Ejemplo n.º 1
0
def res_piston_plat(vmf: VMF, inst: Entity, res: Property) -> None:
    """Generates piston platforms with optimized logic."""
    template: template_brush.Template
    visgroup_names: List[str]
    inst_filenames: Dict[str, str]
    has_dn_fizz: bool
    automatic_var: str
    color_var: str
    source_ent: str
    snd_start: str
    snd_loop: str
    snd_stop: str
    (
        template,
        visgroup_names,
        inst_filenames,
        has_dn_fizz,
        automatic_var,
        color_var,
        source_ent,
        snd_start,
        snd_loop,
        snd_stop,
    ) = res.value

    min_pos = inst.fixup.int(FixupVars.PIST_BTM)
    max_pos = inst.fixup.int(FixupVars.PIST_TOP)
    start_up = inst.fixup.bool(FixupVars.PIST_IS_UP)

    # Allow doing variable lookups here.
    visgroup_names = [
        conditions.resolve_value(inst, name) for name in visgroup_names
    ]

    if len(ITEMS[inst['targetname']].inputs) == 0:
        # No inputs. Check for the 'auto' var if applicable.
        if automatic_var and inst.fixup.bool(automatic_var):
            pass
            # The item is automatically moving, so we generate the dynamics.
        else:
            # It's static, we just make that and exit.
            position = max_pos if start_up else min_pos
            inst.fixup[FixupVars.PIST_BTM] = position
            inst.fixup[FixupVars.PIST_TOP] = position
            static_inst = inst.copy()
            vmf.add_ent(static_inst)
            static_inst['file'] = inst_filenames['fullstatic_' + str(position)]
            return

    init_script = 'SPAWN_UP <- {}'.format('true' if start_up else 'false')

    if snd_start and snd_stop:
        packing.pack_files(vmf, snd_start, snd_stop, file_type='sound')
        init_script += '; START_SND <- `{}`; STOP_SND <- `{}`'.format(
            snd_start, snd_stop)
    elif snd_start:
        packing.pack_files(vmf, snd_start, file_type='sound')
        init_script += '; START_SND <- `{}`'.format(snd_start)
    elif snd_stop:
        packing.pack_files(vmf, snd_stop, file_type='sound')
        init_script += '; STOP_SND <- `{}`'.format(snd_stop)

    script_ent = vmf.create_ent(
        classname='info_target',
        targetname=local_name(inst, 'script'),
        vscripts='BEE2/piston/common.nut',
        vscript_init_code=init_script,
        origin=inst['origin'],
    )

    if has_dn_fizz:
        script_ent['thinkfunction'] = 'FizzThink'

    if start_up:
        st_pos, end_pos = max_pos, min_pos
    else:
        st_pos, end_pos = min_pos, max_pos

    script_ent.add_out(
        Output('OnUser1', '!self', 'RunScriptCode',
               'moveto({})'.format(st_pos)),
        Output('OnUser2', '!self', 'RunScriptCode',
               'moveto({})'.format(end_pos)),
    )

    origin = Vec.from_str(inst['origin'])
    angles = Vec.from_str(inst['angles'])
    off = Vec(z=128).rotate(*angles)
    move_ang = off.to_angle()

    # Index -> func_movelinear.
    pistons = {}  # type: Dict[int, Entity]

    static_ent = vmf.create_ent('func_brush', origin=origin)

    for pist_ind in [1, 2, 3, 4]:
        pist_ent = inst.copy()
        vmf.add_ent(pist_ent)

        if pist_ind <= min_pos:
            # It's below the lowest position, so it can be static.
            pist_ent['file'] = inst_filenames['static_' + str(pist_ind)]
            pist_ent['origin'] = brush_pos = origin + pist_ind * off
            temp_targ = static_ent
        else:
            # It's a moving component.
            pist_ent['file'] = inst_filenames['dynamic_' + str(pist_ind)]
            if pist_ind > max_pos:
                # It's 'after' the highest position, so it never extends.
                # So simplify by merging those all.
                # That's before this so it'll have to exist.
                temp_targ = pistons[max_pos]
                if start_up:
                    pist_ent['origin'] = brush_pos = origin + max_pos * off
                else:
                    pist_ent['origin'] = brush_pos = origin + min_pos * off
                pist_ent.fixup['$parent'] = 'pist' + str(max_pos)
            else:
                # It's actually a moving piston.
                if start_up:
                    brush_pos = origin + pist_ind * off
                else:
                    brush_pos = origin + min_pos * off

                pist_ent['origin'] = brush_pos
                pist_ent.fixup['$parent'] = 'pist' + str(pist_ind)

                pistons[pist_ind] = temp_targ = vmf.create_ent(
                    'func_movelinear',
                    targetname=local_name(pist_ent, 'pist' + str(pist_ind)),
                    origin=brush_pos - off,
                    movedir=move_ang,
                    startposition=start_up,
                    movedistance=128,
                    speed=150,
                )
                if pist_ind - 1 in pistons:
                    pistons[pist_ind]['parentname'] = local_name(
                        pist_ent,
                        'pist' + str(pist_ind - 1),
                    )

        if not pist_ent['file']:
            # No actual instance, remove.
            pist_ent.remove()

        temp_result = template_brush.import_template(
            template,
            brush_pos,
            angles,
            force_type=template_brush.TEMP_TYPES.world,
            add_to_map=False,
            additional_visgroups={visgroup_names[pist_ind - 1]},
        )
        temp_targ.solids.extend(temp_result.world)

        template_brush.retexture_template(
            temp_result,
            origin,
            pist_ent.fixup,
            generator=GenCat.PANEL,
        )

    # Associate any set panel with the same entity, if it's present.
    tile_pos = Vec(z=-128)
    tile_pos.localise(origin, angles)
    panel: Optional[Panel] = None
    try:
        tiledef = TILES[tile_pos.as_tuple(), off.norm().as_tuple()]
    except KeyError:
        pass
    else:
        for panel in tiledef.panels:
            if panel.same_item(inst):
                break
        else:  # Checked all of them.
            panel = None

    if panel is not None:
        if panel.brush_ent in vmf.entities and not panel.brush_ent.solids:
            panel.brush_ent.remove()
        panel.brush_ent = pistons[max(pistons.keys())]
        panel.offset = st_pos * off

    if not static_ent.solids and (panel is None
                                  or panel.brush_ent is not static_ent):
        static_ent.remove()

    if snd_loop:
        script_ent['classname'] = 'ambient_generic'
        script_ent['message'] = snd_loop
        script_ent['health'] = 10  # Volume
        script_ent['pitch'] = '100'
        script_ent['spawnflags'] = 16  # Start silent, looped.
        script_ent['radius'] = 1024

        if source_ent:
            # Parent is irrelevant for actual entity locations, but it
            # survives for the script to read.
            script_ent['SourceEntityName'] = script_ent[
                'parentname'] = local_name(inst, source_ent)
Ejemplo n.º 2
0
 def vert(pos: Vec, off: Vec, u: float, v: float) -> Vertex:
     """Make a vertex, with appropriate UVs."""
     if config.flip_uv:
         v, u = u, v
     return Vertex(pos + off, off.norm(), u, v, bone_weight)