Ejemplo n.º 1
0
    def shutdown(self):
        """Shut down the ReportSession.

        It's an error to use a ReportSession after it's been shut down.

        """
        if self._state != ReportSessionState.SHUTDOWN_REQUESTED:
            LOGGER.debug("Shutting down (id=%s)", self.id)
            # Clear any unused session files in upload file manager and media
            # file manager
            self._uploaded_file_mgr.remove_session_files(self.id)
            media_file_manager.clear_session_files(self.id)
            media_file_manager.del_expired_files()

            # Shut down the ScriptRunner, if one is active.
            # self._state must not be set to SHUTDOWN_REQUESTED until
            # after this is called.
            if self._scriptrunner is not None:
                self._enqueue_script_request(ScriptRequest.SHUTDOWN)

            self._state = ReportSessionState.SHUTDOWN_REQUESTED
            self._local_sources_watcher.close()
Ejemplo n.º 2
0
    def _on_scriptrunner_event(self, event, exception=None, client_state=None):
        """Called when our ScriptRunner emits an event.

        This is *not* called on the main thread.

        Parameters
        ----------
        event : ScriptRunnerEvent

        exception : BaseException | None
            An exception thrown during compilation. Set only for the
            SCRIPT_STOPPED_WITH_COMPILE_ERROR event.

        client_state : streamlit.proto.ClientState_pb2.ClientState | None
            The ScriptRunner's final ClientState. Set only for the
            SHUTDOWN event.

        """
        LOGGER.debug("OnScriptRunnerEvent: %s", event)

        prev_state = self._state

        if event == ScriptRunnerEvent.SCRIPT_STARTED:
            if self._state != ReportSessionState.SHUTDOWN_REQUESTED:
                self._state = ReportSessionState.REPORT_IS_RUNNING

            if config.get_option("server.liveSave"):
                # Enqueue into the IOLoop so it runs without blocking AND runs
                # on the main thread.
                self._ioloop.spawn_callback(self._save_running_report)

            self._clear_queue()
            self._maybe_enqueue_initialize_message()
            self._enqueue_new_report_message()

        elif (event == ScriptRunnerEvent.SCRIPT_STOPPED_WITH_SUCCESS
              or event == ScriptRunnerEvent.SCRIPT_STOPPED_WITH_COMPILE_ERROR):

            if self._state != ReportSessionState.SHUTDOWN_REQUESTED:
                self._state = ReportSessionState.REPORT_NOT_RUNNING

            script_succeeded = event == ScriptRunnerEvent.SCRIPT_STOPPED_WITH_SUCCESS

            self._enqueue_report_finished_message(
                ForwardMsg.FINISHED_SUCCESSFULLY if script_succeeded else
                ForwardMsg.FINISHED_WITH_COMPILE_ERROR)

            if config.get_option("server.liveSave"):
                # Enqueue into the IOLoop so it runs without blocking AND runs
                # on the main thread.
                self._ioloop.spawn_callback(self._save_final_report_and_quit)

            if script_succeeded:
                # When a script completes successfully, we update our
                # LocalSourcesWatcher to account for any source code changes
                # that change which modules should be watched. (This is run on
                # the main thread, because LocalSourcesWatcher is not
                # thread safe.)
                self._ioloop.spawn_callback(
                    self._local_sources_watcher.update_watched_modules)
            else:
                # When a script fails to compile, we send along the exception.
                from streamlit.elements import exception_proto

                msg = ForwardMsg()
                exception_proto.marshall(
                    msg.session_event.script_compilation_exception, exception)
                self.enqueue(msg)

        elif event == ScriptRunnerEvent.SHUTDOWN:
            # When ScriptRunner shuts down, update our local reference to it,
            # and check to see if we need to spawn a new one. (This is run on
            # the main thread.)

            if self._state == ReportSessionState.SHUTDOWN_REQUESTED:
                # Only clear media files if the script is done running AND the
                # report session is actually shutting down.
                media_file_manager.clear_session_files(self.id)

            def on_shutdown():
                self._client_state = client_state
                self._scriptrunner = None
                # Because a new ScriptEvent could have been enqueued while the
                # scriptrunner was shutting down, we check to see if we should
                # create a new one. (Otherwise, a newly-enqueued ScriptEvent
                # won't be processed until another event is enqueued.)
                self._maybe_create_scriptrunner()

            self._ioloop.spawn_callback(on_shutdown)

        # Send a message if our run state changed
        report_was_running = prev_state == ReportSessionState.REPORT_IS_RUNNING
        report_is_running = self._state == ReportSessionState.REPORT_IS_RUNNING
        if report_is_running != report_was_running:
            self._enqueue_session_state_changed_message()
Ejemplo n.º 3
0
    def _run_script(self, rerun_data):
        """Run our script.

