT % self.race.curve.getMaxT(), pt)
            lapT = clampScalar(curvetime / self.race.lapCount, 0.0, 1.0)
            faceX = self.faceStartPos[0] * (1 - lapT) + self.faceEndPos[0] * lapT
            racer.update(faceX=faceX, mapspotPt=pt)
            t = time - self.race.baseTime - self.raceTimeDelta
            if key == localAvatar.doId:
                if self.race.laps > maxlaphit:
                    racer.update(maxlaphit=self.race.laps)
                    self.maxLapHit = racer.maxlaphit
                    if self.maxLapHit < self.race.lapCount:
                        for y in self.timeLabels[self.maxLapHit - 1]:
                            y.configure(text_font=ToontownGlobals.getSignFont())

                        for y in self.timeLabels[self.maxLapHit]:
                            y.show()

                        for y in self.timeLabels[self.maxLapHit]:
                            y.configure(text_font=ToontownGlobals.getSignFont())

                        self.raceTimeDelta = globalClock.getFrameTime() - self.race.baseTime
                        lapNotice = DirectLabel()
                        lapNotice.setScale(0.1)
                        if self.maxLapHit == self.race.lapCount - 1:
                            lapNotice['text'] = TTLocalizer.KartRace_FinalLapText
                        else:
                            lapNotice['text'] = TTLocalizer.KartRace_LapText % str(self.maxLapHit + 1)
                        taskMgr.doMethodLater(2, lapNotice.remove, 'removeIt', extraArgs=[])
                self.lapLabel['text'] = str(clampScalar(self.maxLapHit + 1, 1, self.race.lapCount)) + '/' + str(self.race.lapCount)

        suffix = {1: TTLocalizer.KartRace_FirstSuffix,
         2: TTLocalizer.KartRace_SecondSuffix,
         3: TTLocalizer.KartRace_ThirdSuffix,
         4: TTLocalizer.KartRace_FourthSuffix}
        placeSorter.sort()
        for x, p in zip(placeSorter, xrange(len(placeSorter), 0, -1)):
            self.racerDict[x[1]].update(place=p + placeCount - len(placeSorter))

        localRacer = self.racerDict[localAvatar.doId]
        nearDiff, farDiff = RaceGlobals.TrackDict[self.race.trackId][8]
        if not localRacer.finished and self.faceEndPos[0] - localRacer.face.getX() < nearDiff:
            for racerId in self.racerDict.keys():
                racer = self.racerDict[racerId]
                if not racer.enabled or racerId == localAvatar.doId or racer.face.getX() >= self.faceEndPos[0]:
                    continue
                if self.faceEndPos[0] - racer.face.getX() < farDiff:
                    self.photoFinish = True

        if self.photoFinish:
            self.photoFinishLabel.show()
            self.placeLabelNum['text'] = ''
            self.placeLabelStr['text'] = ''
        else:
            self.photoFinishLabel.hide()
            self.placeLabelNum['text'] = str(self.racerDict[localAvatar.doId].place)
            self.placeLabelStr['text'] = suffix[self.racerDict[localAvatar.doId].place]
        minutes = int(t / 60)
        t -= minutes * 60
        seconds = int(t)
        padding = (seconds < 10 and ['0'] or [''])[0]
        t -= seconds
        fraction = str(t)[2:4]
        fraction = fraction + '0' * (2 - len(fraction))
        if self.timerEnabled and self.maxLapHit < self.race.lapCount:
            self.timeLabels[self.maxLapHit][0]['text'] = "%d'" % minutes
            self.timeLabels[self.maxLapHit][1]['text'] = "%s%d''" % (padding, seconds)
            self.timeLabels[self.maxLapHit][2]['text'] = '%s' % fraction
        if self.race.wrongWay and not self.wrongWaySeq.isPlaying():
            self.wrongWaySeq.loop()
        elif not self.race.wrongWay and self.wrongWaySeq.isPlaying():
            self.wrongWaySeq.finish()
Ejemplo n.º 12
0
 def doDrift(curValue, timeToMedian, dt = float(dt)):
     newValue = curValue + dt / (timeToMedian * 7200)
     return clampScalar(newValue, 0.0, 1.0)
 def addToMood(self, component, delta):
     value = self.mood.getComponent(component)
     value += delta
     self.setMoodComponent(component, clampScalar(value, 0.0, 1.0))