Ejemplo n.º 1
0
    def by_outside(self, vertices, edges, faces):
        vertex_normals, face_normals = calc_mesh_normals(
            vertices, edges, faces)
        percent = self.inputs['Percent'].sv_get(default=[1.0])[0][0]
        center = self.inputs['Center'].sv_get()[0][0]
        center = Vector(center)

        def get_center(face):
            verts = [Vector(vertices[i]) for i in face]
            result = Vector((0, 0, 0))
            for v in verts:
                result += v
            return (1.0 / float(len(verts))) * result

        values = []
        for face, normal in zip(faces, face_normals):
            face_center = get_center(face)
            direction = face_center - center
            dirlength = direction.length
            if dirlength > 0:
                value = math.pi - direction.angle(normal)
            else:
                value = math.pi
            values.append(value)
        threshold = self.map_percent(values, percent)

        out_face_mask = [(value >= threshold) for value in values]
        out_faces = [
            face for (face, mask) in zip(faces, out_face_mask) if mask
        ]
        out_verts_mask = self.select_verts_by_faces(out_faces, vertices)
        out_edges_mask = self.select_edges_by_verts(out_verts_mask, edges)

        return out_verts_mask, out_edges_mask, out_face_mask
Ejemplo n.º 2
0
def by_outside(vertices, edges, faces, percent, center):
    face_normals, _ = calc_mesh_normals(vertices, edges, faces)
    center = Vector(center[0])

    def get_center(face):
        verts = [Vector(vertices[i]) for i in face]
        result = Vector((0, 0, 0))
        for v in verts:
            result += v
        return (1.0 / float(len(verts))) * result

    values = []
    for face, normal in zip(faces, face_normals):
        face_center = get_center(face)
        direction = face_center - center
        dirlength = direction.length
        if dirlength > 0:
            value = math.pi - direction.angle(normal)
        else:
            value = math.pi
        values.append(value)
    threshold = map_percent(values, percent[0])

    out_face_mask = [(value >= threshold) for value in values]

    return out_face_mask
Ejemplo n.º 3
0
    def by_outside(self, vertices, edges, faces):
        vertex_normals, face_normals = calc_mesh_normals(vertices, edges, faces)
        percent = self.inputs['Percent'].sv_get(default=[1.0])[0][0]
        center = self.inputs['Center'].sv_get()[0][0]
        center = Vector(center)

        def get_center(face):
            verts = [Vector(vertices[i]) for i in face]
            result = Vector((0,0,0))
            for v in verts:
                result += v
            return (1.0/float(len(verts))) * result

        values = []
        for face, normal in zip(faces, face_normals):
            face_center = get_center(face)
            direction = face_center - center
            dirlength = direction.length
            if dirlength > 0:
                value = math.pi - direction.angle(normal)
            else:
                value = math.pi
            values.append(value)
        threshold = self.map_percent(values, percent)

        out_face_mask = [(value >= threshold) for value in values]
        out_faces = [face for (face, mask) in zip(faces, out_face_mask) if mask]
        out_verts_mask = self.select_verts_by_faces(out_faces, vertices)
        out_edges_mask = self.select_edges_by_verts(out_verts_mask, edges)

        return out_verts_mask, out_edges_mask, out_face_mask
Ejemplo n.º 4
0
def by_normal(vertices, edges, faces, percent, direction):
    face_normals, _ = calc_mesh_normals(vertices, edges, faces)
    np_verts = np.array(face_normals)
    np_dir = np.array(direction)
    np_dir, np_percent = numpy_match_long_repeat([np_dir, np.array(percent)])
    values = np_dot(np_verts[:, np.newaxis], np_dir[np.newaxis, :], axis=2)
    threshold = map_percent(values, np_percent)
    out_face_mask = np.any(values >= threshold, axis=1)

    return out_face_mask
Ejemplo n.º 5
0
    def by_normal(self, vertices, edges, faces):
        vertex_normals, face_normals = calc_mesh_normals(vertices, edges, faces)
        percent = self.inputs['Percent'].sv_get(default=[1.0])[0][0]
        direction = self.inputs['Direction'].sv_get()[0][0]
        values = [Vector(n).dot(direction) for n in face_normals]
        threshold = self.map_percent(values, percent)

        out_face_mask = [(value >= threshold) for value in values]
        out_faces = [face for (face, mask) in zip(faces, out_face_mask) if mask]
        out_verts_mask = self.select_verts_by_faces(out_faces, vertices)
        out_edges_mask = self.select_edges_by_verts(out_verts_mask, edges)

        return out_verts_mask, out_edges_mask, out_face_mask
Ejemplo n.º 6
0
    def by_normal(self, vertices, edges, faces):
        vertex_normals, face_normals = calc_mesh_normals(vertices, edges, faces)
        percent = self.inputs['Percent'].sv_get(default=[1.0])[0][0]
        direction = self.inputs['Direction'].sv_get()[0][0]
        values = [Vector(n).dot(direction) for n in face_normals]
        threshold = self.map_percent(values, percent)

        out_face_mask = [(value >= threshold) for value in values]
        out_faces = [face for (face, mask) in zip(faces, out_face_mask) if mask]
        out_verts_mask = self.select_verts_by_faces(out_faces, vertices)
        out_edges_mask = self.select_edges_by_verts(out_verts_mask, edges)

        return out_verts_mask, out_edges_mask, out_face_mask