        Parameters
        ----------
        rerun_data: RerunData
            The RerunData to use.

        """
        assert self._is_in_script_thread()

        LOGGER.debug("Running script %s", rerun_data)

        # Reset DeltaGenerators, widgets, media files.
        media_file_manager.clear_session_files()

        ctx = get_report_ctx()
        if ctx is None:
            # This should never be possible on the script_runner thread.
            raise RuntimeError(
                "ScriptRunner thread has a null ReportContext. Something has gone very wrong!"
            )

        ctx.reset(query_string=rerun_data.query_string)

        self.on_event.send(ScriptRunnerEvent.SCRIPT_STARTED)

        # Compile the script. Any errors thrown here will be surfaced
        # to the user via a modal dialog in the frontend, and won't result
        # in their previous report disappearing.

        try:
            with source_util.open_python_file(self._report.script_path) as f:
                filebody = f.read()

            if config.get_option("runner.magicEnabled"):
                filebody = magic.add_magic(filebody, self._report.script_path)

            code = compile(
                filebody,
                # Pass in the file path so it can show up in exceptions.
                self._report.script_path,
                # We're compiling entire blocks of Python, so we need "exec"
                # mode (as opposed to "eval" or "single").
                mode="exec",
                # Don't inherit any flags or "future" statements.
                flags=0,
                dont_inherit=1,
                # Use the default optimization options.
                optimize=-1,
            )

        except BaseException as e:
            # We got a compile error. Send an error event and bail immediately.
            LOGGER.debug("Fatal script error: %s" % e)
            self.on_event.send(
                ScriptRunnerEvent.SCRIPT_STOPPED_WITH_COMPILE_ERROR,
                exception=e)
            return

        # If we get here, we've successfully compiled our script. The next step
        # is to run it. Errors thrown during execution will be shown to the
        # user as ExceptionElements.

        # Update the Widget object with the new widget_states.
        # (The ReportContext has a reference to this object, so we just update it in-place)
        if rerun_data.widget_states is not None:
            self._widgets.set_state(rerun_data.widget_states)

        if config.get_option("runner.installTracer"):
            self._install_tracer()

        # This will be set to a RerunData instance if our execution
        # is interrupted by a RerunException.
        rerun_with_data = None

        try:
            # Create fake module. This gives us a name global namespace to
            # execute the code in.
            module = _new_module("__main__")

            # Install the fake module as the __main__ module. This allows
            # the pickle module to work inside the user's code, since it now
            # can know the module where the pickled objects stem from.
            # IMPORTANT: This means we can't use "if __name__ == '__main__'" in
            # our code, as it will point to the wrong module!!!
            sys.modules["__main__"] = module

            # Add special variables to the module's globals dict.
            # Note: The following is a requirement for the CodeHasher to
            # work correctly. The CodeHasher is scoped to
            # files contained in the directory of __main__.__file__, which we
            # assume is the main script directory.
            module.__dict__["__file__"] = self._report.script_path

            with modified_sys_path(self._report), self._set_execing_flag():
                exec(code, module.__dict__)

        except RerunException as e:
            rerun_with_data = e.rerun_data

        except StopException:
            pass

        except BaseException as e:
            handle_uncaught_app_exception(e)

        finally:
            self._widgets.reset_triggers()
            self._widgets.cull_nonexistent(ctx.widget_ids_this_run.items())
            self.on_event.send(ScriptRunnerEvent.SCRIPT_STOPPED_WITH_SUCCESS)
            # delete expired files now that the script has run and files in use
            # are marked as active
            media_file_manager.del_expired_files()

        # Use _log_if_error() to make sure we never ever ever stop running the
        # script without meaning to.
        _log_if_error(_clean_problem_modules)

        if rerun_with_data is not None:
            self._run_script(rerun_with_data)