Ejemplo n.º 1
0
    def initialize_galaxy_graph(self):
        start_time = time.process_time()
        self.galaxy_graph = nx.Graph()
        with datamodel.get_db_session(self.game_id) as session:
            for system in session.query(datamodel.System):
                assert isinstance(system, datamodel.System)
                self.galaxy_graph.add_node(
                    system.system_id_in_game,
                    name=system.get_name(),
                    country=GalaxyMapData.UNCLAIMED,
                    system_id=system.system_id,
                    pos=[-system.coordinate_x, -system.coordinate_y],
                )
            for hl in session.query(datamodel.HyperLane).all():
                sys_one, sys_two = (
                    hl.system_one.system_id_in_game,
                    hl.system_two.system_id_in_game,
                )
                self.galaxy_graph.add_edge(sys_one, sys_two, country=self.UNCLAIMED)

        self._prepare_system_shapes()

        logger.info(
            f"Initialized galaxy graph in {time.process_time() - start_time} seconds."
        )
Ejemplo n.º 2
0
def history_page(game_id="", version=None):
    show_old_version_notice = version is not None and utils.is_old_version(
        version)

    matches = datamodel.get_known_games(game_id)
    if not matches:
        logger.warning(f"Could not find a game matching {game_id}")
        return render_template("404_page.html",
                               game_not_found=True,
                               game_name=game_id)
    game_id = matches[0]
    games_dict = datamodel.get_available_games_dict()
    country = games_dict[game_id]["country_name"]

    event_filter = get_event_filter()

    with datamodel.get_db_session(game_id) as session:
        dict_builder = EventTemplateDictBuilder(session, game_id, event_filter)
        events, title, details, links = dict_builder.get_event_and_link_dicts()
        wars = dict_builder.get_war_list()
    return render_template(
        "history_page.html",
        game_name=game_id,
        country=country,
        wars=wars,
        events=events,
        details=details,
        links=links,
        title=title,
        is_filtered_page=not event_filter.is_empty_filter,
        show_old_version_notice=show_old_version_notice,
        version=utils.VERSION,
        update_version_id=version,
    )
Ejemplo n.º 3
0
def get_current_execution_plot_data(
    game_name: str, country_perspective: Optional[int] = None
) -> "PlotDataManager":
    """Update and retrieve the PlotDataManager object stored for the requested game.

    :param game_name: The exact name of a game for which a database is available
    :return:
    """
    global _CURRENT_EXECUTION_PLOT_DATA
    if game_name not in _CURRENT_EXECUTION_PLOT_DATA:
        with datamodel.get_db_session(game_name) as session:
            game = session.query(datamodel.Game).filter_by(game_name=game_name).first()
        if not game:
            logger.warning(f"Warning: Game {game_name} could not be found in database!")
        plot_specifications = [
            ps
            for pslist in get_plot_specifications_for_tab_layout().values()
            for ps in pslist
        ]
        _CURRENT_EXECUTION_PLOT_DATA[game_name] = PlotDataManager(
            game_name, plot_specifications
        )
        _CURRENT_EXECUTION_PLOT_DATA[game_name].initialize()
    _CURRENT_EXECUTION_PLOT_DATA[game_name].country_perspective = country_perspective
    _CURRENT_EXECUTION_PLOT_DATA[game_name].update_with_new_gamestate()
    return _CURRENT_EXECUTION_PLOT_DATA[game_name]
Ejemplo n.º 4
0
def update_content(tab_value, search, date_fraction, dash_plot_checklist,
                   country_perspective):
    config.CONFIG.normalize_stacked_plots = ("normalize_stacked_plots"
                                             in dash_plot_checklist)
    game_id, matches = _get_game_ids_matching_url(search)
    if not matches:
        logger.warning(f"Could not find a game matching {game_id}")
        return render_template("404_page.html",
                               game_not_found=True,
                               game_name=game_id)
    game_id = matches[0]

    games_dict = datamodel.get_available_games_dict()
    if game_id not in games_dict:
        logger.warning(f"Game ID {game_id} does not match any known game!")
        return []

    logger.info(
        f"dash_server.update_content: Tab is {tab_value}, Game is {game_id}")
    with datamodel.get_db_session(game_id) as session:
        current_date = utils.get_most_recent_date(session)

    children = []
    if tab_value in visualization_data.THEMATICALLY_GROUPED_PLOTS:
        plots = visualization_data.THEMATICALLY_GROUPED_PLOTS[tab_value]
        plot_data = visualization_data.get_current_execution_plot_data(
            game_id, country_perspective)
        for plot_spec in plots:
            figure_data = get_figure_data(plot_data, plot_spec)
            if not figure_data:
                continue
            figure_layout = get_figure_layout(plot_spec)
            figure_layout["title"] = plot_spec.title
            figure = go.Figure(data=figure_data, layout=figure_layout)

            children.append(
                html.Div(
                    [
                        dcc.Graph(
                            id=plot_spec.plot_id,
                            figure=figure,
                            style=dict(textAlign="center"),
                        )
                    ],
                    style=dict(
                        margin="auto",
                        width=f"{config.CONFIG.plot_width}px",
                        height=f"{config.CONFIG.plot_height}px",
                    ),
                ))
    else:
        slider_date = 0.01 * date_fraction * current_date
        children.append(get_galaxy(game_id, slider_date))
        children.append(
            html.P(
                f"Galaxy Map at {datamodel.days_to_date(slider_date)}",
                style=TEXT_STYLE,
            ))
    return children
Ejemplo n.º 5
0
def adjust_slider_values(tab_value, search):
    _, matches = _get_game_ids_matching_url(search)
    with datamodel.get_db_session(matches[0]) as session:
        max_date = utils.get_most_recent_date(session)

    if tab_value == config.GALAXY_MAP_TAB:
        marks = {0: "2200.01.01", 100: datamodel.days_to_date(max_date)}
        for x in range(20, 100, 20):
            marks[x] = datamodel.days_to_date(x / 100 * max_date)
        logger.info(f"Setting marks to {marks}")
        return marks
    else:
        return {}
    def _get_system_ids_by_owner(self, time_days) -> Dict[str, Set[int]]:
        owned_systems = set()
        systems_by_owner = {GalaxyMapData.UNCLAIMED: set()}

        with datamodel.get_db_session(self.game_id) as session:
            for system in session.query(datamodel.System):
                country = system.get_owner_country_at(time_days)
                country = self._country_display_name(country)
                owned_systems.add(system.system_id_in_game)
                if country not in systems_by_owner:
                    systems_by_owner[country] = set()
                systems_by_owner[country].add(system.system_id_in_game)

        systems_by_owner[GalaxyMapData.UNCLAIMED] |= (
            set(self.galaxy_graph.nodes) - owned_systems)
        return systems_by_owner
Ejemplo n.º 7
0
def update_country_select_options(search):
    game_id, _ = _get_game_ids_matching_url(search)
    games_dict = datamodel.get_available_games_dict()

    if game_id not in games_dict:
        logger.warning(f"Game ID {game_id} does not match any known game!")
        return []

    options = [{"label": "None", "value": None}]
    with datamodel.get_db_session(game_id) as session:
        for c in session.query(datamodel.Country):
            if (
                c.is_real_country()
                and (c.has_met_player() or config.CONFIG.show_everything)
                and not c.is_other_player
            ):
                options.append({"label": c.country_name, "value": c.country_id_in_game})
    return options
 def initialize_galaxy_graph(self):
     start_time = time.clock()
     self.galaxy_graph = nx.Graph()
     with datamodel.get_db_session(self.game_id) as session:
         for system in session.query(datamodel.System):
             assert isinstance(
                 system, datamodel.System)  # to remove pycharm warnings
             self.galaxy_graph.add_node(
                 system.system_id_in_game,
                 name=system.name,
                 country=GalaxyMapData.UNCLAIMED,
                 pos=[-system.coordinate_x, -system.coordinate_y],
             )
         for hl in session.query(datamodel.HyperLane).all():
             sys_one, sys_two = (
                 hl.system_one.system_id_in_game,
                 hl.system_two.system_id_in_game,
             )
             self.galaxy_graph.add_edge(sys_one,
                                        sys_two,
                                        country=self.UNCLAIMED)
     logger.debug(
         f"Initialized galaxy graph in {time.clock() - start_time} seconds."
     )
Ejemplo n.º 9
0
def update_content(
    tab_value, search, date_fraction, dash_plot_checklist, country_perspective
):
    config.CONFIG.normalize_stacked_plots = (
        "normalize_stacked_plots" in dash_plot_checklist
    )
    game_id, matches = _get_game_ids_matching_url(search)
    if not matches:
        logger.warning(f"Could not find a game matching {game_id}")
        return render_template("404_page.html", game_not_found=True, game_name=game_id)
    game_id = matches[0]

    games_dict = datamodel.get_available_games_dict()
    if game_id not in games_dict:
        logger.warning(
            f"Game ID {game_id} does not match any known game! (URL parameter {search})"
        )
        return []

    logger.info(f"dash_server.update_content: Tab is {tab_value}, Game is {game_id}")
    with datamodel.get_db_session(game_id) as session:
        current_date = utils.get_most_recent_date(session)

    children = []
    if tab_value in config.CONFIG.tab_layout:
        plots = visualization_data.get_plot_specifications_for_tab_layout().get(
            tab_value
        )
        plot_data = visualization_data.get_current_execution_plot_data(
            game_id, country_perspective
        )
        for plot_spec in plots:
            if not plot_spec:
                continue  # just in case it's possible to sneak in an invalid ID
            start = time.time()
            figure_data = get_raw_plot_data_dicts(plot_data, plot_spec)
            end = time.time()
            logger.debug(
                f"Prepared figure {plot_spec.title} in {end - start:5.3f} seconds."
            )
            if not figure_data:
                continue
            figure_layout = get_figure_layout(plot_spec)
            figure_layout["title"] = plot_spec.title
            figure = go.Figure(data=figure_data, layout=figure_layout)

            children.append(
                html.Div(
                    [
                        dcc.Graph(
                            id=plot_spec.plot_id,
                            figure=figure,
                            style=dict(textAlign="center"),
                        )
                    ],
                    style=dict(margin="auto", width=f"{config.CONFIG.plot_width}px",),
                )
            )
    else:
        slider_date = 0.01 * date_fraction * current_date

        children.append(
            html.Div(
                [get_galaxy(game_id, slider_date), SELECT_SYSTEM_DEFAULT],
                style=dict(
                    margin="auto",
                    width=f"{config.CONFIG.plot_width}px",
                    # height=f"{config.CONFIG.plot_height}px",
                    backgroundColor=BACKGROUND_DARK,
                ),
            )
        )
    return children